- Development discontinuation notice - 17 December 2023
Hello, We are truly sorry to deliver the heavy news of the discontinuation of development to those who have purchased and enjoyed Alien Slayers. We tried our best to release the game in the early access area between development and release, but we were unable to continue development due to the game's fundamental limitations and lack of fun caused by a lack of game design capabilities, and the resulting low sales. During the hiatus, we tried various ways to fund development through a separate business, but were unsuccessful, and ultimately realized that even if we released the game, we wouldn't be able to look forward to the next. Trust once broken cannot be restored, but we will continue to develop new games in the future, and we will write a notice to those who purchased Alien Slayers so that they can return the favor in some form through the next game. Thank you for your interest and…
- About update resumption - 21 October 2023
Hello, As previously announced, development will resume in November. The next update will be relatively large, with new stage, character, weapon, new system, and more, and will require at least two months of development. We will work as quickly as possible to deliver the update within this year. Until then, See you in the next update :)
- About update delays - 7 May 2023
Hello, When we first launched Early Access, we anticipated about 6 months to complete the 5 missions for the full release, but due to internal circumstances, we've been forced to change our entire timeline. Our revised plan allows us to complete one mission and an artifact system update this year, but we will be temporarily halting updates until November. We hope you understand that this is an abrupt but unavoidable choice for the team, and we will continue to manage the community to resolve any issues. Thank you.
- Patch 0.3.0.0 - 21 April 2023
The changes below may include content you haven't unlocked yet. New Difficulty Added a final difficulty level to the game, Expert, where all boss monsters have a randomly determined "trait" and killing one with this trait will earn you a "shard" that will be used in the upcoming "artifact" system. Special Bosses Each mission's Expert difficulty features a special boss monster. They're here to stop your rampage that threatens the peace of the universe, but will they be able to stop you? New contents Slayer - The Slayer has arrived to slay the Archon, the self-proclaimed peacemaker of the universe. Rabbit's Foot - This luck-boosting item is the perfect size to hold in your hand. Berserker - A powerful weapon that knocks back enemies in range. Added Trait Menu - A menu where you can see what kinds of traits your monsters can have. New Achievement - Added an achievement for completing Exper…
- Patch 0.2.1.0 - 29 March 2023
The changes below may include content you haven't unlocked yet. Changes Changed Particle Cannon effects to be more transparent so they don't interfere with gameplay. Changed the Golden Crowbar to move items toward the player. Changed to allow all characters to use the Flamethrower. ※ Weapons that can be combined will be common weapons and weapons that cannot be combined will be unique weapons in order to maintain game consistency. We've also modified the Golden Crowbar to be able to pull items to player to reduce the number of situations where an obstacle prevents you from picking up an item. However, this is only a temporary workaround, and we'll be working on a new feature to allow you to pick up distant "crystals" in the future. Bug Fixes Changed Golden Crowbar to move items toward the player Fixed a bug where mines would explode instantly Fixed an issue where some characters' skills…
- Patch 0.2.0.0 - 12 March 2023
The changes below may include content you haven't unlocked yet. New Mission You will be sent to a barren desert planet to investigate the wreckage of a crashed ship. the planet is full of venomous and dangerous alien creatures, but most of all, beware of the true ruler of the desert lurking in the sands. New Character Mondo - An alien survivor found on a crashed spaceship, painfully slow but strong. New Equipment Stun gun - Stun gun can be used to continuously attack enemies that are close to you. Although the damage is low, a critical hit can do a lot of damage. Minigun - The Minigun fires numerous bullets across the screen. It has a high overall damage output, but it is difficult to target a single enemy and reloads slowly. Tesla Reactor - A gadget that increases the duration of projectiles. Added 4 additional combined weapons. New Achievement Added a hidden achievement that can be un…
- Patch 0.1.4.0 - 10 February 2023
