- v1.13 - Content Update 1.3 - 27 October 2025
- Added new random customers. - Decreased the chance of encountering same customers and dialogue. - Minor bug fixes.
- v1.12 - Content Update 1.2 - 26 September 2025
- Replaced the dynamic crosshair that was added in v1.1 with more specific verbs and bound interaction keys on the screen for available interactions at any moment. - Added explanatory monologue for some interactions that might be unintuitive and are unavailable at the time. - Added more customer dialogue and improved the existing ones. - Added a custom cursor. - Improved UI slightly. - Halved the size of interface text. - Added Controls option to the main menu as well. - Added emphasized effect on dialogue text. - Improved the gamepad support. - Cardboard boxes need to be unsealed before they can be opened now. - Improved some of the sound effects and added some new ones. - Fixed environment being visible for a moment at the start of the intro and the game. - Fixed starting language being set to Turkish for non-Turkish regions as well. Now the default language is English if your platfor…
- v1.11 - Content Update 1.1 - 13 March 2025
- Added subtitles and localization for the remaining 6 episodes of TV content. - Fixed control-related and navigational issues with one of the endings. - Fixed blue box appearing when TAB key is pressed. - Fixed setting values not correctly updating when the language has changed.
- v1.10 - Content Update 1 - 10 January 2025
- Added input binding for the 3 interaction buttons. - Added a dynamic crosshair visual to show which of the interaction buttons are active at any given time. - Added sfx for breaking objects. - Added sfx for shower, work clock, and throwing items into the trash bin. - Added 6 more episodes of TV content. - Added subtitles and localization for 9 more episodes of TV content. - Added adventurer cassettes, with subtitles and localization. - Disabled being able to throw searchlight into the trash bin.
- Now What? - 11 November 2024
Hi all, First of all, thank you very very much for playing our game. Thank you for all the feedback and bug reports. Since the game is more stable than ever now in version 1.09, and pacing issues shouldn't be as much of an issue as before with the shorter duration, we want to take some time and work on more dramatic changes before we call it a wrap. Before I get into what is to come, here is a little FAQ about the most mentioned topics: Frequently Asked Questions and Popular Comments Q: Why is there no tutorial? I can't figure out anything!!! Shit game!!! A: For a very long time, we've had a game in mind with a tutorial section. Later it dawned on us that, based on what we like and play ourselves, this game is more charming with the old-school "discover yourself" approach. We also want a bit of that feeling since it's Cihan's first time at the shop. No "-Open the cardboard box" or "-Sli…
- v1.09 - Hotfix - 10 November 2024
This will be the last hotfix before a bigger content update that will take us a while to release. Thank you for your patience
- v1.08 - Hotfix - 8 November 2024
- Greatly improved putting down items. - Improved knife and living area table collisions. - Graphics optimizations. - Updated recipe note location. - Minor visual improvement to one of the endings. - Minor updates to the dialogue. - Added blocker setdressing for unreachable areas. - Made extra ingredients that are for role-playing purposes look distinct on the order clipboard. - Fixed the stretching on the cold room box textures. - Fixed shower valves missing sound effects. - Fixed not being able to clean litter, this time for real.
- v1.07 - Hotfix - 5 November 2024
- Improved NPC navigation. - Improved cheese slicing. - Improved margarine hitbox. - Fixed some of the NPC navigation issues. - Fixed one of the endings not awarding a Steam achievement. - Fixed bread rot not displaying when the bread is opened or cut in half.
- v1.06 - Hotfix - 3 November 2024
- Made litter always visible as an interactive object instead of only when a broom is held. - Fixed litter spawning on surfaces other than the floor. - Fixed litter sometimes can't be cleaned.
- v1.05 - Hotfix - 2 November 2024
- Minor environmental changes for a more consistent look and better highlighted recipe note. - Day start hour randomization. - Made a few objects interactable with a full hand. - Fixed some grammar and typo issues. - Fixed missing Turkish letters. - Fixed a bug with a random event. - Fixed cold room AC not affecting cold air effect. - Fixed item preview is visible in mirror reflections. - Fixed no resolution crunch on the main menu.
