SPSTEAMPULSELIVE ANALYTICS
Full Mojo Rampage

Full Mojo Rampage Steam metadata

Over the Top Games | May 8, 2014 | game

Released

0players observed · 22 September 2026 - 23:42:36 UTC

ActionIndieRPGAction RoguelikeTwin Stick ShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)217,000
  • Revenue (VGI)$1,900,000
  • Review score84% positive

Full Mojo Rampage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)217,000
  • Revenue (VGI)$1,900,000
  • Review score84% positive
  • Total reviews1,253
  • Release dateMay 8, 2014
  • DeveloperOver the Top Games
  • PublisherOver The Top Games

Genres: Action, Indie, RPG

Company pages: Developer: Over the Top GamesPublisher: Over The Top Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Full Mojo Rampage Steam metadata

Full Mojo Rampage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/225280/metadata
Steam Storehttps://store.steampowered.com/app/225280/
Steam Communityhttps://steamcommunity.com/app/225280
PCGamingWiki search
IGDB searchSearch IGDB for Full Mojo Rampage

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 1,054 positive, 199 negative

Price and discount

$12.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Steam Achievements, Full controller support, Steam Trading Cards

Achievements

25

Platform releases
  • Steam 8 May 2014
  • Xbox 28 June 2016
  • PlayStation 27 June 2016

Latest Steam announcements

  • Million to One Hero jumps into Early Access! - 27 February 2019

    "Some heroes overcome challenges. Others create them." We are very happy to announce that our newest game "Million to One Hero" has jumped into Early Access today! ːsteamhappyː Million to One Hero proposes a pixelated skill platformer with a powerful in-game editor that goes a step beyond just level creation: players can use it to create their own “adventures”. From creating quests, adding NPC’s and dialogs, to playing with the music or the climate of each level, the multiple narrative tools allow players to create their own stories and share them with the rest of the world. Join the action now and: - Compete in awesome community created feats. - Discover fun witty adventures. - Show your skill in plenty of speedrunning challenges. - Create and tell your own amazing story. Check our Launch gameplay trailer! Get in touch with the team and other players in our Steam forums and on Discord.…

  • New game mode "Endless". Patch 1.0.129D - 28 June 2016

    Hi everyone, We released today a new patch for the game with a new game mode and some tweaks. Everyone said that the highest difficulty setting was impossible, so we made it a bit easier. Now the "This is VOODOOOO!" setting is hard, but with good pin configuration, good skills and some luck should be attainable. Please let us know if some part of the game is still too hard in this difficulty. And about the new game mode. Endless lets you run into an infinite dungeon with increased difficulty after each level. Before starting a new level you can "roll" your luck to define how the new level will be. The jukebox has 4 things: type of level, type of quest, a bad thing and a good thing. We will let you figure out what everything is, but it should be easy to get a hint of what you are getting. Some configurations are harder than others, so you can reroll your luck up to 3 times. Hope you enjo…

  • New game mode "Endless". Patch 1.0.129D - 28 June 2016

    Hi everyone, We released today a new patch for the game with a new game mode and some tweaks. Everyone said that the highest difficulty setting was impossible, so we made it a bit easier. Now the "This is VOODOOOO!" setting is hard, but with good pin configuration, good skills and some luck should be attainable. Please let us know if some part of the game is still too hard in this difficulty. And about the new game mode. Endless lets you run into an infinite dungeon with increased difficulty after each level. Before starting a new level you can "roll" your luck to define how the new level will be. The jukebox has 4 things: type of level, type of quest, a bad thing and a good thing. We will let you figure out what everything is, but it should be easy to get a hint of what you are getting. Some configurations are harder than others, so you can reroll your luck up to 3 times. Hope you enjo…

  • Patch 1.0.125 - Save & Continue - 20 April 2015

    It took us a while but we found the bug that affected the Save & Continue feature. Now it should support all quests. If you leave the game from a the map menu, you will be able to continue playing later from that point. Other: - We also tweaked the higher difficulty settings to make em a bit more forgiving. We would like to hear from players about these higher difficulty settings. Are they too hard right now? - Translations updated with latest revisions by the community (thanks everybody!).

