- NUKE the Anunnaki in the BALLS now! - 8 June 2026
The pyramids are ready to reveal their ancient secrets.Battle through alien hordes to hunt the Anunnaki.This update is an absolute unit of content you can chew on for hours, from new pyramids to fighting Anunnaki gods, to a complete overhaul of the UI and a brand new permanent progression system. There is so much to explore and explode, let’s talk about it.PyramidsThe ancient structures await, packed with brand-new challenges, stunning vistas, and boss fights that would very much prefer you stop existing. These aren’t just bigger run-and-gun arenas. Every pyramid is overflowing with traps, hazards, and environmental nonsense designed specifically to end your run in the most embarrassing way possible. And getting there? Not exactly a leisurely stroll. First, you'll need to take down the bosses lurking in the present-day biomes. One boss defeated, one artifact claimed, one new path reveal…
- Git Gud - 13 March 2026
Ah yes. Balance. That magical word that means we changed things because some of you kept wiping before clearing the first biome. After observing player behavior we’ve rolled out a set of adjustments to make the game more readable, consistent, and slightly less like being shoved into a blender full of aliens. But only slightly.Enemy Population ChangesPreviously, the ecosystem of Chimera could best be described as every alien everywhere all at once. While that did create exciting moments, it also created situations where there was not enough time to learn enemy patterns and behaviors. So we’ve tightened up enemy distribution to make encounters more thematic and predictable.Certain enemies are now restricted to later biomes:Reptoids – Now appear only in Giza and beyondTall Aliens – Same deal, they’ve relocated to Giza and later areasLarge Drones – Also restricted to Giza+The idea is simple…
- New Visuals, Adjustments, and Bug Fixes - 6 March 2026
Remodeled Buff Shop- Revamped layout with new stylization, making better readability overall.- Clearer text, no more squinting.- Brand new icons for gene augments and buffs, because reading is scary and hard.More New Visuals- Health packs have an animation with vfx upon usage, no more guessing if the band-aid stayed on.- The boss fight has Waldorf on a new angle, now he's a proper villain.Adjustments- More health packs! Now start with 4 and find more in combat.- Erengyi the drone boss has been adjusted with tighter stun states, more predictable shield regeneration, and proper health scaling.Bug Fixes- Fixed the fighting between the camera and physics, let us hope the truce stays strong.- Scaling on some of the XG weaponry has been fixed, bullets hurt more now.- Armor now properly displays for other players in the same session, no more wild streaking through HQ.- Other players can see wh…
- Master the Powers of the Animal Kingdom - 27 February 2026
Rewire your DNA. Rewire your life.Over the past several weeks we have pushed out a massive biome update and several fixes for various bugs, and today we’re changing a game mechanic in your favor! You now have the option of choosing your animal power right from the start!Harness the abilities of four distinct animal powers, each offering a completely different way to dominate the battlefield. Whether you prefer raw aggression, calculated strikes, tactical velocity, or defensive endurance, you can select your favorite from Dr. Cobb in the very first starting. And, your soldier will change to the animal’s tailored armor to match!Lion – Explode on demand.Playstyle Focus: Aggressive enemy clearing Best For: Players who thrive in chaosCore Traits:High damage outputBiggest area of effectCan hit through platformsIf you have ever wanted to feel what being a nuclear bomb is like, Lion is for you!…
- Player-Powered Initiatives - 13 February 2026
Beta For AllStarting today, there’s a shiny new branch open to everyone. We’ve tested it ourselves but we have a feeling you’re going to find the weird stuff faster. Casual players, content creators, speedrunners, and everyone in between, if something feels busted, broken, or just annoying, we want to hear it. Tell us about the bugs, opinions on the difficulty balance, and anything else that makes you squint at your screen. We can test and tune this stuff all day, but what really matters is whether it’s actually fun for you. No report is too long, no opinion too small, if something feels off, say so. Fair warning though: some features, VFX, sounds, and other bits may be unfinished, broken, or not there at all. You’ve been warned. To jump into the beta, head to the game in your library and hit the Manage cog. Open Game Versions & Betas, select the Beta branch, and let it redownload the n…
- Minor Bug Fixes - 2/6/26 - 6 February 2026
Today’s Minor Bug FixesThere are some minor back end issues that have been resolved.All Heavy weapon damage: Now properly scales with buff stacks on all weapon pick ups.Starting Rocket Launcher: The damage stat scales with buff stacks.Randi’s Surprise: The visual bullet no longer scales out of control and eats the screen.Various Weapon Mods: Back end scaling and bug fixes, super important stuff.Brand New: Venom VFX, mean and green, find it on the Manticore Venom gene augment.
