- Ep.12 Ch.1: Preview - 23 September 2026
Hey guys!Last week I finished Violet’s office scene and the scenes with Nora, and now I can finally move on to a pretty big sequence with Emma.Her sequence can be roughly divided into two parts. The first one is mostly focused on the main story. MC is going to use the memory table again, while Emma controls the process and teaches him a few new tricks. I tried to keep things fun and add some extra spicy moments here and there, but its main purpose is still to push the story forward.The second scene, on the other hand, is a huge payoff for all the work we’ve done during the memory experiments. And Emma is definitely going to find a way to reward all that effort. ;-pIt’s going to be a big scene with plenty of different animations. In short, it’ll have pretty much everything you’d expect from a proper AVN scene. Another reason I want this one to feel memorable is that it will most likely b…
- Ep.12 Ch.1: Preview + Mini-Comic - 16 September 2026
Hey guys!I’m currently finishing the third scene with Violet, the one in her office. After that, Violet is going to take a little break from her sequence, and I’ll switch to another big block of the upcoming update: Nora and Emma’s scenes.Nora’s sequence is designed as a branching route. MC can either start developing a relationship with her or close that path before it even properly begins. It all depends on the choices you made in the previous update. Episode 12 Ch. 1 only sets up the MC-Nora route, while the main event is planned for Episode 12 Ch. 2, so you shouldn’t expect any steamy action with her just yet.Emma’s sequence, on the other hand, is written as a complete arc this time, and I made sure there’s a proper payoff at the end. ;-p Story-wise, Emma and MC are going to run their final test with the memory table, which will become extremely useful by the end of the entire game.…
- New Steam Bundle! - 15 September 2026
Hey guys! We're happy to announce that Shut Up and Dance and WebCam: Behind The Screen are now available together in a Steam bundle! Grab both games with a nice bundle discount and save 20%! If you've been waiting for a good excuse to pick up both, now's the perfect time. ;-p
- Ep.12 Ch.1: Preview - 9 September 2026
Hey guys!I’m finishing the second scene in the parlor and getting ready to move on to the office one, which means I can finally show you some actual in-game sneak peeks!Development went pretty smoothly last week. Having a custom-made location certainly has its perks. The lighting is easier to set up, I already have plenty of good camera angles and positions prepared, and there are much better backgrounds to work with instead of constantly shooting against plain walls. The biggest downside so far is that you actually have to build the whole thing first, lol.Another piece of good news from last week is that I think I’ve finally found a way to make proper high-poly versions of the characters. This is especially useful for detailed sculpting, things like grabbing, squeezing, collisions, and all those little deformations that make physical interactions look much more convincing.Until now, I…
- Ep.12 Ch.1: Preview - 2 September 2026
Hey guys!I’m currently working on Violet’s sequence, and this week’s devlog is basically a story about how everything went against the plan, lol.For the upcoming scenes, I needed to expand the massage parlor with a new massage room, corridor, and reception area. The massage room wasn’t much of a problem, but finding a suitable reception turned into a surprisingly big headache.I went through my asset library, checked every store I could think of, and even tried combining parts of existing locations, but nothing really worked. Most of the available sets were either heavily overused in other games, didn’t fit the style, or simply looked nothing like the place I had in mind.So, in the end, I decided to build it myself from scratch.I’m definitely not a professional modeler, so it took quite a while to get everything looking right. Luckily, I could use existing Daz assets for most of the furn…
- Ep.12 Ch.1: Preview - 26 August 2026
Hey guys!I’m finishing Sarah’s scene right now. I’ve just posed the final animations with her, and they’ll be rendered tomorrow along with a bunch of remaining still images. Once that’s done, her scene will be fully completed and I’ll finally be able to move on to Violet!The upcoming Violet sequence consists of two scenes. One takes place in the massage parlor and involves a troublesome client, while the other happens in her office with a character who appeared quite a long time ago in the story. I’ll try not to spoil too much, but I’ll make sure to prepare some good sneak peeks with Violet for you.In Violet's scene, I’ll also need to build the remaining part of the parlor, specifically the reception area. It’ll be used in both Episode 12 Chapter 1 and Chapter 2, so the extra work will definitely come in handy later. And, of course, I’ll need to pick and adjust a hot outfit for Violet..…
- Ep.12 Ch.1: Preview - 19 August 2026
