SPSTEAMPULSELIVE ANALYTICS
Stressed Out

Stressed Out Steam news

Necdet Yavaş | Jun 15, 2023 | game

Released

0players observed · 25 September 2026 - 12:58:52 UTC

ActionCasualIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Stressed Out news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateJun 15, 2023
  • DeveloperNecdet Yavaş
  • PublisherNecdet Yavaş

Genres: Action, Casual, Indie, Simulation, Early Access

Company pages: Developer: Necdet YavaşPublisher: Necdet Yavaş

Top Steam chartsTop 100 gamesGame directorySteam Store page

Stressed Out Steam news

Stressed Out news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • VR Fest Update! - 3 December 2023

    What's new? Rendering Switched to Deferred Rendering. New features including: Screen Space Reflections Screen Space Global Illumination Lumen Reflections Lumen Global Illumination Contact Shadows Distance Field Shadows. Increased shadow coverage at distance. Hardware Raytracing Path Tracing (works on desktop version, VR keeps invalidating the scene because of headset movement) Parallax Occlusion Mapping Gameplay Real time 24 hour Day and night cycle Better destructible physics VR Frame rate independent smooth turn. It used to slow down when performance fluctuates. You can turn at the same speed independent of your FPS now (Fix)Grabbed objects and weapons could be attached to the player character outside of allowed holsters. Should be fixed now. UI New and improved menu Optimization Smaller game size. Switched to different compression method. Loading speed should be the same or a bit slo…

  • Update 28 September 2023 - 28 September 2023

    What's new? Implemented FSR! Upscaling works much better now (changed some rendering settings) Default anti-aliasing is on and uses FXAA now (it was off by default before)

  • Update 18 September 2023 - 18 September 2023

    What's new? Map tweaks

  • Update 8 September 2023 - 8 September 2023

    What's new? Destruction physics tweaks Increased required swing speed for melee hits Audio tweaks Map tweaks

  • Update 15 August 2023 - 15 August 2023

    What's new? Jetpack! Enjoy! Now you can earn coins! Destruction never been better! You can upgrade your max health, max speed and defence permanently with your coins! Stats menu for upgrades Added haptic feedback for getting hit Enemy behaviour, spawn, audio tweaks Animated power-up collection instead of disappearing instantly Performance optimizations Fixes: Desktop camera bug fix

  • Update 9 August 2023 - 8 August 2023

    What's new? Power-ups emit light! New power-up! Speep power-up increases movement speed by 1. Drop chance is 10% Added power ups and their descriptions to showroom Improved player body rotation Lighting tweaks Changed color space from Rec709 to Rec2020 Performance optimizations Map tweaks Enemy tweaks Fixes: Spear bug fix

  • Update 7 August 2023 - 6 August 2023

    What's new? New power-ups! Defence power-up: Increases defence by 1 point. Drop chance is 10% Gold heart: Increases max health by 1 points. Drop chance is 10% You can also find them scattered around the map! Added defence indicator beside health. It's invisible at start since you start with no defence. Melee enemy audio tweak Performance optimizations Visual tweaks Fixes: Fountain audio bug fix

  • Update 5 August 2023 - 5 August 2023

    What's new? Enemies drop health on death instead of giving it to you instantly. You have to pick it up now. Improved health system Melee enemy color change Tweaked enemy spawn

  • Update 27 July 2023 - 27 July 2023

    What's new? New weapon! Pistol available now! Shotgun tweaks Map tweaks Enemy spawn tweaks Improvements to all weapons

  • Update 25 July 2023 - 25 July 2023

    What's new? Dual wield for dekstop mode! Improved laser sight for shotgun Improved shotgun code Map tweaks

  • Update 20 July 2023 - 20 July 2023

    What's new? Improved laser sight for assault rifle Added laser sight for shotgun Improved shotgun animation Shotgun code cleanup Enemy projectiles don't disappear instantly Higher resolution textures for flowers Tweaked tree textures Physics improvements on ranged weapons Performance optimizations

  • Update 18 July 2023 - 18 July 2023

    What's new? Enemy movement speed changes according to their size. Smaller enemies move faster and bigger enemies slower Assault rifle recoil tweaks Audio tweaks Spawn rate tweak

  • Update 17 July 2023 - 17 July 2023

    What's new? Enemy visual tweaks Performance optimizations

  • Update 16 July 2023 - 16 July 2023

    What's new? New enemy type! Tweaked enemy spawning system

  • Update 13 July 2023 - 13 July 2023

    What's new? Improved health system Slightly reduced enemy damage Increased enemy spawn rate Better enemy projectile hitbox Fountains light up when player is in healing radius Fountains give more heal near them Enemies heal player on death according to their scale Fixes: Healing audio bug fix

  • Update 12 July 2023 - 12 July 2023

    What's new? Enemies will keep spawning instead of waiting for player to kill existing ones Slight reduction to enemy damage Enemies spawn farther away from player Enemies stop moving farther away from player instead of coming too close Improved health system Fixes: Health system bug fix

  • Update 11 July 2023 - 11 July 2023

    What's new? Enemies shoot faster projectiles Slower enemy movement Performance optimizations

  • Update 10 July 2023 - 10 July 2023

    What's new? Killed enemies ragdoll for a while instead of disappearing instantly Variable sized enemies Enemies deal damage according to their size Improved enemy spawn logic Haptic feedback for weapon holsters Different enemy projectile color Performance optimizations Fixes: Enemy spawner bug fix Right arm weapon holster bug fix

  • Update 9 July 2023 - 9 July 2023

    What's new? Added basic laser pointer to assault rifle Faster loading times! DLSS Performance optimizations

  • Update 8 July 2023 - 7 July 2023

    What's new? Improved melee system - You have to swing now! They hit based on speed. Physics optimization - Small fragments settle faster now. Tweaked gun materials Minor rendering optimizations Map tweaks and additions Fixes: Fixed haptic feedback not working on some weapons

Patch notes and updates

S.noRelease datePatch nameGID number
128 September 2023Update 28 September 20235220291886487625538
218 September 2023Update 18 September 20235480373588797043454
38 September 2023Update 8 September 20235159491482911415821
415 August 2023Update 15 August 20235839532486228075843
58 August 2023Update 9 August 20235124585954861088475
66 August 2023Update 7 August 20235124585319861337048
75 August 2023Update 5 August 20235124585319856745474
827 July 2023Update 27 July 20235124584686245123393
925 July 2023Update 25 July 20235124584051986990152
1020 July 2023Update 20 July 20235124584051969833773
1118 July 2023Update 18 July 20236079346804890335896
1217 July 2023Update 17 July 20236079346804886502430
1316 July 2023Update 16 July 20236079346804882655831
1413 July 2023Update 13 July 20235124582150181392323
1512 July 2023Update 12 July 20235124582150178123343
1611 July 2023Update 11 July 20235124582150175067708
1710 July 2023Update 10 July 20235124582150169534662
189 July 2023Update 9 July 20235124582150166345037
197 July 2023Update 8 July 20235124582150161234763
206 July 2023Update 6 July 20235124582150155668316

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