SPSTEAMPULSELIVE ANALYTICS
Void Blitzing

Void Blitzing Steam metadata

Felix Pretorg | Apr 20, 2023 | game

Released

0players observed · 24 September 2026 - 05:55:25 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$312
  • Review score100% positive

Void Blitzing metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$312
  • Review score100% positive
  • Total reviews2
  • Release dateApr 20, 2023
  • DeveloperFelix Pretorg
  • PublisherFelix Pretorg

Genres: Action, Casual, Indie

Company pages: Developer: Felix PretorgPublisher: Felix Pretorg

Top Steam chartsTop 100 gamesGame directorySteam Store page

Void Blitzing Steam metadata

Void Blitzing metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2239470/metadata
Steam Storehttps://store.steampowered.com/app/2239470/
Steam Communityhttps://steamcommunity.com/app/2239470
PCGamingWiki search
IGDB searchSearch IGDB for Void Blitzing

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Captions available, Family Sharing

Achievements

Not available

Platform releases
  • Steam 20 April 2023

Latest Steam announcements

  • Update 1.2.0.0 - 25 October 2024

    Changes/Features: Weapon sounds will now change pitch gradually, becoming higher as the recoil deviation or maximum temperature increases. Bug Fixes: There was a bug related to projectile collisions with certain obstacles that could cause the game to crash. This issue has now been fixed.

  • Roadmap 2024-2025: Exciting New Features Coming Soon - 10 October 2024

    Hey pilots! I know it has been a while since the last update. Life has been quite busy with various changes and other projects, leaving me with little free time to work on Void Blitzing as much as I’d like. However, now that things have settled down, I’m excited to announce that I’m back to working on the game in my spare time. So far, most of the work has been focused on finding and fixing bugs. Gradually, I’ll be adding some improvements and new features that were pending in a series of updates. What to Expect: First Update will fix a bug related to projectile collisions with certain obstacles. Additionally, weapon sounds will now change pitch gradually, becoming higher as the recoil deviation or maximum temperature increases. This will make it easier to anticipate and control weapon use in chaotic situations. Gamepad support:This is a high priority feature, however given that movemen…

  • Update 1.1.0.3 - 19 August 2023

    Features: In levels without hazardous events, the gate will automatically alert the enemies if their number is too low and the player is close enough. A screen has been added to the gate to show the number of enemies at which the alarm will be set. The shield now activates automatically at the beginning of each level unless the previous level was cleared with the gate damaged. There is now a map legend to clarify the meaning of each type of point on the map. The gatling turret on the first level now only appears by probability and if it does, it is in place of some other enemy to make the start of the game easier. Now during door hacking, when failing for the 2nd time, the ship is automatically ejected to facilitate escape unless the hacking progress was equal to or greater than half. The laser assault ship now only alerts nearby enemies when its life is less than half. General difficul…

  • Update 1.1.0.1 - 7 June 2023

    Changes/Features: Adjustments to the Tank variant description text. Ricochet sound effect (Tank variant passive ability) volume increased. Bug Fixes: There was a bug on the map saving that sometimes caused the links between points to be completely random. This issue has now been fixed.

  • Update 1.1 Branching Map - 20 May 2023

    Changes/Features: Branching system has been fully implemented, after each level you will see a map with multiple paths to choose from, so you can decide what challenges or rewards you want to encounter or avoid on your way to the next level. Rewards system, destroying enemy ships now has a direct impact on your economy! on the bottom right corner of the screen you will see a new bar that represents the ammount of points you are getting for each enemy you destroy, when it is full you'll get 1 credit. Extra ammo can now be purchased on the upgrade level. Event generation and mining base spawning has been completely reworked to make use of the map. Blackholes no longer destroy the ship (if it has enough hp), instead it will be teleported to a different "universe" appearing on a random level and with a new map.

  • Update 1.0.7.5 - 29 April 2023

    Changes/Features: The shield energy level now regenerates over time instead of going back to a 100. When switching off the shield, the shield bar will flash until the cooldown to reactivate it is over. 3 Alert levels have been added to gate hacking: -First level, will alert the enemies. -Second level will spawn a "Guard" ship. -Third level will block the hacking. Branching progress: As some of you may know, I am working on a branching system for the game and I am happy to report that the path generation is working and with multiple branches. I expect to have a basic version ready for testing by next week. Stay tuned for more details and thank you for your support!