Hey guys!I’m already past the halfway point with Sarah’s scene. So far everything is going smoothly and according to plan. I’ve got a few more animations left to pose and render, and then I can move on to the next sequence with Violet.It’ll be a relatively short sequence about her newly acquired business and some of the problematic clients places like that have to deal with from time to time. I’ll tell you more about it once I actually get started, but for now - gotta finish Sarah’s scene first!I also prepared a few banners for you, since the actual in-game renders might be a bit too spoilerish for some players. Hopefully you’ll like them!P.S. Initially, Sarah was supposed to wear a bra in this scene, which would’ve looked so much hotter, to my mind. But I messed up, lol. I had already made quite a few renders before I suddenly realized that I’d completely forgotten to add such a nice l…
- Ep.12 Ch.1: Preview - 12 August 2026
Hey guys!The opening teaser for the new chapter is fully rendered, I’m already working on the regular scenes, and a proper spank render-bank with enough images is ready too... which means I can finally get back to our regular weekly devlogs and sneak peeks!So, right now I’m working on the first full-length lewd scene of the episode, Morning with Sarah. I wanted to give MC one calm and pleasant morning before the hurricane of Episode 12 hits him, and hopefully Sarah will do a great job of keeping him relaxed while she still can. ;-pSo, what’s going to happen there?Sarah is watching the morning news about a scandalous blogger and all the trouble he keeps getting into with different celebrities. She just can’t understand why people like him seem to get everything they want while everyone else has to go to work, pay the bills, and somehow survive in this world. She thinks it’s unfair, and M…
- Episode 12 Is Fully Written! - 22 July 2026
Hey guys!It's been quite a while since the last post. I know I really took my time writing it, and I honestly expected it to be finished at least a month earlier, but apparently reality had other plans, heh.So... I don't even know where to start. The finished Episode 12 script comes in at 136 pages, which is damn huge. The previous one was around 80 pages, and I thought that was super big. Apparently Episode 12 now wants Episode 11 to hold its beer.I ended up having to rethink and rework a lot more than I expected. First of all, I realized that the original outline no longer quite matched the current state of the story. It was also missing several key pieces needed to connect everything properly to the final Episode 13.I had to fix all of that first and brainstorm every route, taking into account all the characters and every possible path they could be on. I guess I spent 1-2 weeks just…
- Shut Up and Dance: Russian Localization! - 31 May 2026
Hey guys!Big news! The full Russian localization of Shut Up and Dance is now available on Steam!The whole game has been translated into Russian, from the very beginning to the latest episode. That means the entire game is now fully playable in Russian.Thank you so much for your patience and support. I know some of you have been waiting for this for a long time, and I’m really glad the full Russian localization is finally here.If you’ve been waiting for the Russian version, now is the perfect time to jump in.Have fun!
- Episode 11: Chinese and Traditional Chinese Localizations - 10 May 2026
Hey guys!Good news! Simplified Chinese and Traditional Chinese localizations for Episode 11 are now available.You can now enjoy the latest update in both languages. Thank you so much for your patience, and I hope you’ll have a great time with the new episode.Have fun!
- SUaD is part of Adult Games Week! - 4 May 2026
Hey guys!Shut Up and Dance is participating in Adult Games Week on Steam!It’s a great chance to check out the game, discover other cool adult projects, and support the developers taking part in the event. You can find the full event here:Adult Games Week landing page:https://adultgamesweek.com/all-gamesSteam event page:https://store.steampowered.com/developer/TopHouse/sale/AdultGamesWeekSpringThere are a lot of interesting games included, so make sure to take a look around, wishlist anything that catches your eye, and support the projects you like.Have fun, and thanks as always for your support!
- Episode 11 is Out Now! - 4 May 2026
Hey guys!Episode 11 is finally available on Steam! This is the biggest update I’ve ever made for Shut Up and Dance. It took a lot more time, effort, and work than I originally expected, especially because of the number of animations, branching paths, and large scenes packed into this episode.But it’s finally here, and I really hope you’ll enjoy everything inside.As always, many scenes and moments depend on your previous choices and routes, so I highly recommend exploring different paths if you want to see everything the update has to offer.Thank you so much for your patience and support. It really means a lot, especially during updates this big.Alright, let’s get started! Changelog:1705 images64 animationsEdits in previous episodesChinese version will be available on 10th approximately. Russian version will be available in 2-3 weeks. If you enjoy the update, please consider leaving a re…
- Episode 11 Coming May 4! - 27 April 2026
Hey guys! The biggest update so far is almost here!Release date: Steam & Itch — May 4, 2026This update brings over 1700 images, 60+ animations, and multiple branching paths.Full changelog:1705 images64 animationsEdits in previous episodesChinese translation will follow shortly. Russian version will be available a few weeks later.Stay tuned, the wait is almost over!
