Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2218850 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $1.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $1.99 |
| Current price USD | $1.99 |
| Release date | Dec 2, 2022 |
| Developer | Stoned Android Studio |
| Publisher | Stoned Android Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 9 user reviews |
| Positive review percent | 89% |
| Positive reviews | 8 |
| Negative reviews | 1 |
| Total reviews | 9 |
| Steam recommendations | Not available |
| Achievements | 4 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2218850/ |
Short description
Escape the hospital full of zombies in stealth action game. Funny top-down single-player puzzle. Cool story included ;)
About this game
You woke up in a hospital ward in the middle of a zombie apocalypse. Your task is to survive the first day and get out of the zombie hospital. Use your uninfected superior mind and fool rotten-brain zombies. Stealth mode is your primary weapon. Key Features: 3D Top-Down hardcore zombie stealth game. Run away from zombies, fight them, distract throwing cans, fool them switching light, barricade doors - there are always many ways to go through the level . Explore dark levels with different lighting. A thrilling storyline, multiple characters to play. To go through level, you need to find key and get to exit door. This is usually not so easy! :) IMPORTANT: This is a puzzle game, not Kill 'Em All, weapons added just to give player a chance to free himself when he made an error. Every level can be completed without fighting (see Walkthroughs on Youtube), player just need to think a little and try the alternative way. Every level can be completed in many ways - throwing cans, switch on/off light, drive zombie to food, etc. In few levels zombie have the key and you need to kill him, but his health reduced to make kill easy. Hints: 1) Standard hearing radius of zombie is equal to the distance to which the zombie sees. This value is multiplied by the noise volume that you produced = whether zombie will hear you or not. Noise volume can be determined intuitively or on the noise bar on the left. For example, when running in flip-flops, the volume is 1.1. When walking - 0.55. Running in sneakers - 0.9, walking - 0.45. Gunshot noise volume of shotgun is 5.0, revolver - 4.0, with a silencer 1.66 and 1.33 accordingly. The volume of moving furniture depends on its size and weight. Well and so on. 2) All zombies have the following states: - Patrolling hunting territory, which he considers his own, on the repeating route (slow walking); - Wandering without a goal (slow walking); - Moving to the place of the heard sound, to check what it was (walking); - Chasing the prey when the zombie sees it (running); - Moving to food if the zombie sees it and he is hungry (walking); - The process of devouring food (on the spot, seeing and hearing radius decreases greatly); - Hibernation…
Supported languages
English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Russian, Japanese