  • How Branching Paths Will Change the Way You Play Void Blitzing! - 22 April 2023

    Hello everyone! I have some exciting news to share with you today. I’m working on a new feature for Void Blitzing that will add more variety and challenge to your gameplay: branching paths! Branching paths will let you choose the next level on a map with different paths that branch out, so you can customize your own adventure and replayability. You will also encounter some special events and surprises along the way, so be prepared for anything! This feature is still in development and not ready to be shown yet, but I wanted to give you a sneak peek of what I’m planning. Here is some concept art that I made to illustrate how branching paths could look like in Void Blitzing. Please note that this is not final art or gameplay, and it may change or be delayed depending on how the development goes. I hope you are as excited as I am about this feature and I would love to hear your feedback an…

  • Update 1.0.7.2 - 20 April 2023

    Hotfix: When switching to fullscreen before the main menu, the resolution wouldn't be resized.

  • Update 1.0.7.1 - 20 April 2023

    Features/Changes: Dynamic music now takes into account both the level and the ammount of enemies, before only enemies close enough would influence the music. Balance Changes: Improvements to sniper trajectory prediction. Tweaks to the chest spawn chance. Shootgun damage and spread have been reworked.

  • Update 1.0.7.0 - 19 April 2023

    Difficulty Balance Patch: Changes to bullet speeds. Turning speed for several enemy ships has been increased. Gatling turret added to "battleship" boss. Trajectory prediction added to advanced drones and fighter.

  • Update 1.0.6.8 - 17 April 2023

    Changes/Features: "Battleship boss" will now turn to face the player with the main turret. "Guard" ship can now alert drone ships, except for repair drones. New enemy missile variant and behaviour. Enemy missile speed has been rebalanced. Ammo, health and shield icons added to the "pickup numbers". A flash effect has been added to the escape pod event to show what to interact with. New tips regarding points of interest added to the tutorial. The generation on the first 2 levels has been tweaked to make them easier and add more enemy variety. "Stranded ship" event has been modified to make it more clear what to do. "Double bullet" separation distance is now dynamically controlled with the distance between the turret and the mouse, before it was tied to the accuracy level. New visuals added to the hud to represent the expected bullet separation when shooting "double bullets". Bug Fixes: A…

  • Update 1.0.6.5 - 6 April 2023

    Changes/Features: Turret and laser turret icons in the upgrade menu are now highlited when browsing through any of their stats. A new camera to show the first boss has been added. The angle and position of the player are now changed when entering the "destroyed base" so it is easier to come out. The scale of the trigger used for the entry on the destroyed base has been increased so it is easier to get in. Changes to the radiation event, now enemies can only be seen if there is nothing covering them and they are close enough, before it didn't take into account the distance. The Hacking screen now shows above the ship. "Guard" ship can now chase the player even outside the boundaries of the level instead of retreating. An alert has been added when there is an enemy incoming enemy missile. The enemy flares used to request missile strikes are now red. Bug Fixes: A bug on the first boss not…

  • Update 1.0.6.4 - 4 April 2023

    Changes/Features: There is now a new movement system called "arcade" which is selected by default, you will be able to switch to the old system now called "simulator" on the options menu after beating lvl4. A screen shake setting has been added to the options menu so it can be decreased. Damage to obstacles when colliding with them has been rebalanced. Changes to the tutorial to reflect the new movement system if selected. Drone reaction time has been slightly decreased (they'll now react sooner). The EMP Protection powerup now protects also against sabotage (inverted controls).

  • Update 1.0.5.4 - 31 March 2023

    Bug Fixes: A bug affecting the game execution speed on monitors with high refresh rate has been fixed. "Rammer" used to stay in place if it had to chase the player but there wasn't a clear path, now it should try to get close using alternative routes. Changes/Features: The area to go to the next level has been extended so now it is not necessary to go inside the gate, making it easier to jump to the next level without damaging the ship. Asteroids and ship debris HP has been decreased to make it easier to destroy them. Ship can now damage and destroy every asteroid and medium sized debris while colliding with them. Asteroids that have energy mineral inside them now have a faint green glow to make it more distinctive. On the tutorial during the asteroid instructions now the structure inside it is highlighted, so players know what to look for in other asteroids. Ambusher drone now has an a…

  • Hotfix 1.0.5.2 - 23 March 2023

    When playing on windowed mode, now the window will be resizable. Fixed a bug on the event generator, sometimes if there was an outpost it wouldn't take its position into consideration, which could lead to the event being too close. External event conditions have been tweaked.

