World of Fate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 25 September 2026 - 21:18:00 UTC
- SteamPulse tracked peak32
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score46% positive
- Total reviews193
- Release dateDec 24, 2022
- DeveloperNIK
- PublisherNIK
Genres: Simulation, Strategy, Early Access
Company pages: Developer: NIKPublisher: NIK
World of Fate Steam news
World of Fate news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Combat 2.0 Update - 20 June 2025
The long awaited combat update!!!Thank you all for your suggestions contributing to this update, and feel free to watch the attached video for more details on everything added.
- Total Materials QOL Patch - 2 June 2025
New Features Added a total empire material counter that shows the combined amount of each resource across all supply hubs Introduced loading screen tips to provide helpful info while the game loads The game now automatically zooms to your empire when joining a world for easier orientation
- Squad Vehicles & Infrastructure Update - 30 May 2025
Bug Fixes: Fixed the sector bug that caused issues when moving between sectors. Fixed all other known bugs for improved performance and stability. New Feature – Infrastructure Upgrades: You can now spend gold to upgrade buildings with new infrastructure options. These upgrades add unique features to buildings and improve their capabilities. Truck Garage: Buildings with the Truck Garage upgrade will send squads out in military trucks. Trucks move faster than ground troops. The speed bonus only applies when squads leave a building with the garage upgrade. Helipad: Buildings with the Helipad upgrade deploy squads in helicopters. Helicopters move even faster than trucks. The speed bonus only applies when squads leave a building with a helipad. This update adds more strategic depth to how you manage movement and upgrades.
- Expedition Multiplayer and Tutorial - 26 May 2025
What’s New Persistent Availability World of Fate is now permanently live—dive in anytime Multiplayer Host your own world or browse and join publicly listed servers Shared save system: single-player and multiplayer use the same save files for seamless switching Quality-of-Life Improvements Logistics storage caps: set a maximum (e.g. 100 concrete) per building for easier resource management Increased soldier movement speed within sectors you control Tutorial System Brand-new in-game tutorials guide you through core mechanics and interface Bug Fixes All known issues to date have been addressed and resolved Jump back in and enjoy!
- Basic AI Empires - 24 May 2025
What’s New AI Empires Two AI empires can exist per match Empires can capture and set building types Empires can spawn capital support squads and barracks squads Empires can attack and reinforce buildings Capitulation System If an empire’s capital is captured, the entire empire collapses Any owning player must restart upon their capital’s fall Bug Fixes & Polish Dozens of small gameplay issues addressed based on your initial feedback Dive in and see how the new AI empires change the balance of power!
- World of Fate Remastered! - 23 May 2025
Thank you all for sticking with us through the two-year wait. Testplay 1 of World of Fate comes with a full feature and gameplay overhaul: • new building types capital: set tax rates, deploy support squads and store up to 5,000 gold in your vault bank: upgrade vault capacity and earn interest on deposits hospital: heal squads and inspect wounded soldiers barracks: design custom squads from soldiers with unique stats factory: convert raw materials into refined goods supply hub: centralized storage for construction inputs • combat tab improvements streamlined soldier selection enhanced squad management tools • sector tab create and name sectors capture sectors by seizing buildings within them • logistics tab link buildings with transport lines build full production chains to move resources automatically • construction tab erect new buildings and machines in owned sectors build mining dril…
- Squads Levels Patch 1 - 31 December 2022
New Features: - Squad Levels - Squad Merging - Power Scaling based on Squad level and size - Squad Sizes - Research to buy higher level squads Bug Fixes: - Fixed some buildings not loading in dense areas - Finally Fixed the Stupid Squad Marker Bug
- Multi Select Squads Patch 1 - 30 December 2022
New Features: - Select Multiple Squads - Move around Multiple Squads - Raid Buildings with multiple squads selected - Evacuate all squads - Deselect Certain Squads - Deselect Specific Squads - Update Squad Selection UI - Added Squad Levels - Added Squad Health - Added Squad Size Bug Fixes: - Fixed floating squad tag bug - Fixed infinite loading in multiplayer matches
- Improved UI Patch 1 - 29 December 2022
Just a quick patch, I went through and changed up a lot of UI New Features: - New Empire Selection UI - New Building Selection UI Bug Fixes: - Fixed the multiplayer movement bug - Joining sessions no longer kick you
- Territory Update - 28 December 2022
New Features: - Territory System - New Empire Tags - Tags now Fade - New Main Menu - New Smooth Movement Bug Fixes: - Optimized AI - Optimized Territory - Optimized Raids - Fixed empire tag bug - Fixed selection bugs
- Ease of Use Patch 1 - 26 December 2022
New Features: - Combined Building selection and Combat selection into one Tab - Added raid icons on buildings - Added Icons to all buildings when in selection mode - Added icon to mineral deposits - The tutorials have been temporarily removed for new ones coming in the future - Made the building selection more intuitive - Removed territory marking system (Automatic Territory coming soon) Bug Fixes: - Fixed floating combat tags - Fixed disappearing world
- AI Empires V.1 - 24 December 2022
The first version of AI Empires is here New Features: - AI Empires spawn randomly when you hover over new buildings - AI Empires can take over buildings around them and even invade yours - AI Empires can fight each other - When you defeat AI they despawn Bug Fixed: - Fixed the multiplayer bug
- Post Early Access Release Bugs Patch - 24 December 2022
Just got done patching all of the bugs that arose from the first 2 hours of release. Bugs Squashed: - Squad tags not positioned correctly - Not loading save - Infinite escape menus - Floating black circle when zoom out - Fixed squads getting stuck in walls - Fixed Mineral Selection - Fixed construction placement - Optimized Multiplayer Networking New Features: - Tag on all mineral deposits in combat mode
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 June 2025 | Total Materials QOL Patch | 1800991756446891 |
| 2 | 26 May 2025 | Expedition Multiplayer and Tutorial | 1800357164538593 |
| 3 | 24 May 2025 | Basic AI Empires | 1800357164473970 |
| 4 | 31 December 2022 | Squads Levels Patch 1 | 5000716037476073474 |
| 5 | 30 December 2022 | Multi Select Squads Patch 1 | 5000716037472902429 |
| 6 | 29 December 2022 | Improved UI Patch 1 | 5000716037466422395 |
| 7 | 24 December 2022 | AI Empires V.1 | 5000716037450469431 |
| 8 | 24 December 2022 | Post Early Access Release Bugs Patch | 5000716037450033926 |
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