- Voidside: Remix 2.0 is OUT NOW! - 8 December 2024
The final act wasn't that 'final' after all. It's my birthday! Weird thing to start with I know, but because of that I wanted to give back to all of you lovely Voidside players with another update: Remix 2.0 Watch the trailer here : This update adds: New Maps! 2 New Remix maps have been added to Survival mode, with specific conditions that must be met to access them. Both of these maps hide secrets for you to find, tying into the other part of this update... New Achievements! 5 New Achievements have been added to Voidside! These are harder achievements than usual, and are marked with a green border to signify themselves. Two of these achievements require you to explore the new maps and find certain objects hidden within them, while other achievements require an INSANE amount of skill, such as completing THE ENTIRE CAMPAIGN on ultra nightmare. Good luck! What next? Development is still o…
- IMPORTANT NOTICE REGARDING REMIX 2.0 - 5 December 2024
3 Days until Remix 2.0 Launches! If you haven't seen the news, here's a trailer for Voidside's next update: Remix 2.0! (FLASH WARNING) You may have noticed that some new achievements have appeared on Steam. You won't be able to unlock these until Remix 2.0 releases on December the 8th. You can tell which achievements are new as they have a green border instead of a purple or orange border. Keep being awesome, and see you on update day! Spacepiano :D
- Voidside: Epilogue | OUT NOW! - 1 October 2024
Something is wrong. REALLY wrong. Have fun, Spacepiano ;D
- Voidside 2.0.1.1 Patch notes - 28 August 2024
Patch notes are as follows: Fixed audio sliders not working properly. Fixed Burst Rifle purchase button not working. Fixed 'Home' being unplayable in survival mode. Changed 'Nice Shot!' achievement description. Have Fun! Spacepiano :D
- Voidside: The Final Act is OUT NOW! - 25 August 2024
Trailer About 6 New Levels! Voidside: The Final Act adds 6 new levels to the game, with 5 of those being available in survival mode. These levels introduce new game mechanics, tell a story both obvious and environmental, and are probably my favourite levels out of all the levels that I've made for this game. Revamped Menus! Almost all of Voidside's menus have been revamped in order to provide a smoother experience for both new and returning players! Multiclassing! The much-requested feature is finally here! You can mix and match primary and secondary abilities in order to create the perfect build! Acrobatics! When you're in the air, you can now perform back flips and front flips in order to reach even more enemies! You can do this by simply aiming further up or down while airborne. Optimisation & Graphics Settings! The game has been optimised across the board, and it should now perform…
- IMPORTANT NOTICE: Achievements - 19 August 2024
Hi Voidsiders! Just a short notice, you may see hidden achievements popping up over the next few days. These are for the Final Act so if you don't want spoilers, stay away! See you all when the Final Act releases on the 25th! Spacepiano :D
- Voidside 1.9.0 - Controller Support! - 17 July 2024
It's finally here! The long awaited controller support update has just rolled around. It is important to note that there is not yet controller support for menus (that is coming with the final act, trust me) but I wanted to release one last update to address urgent changes before the final act's release. See the patch notes below! Patch notes Added gameplay controller support. Removed motion blur. Fixed a bug with enemy navigation in the slime ocean, along with other various smaller bugs. I hope you enjoy! Spacepiano :D
- Voidside 1.8.3 Patch Notes - 9 June 2024
Hey! The staggering amount of new Voidside players recently has led to this hotfix, which addresses a key issue and also adds a few visual/audio improvements here and there! All weapon models now better fit Voidside's theme. Paladin abilities now have audio! Added a new default, 'Auto' resolution option which sets the game's resolution to that of the monitor that it is being displayed onto. Custom resolutions can still be chosen. Changed player glove material. That's all for this one, but keep leaving feedback! I'm incredibly grateful for the attention that Voidside has gotten recently, and I hope you all have a load of fun with this update! Spacepiano :D
- Voidside 1.8.2 Patch Notes - 2 June 2024
Before I start the patch notes, I just want to announce that Voidside has been nominated for a BAFTA YGD award! I want to thank everyone who has left feedback on the game, without you Voidside wouldn't be half the game it is today :) Now, without further ado, here are the patch notes! Improved Health & Coin pickup visuals. Improved Health & Coin pickup audio. Health & Coin pickups are now GPU instanced. Normal Enemy variants no longer have a 'Galaxy' effect applied to them, and are now GPU instanced. Higher graphics settings no longer force textures to render at full resolution if required. Main Menu visuals have been altered to feature Voidside's new logo. Thanks so much for playing, sorry for the amount of technical jargon in these patch notes, and I hope you continue to have fun! Spacepiano :D