  • Patch 1.0.125 - Save & Continue - 20 April 2015

    It took us a while but we found the bug that affected the Save & Continue feature. Now it should support all quests. If you leave the game from a the map menu, you will be able to continue playing later from that point. Other: - We also tweaked the higher difficulty settings to make em a bit more forgiving. We would like to hear from players about these higher difficulty settings. Are they too hard right now? - Translations updated with latest revisions by the community (thanks everybody!).

  • New patch: Progress saved in between levels and other minor fixes - 4 March 2015

    Hi everyone, We are releasing a patch (1.0.123) with some tweaks and technical improvements. As some of you requested, we added the option to leave the game in between levels. So now if you need to stop playing for any reason you will be able to come back later and continue from where you left. A new option will appear on the main menu to "continue" the game. - 2nd controller can join a game at any time. No need to start a new game. - Fixed an online achievement that was not being completed. We are still working on the console version of the game. It has been a lot of work but now we are making a lot of progress! Should be out in no time. Thanks!

  • New patch: Progress saved in between levels and other minor fixes - 4 March 2015

    Hi everyone, We are releasing a patch (1.0.123) with some tweaks and technical improvements. As some of you requested, we added the option to leave the game in between levels. So now if you need to stop playing for any reason you will be able to come back later and continue from where you left. A new option will appear on the main menu to "continue" the game. - 2nd controller can join a game at any time. No need to start a new game. - Fixed an online achievement that was not being completed. We are still working on the console version of the game. It has been a lot of work but now we are making a lot of progress! Should be out in no time. Thanks!

  • Patch notes for version 1.0.121 - 31 May 2014

    The patch that you downloaded today has a few bugs fixed reported from the earlier version. Changes: Gold and unlockable pins are now shared in online coop Loot modes: now you can choose between “free for all” and “round robin” modes. These modes affect loot. Free for all makes loot available for everyone (default) and Round Robin mode makes loot specific for every player. My buddy Syrneth implemented this, so maybe he can post more info about this later. Multiplayer drops increased by number of players: more players, more loot. Mojos on the ground will now stay on the ground a lot longer. They will still disappear after a while, but this time has been increased (from 10 seconds to 100 seconds). Bug fixes: Screen resolution problems (GUi didnt display correctly on resolutions higher than 1080). Ghoulified enemies could sometimes damage the player. Russian text: the letter "б" (only the…

  • Patch notes for version 1.0.121 - 31 May 2014

    The patch that you downloaded today has a few bugs fixed reported from the earlier version. Changes: Gold and unlockable pins are now shared in online coop Loot modes: now you can choose between “free for all” and “round robin” modes. These modes affect loot. Free for all makes loot available for everyone (default) and Round Robin mode makes loot specific for every player. My buddy Syrneth implemented this, so maybe he can post more info about this later. Multiplayer drops increased by number of players: more players, more loot. Mojos on the ground will now stay on the ground a lot longer. They will still disappear after a while, but this time has been increased (from 10 seconds to 100 seconds). Bug fixes: Screen resolution problems (GUi didnt display correctly on resolutions higher than 1080). Ghoulified enemies could sometimes damage the player. Russian text: the letter "б" (only the…

  • Now Available on Steam - Full Mojo Rampage - 9 May 2014

    Full Mojo Rampage is Now Available on Steam and is 25% off!* Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul! The game includes several multiplayer cooperative and competitive modes to play with friends. *Offer ends May 15th at 10 AM Pacific Time.

