SPSTEAMPULSELIVE ANALYTICS
Koltera

Koltera Steam metadata

Braymen | Dec 8, 2023 | game

Released

6players observed · 24 September 2026 - 05:33:45 UTC

AdventureCasualIndieRPGStrategySteam Store

  • Latest observed players6 · 24 September 2026 - 05:33:45 UTC
  • SteamPulse tracked peak270
  • Units sold (VGI)5,130
  • Revenue (VGI)$7,440
  • Review score71% positive

Koltera metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 24 September 2026 - 05:33:45 UTC
  • SteamPulse tracked peak270
  • Units sold (VGI)5,130
  • Revenue (VGI)$7,440
  • Review score71% positive
  • Total reviews167
  • Release dateDec 8, 2023
  • DeveloperBraymen
  • PublisherBraymen

Genres: Adventure, Casual, Indie, RPG, Strategy

Company pages: Developer: BraymenPublisher: Braymen

Top Steam chartsTop 100 gamesGame directorySteam Store page

Koltera Steam metadata

Koltera metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2233750/metadata
Steam Storehttps://store.steampowered.com/app/2233750/
Steam Communityhttps://steamcommunity.com/app/2233750
PCGamingWiki search
IGDB searchSearch IGDB for Koltera

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 119 positive, 48 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

41

Platform releases
  • Steam 9 December 2023

Latest Steam announcements

  • Wishlist Koltera 2 today! :) - 25 November 2025

    As I am nearing close to completion on Koltera 2 and heading into playtests in December, I invite anyone interested to come wishlist it! It means the world to me and I can't wait to get players playing on a game that takes ideas from Koltera 1 and creates new twists and gameplay. It's definitely a different type of game, but pulls a lot of ideas from the initial game. But I am very happy with how it's turning out so far.The plan is to hopefully release in January if things all go well in playtests. Thank you all for your support!~ Braymen

  • Koltera Patch v7.0 - 19 November 2025

    - Buffed Mining, Training, Explores Staffs from 200% max -> 400% max - Nerfed Cost to Extend Trainer Spell from 5 -> 2 mana potions - Nerfed Cost to Refresh Trader from 10 -> 5 mana potions - Changed Achievement 'Nothing Left' to "Upgraded", and updated the achievement text to "Have over 75+ Legacy Upgrades"

  • Koltera Patch v6.0 - 19 November 2025

    - Changed 'Explorers' upgrade so that it converts to more 'Gathering' slots once locations are explored, for continued value into the upgrade - Fixed gold border not showing for normal creature when you had perfect genetics - Added a collection log tracker for genetic strength, so you can now release creatures and keep the gold border if you had the perfect genetic strength for the augment/normal creature. This system retroactively went through existing creatures and added them to the tracker - Corrected text from the release creature confirmation that wasn't true - Changed Staff of Breeding so that it approaches 100% cheaper, but never can reach it. Previously if you got past a level, it would pay you to breed. - Changed Staffs to follow the same logic as breeding, but they approach 200% as their max, but can never reach it. It's diminished returns as you level it up. - Added a tooltip…

  • Koltera Patch v5.0 - 15 November 2025

    - Fixed soulstone summoning not adding a obtained date to save- Added an obtained date filter in the creature selector- Added a obtained date to the tooltip of creatures- Added a dropdown so that you can choose what the auto-craft target is for potions instead of it just being mana potions- Change Creature Capacity Max Upgrade from 4 to 50- Change Charisma max upgrade from 4 to 5- Change Athletics max upgrade from 4 to 5- Change Experienced Mining max upgrade from 4 to 5- Change Fast Learner max upgrade from 4 to 5- Change the color mapping for spirit positive/negatives in the spirit codex- Added creature images to the creature codex- Fixed creature codex so that things align properly and dulled out the rarity so the types pop more- Completely overhauled the Collection Log, including adding filters and easier tracking of different goals- Changed 'Precision Miner' achievement from needin…

  • Koltera Patch v4.0 - 9 November 2025

    - Fix the collector job so that it actually provides an upgrade to creature storage (sadly only will affect new saves) - Add spirit to the screen after you breed a creature to make it easier to see if you got the spirit you wanted - Add a codex section for creatures and spirits so players can get more detailed information about these systems

  • Koltera Patch v3.0 - 16 October 2025

    - Added a sentence on each job page highlighting the relevant creature stats - Added a backups folder for each save slot - Added a button to access that backups folder in the main menu - Added writing saves to files instead of cookies (hopefully this will help with lost save issues) - Updated many files and reorganized things to make future updates easier - Updated version to just simply increment up... for my own sanity - Fixed Legendary Soulstones being capped at summon cost and will now go over like the rest of the creatures - Fixed releasing creatures breaking saves when they were working a job - Fixed saves that were broken due to releasing a creature that was working a job Note on versioning: Going forward, updates will just increment the first number, while hotfixes will increment the second number. It's a little detail, but it's more helpful for me.