- Episode 11: Final Preview - 17 April 2026
Hey guys!I’ve been wrapping up all the remaining bits lately and already started missing writing these devlogs, heh. But I’m back with some good news!All the scenes for the main part of the update are finished. The script for the special scene is written and polished… and all the visuals are done as well! Right now I’m finishing rendering the last animation and starting to code everything together.It’s going to be huge. There’s a lot to implement, and I’ve already stocked up on a weekly dose of caffeine to get through it. Hopefully, the final result will live up to your expectations!Stay tuned, I’ll share the release schedule next week!
- Episode 11: Preview - 24 March 2026
Hey guys!Megan’s scene is in progress, and the plan for last week is completed. The setup and all dialogue parts are done, and now I’m moving on to the animated section. I’ll try to finish it this week, give or take a few days, and then move on to the special scene. Which basically means this devlog is one of the last ones, and the release is just around the corner!I also decided to add more small but juicy details to Megan’s scene, bringing in some extra ZBrush magic. I'm talking about things like that body pressure effect and tighter top fabric in the preview images. I think it really makes a difference and helps the visuals feel more alive and engaging. Altogether, it creates a very intimate atmosphere and works nicely as a contrast to the previous Violet sequence. I really can’t wait to show it all to you and hope you’ll like the final result!And a quick note about the release, sinc…
- Episode 11: Preview - 17 March 2026
Hey guys!Good news: Violet’s scene is fully posed and currently rendering, and I’ve already started working on the last major scene of this update! Megan will make sure the episode ends on a happy note. ;-pA few words about her scene. What begins as a quick stop in the laundry room slowly turns into something a little more… unexpected. A small, almost ordinary moment gradually shifts into something warmer, playful, and surprisingly intimate. This scene is really about that change of mood: the tension of the past few days giving way to something lighter, teasing, and comforting at the same time. And by the time it’s over, MC might realize that the day didn’t end quite as badly as he thought.It’s also a nice contrast to the previous scenes in the update. After everything that happens earlier, this moment gives both the player and MC a chance to slow down for a bit and breathe before the e…
- Episode 11: Preview - 10 March 2026
Hey guys!So, I’m currently finishing Violet’s scene. The last and the hottest animations are left to complete, and I’m planning to finish them this week and move on to the final scene of the update.Violet’s scene turned out to be a bit troublesome from a technical standpoint. I’m not entirely sure what’s causing it, but for some reason it just refuses to batch render. Normally I work on the visuals during the day, set them to batch render overnight, and then wake up to finished images and animations in the morning. It’s a very convenient workflow. However, in this particular scene it simply doesn’t work, most likely because of some asset used in the scene. The only solution I’ve found so far is rendering each visual separately, which thankfully avoids the errors. The good news is that all the still images are already rendered. Only a few animations remain, and those can still be rendere…
- Episode 11: Preview - 24 February 2026
Hey guys!Sharing previews from Violet’s final scene, just as promised! I’ll be posting banners next week, since any further previews would contain too many spoilers.A bit of info about this scene. It has three outcome levels, and depending on the points you earn during the previous Violet scene, you will get different results:Level 1 – Complete failure.Level 2 – Somewhere in between. Not exactly a failure, but you won’t be able to play the scene until its hottest moments.Level 3 – Complete success. Violet is fully satisfied with you and what you’ve done for her. This path contains the largest number of animations. ;-pBasically, this scene draws the line for Violet’s arc in this update. It evaluates your performance throughout the episode and determines the outcome you receive for working with her.As for the visual side, the scene is roughly divided into two parts: one half built around…
- Episode 11: Preview - 16 February 2026
Hey guys!New Monday, new preview round! Everything is going great so far. Faith’s scene is fully finished, including her entire sequence for this update and all possible branches. Emma’s scene is also done, which means I can now fully focus on the last two remaining major scenes of the upcoming update: Violet’s and Megan’s.And Violet goes first. In this episode, we finally get a closer look at her new establishment. She is settling into her new role, laying down the rules, defining how her business operates, and making it very clear what kind of empire she intends to build.This scene is heavily driven by character dynamics. Power, control, tension… and of course, that very Violet-style interaction you’ve probably come to expect by now. I’m personally really excited about this one because of its overall mood. I want it to feel elegant, intimate, and slightly dangerous… something that tru…