  • Update 1.0.5.1 - 23 March 2023

    Changes/Features: Generators now have a chance to spawn an energy cell when they are destroyed. New tip on the tutorial screen regarding the previous change. Laser aiming angle has been increased. Collision damage against asteroids has been decreased.

  • Update 1.0.5.0 - 18 March 2023

    Changes/Features: Changes to the HUD and resolution code to zoom out the camera. Improvements to the HUD. Some of the enemy ships view range has been increased relative to the new zoom level. Whenever there is a zoom change it will smoothly transition. Changes to hitboxes on the secondary turrets so they are easier to hit. "Moon" Hp rebalanced. Bug fixes: If the gate was destroyed while the player had coordinates for an event the portal wouldn't send the player to the event. The outpost would only target one kind of enemy ship ignoring others. Various small fixes.

  • Hotfix 1.0.4.6 - 14 March 2023

    -Fixed an issue related to the automatic repair upgrade where it would only work once. -The instructions screen shown on the first gate used to appear again when continuing a saved game and retrying.

  • Update 1.0.4.5 - 14 March 2023

    Changes/Features: Now during the selection screen you will be able to choose a starting ship upgrade. Added 5 new Ship Upgrades. External "outpost" event now has a HUD Icon showing it's direction. The "Data station" that is linked to the outpost is now disconnected by default, and activated once the player is close enough to give more feedback and show that the antena is pointing to something in particular. The outpost will now be able to target and destroy enemy ships that get too close to it. The first boss can now be affected by EMP blasts. Object that spawn inside the gate at the begining of the level are now deleted to avoid unnecessary damage to the player's ship. Bug fixes: Fixed a bug during the upgrade level that would save all the changes when leaving to a menu screen not allowing the reverse button to work properly. Sometimes only the leader of a drone patrol would look to th…

Patch notes and updates

S.noRelease datePatch nameGID number
125 October 2024Update 1.2.0.06212245217911863630
27 June 2023Update 1.1.0.15129083846333466875
329 April 2023Update 1.0.7.55133583642656551701
420 April 2023Update 1.0.7.25133583099795790504
520 April 2023Update 1.0.7.15133583099795601974
619 April 2023Update 1.0.7.06539831519505573180
717 April 2023Update 1.0.6.86539831519498456544
86 April 2023Update 1.0.6.55121196841289528329
94 April 2023Update 1.0.6.46839319551998656533
1031 March 2023Update 1.0.5.46839319551985766712
1123 March 2023Hotfix 1.0.5.25125698536880612159
1223 March 2023Update 1.0.5.15125698536877678312
1318 March 2023Update 1.0.5.05125698536861016846
1414 March 2023Hotfix 1.0.4.65070528810310410409
1514 March 2023Update 1.0.4.55070528810309135131

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2239470
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateApr 20, 2023
DeveloperFelix Pretorg
PublisherFelix Pretorg
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2239470/

Short description

Get ready for the ultimate space challenge! In this top-down action roguelite you’ll pilot your ship through a low-gravity environment, dodging obstacles and fighting enemies along the way. But be careful, one wrong move could mean the end of your journey. Are you ready to take on the challenge?

About this game

Your homeworld is under siege!, upgrade your ship, modify your weapons and fight your way through sectors now controlled by the enemy for a last chance to survive and counterattack. Strike Fight over 18 unique enemies and 3 different bosses on your way to the final level where a massive battle awaits you. Branching map Plot your course on a branching map with different rewards and challenges. Choose your ship There are 6 ship variants with different stats and abilities to choose from Upgrade Upgrade your weapons and modify their stats to fight your own way Rescue Allied ships across different sectors are also under attack, help them to increase your chances of winning Maneuver Some enemies won't be easy to destroy, use your piloting skills to outmaneuver them 2 different movement systems Choose between arcade and simulator modes to customize your gameplay experience and challenge yourself. Other features: Ship upgrades Randomized levels Dynamic music Random events Interactive environment

Supported languages

English, Spanish - Spain, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
13Captions available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Void Blitzing's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Void Blitzing's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Void Blitzing at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$5.99$5.99No discountSteam Store

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