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Native Hunter

Native Hunter Steam news

A.P.S | Dec 21, 2025 | game

Released

0players observed · 24 September 2026 - 10:21:50 UTC

ActionAdventureIndieMassively MultiplayerStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Native Hunter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews63
  • Release dateDec 21, 2025
  • DeveloperA.P.S
  • PublisherA.P.S

Genres: Action, Adventure, Indie, Massively Multiplayer, Strategy

Company pages: Developer: A.P.SPublisher: A.P.S

Top Steam chartsTop 100 gamesGame directorySteam Store page

Native Hunter Steam news

Native Hunter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Native Hunter — Major Overhaul Nearing Completion - 31 August 2026

    Hello, Hunters!We are currently finalizing a major overhaul of Native Hunter, with the last adjustments planned for this week.The reason this update has not been released yet is simple: we are focused on the polishing, final adjustments, and testing of all the new systems before release.This will not be a small update or something released in separate pieces. It will be launched as a massive update, because almost every new system is directly connected to the others.The new progression depends on the new map, biomes, resources, animals, equipment, survival systems, bosses, structures, and exploration areas. Releasing only part of this content would break the experience and would not properly represent the new direction of the game.Our goal is to release this new foundation of Native Hunter as a complete, consistent, and functional experience, with all of these systems working together f…

  • Native Hunter Development Roadmap - 25 June 2026

    Native Hunter — Development RoadmapNative Hunter is still in active development and is now entering a new phase of improvements, adjustments, and expansion.The game already has a playable survival foundation, including island exploration, resource gathering, crafting, building, combat, animals, and multiplayer/co-op. From this point forward, the focus is to strengthen that foundation, improve stability, and expand the core systems to make the experience deeper, more dangerous, and more rewarding.The first stage of this roadmap is already in development and is expected to reach players in the coming days. After that, future updates will be released periodically, following this development plan and the feedback from the community.Already Available in the GameNative Hunter already includes the core systems needed for a survival and exploration experience.Current foundation:Island explorati…

  • New update available - 24 March 2026

    This new version brings a range of general improvements to the game, including bug fixes, HUD adjustments, multiplayer optimizations, and other important overall improvements to the experience.As this build went through many changes during development, including a migration to a more recent engine version, unfortunately not every individual change could be documented accurately this time. It was a broad update, with many internal changes and refinements accumulated throughout the process.The game is still actively being developed, and each update is intended to make the experience more stable, smoother, and better for everyone.Any feedback is highly appreciated. Whether it is a bug report, a suggestion, or simply your thoughts about the game, your input directly helps shape the development process.Thank you for following the project and being part of its evolution.

  • Change Log: Hot Fix - 27 June 2024

    Fixes: Fixed bug where weight doesn't update when the character acquires weight-related abilities. Corrected minor optimization issues. Fixed collision errors in the landscape. Fixed supply crates in the village not saving. Fixed NPC trader not being fed or medicated after saving. Fixed issue where puppy wolf hits when attacking a wolf.

  • Evolution and Significant Improvements in the Game - 25 May 2024

    After the initial release of the game, a series of significant updates have been implemented, marking a notable evolution in gameplay and the overall user experience. New gameplay mechanics have been introduced, such as the power system, allowing players to unleash special abilities to face challenges or explore the environment in unique ways. The introduction of God Mode offers players a more personalized gaming experience, enabling difficulty adjustments and total control over the game world. Additionally, improvements have been made in resource collection, with enhancements to the drop system for items from trees and ship barrels, contributing to a smoother and more realistic gaming experience. Environmental interaction has been enhanced with the addition of new items, such as the leather bag for inventory management and the orientation arrow to facilitate structure building. These a…

  • Change log: Version 1.1.8 - 14 May 2024

    Fixes: Fixed bug where picking up furnace or campfire duplicates wood resources. Implementations: Added powers to the game. Added God Mode to the "Admin Menu". Added new NPCs to the village. Implemented animations and sounds when NPCs are hungry or sick. Introduced management of villages through food and medicine, enabling resource exchange with villages. We want to express our sincere gratitude for the incredible dedication and ongoing support from the entire community. You are truly inspiring and essential to the success of this project. Thank you for your commitment and collaboration!

  • Change Log: Version 1.1.7.2 - 17 April 2024

    Implementations: Added corpse marker when character dies. Added skeleton and crocodile set. Implemented raft movement key mapping. Corrections: Fixed issue with feeders not working. Fixed bug where animals were not reproducing. Resolved issue where animals were not moving after receiving commands. Increased duration of meat in the refrigerator. Removed "L to drive" message while controlling the raft.

  • Changelog - Version 1.1.5 - 8 November 2023

    Implementations: Added two new domesticable animals: Baby Crocodile and Baby Bear. Introduced a training map with training missions. Added the ability to construct structures on the raft. Corrections: Balanced the effects of snake venom for more fair gameplay. Fixed a bug where character footsteps could not be heard when using skeleton paint. Resolved the issue of losing the bestiary when the character dies. Addressed the problem where the bestiary was lost upon character death. Stabilized motion blur and mouse settings, which are now retained after character death.

