SPSTEAMPULSELIVE ANALYTICS
STANDBOX

STANDBOX Steam metadata

RealityBeholder | Aug 14, 2023 | game

Released

14players observed · 6 October 2026 - 08:58:50 UTC

ActionCasualIndieViolentSandboxSteam Store

  • Latest observed players14 · 6 October 2026 - 08:58:50 UTC
  • SteamPulse tracked peak176
  • Units sold (VGI)35,071
  • Revenue (VGI)$219,000
  • Review score91% positive

STANDBOX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players14 · 6 October 2026 - 08:58:50 UTC
  • SteamPulse tracked peak176
  • Units sold (VGI)35,071
  • Revenue (VGI)$219,000
  • Review score91% positive
  • Total reviews3,032
  • Release dateAug 14, 2023
  • DeveloperRealityBeholder
  • PublisherRealityBeholder

Genres: Action, Casual, Indie

Company pages: Developer: RealityBeholderPublisher: RealityBeholder

Top Steam chartsTop 100 gamesGame directorySteam Store page

STANDBOX Steam metadata

STANDBOX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2246880/metadata
Steam Storehttps://store.steampowered.com/app/2246880/
Steam Communityhttps://steamcommunity.com/app/2246880
PCGamingWiki search
IGDB searchSearch IGDB for STANDBOX

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 2,752 positive, 280 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

11

Platform releases
  • Steam 14 August 2023

Latest Steam announcements

  • Christmas Contest and Song release! - 25 November 2025

    Hey all! We're doing another art contest, this time for the holiday season.We are having a contest on the official discord which you can join here, that will last until the 25th december. There will be rewards and maybe a key giveaway aswell.We also have a fun Christmas song release on YouTube right now!If you're available, drop by and say hi! We're going to be in the livechat checking out the premiere of the video together.We're still working hard on the update and until we have more to show, let's enjoy a nice end of the year together.

  • Monthly Discord highlight (May25) - 1 June 2025

    Hello, Stanleys and Stanlettes, welcome to our latest highlight! 🐣 This is Yudi. Don't know how many people are waiting, but yes, we're back!!!!🤣 We decided to turned the highlight into monthly basis, so thanks in advance for keep sharing all the nice screenshots in the community 💓 Soooo.....What happened last month? 👇 @not.found. Only so much a man can take @lightmaar I accepted this @coconut123' Shouldn't got the unhealthy food..... @valvenjoyer3 The last man standing @.5tfvsh Shit, I dropped my head again @vip0201 😨Why am I here again? @cat058630 You are my sunshine @eleneson There! They went that way @jimmy1207331 Hope you are enjoying the nice screenshots as much as we do, We hope to see you around. Happy children's day 🫡 —Yudi💧

  • Discord highlight of the week(May #1) - 5 May 2025

    Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🌻 This is Yudi💧 I'm here helping the community posts and small administrative stuff. Time files so fast! It's already May now, Huge thanks for keep sticking around and dropping cool/funny screenshots to the communities! 📌So, what happened last week? To all of you eagerly waiting for updates: (we see you 👀) Just know we’re working super hard behind the scenes! Thanks for the patience💖 We can’t share anything just yet, but trust me: we’re just as excited as you are to get the new update out there. No rest until it’s ready! And for our community, 👇 @Akira I just wanted a burger😭 Try the new Lead Special menu @Lost Broadcast "As long as I'm breathing, the game is not over." @neekit Nooooo....Don't leave me like this @flappyycat It's show time!🎭 @eleneson Hey! Watch meeee! @enclavedlover69 Breaking the fourth wal…

  • Discord highlight of the week(April #4) - 29 April 2025

    Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🐣 This is Yudi. I'm here helping the community posts and small administrative stuff. As I am like you all really can't wait for the next update, all I'm able to help at the moment is probably to wait the developer up🤣 🎯What did we do last week? We've been working on the design and effect of scope along with the brand new secret level! On top of the ongoing canvas system research, we also want to start move forward with the existing ideas that haven't come true yet. It's still in the early stages, but it's something we're really excited about alongside the more technical improvements!!!! 💌As for our community, People keep posting insane screenshots!!!🤟🏻Love you all, let's keep this vibe going🔥!!!! @IgnatYT Nooo, I can't see my legs anymore uh oh @tesco enthusiast Can I get a, uh? UHHHHHHHHH😱 @cafiga Stay with…