The changes below may include content you haven't unlocked yet. Bug Fixes Fixed the Mission 2 quest object display was not displayed correctly. Fixed some monster lists were displayed incorrectly in the mutation menu. Fixed the reroll button could not be pressed with the mouse when lieveling up. Fixed UI overlap when pressing the ESC menu when leveling up. Fixed a bug where mutations that deal explosive damage were not dealing the correct amount of damage. Fixed AFK steam achievement could not be completed. Fixed a bug that caused Light Blade to deal damage every 0.1 seconds instead of per spin. Fixed the Disc Shooter's health and armor recovery effects were not working. Fixed the Flamethrower would not unlock in the Armory. Changes Reducing the price of some perks. Changed the price and order of monsters in mutation menu. Added hidden achievements to Steam. Improved performance of flam…
- Patch 0.1.3.1 + Hotfix - 5 February 2023
The changes below may include content you haven't unlocked yet. Bug Fixes Fixed the swamp octopus boss did not attack normally in mission 1. Fixed a some terrain in Mission 2 was blocked. Fixed a quest objects in mission 2 were sometimes not destroyed. Fixed a bug where some monsters in Mission 2 were acting abnormally by the net launcher. Fixed an issue where the hunter's jump distance changed according to keyboard input. Fixed bug where light blade trails were displaced by range increase gadget. Changes Changed so that crystals can be acquired with Zacke's skill. Changed so that hunter do not take damage for a while after using skills. Increases the knockback range of hunter skills by 50%. Increases the range of impact boots by 10%. Mission 2 level design change. Changed equipment required for some combined weapons. ※ If you have a record that was combined before the patch, the change…
- Patch 0.1.2.0 - 3 February 2023
The changes below may include content you haven't unlocked yet. Bug Fixes Fixed the clear time UI was not displayed properly in the mission menu. Fixed the UI was displayed incorrectly when the mutation menu was manipulated with the mouse. Fixed the floating UI indicating that the drone has reached max level is moving. Fixed the selection UI moved together when using the mouse wheel in a scrollable menu. Fixed the button sound and skill effect sound played simultaneously when using a skill. Fixed an issue where monsters did not spawn properly on Mission 1 Hard difficulty. Fixed the behavior of the monster 'Dust Eater' in Mission 2. Fixed the unlock pop-up UI of some items was not properly translated. Fixed an issue where the Net Launcher's damage reduction against bosses and uniques did not apply. Enemies hit by the Net Launcher will no longer relocate. Changes Fixed the shotgun reloadi…
- [News] Alien Slayers - Early Access Out Now! - 1 February 2023
Hello everyone! Alien Slayers is finally out now in Early Access! The game isn't fully polished yet, but it has more content and balancing work has been done compared to the demo, and the more you play, the more you'll find yourself getting stronger with new content. And if you use your imagination, you can create powerful synergies that make the game look ridiculously easy! Future plans For about a week from now, we will focus on fixing critical bugs and balance issues, and after that, we will proceed with the following scheduled content updates. More Missions Currently, Alien Slayers has 2 missions ready, and at least 3 missions will be added during the Early Access period. However, adding new missions will be the slowest update as they require overall balancing work and massive resources. More Content There are a total of 49 equipments available right now, and we plan to add at least…
- [News] Alien Slayers Early Access begins on February 1st! - 30 January 2023
https://store.steampowered.com/app/2218140/Alien_Slayers/ There are only 36 hours left before Early Access begins. There is still a lot of content and systems to be added to Alien Slayers, but we are confident that this is a good starting point and we look forward to working with players to complete the game. Although we decided not to run the Discord to focus on development with a limited number of people, We will carefully reviewing all feedback on the community. So if you have any suggestions or feedback, feel free to use our community! Then stay tuned for the next update!
- Alien Slayers demo available NOW! - 4 January 2023
Hello, We are happy to announce that the Alien Slayers demo is available now! The demo is a free, and content-limited including main feature, the quest. But we think it's enough to experience what this game is. We're currently adding new weapons, characters and stages for Early Access, and preparing a new system to overcome challenging difficulties. We hope you all enjoy the demo, and if you have any feedback or suggestions about the game, feel free to use our community. We are always open to your suggestions!