VMVA - Virtual Museum for Virtual Art news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score74% positive
- Total reviews19
- Release dateJul 28, 2023
- DeveloperTristan Isak Bendixen
- PublisherTristan Isak Bendixen
Genres: Adventure, Casual, Free To Play, Simulation
Company pages: Developer: Tristan Isak BendixenPublisher: Tristan Isak Bendixen
VMVA - Virtual Museum for Virtual Art Steam news
VMVA - Virtual Museum for Virtual Art news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Some fixed obstacles - 8 October 2024
VMVA is soon opening the doors for a new exhibition. On the 11th October 2024 the new exhibition will be added as a free update to the game. I first saw Esteban Pérez's work at his masters graduation show 2024 from the University of Fine Arts Hamburg "Hochschule für bildende Künste Hamburg" and over the summer we have been working on installing his artworks in a new context; the VMVA. In his work, Esteban Pérez explores the relationship between humans and their self-created environment, repeatedly directing attention to supposed inadequacies. Unclear functions, decorative elements and improvised solutions: Contrary to a possible intuitive approach of measuring the traces of humanity in its successes, Pérez's gaze leads to the provisional, the sometimes absurd and even the simply dysfunctional. What may initially seem like associative observations of scenes in public space reveals itself…
- !! MAJOR PERFORMANCE UPDATE !! - 22 August 2023
!! MAJOR PERFORMANCE UPDATE !! I have been overwhelmingly surprised by the amount of people that have added this virtual museum to their library. Big thanks!! However i can see that many people simply can not launch the game due to performance issues. to fix this issue I have made some compromises in the visual fidelity: 1. Ray traced reflections are gone, and replaced with screen space reflections. 2. I wanted it to be possible to run from a computer with directx11, instead of the moderne directx12. For this to happen i had to disable Nanite geometry and replace with oldschool HLOD's. The change is almost invisible. But if you look closely you can see the geometry change resolution in chunks when you move further or closer away. 3. I have culled the exhibitions meaning it ceases to be rendered when you are further than a certain amount of distance units away from any of the rooms. Howe…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 August 2023 | !! MAJOR PERFORMANCE UPDATE !! | 5127964289191400456 |
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