  • Discord highlight of the week(April #3) - 26 April 2025

    Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🐣 This is Yudi . I'm here helping out with the community management and the news, reporting live from the discord 🤓 What We've Been Working On📌 We've essentially been researching how we can improve the canvas system so that it can work reliably on bigger maps without cluttering the GPU VRAM (the memory of your graphics card!) too much. As the maps get bigger and bigger, we need bigger and bigger texture and we need to find solution to mitigate the consequences of that. Depending on how long this takes, we might rollback to a previous version of the canvas to keep pushing some fixes and updates until we get a result satisfying enough. Our goal is to improve the quality without reducing the performances too much. From the Community💌 Here are a few gems for the week, genuinely liking the trend for the story telling…

  • Discord highlight of the week(April #2) - 19 April 2025

    Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🐣 This is Yudi and Vak. We helped with the community and Vak is the one who makes most of the STANDBOX music!! So...Another seven days of grinding away... We're sacrificing sleep to get out this Canvas system. 😴 Finally I get to say it's almost complete!! 🎊✨ For those who don’t know, the Canvas update will bring a much better way to paint on the world—real-time, procedural, and baked into the map and its meshes. It's flexible, light on performance, and opens up a lot of possibilities for player expression, brutality, and... overall simulation weirdness. 🫠 🎨 Demonstrated below, it will even support multiple colors! 🖌️ Ain't that a beauty? 😏 As for our community, 👇 We just keep getting cool screenshots! Screenshots, screenshots, screenshots. Oh, speaking of, we encourage screenshots that really tell a story. A…

  • Discord highlight of the week(April #1) - 12 April 2025

    Hey everyone, it’s Yudi again! 🐣 I'm here helping out with the community management and the news, reporting live from the discord 🤓 How's your Easter holiday so far? Did you discover some more hidden Easter eggs in the game as well👀? Right now we have so many Easter eggs ideas, really can't wait for them to be in the game to share those with you! After working 'til morning every day for a week😴, RealityBeholder had some huge progress to the canvas system, more interesting texture are going to be available in the game after the next update!😝 For reminder, the new system would allow to have blood that does not disappear, everywhere on every map, even modded ones, it would also fix the seams issues and bring more possibilities to the game in term of effects. We're looking forward to bring it to the game and to see everything that can be done with it! Now, onto the part you’ve all been…

  • Discord Highlight Of the Week (MARCH #4) - 5 April 2025

    Yudi here, giving a hand with community management and bringing some news from the community! How are you guys this week? Life is nice, and I'm quite happy to see that this week we got even more people sharing their screenshots! We're a bit late to the trend but honestly I think this STANDBOX in the style of studio Ghibli goes hard. Anyways, the work for the week? Reality Beholder has been working on a new track for the game! It will be added to an existing achievement. Can you guess which one? A new shader has been worked on too, for that same achievement! Still working on the canvas system... Some good progress has been made but it's quite complex work... Some more 3D models were made too, to be used in a future secret content... Here's a few pictures from the donator channel about the effect: And from the community?😏 We are currently having overloaded screenshots, which is good, and…

  • Discord Highlight Of the Week (MARCH #3) - 28 March 2025

    Hey guys, I'm Yudi. Hope you guys also have a nice time enjoying the game this week. Apparently most people would like to see the second and third option from last week, I'll try to push R to work more, and book a date for streaming on Discord as soon as possible💪🏻 You can also comment your most preferred time(In Europe time zone) that way we will have more idea about when will have the most people!!!! Besides, the work for the week? We started working on a Property menu, in which you can check and modify individual settings for the actors in the game! Some changes are being made to improve the Stumbling More UI rework, for modding! More work has been done on a Context menu, personal opinion, it's gonna be awesome, just wait for it! We've been active a bit more on X, feel free to follow us there as well! The canvas has been making some progress, but it appears a lot has to be remade f…