- Voidside 1.8.1 Patch Notes - 12 April 2024
- Reworked all base game maps in some way (even if just cosmetically) - Updated level select button images That's all for this one, have fun! Spacepiano :D
- Voidside: Ascension is OUT NOW! - 27 March 2024
Ascension is Here! Voidside: Ascension introduces a new mechanic to help flesh out the end-game. Using your coins you can ascend to obtain EXTREMELY powerful upgrades, which I'll let you discover for yourself. Full patch notes - Added 'Ascension' button to the store. - Added 'Ascension' mechanic. - Added new currency: A-Tokens. - Added new map tied to Ascension mechanic: Pantheon. - Enemies now make more noises when killed. - Partially fixed a graphical bug known to occur on AMD GPUs. - Fixed miscellaneous bugs. Have fun! Spacepiano :D
- Voidside Act I is OUT NOW! - 2 March 2024
Voidside: Act I is out NOW! Trailer About 4 New Levels! Voidside: Act I includes 4 levels to run through, with 3 also being available in survival mode! The aim with these levels is to tell a cohesive story whilst also setting up events for Act II and beyond. A new weapon! By completing Act I, you will unlock the Void Blade, a new melee weapon set aside from existing class abilities and weapons, meaning that you will always be able to use it no matter your loadout! Leaderboard Reset Finally, Voidside's leaderboard has been reset, with the top 3 players as of March 1st being included in a permanent hall of fame. Now's the perfect time to reach the top of the leaderboard! Patch Notes - Added new gamemode: Campaign - Added 4 new campaign levels - Added 3 new survival levels - Added new weapon: Void Blade - Reset Leaderboard - Added hall of fame to the 'info' tab - Added new graphics setting…
- Small announcement regarding achievements. - 1 March 2024
The new achievements won't be unlockable until Act 1 releases tomorrow. That's all for now, see you on the Island! Spacepiano :D
- Voidside: Act I | Sale is LIVE NOW! - 24 February 2024
7 Days until Act 1 Releases! To celebrate, for the next 8 days Voidside will be on sale at 30% off - the best price it's ever been! Now's the perfect time to jump in and familiarize yourself with the game before Act 1 Launches on March 2nd. Have fun! Spacepiano :D
- Voidside: Act I is releasing on March 2nd! - 19 February 2024
Voidside: Act I Releases March 2nd. Here's what to expect. You may be wondering 'Hey, I thought the next update was called Gaiden II?' and you would be right. This update is Gaiden II, but the name has been changed to avoid confusion, given I intend to release more campaign acts in the future. Act I will feature a full campaign mode and more, as detailed below: 4 New Levels! Voidside: Act I will include 4 levels to run through, with 3 also being available in survival mode! The aim with these levels is to tell a cohesive story whilst also setting up events for Act II and beyond. A new weapon! By completing Act I, you will unlock the Void Blade, a new melee weapon set aside from existing class abilities and weapons, meaning that you will always be able to use it no matter your loadout! Leaderboard Reset Finally, Voidside's leaderboard will be reset at the release of Act 1, with the top 3…
- Voidside 1.6.1 Hotfix patch notes - 6 January 2024
- Changed invert option to only invert Y-Axis
- Voidside: Gaiden I is OUT NOW! - 6 January 2024
New maps, new enemies, new everything! Voidside: Gaiden I is the game's biggest update yet. It adds a lot of things designed to change the feel of the game to something much more challenging (think Voidside 1.0) but with a tonne of gameplay improvements to help the game feel more rewarding and more fun to play on a moment-to-moment basis! A new old map! The original first map, construction, has been completely revamped to be more spacious, focused more on movement, and a great introduction to the game and the story. There are easter eggs everywhere referencing where the game has been, and what might happen next in Gaiden II. Enemy Variants! Every enemy now has a rare, powered-up variant. The footsoldiers now have an armoured variant with a much larger health pool, the drones now have a super fast volatile twin, and the mutants now have a faster, smaller (and weaker) little brother. Thes…
- A small announcement regarding achievements. - 6 January 2024
Thee 2 newest achievements won't be unlockable until Voidside 1.6.0 launches later today. - Spacepiano :D
- Voidside: Gaiden I is coming soon! - 31 December 2023
The Largest Update Yet Voidside: Gaiden I is the first part of the Gaiden series of updates. This update will not add the Gaiden Gamemode, but it will introduce some story beats, 3 new enemies and a new map! This new map replaces construction as the first map of the game, but don't worry! If you want to play the old construction, you can roll back to an earlier version using the steam betas tab. More information coming soon! Spacepiano ;D
- Voidside 1.5.2 Patch Notes - 30 December 2023
- Added an 'invert look' option to gameplay settings. - Reverted main menu to normal state. - Moved 'Frosty' into the 'Update' section of the main menu. Hope you enjoy! - Spacepiano :D