  • ChangeLog - Version 1.1.4 - 23 October 2023

    Implementations: Game translation into 6 new languages (Portuguese, Russian, Spanish, Turkish, French, and German). Addition of a health bar for the player's mount. Introduction of the game's first achievement: "FrogMan." Ability to collect furniture. Mouse sensitivity settings and the option to invert the mouse in the input settings menu. Added a visual outline for destructible rocks in the game. Implementation of rusted metal melting. Addition of a configurable suicide key in the input settings. Complete overhaul of the structure and animal saving system. Corrections: Fixed the texture of the "Skeleton King's Helm." Pigs now flee properly when attacked. Eliminated invisible collisions around the island. Resolved the issue of enemy rafts duplicating in the sea. The ocean is now visible on the map. Adjusted the respawn time of barrels to 5 seconds. Corrected the issue where buffalo's at…

  • ChangeLog - Version 1.1.3 - 15 October 2023

    https://i.ibb.co/Kw1T0RF/Highres-Screenshot00004.png Implementations: Introduced a new island featuring a hostile village. Replaced the models of the following items: Huge Club, Stone Pickaxe, Stone hatchet, Torch, and Stone shovel. Added the SteamID viewing window in the Admin Panel. Implemented the character spawn function within the admin panel. Enhanced the storage capacity of the reinforced chest. Disabled FSR 2.1 as the default setting. Included the bestiary feature for trackable domesticable animals. Introduced the snake entity and its venom. Enabled the use of an antidote with cow's milk to counteract snake venom. Fixes: Refined animal interactions to align with their food chain, resulting in more natural behavior. Resolved the issue preventing the use of beds in multiplayer game sessions. Corrected the vulnerability that allowed the addition of beds and totems in previously cla…

  • Hotfix - Versão 1.1.2a - 30 September 2023

    Bug Fixes: Fixed the issue where the ocean was not visible on the map. Corrected the bug causing barrels to respawn in 5 seconds. Resolved the problem where the buffalo's attack would hit wolves even at a distance. Fixed the issue where cows would not move after being tamed. Corrected the problem where all tamed animals were lost upon death. Resolved the bug where the raft would not move. Changed the structure and animal saving system to use a unique player ID, preventing conflicts. Fixed the bug where wolves would attack allies. These fixes have been implemented to enhance the player experience and ensure smooth gameplay. We appreciate your patience and ongoing support. Keep enjoying the game world and surviving!

  • Changelog - Version 1.1.2 - 29 September 2023

    Bug Fixes: Fixed a game performance issue that gradually compromised performance over time in each save. Resolved a bug where cave enemies spawned inside rocks. Addressed the issue where prisoners couldn't pass over beams. Solved the bug that prevented the character from taking fall damage. Fixed the bug where barrels became owned when using a totem nearby. Resolved the issue where it wasn't possible to eat while mounted. Corrected the bug that prevented the addition of water storage and carpets on floating foundations. Fixed the problem with roof placement. Implementations and Optimizations: Enhanced the entire ocean system, including wave breaks and fluid simulation, for a more realistic experience. Added functions to the admin panel in settings for better game management. Found in: Pause Menu > Settings > Admin Panel. Updated some models to more realistic versions. Introduced floatin…

  • Update 1.1.1 - Early Access - 20 September 2023

    Implementations and Balancing: Reduced the quantity of branches generated by trees. Doubled the acquisition radius of land with the totem. Loot is now accessed on native bodies. Altered the character attribute descriptions. Increased the speed of descent and ascent in water. Added the ability to repair SpikedWalls. Included saddle drops in the loot of tamed animals. Implemented combat mechanics while swimming. Added a growth bar for taming. Made improvements to the ocean. Now, natives and animals can swim. Corrections: Fixed the issue where domesticated animals were causing damage to their own structures and taking damage from thorns. Corrected incorrect names in the crafting recipes for buffalo saddles. Resolved the problem where the oxygen bubble did not function at the bottom of ruins. Addressed the issue where AI would not move when very close to a rock or object. Fixed the barrel l…

  • Update 1.1.0 - Early Access - 15 September 2023

    Implementations and Balancing: Added the ability to construct floating foundations for ocean bases. Added a text box to facilitate item search within the crafting system. Introduced a password function for multiplayer rooms, enhancing security. Made changes to the HUD and multiplayer server management to improve the player experience. Adjusted the cost of fortified walls to balance the game. Increased the time required for native invasions, making challenges more strategic. Now, when using the "Mallet" tool, you will receive relevant notifications. Introduced the option to create wooden barricades with spikes for defense. Reduced the damage caused by bears to make encounters less lethal. Added the "Owned" designation for structures with an owner. Corrections: Resolved an error that prevented server creation or entry. Fixed the issue where construction items could not be rotated correctl…