  • Discord Highlight Of the Week (MARCH #2) - 19 March 2025

    Hey guys, I'm Yudi and welcome to this week's edition of STANDBOX news, for some highlights of the discord and some fun insider infos! What has the team been working on this week? Some work on the SDK, to make mods more conveniently! Branding and Artstyle, for the next series of advertisement and to refresh the Steam Library visuals! Some work is done on a Context menu, to allow more complex interactions with the objects of the game. Some UI rework, for the modding that will release soon! Some super secret research for future features 🤫 More boring work on the canvas system... zzz.. Working on some tutorials to teach everyone how to make mods! And from the community? Besides, this week we have more screenshots to highlight from our Discord. We have officially reached 5000 members on the discord! Congratulations everyone! @eleneson "Goo..Good night😴" @SkinlessGlobe BONK🤕🥴 @Conmando “…

  • Discord Highlight of the Week - 11 March 2025

    📌System Improvement Last week, we were working on improving the canvas system! As a reminder, the canvas system is a method we use to allow displaying unlimited amount of blood in the maps supporting it. This is way you can get blood that never disappears on TheRoom and TheStairs, but not on devmap per example! Some of the work done currently on this system is made so we can have it available on every maps in the future, but also making to allow modders to have it on their maps too🤩! It works quite well already, hopefully it will be added in the next update! Some of the work left involve improving the projection methods and optimisation to be sure it can run on all hardware. Screen Shots Highlights✨ We have some screenshots highlights from our Discord. People have already started playing with Stanley in different mods thanks to our players that are exploring the SDK. - @Uopual DON'T C…

  • 1.27.3 Mini Update! - 17 February 2025

    Update 1.27.3: New STANDBOX versions will now include a changelog directly in the menu! Most of the stuff will be shown in there, like this: Added severe brain damage We now have "severe brain damage", that is essentially quite similar to regular brain damage, but Stanley will never recover from it. It will happen from times to times from bullet wounds to the brain. Improved bullet wounds The effect for bullet wounds has been improved to show a fake 3D parallax effect on the inside of the bullet holes. Halloween removal Halloween is finally gone. Some of the musics have stayed in some hidden places, but besides that, the maps have left. For now. New Inventory UI (drag and drop) New system to change your toolbar! You can now drag and drop from the new inventory menu; which also includes categories and a search bar. Fix sniper bullet color Sniper bullet was weirdly glowy and white. No lon…

  • Workshop Testing! - 9 February 2025

    Hi everyone! Been a while! We started testing the STANDEVKIT(STANDBOX SDK) and uploading the first mods to the (currently private) workshop. Some users of the Discord started working on their own mods as well, with RealTimTam who also published the first map made by an user on the Workshop: We'll be testing theses during the week! More people are welcome to join us and make maps, we will distribute beta keys to the STBX SDK to anyone who's willing to make maps and learn how to mod. We have documentation, live streams to help and a dedicated section on the discord! Regarding the next mini-update, it's nearly ready, it should update in one or two day. Don't expect much actual content, it's mostly a few fixes and removing halloween. The real update has been worked on for a while but there's a lot of secret content and we will wait until all of it is ready. To close up this news post, I'll…

  • HALLOWEEN UPDATE - 7 November 2024

    What's up everyone! Small fun update, just to make it a bit spooky, because as everyone know Halloween is during the month of November. Adds a variation of TheRoom and Stairbox Menu and music retheme Small announcement for a Discord competition! We're running an event on our Discord ! With rewards including physical merch, STBX keys and discord roles! The theme is story-telling, and we're looking forward to see what kind of stories or ideas you guys have. It's not a very serious thing so don't be too shy, the goal is more to have fun together than anything else. You can join us here on our Discord!

  • Quick preset fix! - 31 October 2024

    There was an issue that prevented players from adding new properties to an existing preset by pressing the "add to preset" button in the dictionnary. This should fix it, please give me feedback if you do encounter it again!