  • Version 1.0 is NOW live! - 8 May 2014

    Version 1.0 is here! we are so happy about this! Please give it a try and give us feedback. There are plenty of ideas for new content and updates (free, no DLC or similar stuff), so keep an eye on this forum and our web for information. At this point is fairly easy to add new Loas, mojos and game modes. We are thinking about organizing a small VS party in the next days to celebrate the release. Is anyone up for that? We want to hear feedback and comments from you. This community has been awesome so far. You have helped us find bugs, improve gameplay features and you have translated the game to several languages (some languages still need to be finished and might have pending text still in English). Hope to see you in the game servers! ːmojitoː ːgaperː

  • Version 1.0 is NOW live! - 8 May 2014

    Version 1.0 is here! we are so happy about this! Please give it a try and give us feedback. There are plenty of ideas for new content and updates (free, no DLC or similar stuff), so keep an eye on this forum and our web for information. At this point is fairly easy to add new Loas, mojos and game modes. We are thinking about organizing a small VS party in the next days to celebrate the release. Is anyone up for that? We want to hear feedback and comments from you. This community has been awesome so far. You have helped us find bugs, improve gameplay features and you have translated the game to several languages (some languages still need to be finished and might have pending text still in English). Hope to see you in the game servers! :mojito: :gaper:

  • Blessings, new Survival Unlimited mode and more! - 29 April 2014

    We just uploaded a new update with several improvements and tweaks. This is the changelog for the current build: New Survival Unlimited mode: this mode lets you play a new version of the survival game mode, but with unlimited hordes. We added leaderboards to keep track of your records. Lets see how far can we go. Blessings: when you reach level 5 you can now buy "blessings" before starting a game. Blessings are expensive, but provide good advantages. They are only valid for the current quest you are playing. Blessings can be very helpful for the harder difficulty modes. New mojos. We added a lot of new mojos with several new properties and effects. Borderless window now supported. New map events. New masks ːgaperː ːmojitoː As you can see, this new alpha is titled "release candidate" because we want to release the game in the upcoming days. After the release we plan to continue updating…

  • Blessings, new Survival Unlimited mode and more! - 29 April 2014

    We just uploaded a new update with several improvements and tweaks. This is the changelog for the current build: New Survival Unlimited mode: this mode lets you play a new version of the survival game mode, but with unlimited hordes. We added leaderboards to keep track of your records. Lets see how far can we go. Blessings: when you reach level 5 you can now buy "blessings" before starting a game. Blessings are expensive, but provide good advantages. They are only valid for the current quest you are playing. Blessings can be very helpful for the harder difficulty modes. New mojos. We added a lot of new mojos with several new properties and effects. Borderless window now supported. New map events. New masks :gaper: :mojito: As you can see, this new alpha is titled "release candidate" because we want to release the game in the upcoming days. After the release we plan to continue updating…

  • Alpha 6.110 - Loa updates! - 3 April 2014

    Hi everyone! We just published a fresh update with a few nice changes. We are planning to do a round of polish and move soon to Beta & Release. It would be nice if you could spend some time on the game and give us feedback on what to improve to make it better and more fun. Changes for Alpha 6.110: General Loa tweaks: we have done some rework on the loas. We changed some spells and added some more. Rampage tweaks: some of you told us that it was frustrating that the special effect when you fill your rampage bar occured at wrong times. As this was causing some frustration we make it so you can choose when to receive the special effect Loko and Lenglensou changes: The reworks were aimed at making some loas like Lenglensou and Loko more fun to play alone. They were original thought as support classes (healer & tank) but since their stats were nerfed, they were not so fun to play alone. We r…

  • Alpha 6.110 - Loa updates! - 3 April 2014

    Hi everyone! We just published a fresh update with a few nice changes. We are planning to do a round of polish and move soon to Beta & Release. It would be nice if you could spend some time on the game and give us feedback on what to improve to make it better and more fun. Changes for Alpha 6.110: General Loa tweaks: we have done some rework on the loas. We changed some spells and added some more. Rampage tweaks: some of you told us that it was frustrating that the special effect when you fill your rampage bar occured at wrong times. As this was causing some frustration we make it so you can choose when to receive the special effect Loko and Lenglensou changes: The reworks were aimed at making some loas like Lenglensou and Loko more fun to play alone. They were original thought as support classes (healer & tank) but since their stats were nerfed, they were not so fun to play alone. We r…