- An oopsie in the last hotfix - 2 November 2024
We have forgotten a debug object that we use internally in the last version of the game. This is fixed. Please update your game for the fix to apply. We're really sorry about that! Thank you for your patience.
- v1.04 - Hotfix - 2 November 2024
- Added Steam achievements for the endings. - Added Turkish localization for The Second Coming by William Butler Yeats. (The fact that the poem was in its original language was intended, but after giving it a second thought, we wanted everyone to understand it) - Fixed sensitivity settings are not being reapplied when booting up the game. - Fixed a special character not clearing their service point after they are left. - Fixed whole open bread losing its ingredients when cut in half.
- v1.03 - Hotfix - 31 October 2024
- Added use limit to ketchup and mayonnaise bottles. - Added a way to switch searchlight when it's held. - Fixed holding an invisible item when an item container is clicked. - Fixed radio playing sounds when changing the frequency and it's not powered on - Fixed initiating a conversation with a few characters before they automatically initiate it, causing them to walk away - Fixed non-localized starting dialogue and mouse sensitivity setting label - Fixed a sound effect that didn't obey the master volume - Fixed customers sometimes trying to get to the occupied service spots - Fixed a bug regarding a random event. - Fixed boxes not restoring their open/closed status on load game - Fixed light making break sound again on load game - Fixed freezer room control panel not restoring its state on load game - Fixed tost machine not restoring its open and on/off states on load game - Fixed radi…
- v1.02 - Hotfix - 30 October 2024
- Added an initial phone call to mention about the recipe note. - Added a mouse sensitivity option to the settings menu. - Moved the controls legend to a separate option in the pause menu. - Changed the customer behavior to check the whole service counter instead of their half. - Changed the customer behavior to wait for their turn when the service counter is full. - Fixed cheese slices appearing inside other objects. - Fixed customers trying to go to the wrong service point. - Fixed being able to pick up tosts before the customers can take them. - Fixed a few ending-related bugs. - Fixed wrong naming on one of the endings. - Fixed temperature values going off-limits. - Fixed not being able to put items in the containers when aimed at an item that's already inside that container. - Fixed items detaching from their containers on load game. - Fixed items not preserving their temperature a…
- v1.01 - Hotfix - 28 October 2024
- Fixed a TV event. - Fixed a TV bug where TV audio started playing after unpausing the game. - Removed some leftover debug shortcuts.
- TOSTCHU is out! - 28 October 2024
It was a long and challenging journey that took us 2 years and some, but the game is ready to be played. We hope you enjoy this unique and mysterious adventure we prepared for you. We will keep supporting the game. Please let us know of any issues you encounter in the Bugs and Suggestions section of the Steam Discussions.
- Tostchu Gameplay Trailer - 21 October 2024
We are hard at work while only 7 days left for the game to release on 28th during Steam's Halloween sale event. Meanwhile check out this new gameplay trailer of the game. It's up on the store page as well!
- Tostchu Release Date - 5 October 2024
FIRE UP YOUR TOASTERS...Make delicious toasts in a desolate shop in 90's Turkey. Treat your customers right, fulfill their orders and...don't die. RELEASE DATE TRAILER IS HERE and it is sooner than you think! 🗡️🍞🩸
- Tostchu Steamlog #1 - 4 December 2023
Welcome to our first Steamlog article! The reason for these short articles will be to showcase the thought process that goes into our first commercial project. We’re very passionate about it and want to put out the best product possible, and would like to share the challenges and obstacles with everyone out there. You can also take these as a manifestation of how elaborate we want to be in game development in general. Hopefully, it will benefit the ones who later want to walk the same path as us. Challenges of PSX Style Horror It is becoming a repeating trend for video games to employ visuals that were popular once upon a time, whether as a result of technical limitations or as a movement in computer graphics. Today, some developers go for a specific older platform such as NES or SNES, limiting their color palettes, trying to achieve a pixel-perfect look, and even employing some of the…