  • 1.25 RELEASE TO PUBLIC - 27 October 2024

    -LANDMINES ⚠️ -nerfgun? 🔫 -POSTURING IS BACK 🙅‍♂️ -DEMENTED BRAIN DAMAGE MOOD IS BACK :stantard: -TRYING SOME NEW BEHAVIORS ON HEADSHOTS -YOU CAN NOW SLAP HIM INTO A KO OR BRAIN DAMAGE :standementia: 👏 -EASTER-EGGS? -PRESET SYSTEM REFORGE (currently available for testing on public-beta!!!) -A TOOL/STUDIO MAP FOR GREENSCREENS 🟩 -A NEW "ADVANCED" SECTION TO CHANGE LEVELS -new sparks -blood dripping -blood ceiling dripping -new exit wounds + effects -improved splatter and dripping -improved stumbling -improved chickens -visually modified few details on Outside + added grabbable ledges -fixed some UI issues -fixed selected weapon icon -fixed killfeed that was not displaying anymore in the private beta

  • Untitled - 16 October 2024

    Working on bringing back the blood dripping, now from the ceiling as well, and some new exit wounds effects.

  • Getting ready for 1.25... - 8 October 2024

    Since I came back from vacation, we've been working on patch 1.25, and it's getting really close to done. As a reminder, here's the list of changes that will come with this version and some gameplay! 1.25 will be tested in a private playtest this week, and then will be released soon after First, for those who don't care about words that much, here's a nearly 10 min long gameplay of all the type of stuff you can do in 1.25, like testing the new tools and weapons, showing the new UI and behaviors but also including using the preset system to remove the gravity, make Stanley unkillable or make him walk around a bit. New Content: Complete rewrite of the preset system: both internals and the UI. You can access and modify any variable from the main game actors! Along this, we added the PropertyDictionnary that lets you search through all of those new variables, with descriptions, default valu…

  • Working on the next update! - 29 August 2024

    - LANDMINES - PRESET SYSTEM REFORGE - A TOOL/STUDIO MAP FOR GREENSCREENS - A NEW "ADVANCED" SECTION TO CHANGE LEVELS - REWORKING THE UI - MAYBE A TUTORIAL? - MAYBE MORE LANDMINES: ADVANCED LEVEL SELECTION + NEW STUDIO MAP: NEW LEVEL SELECTION: Both for alternate maps or variants that shouldn't be on the main page, or for modders to add their maps! Alternatively, for modders/devs or investigative players, you can run the maps directly by using the name of the map if you know it. GREENSCREEN STUDIO: A new map for the creative players! I've seen some players try to do creative things, both with photoshops or video editing. That map will make it easier. You have a controllable light emitting screens, that you can use color and light properly (to better fit whatever you are going to use it for) and a greenscreen/chromakey shader, that you can use to hide the background with a color of your c…

  • Preset Rework Beta Testing - 6 August 2024

    The preset rework is now available on the public beta testing branch for anyone to try out! You can access it by right clicking the game in the steam library, going to properties->betas and selecting the public beta branch. Changelog Complete rewrite of the preset system All settings in presets now apply their changes on the fly, without restarts or anything Presets can now change almost any variable in the target objects Property browser that allows you to view and add variables to your presets without having to guess the name Ability to create new presets (and copy from base ones) Ability to delete presets Ability to reorder presets Presets are now stored as JSON files Added VSync option

Patch notes and updates

S.noRelease datePatch nameGID number
117 February 20251.27.3 Mini Update!1791580426095937
231 October 2024Quick preset fix!6146943657173908021
329 June 2024UPDATE 1.24.4 IS LIVE5842939267317818484
411 December 2023Achievements issue fixed5395938616808620421
510 December 2023Update 1.0225395938616804948552
625 April 20230.33 update!5133583099812047827
714 February 20230.22.15059267908808497528
812 January 20230.2.1 - Spine wounds, paralysis and balance improvement!5035620840532363035

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2246880
Live current players14
SteamPulse tracked peak176
Live count (today's peak floor)14
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateAug 14, 2023
DeveloperRealityBeholder
PublisherRealityBeholder
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent91%
Positive reviews2,752
Negative reviews280
Total reviews3,032
Steam recommendations2,917
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2246880/

Short description

STANDBOX is a single-player physics sandbox about bullying a ragdoll. Shoot him, push him, watch him get back up until he doesn't.