  • v2.2.3 - Quick Bug Fixes - 10 February 2025

    - Fixes the Collector Specialization not giving the Storage Upgrade - Removes the Broken Guidebook Link and Adds a Discord link in the Options

  • Koltera will become FREE at the end of the month! - 6 January 2025

    Hey everyone, I hope everyone's holidays have been amazing. With the holiday's behind me, I'm beginning to focus in on the sequel to Koltera. I don't have any timeline for it as of yet, but I wanted to announce a big change to this game where I will be making Koltera completely free starting sometime around the end of the month. For all those who purchased the game, I truly appreciate your support and you've made a sequel possible. I've already commissioned over 150+ creatures for the next game (which is almost 5x what's in Koltera) and will be much more feature robust. Koltera will become completely free with no microtransactions ever. Because I'm no longer supporting the game, I'd like to give others an opportunity to give the game a go. A lot of Idle games are free and I'd like to give anyone a shot who may be interested in it. The sequel for the game will be a paid app again, but si…

  • v2.2.2 - Text Updates + Uncapped Soulstones - 11 June 2024

    Updated old text references for better clarity Soulstones are no longer capped and will continue to accumulate Added more clarity to trader requirements

  • v2.2.0 - Rebranding + Bug Fixes + Buff - 4 June 2024

    Added Offline Progression (Uncapped) Rebranded the game to be under "Koltera" due to issues with previous names. Buffed Trainer XP gain from 3% of XP gained to 5% of XP gained by creatures Fixed bug where game crashes when gene modifying Removed spell chance from Magic Staff and made it 100%

  • Game Name Change - 26 April 2024

    Hi all, I just wanted to give an update that over the next month or two, I will be rebranding the game to Faemore. There are various reasons for this, but ultimately, it'll allow me to protect the game IP, especially when I have aspirations to create sequels building off of this game. As a result, a lot of the logos and in-game references will be changing to fit this new theme. The creatures will now be called Faelings, the mystical creatures of Faemore. I know it may be confusing at this time, but bare with me as I take the time to redo the trailer, screenshots, logos, and in-game materials. Thank you again, Braymen

  • v2.1.3 - Bug Fixes + Augmentation Change - 30 March 2024

    - Changed augmentation from transferring 100% of the parent stats onto the Fable to now 75% of each stat. With combiner being added back + magic + changes in the breeding formula, it is a bit too easy to get a perfect Fable. - Fixed Breeding tab's information to now be accurate to the new breeding formulas - Fixed bug where you could release your Fable through the new multi-release in Fable Storage (not intended as I want to avoid hard locks and other systems rely on having a starter) - Fixed bug that caused blank screen in Trader (due to releasing starter with multi-release) - Fixed bug in save patcher not removing training buddies (causing them to get stuck until you bought the buddies upgrade again)

  • Hotfix v2.1.2 - 25 March 2024

    - Augmentation now gives parents genetics instead of 25% - Breeding now has the following Vibrancy Roll: 10% it's a 100% vibrant now, 50% it inherits the best parent, 40% vibrancy is random - Nerfed Augmentation costs massively again - Earn Legendary Soulstones once you summon it from Garden (1 per kill and will be split between all that you've summoned already) - Buffed Garden Fablecoin earnings after there's no summons left by 5x

  • Hotfix v2.1.1 - 25 March 2024

    - Fix Magic Staff Achievement since it isn't crafted, rather obtained - Massive nerf to Augmentation Costs - Massive nerf to Breeding Costs - Bumped Trainer XP from 1% of Fable xp earned to 3%

  • Hotfix v2.1.0 - 24 March 2024

    - Changed breeding and magic staffs so that if they are not crafted, it now shows what you get when you unlock it mechanic wise - Nerfed Breeding Staff crafting requirements, to match other staffs - Fixed "Trainer Level" requirement text for mechanics on navigation to properly match the real value - Cleaned up old text in tooltips which no longer applies - Added back the Combiner, unchanged. Added a few words for clarity on Vibrancy - Added back the Genetics Lab, now called Gene Modification, which uses magic potions as the currency to upgrade stats - Added a way to change spirits in the Gene Modification for Mana Potions

  • Achievements Update + Future of Fableverse - 22 February 2024

    Achievement Update I've finally finished the Achievements update, which now adds 30 achievements for you to collect and obtain. The icons are each of the Fables. Some of the achievements will be retroactive to your saves, so all you'll have to do is open up your save to earn them (if you've earned it). Some will not be retroactive and will need to be done again. Another minor change is now when you start a new game, you will see all the unlockable sections in the game, but as a "???" instead of being completely hidden. This is to help with knowing if there's content left, but also to let players know there is more content. Lastly, I did change the legendary chance of showing up with traders from 5% to 10% to help a bit with the RNG aspects. Future of Fableverse (See Note Below, this has been retracted) One thing I've been really focused on lately is how I can innovate on my idea for thi…

