- Skin achievement patch - 1 November 2024
Fixed skin achievements. If you have any unlocked skins with missing achievements, just select them in the wardrobe. The frog skin is now available to buy for players with The Circle ending already unlocked.
- Big Halloween update - 28 October 2024
Exactly one year ago, we released a Halloween-themed game demo. Well, we decided that this tradition is worth keeping, and now we present you with a big autumn update! It includes new quests, unique costumes for the witch, achievements, animated cutscenes, and even an intro. Many of these additions were inspired by player feedback, activities, and even contests. Need we say how grateful the The Witch's Cauldron team is to everyone who has supported us with advice, game purchases, and comments? So spend a little more time with our witch, explore where cooking and revenge can lead, find out what a succubus's love costs, and try to survive with limited ingredients or without hints from the book. The night will be long and dark—better stay close to the warm cauldron! What’s included in the update: New characters with unique quests; Cloud saves; Animated cutscenes; A wardrobe for skins; Witc…
- Preparing for the Halloween update! - 20 October 2024
Hello everyone! It’s been a while since we last checked in, but we’ve got plenty to share. As you may have noticed, for those who achieved 100% completion in Steam, the game is no longer listed as perfect. This happened because we’re preparing a big free update, which will include new quests, skins for the witch, an opening cutscene, cloud saves, and, of course, achievements. It’s expected to be released around Halloween, so you can spend a spooky night in good witch company and unlock those new achievements.
- Devlog 2: Cooking and demons - 30 July 2024
Greetings, potionmakers! The flame's still hot under our pot and a new update is a-brewing! Some technical stuff, as usual, but there's plenty of new content, too. Remember the art contest? The outfits inspired by the winning works will be added to the wardrobe. Also included: - cloud saves - succubus story arc - a hapless hunter asking for your help and maybe helping you in return - some special outfits that can be bought with gold - unique quests tied to some of the outfits which will influence your reputation with game factions; other outfits will affect game mechanics - a food and drink related story arc which will let you use the culinary chapter of your grimoire to leave a mark on the realm - new characters and minor quests - new achievements - Drawing an intro video for the game! We listen to your feedback with great pleasure and try to make our game better with new content. Hope…
- Patch 1.7.2 - 17 May 2024
Fixed ingredients dragging through cauldron without reaction on field location. And yes, we want that SteamDeck Verified checkmark:)
- Patch for cow patch - 17 May 2024
Fixed end-of-deck game freeze Minor changes to controls Target frame rate Mushrooms on field location now grow on the ground:)
- The cow patch! - 12 May 2024
Includes: major background update to support all sorts of displays, wide and square alike! basic controller support with a virtual cursor, mostly targeted at Steam Deck users. We'll continue working on gamepad usability in later patches - please send us your feedback and ideas! storyline cooldowns for smoother story flow. additional storylines and events for the guy who wants to steal some eggs, the guy who wants to turn manure into gold, the guy who wants to find the meaning of life, and the cow. some night event and other art update. fixed the fireplace animation. changed the face on the rejuvenation bottle (It was me, Dio).
- Devlog 1: Wardrobe - 2 May 2024
Three months have passed since the release of The Witch's Cauldron and we are hard at work on the next expansion. After analyzing your feedback and our own ideas we've decided on the following changes and additions: New costumes, of course. Our recent art competition was a great help in that regard. We've received a lot of original and funny designs and it was hard to pick the best. Anyway, the players will receive a veritable collection of hats and gowns with the update! Adding on to that, the costumes will provide gameplay effects. Their unique features will affect the game balance or even the ability to access plot branches And we're adding a wardrobe! It's bigger on the inside We're not forgetting the technical stuff either, working on cloud saves, Steam Deck optimization and controller support, as well as adding new supported resolutions. We're updating and expanding questlines, ad…
- The bishop patch - 26 February 2024
Cauldron 1.6 patch notes: The True Power ending fix, made the ending easier to unlock. Fixed ending map icons and animation. Some updates to Experiments tab - now the sets are clickable. Fixed experiments data not cleared on Reset Progress. Some storyline distribution across rounds (for those who are tired of the vampire storyline). You can now pick the default skin and make the witch jump at any time. Fixed music stopping in the menu. Some art and character updates.
- Art competition! - 10 February 2024
Greetings, Potionmakers! We at Harvey Games are happy to announce an art competition! If you played The Witch's Cauldron you might've already thought "Man, I wish my witch could wear something else beside these purple rags. And how come there is only one hat?!?" Well, you're in luck, because that's what the competition is all about - new outfits for our main character. Your imagination is the limit - we will gladly take the boring technical part on ourselves. Draw whatever you want, to the best of your ability. Add background to your liking or make the most detailed piece ever, it's all up to you. Deadline is March 24th. Works can be sent to the Drawing Competition channel on our Discord. Three outfits of our choosing will be added to the game and their authors' names to the game credits. Winners will also get a free copy of The Witch's Cauldron each and we'll praise them to high heaven…
- Big success for a small game - 30 January 2024
Approaching the release What's up everyone, Harvey Games here. The Witch's Cauldron, our very first game, has finally been released. We've been working on it for two years while closely listening to the feedback, watching streams and trying our hardest to make a game which would reward you with if not the most hardcore, then at least not wholly unpleasant experience. The game has been released on Steam and was wish-listed over 7000 times by the release date. A little about the release version of The Witch's Cauldron Unlike the demo and Prologue, this version of the game features every bit of up-to-date content: Full version of King's story branch Bandits story branch Archbishop story branch Auto-brew function which becomes available after learning most of recipes and can be turned on and off in options Arcane Circle story branch which grants the ability to manipulate Fame and Dread usin…
- Post-release patch - 27 January 2024
Fixed two achievements: rainbow ship and chalice Fixed black screen on startup with previously installed demo Fixed sound settings not applied on startup Fixed freezes on 30+ day Fixed 'new village' ending Fixed incorrect witch skins You can now switch unlocked skins by clicking on the witch Fixed game showstop after closing the game on ending screen Recipe book: animation speed increased and ingredient tab font updated Fear balance tweaked Tweaked the circle riddle Minor story fixes and tweaks
- Get into your Halloween spirit with our cozy witchy game! - 24 October 2023
All Hallows' Eve is upon us. Soon the souls of the dead will haunt the world of the living and evil spirits will roam the streets, creak the floorboards, rattle in the attics and the cellars and skulk in the shadows. The realm is a vile cesspool of sin and corruption and the eldritch forces will grow powerful beyond all imagination. There will be no bribing them off with some licorice. Which means more work for a witch and her cat. Leave trick-or-treating to clueless children and line up for some prime potions, folks! It's gonna be a long night. Don't forget to leave your feedback in the discussions, they help us make the game better! And also join our Discord Channel, where we communicate and maintain a development blog Trick or wishlist!
- We are ready to take part in the June festival "Games to be" - 4 May 2023
Greetings, Potions Masters! I want to inform you that already this summer we are ready to share with you a demo version of the game, in which you will find several branches of events and personal stories of characters who will definitely look at the light under your magic cauldron, because the rumor about the newly arrived healer and herbalist has already spread around the neighborhood. https://cdna.artstation.com/p/assets/images/images/062/465/288/large/harvey-games-base-backgroundshoot3-00109.jpg?1683198562 Our team, led by me, of course, carefully prepared and is now ready to show you the fruits of our labors: https://cdnb.artstation.com/p/assets/images/images/062/465/139/large/harvey-games-steam-up4.jpg?1683198063 – significantly improved the elements of the potion book: now you can see all the potions that are in the game, but not all of them will be available immediately – you wil…