About this game

STANDBOX is a small sandbox toy built for people who, as kids ( or let’s be honest - still now ), found more joy in tech demos than the games they were supposed to be playing. You interact with Stanley, a smart-ish ragdoll animated by a rough approximation of a medical system. Stanley can stand, try to balance, fall, suffer, and heroically try to get back up. You can help him. You probably won’t. He has organs. You can damage them. Have fun with that. Throw him around. Bleed him out. Break his bones. Pass the time. Regret nothing. WHAT IS THIS? This is a physics sandbox , not a story-driven epic or a sprawling RPG. It’s a compact playground where you experiment with systems: balance, trauma, concussion, blood loss, broken bones, and guilt. There are 3 maps, a handful of tools, and one very persistent ragdoll trying his best to survive your curiosity. If you like weird simulations, funny injuries, or kicking a digital man while he’s down (and seeing if he gets back up), you’re in the right place. FUTURE UPDATES? THIS IS NOT AN EARLY-ACCESS TITLE: Please do not buy this game for what it might become . Buy it because you enjoy what’s here right now. Yes, I have ideas. Yes, I might add more, but I'll do so at my own pace. This is a finished toy. Any updates are bonuses, not promises. If you want a constantly updating live-service game with patch notes every Tuesday and a battle pass full of hats, this is not that. This is a one-man project with a small scope and a big personality. It’s a very fun physics toy. If that sounds good, welcome aboard.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

STANDBOX's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

STANDBOX's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records STANDBOX at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$7.99$7.99No discountSteam Store

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Beast Battle Simulator56 October 2026 - 07:36:57 UTC91,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
X-Blades36 October 2026 - 07:45:14 UTC9,9813,202Gaijin Entertainment
Office Battle36 October 2026 - 05:39:12 UTC97958Black Lime Studio
NAL Is Alive25 October 2026 - 20:54:28 UTC36153Chequered Ink Ltd.
Welcome to the Game26 October 2026 - 08:42:52 UTC532,534Reflect Studios
Ancestors Legacy Multiplayer Open Beta26 October 2026 - 07:43:57 UTC7877Destructive Creations
CRACKHEAD15 October 2026 - 18:46:59 UTC8941,096Not available

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Ino256 October 2026 - 07:28:35 UTC2750L Rod
Rage Wars136 October 2026 - 07:11:29 UTC2122,151Lemondo Games
Viscera Cleanup Detail: Santa's Rampage76 October 2026 - 08:44:32 UTC1265,913RuneStorm
Beast Battle Simulator56 October 2026 - 07:36:57 UTC91,289DOG HOGGLER
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
NAL Is Alive25 October 2026 - 20:54:28 UTC36153Chequered Ink Ltd.
Welcome to the Game26 October 2026 - 08:42:52 UTC532,534Reflect Studios
Ancestors Legacy Multiplayer Open Beta26 October 2026 - 07:43:57 UTC7877Destructive Creations
Darkness Assault16 October 2026 - 08:14:36 UTC366674Black Lime Studio
The Inevitability16 October 2026 - 05:18:38 UTC249117VaNyuHa
DUNGEONS OF CHAOS16 October 2026 - 05:06:55 UTC4180Volker Elzner

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2671,6486 October 2026 - 08:57:02 UTC1,818,3689,896,033Valve
Dota 2527,9616 October 2026 - 08:57:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS359,9546 October 2026 - 08:57:02 UTC3,236,0272,744,193PUBG Corporation
Delta Force86,8286 October 2026 - 07:49:24 UTC246,418192,933Team Jade
WARDOGS86,7906 October 2026 - 05:57:10 UTC399,748Not availableBULKHEAD
Apex Legends™69,9946 October 2026 - 04:53:32 UTC624,4731,047,228Respawn
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
Team Fortress 262,3536 October 2026 - 05:34:28 UTC253,2251,230,475Valve
Overwatch®58,2606 October 2026 - 04:35:05 UTC164,636420,984Blizzard Entertainment, Inc.
Valheim57,3036 October 2026 - 08:48:11 UTC498,478533,888Iron Gate AB
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Warframe45,9866 October 2026 - 06:22:35 UTC181,509676,031Digital Extremes

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