  • Hotfix Patch v1.1.3 - 18 December 2023

    - fixes auto-heal not working - fixes typo

  • Minor Update v1.1.2 - 18 December 2023

    - Fixed gold checkmark showing/not showing incorrectly - Reworded the Vibrancy Healer upgrade to clarify what provides higher mininums - Nerfed scaling for Fable Capacity Upgrade - Re-scaled rock health so that the best of the best can one-shot celestium - Fixed free breeding when using breed again button (would cause you to go into debt) - Adds an additional setting that will allow defaulting auto-heal to true when switching out training

  • Minor Update v1.1.1 - 16 December 2023

    - Fixed Paging Bug that would crash game switching pages or adding a new fable at a perfect amount - Reworded the game completion screen for more clarity - Changed "Trashed" to "Released" to be more friendly - Added ability to breed again with the same parents fast - Added ability to release the Fable you just bread - Added a green check in the Fabledex if you currently have the fable in storage - Added a gold check in the Fabledex if the fable is 100% genetic strength - Added a gold frame in Fabledex if you have a perfect fable with 100% vibrancy - Slightly nerfed genetics lab prices

  • Major Patch v1.1.0 - 14 December 2023

    - Added Time Stones as an offline and in-game time mechanic, to be spent on special features. Earned every 30 minutes. - Added an Additional Options page with the ability to disable animations, offline progress, and the confirm release popup - Added a Slider for selling a portion of your minerals vs. all - Added new mechanic: Genetic Lab, that allows you to improve the genes of Fables with Time Stones that unlocks at level 30 - Added a Sorting Dropdown: Augments - Added an Ascending checkbox for sorting, so you can switch between ascending/descending - Added a "Items Per Page" for the Fable Selector, which allows you to display more fables if desired - Added a "Switch Ore for All" button in the mining screen - Added a "Remove All" button in the mining screen to remove all fables mining - Added Burst mining, which gives you an average of 5 minutes worth of mining gains. - Changed Time Cu…

Patch notes and updates

S.noRelease datePatch nameGID number
119 November 2025Koltera Patch v7.01816849002009119
219 November 2025Koltera Patch v6.01816849002006729
315 November 2025Koltera Patch v5.01816307528965773
49 November 2025Koltera Patch v4.01815580768373042
516 October 2025Koltera Patch v3.01813674388925201
610 February 2025v2.2.3 - Quick Bug Fixes1790848102754699
711 June 2024v2.2.2 - Text Updates + Uncapped Soulstones5746109972567606313
84 June 2024v2.2.0 - Rebranding + Bug Fixes + Buff5742731639347192421
926 April 2024Game Name Change5759616966667003003
1030 March 2024v2.1.3 - Bug Fixes + Augmentation Change5749481331443672149
1125 March 2024Hotfix v2.1.25686430301733979437
1225 March 2024Hotfix v2.1.15686430301731629616
1324 March 2024Hotfix v2.1.05686430301730177150
1422 February 2024Achievements Update + Future of Fableverse5728086065180998720
1518 December 2023Hotfix Patch v1.1.35409450219988498324
1618 December 2023Minor Update v1.1.25409450219988229365
1716 December 2023Minor Update v1.1.15409450219978520753
1814 December 2023Major Patch v1.1.07585814657459689629
1912 December 2023Cloud Saves Enabled5395938616812442146
2011 December 2023Minor Patch v1.0.35395938616809517732

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2233750
Live current players6
SteamPulse tracked peak270
Live count (today's peak floor)6
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateDec 8, 2023
DeveloperBraymen
PublisherBraymen
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent71%
Positive reviews119
Negative reviews48
Total reviews167
Steam recommendationsNot available
Achievements41
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2233750/

Short description

Idle creature-collector, where you mine, train, breed, explore and more with your creatures. Discover all there is in the world of Koltera.

About this game

In this Creature-Collecting Idler, Koltera , you Mine and Train with creatures. As your creatures grow, they will grow stronger furthering their ability to help you. Discover upgrades that will further this output and make things easier. As your operation grows, so will your ability to discover new creatures and trade with traders. Koltera offers 41 unique creatures, each with 11 augmented versions. That's 450+ creatures to collect! Collect over 450+ creatures (41 unique & 11 augmented versions of each) Upgrade from over 18+ different upgradable effects Accumulate coins from your idle mining operation and continue to increase it's output through upgrades and other mechanics Balance and tinker with different creatures, each with their own unique set of genetics, and species base stats Breed and min-max the output of your creatures, by trying to create a perfect one Trade with the traders, in order to discover new species, with rarer creatures having increasingly harder requirements Create a garden which plays like a typical incremental game, in order to summon legendaries Earn offline progress (un-capped) while you are away. You will earn coins and lumin when you come back.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: Free
  • Highest observed: Free

Koltera's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Koltera's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Koltera at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-24FreeFreeNo discountSteam Store

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