- Biggest Update Yet - 6 February 2026
Biomes, Bosses, and more!Our biggest update of early access yet has arrived. We have a brand-new pipeline meaning faster updates, and more action as we march toward full release. Let’s talk about what just dropped and what’s up next.Three brand-new biomes to explore!Four new bosses to battle!You can now battle through the blood soaked sands of Giza, mysterious jungle mountains of Peru, and the icy peaks of Antarctica. And then restart the loop to do it all again for the thrill. Each biome will hit you harder, with beefier enemies, bigger crowds, and combat that won’t let you catch your breath.Every biome finishes with a brand-new boss built for its setting, each with their own method of combat that only gives you time to react. Enki has been moved to his rightful home you will discover later, with Eryngii now at the end of Los Angeles II. Cragback the Reptoid Tank awaits you in Giza, an…
- State of the Game - 9.12.25 - 12 September 2025
The time has come. The content? It's overflowing. The inbound update? It’s not just bigger, it’s a buffet of chaos, destruction, and unhinged shenanigans. And we're still not done. The full release is cooking up even more madness. But first, let’s break down what’s crashing into your October.The armory isn’t just expanding, it’s leveling up. Mods now drop mid-battle and from the Mod Shop, so you can switch things up on the fly and fine-tune your loadout in real time. Efficiency meets style. But wait! There’s more! The first batch of XG weapons will be ready for you to get your hands on, their experimental abilities ready for you to discover. Customize a weapon for the ultimate attuned gameplay or wield the new additions, the choice and the firepower is yours!There will be three unique shops, each ready to shake up your run in their own way. Cobb’s your go-to for Genetic Augments that ar…
- State of the Game - 9.12.25 - 12 September 2025
The time has come. The content? It's overflowing. The inbound update? It’s not just bigger, it’s a buffet of chaos, destruction, and unhinged shenanigans. And we're still not done. The full release is cooking up even more madness. But first, let’s break down what’s crashing into your October. The armory isn’t just expanding, it’s leveling up. Mods now drop mid-battle and from the Mod Shop, so you can switch things up on the fly and fine-tune your loadout in real time. Efficiency meets style. But wait! There’s more! The first batch of XG weapons will be ready for you to get your hands on, their experimental abilities ready for you to discover. Customize a weapon for the ultimate attuned gameplay or wield the new additions, the choice and the firepower is yours! There will be three unique shops, each ready to shake up your run in their own way. Cobb’s your go-to for Genetic Augments that…
- The Pivot - 18 July 2025
Two weeks ago we launched Genome Breach inside Chimera C.U.S.T.O.M. XG and nothing has been the same since. The rogue-lite experience was a horde mode born out of a ‘what if’ scenario and within three months it was a polished gameplay loop to entertain players as we finished the rest of the game. There was so much more to be done and we knew playing the same two story levels wasn’t satisfying. With this new mode we found it faster and easier to fix bugs, to iterate new ideas, and overall it was way more fun to play. When it was pushed out we took measure of both everyday players and content creators’ reactions, and it was unanimous: This was the game.Now we are putting every aspect of Chimera C.U.S.T.O.M. XG under a microscope, wanting to ensure there was less friction and more adrenaline. Let’s go over what has and will be changed.Live ChangesCampaign: The story and its levels have bee…
- GENOME BREACH NOW AVAILABLE! - 4 July 2025
GENOME BREACH A rogue-lite experience in Chimera CUSTOM XG THE BREACH IS OPENING! You're the latest test subject in our high-stakes experiment to create the ultimate super soldier. Lucky You! Drop in to procedurally generated combat sims packed with alien freaks, killer drones, and whatever else we cooked up in the lab. Blast through the chaos, stack up buffs and push your genome to the limit. With every challenge you overcome, Randi will offer rewards to tweak your loadout and juice your build. Start your runs as a blank C.U.S.T.O.M. clone. Find loot, grab it, and use it. That simple. No inventory, no item management, just pure destruction! Now available for all players!
- Patch 0.3.1 - 28 June 2025
- General performance improvements and gameplay balance - Preparation for Genome Breach (launching July 4th)
- The 0.2 update has arrived! - 11 April 2025
🍍 Kick Enemy Grenades: Sometimes violence is the answer by uno reversing damage. 🔊 Magazine Clip Sounds: Your gun complains when it's hungry. 🪇 Controller Rumbles: Because feelings matter. 👽 Faster Enemy Spawn Portals: Every fight is a John Wick moment. 🏠 Enemy Boss Mission End Portals: You decide when it’s HQ o’clock. 💫 Rework suggested by Trinstic! 👾 General Optimization & Bug Fixes: Boring stuff. Community suggestion]
- Version 0.1.1 Patch - 21 March 2025
Bug Fixes 3.21.25 Version: 0.1.1 Fixed Issues: - HQ Progression: Cobb now says her unique into dialogue every time, the Mission Pad is no longer inaccessible due to the soft lock. - Giza Lab: All waves spwan every time, Player is no longer soft locked. - Reptoids and High Value Targets: Now have updated grenade effects. - Loot Drop Rates: Adjusted with more opportunity for mods, even on Commons. - New informative load screen tool tips! - Side mission end of mission clean up, pardon the dust. On Radar: - Missions ending and no opportunity to pick up loot, we're reevaluating how end of mission functions. - Some collision issues and areas Players are not supposed to go resulting in death. - Some UI navigation issues and confusing wording. - Boss fights with far too aggressive behaviors. If you have reported a bug, issue, or suggestion it's in our log. Have a great weekend!