  • Update 1.0.9 - Early Access - 8 September 2023

    Implementations: Added peaceful village for item trading. Added hostile village for combat and resource acquisition. Added prisoners who can become allies. Added invasion of indigenous natives in structures. Added a new "portico" structure for construction. Island natives now attack structures. Changed selected hotbar item with mouse scroll. Red and Blue Flowers are now only found around the river. It's now possible to obtain fiber while cutting down trees. Implemented talent tree. Now all live animals grant XP. Enhanced freezing screen effects during snowstorms. Increased the size of wooden enclosures. Nighttime duration has been reduced by half. Penguins now only spawn in a specific area of the map. Changed crosshair when using long-range weapons. When a player holds a torch, nearby players will also warm up. Added the name of the structure above its durability when focused by the cha…

  • Changelog - Version 1.0.7 - 25 August 2023

    Implementations: Added Buffalo mount. Added new item: bone crossbow. Added new item: Buffalo Saddle. Added new item: Leather. Added new item: Water Skin. Reduced damage caused by blizzards. No longer requires materials to light wall and floor torches. Implemented the feature to save marked locations on the explored map. Corrections: Fixed issue preventing placement of feeders on structures. Resolved collision issues with wooden fences, making them easier to place. Fixed problem affecting the placement of troughs on top of foundations. Issue with campfires not providing warmth has been corrected. Fixed loss of life for penguins and wolves during blizzards. Among other unlisted fixes, adjustments, and optimizations. We thank all players for their ongoing support. Update 1.0.7 brings improvements and fixes based on your feedback. Keep enjoying and exploring the game. Thank you for being a…

  • Update 1.0.6 - Early Access - 20 August 2023

    Wolves and Penguins With the release of update 1.0.6 - Early Access, we introduce two new additions to the fauna of our survival world. Wolves and Penguins can now be tamed, providing players with the opportunity to have loyal companions on their journeys. Wolves not only become reliable protectors but also emit alert howls whenever aggressive enemies approach, adding an extra layer of security for players. On the other hand, Penguins, apart from their adorable nature, also play a crucial role in survival. When sent to rivers, they gather fish, ensuring a steady supply of fresh food. Additionally, the presence of Penguins and other sources of warmth around helps reduce the sensation of cold, safeguarding players during lower temperatures. Once tamed, both animals can be given commands to follow, stop, attack, target an enemy, or move to a specific location. Check the input settings to c…

  • Update 1.0.5 - Early Access - 10 August 2023

    Bug Fixes: Collisions and alignments of reinforced structures have been corrected. Reinforced doors now have proper snapping. Peppers now generate new peppers after harvesting. Ramps on roofs and walls aligned to foundation start. Raft construction now visible to all players. Trees and plants anchored in specific map areas. Diagonal fence cost adjusted to match conventional. New Implementations: Structure repair system with updated Mallet. Resource recovery upon destroying structures. Ability to repair bows and crossbows. Roof attachment to foundations and pillars. Character name visible during interactions. Destruction of plants before growth. Visible death loot mark on the map. Reduced crocodile movement speed. New weather variation: sunny season. This update brings essential fixes and enhancements to your game. Thank you for participating in the Early Access!

  • Update 1.0.3 - Fix - 5 August 2023

    Bug Fixes: Fixed the issue causing items stored in the extra slot of the Leather Bag to disappear after loading the game. Fixed the Toggle HUD and Toggle Inventory using the same input, preventing players from toggling the HUD and Inventory independently. Fixed the character falling into a void inside the cave, resolving the issue of getting stuck in an unintended area. Fixed the bug where the Cloth Bag would fall into a void when thrown on the ground, ensuring it behaves correctly upon interaction. We appreciate the continued support and feedback from our players. This update addresses several critical issues to enhance the overall gameplay experience. Thank you for helping us make "Native Hunter" a better and more enjoyable game. Please keep providing your valuable feedback as we continue to improve the game in future updates. Enjoy your adventure in the world of "Native Hunter"!

  • Update 1.0.3 - Early Access - 3 August 2023

    Changelog - Update 1.0.3 - Early Access Fixes: Fixed the issue causing the ancestral spirit to not appear after completing all rituals, ensuring a complete and consistent game experience. Implementations: Now it's possible to bury the bodies of indigenous NPCs, offering a new mechanic to avoid future conflicts with other indigenous characters. Increased the death loot duration to 10 minutes, providing players with more time to recover their belongings after death. Added 7 pre-defined custom animations, from F1 to F7, which can be assigned to personalized input commands in the settings. Included a new input settings slot in the menu for first-person camera, allowing players to customize the viewing experience according to their preferences. Implemented the feature of an ancestral spirit spawning at the character's death location, providing a thematic and emotionally-rich aspect to the ga…

Patch notes and updates

S.noRelease datePatch nameGID number
114 May 2024Change log: Version 1.1.85747233970412750903
28 November 2023Changelog - Version 1.1.55302486387995567810
323 October 2023ChangeLog - Version 1.1.45218041989055584875
415 October 2023ChangeLog - Version 1.1.36438516944129601067
530 September 2023Hotfix - Versão 1.1.2a5220291886493051991
629 September 2023Changelog - Version 1.1.25220291886488945886
725 August 2023Changelog - Version 1.0.75141475722331623682
85 August 2023Update 1.0.3 - Fix5124585319855011901

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