  • New Alpha 6.107 - Updates to difficulty and voodoo pins! - 21 March 2014

    Hello everyone! We just uploaded a new update with some improvements, new content and some tweaks to the difficulty. Once you finish a quest, you get the option to replay it on “harder” mode. We have included a few modes that I think are a nice challenge for you. We want to hear your opinions: too easy, too hard? Since we think the new difficulty levels are quite hard, we added a new set of “high tier” pins to the game. There is a level requirement to unlock those pins. Pins can’t be unlocked with gold anymore. You have to explore the game to get them as rewards. Pins can be found while killing enemies (low chance), in chests (low chance) or in secrets and reward chests (higher chance). Some reward masks are now given after finishing a quest. Several quality of life tweaks and bugs fixes. Hope you like this new update! Would be awesome if you could start over your character to see how d…

  • New Alpha 6.107 - Updates to difficulty and voodoo pins! - 21 March 2014

    Hello everyone! We just uploaded a new update with some improvements, new content and some tweaks to the difficulty. Once you finish a quest, you get the option to replay it on “harder” mode. We have included a few modes that I think are a nice challenge for you. We want to hear your opinions: too easy, too hard? Since we think the new difficulty levels are quite hard, we added a new set of “high tier” pins to the game. There is a level requirement to unlock those pins. Pins can’t be unlocked with gold anymore. You have to explore the game to get them as rewards. Pins can be found while killing enemies (low chance), in chests (low chance) or in secrets and reward chests (higher chance). Some reward masks are now given after finishing a quest. Several quality of life tweaks and bugs fixes. Hope you like this new update! Would be awesome if you could start over your character to see how d…

  • A Challenge of Madness! Alpha 6 ready! - 12 March 2014

    This is a big update! we have a lot of new content and we are excited to tell you about all the things in this new Alpha. A Challenge of Madness: in this new quest the 3 loas from previous quests challenge you to a series of levels with a twist: you will have to play under the effects of random curses. Daily Quest: the daily quest is randomly generated every day. After finishing it your time will be submitted to our leaderboards and you can compare your run to other players. Difficulty levels: after finishing a quest you can replay it at harder difficulty levels. Warning: higher difficulty levels are impossible ;) In the upcoming update we will make tweaks to this, but we think this is a good start and a fair challenge for worthy voodoo followers. Achievements: there are a good amount of achievements for you to unlock. If you have ideas for new achievements let us know! Translations: we…

  • A Challenge of Madness! Alpha 6 ready! - 12 March 2014

    This is a big update! we have a lot of new content and we are excited to tell you about all the things in this new Alpha. A Challenge of Madness: in this new quest the 3 loas from previous quests challenge you to a series of levels with a twist: you will have to play under the effects of random curses. Daily Quest: the daily quest is randomly generated every day. After finishing it your time will be submitted to our leaderboards and you can compare your run to other players. Difficulty levels: after finishing a quest you can replay it at harder difficulty levels. Warning: higher difficulty levels are impossible ;) In the upcoming update we will make tweaks to this, but we think this is a good start and a fair challenge for worthy voodoo followers. Achievements: there are a good amount of achievements for you to unlock. If you have ideas for new achievements let us know! Translations: we…

Patch notes and updates

S.noRelease datePatch nameGID number
128 June 2016New game mode "Endless". Patch 1.0.129D3819571572130244665
220 April 2015Patch 1.0.125 - Save & Continue3819571572130246420
34 March 2015New patch: Progress saved in between levels and other minor fixes3819571572130247820
431 May 2014Patch notes for version 1.0.1213819571572130249066
531 May 2014Patch notes for version 1.0.1213188859613470237977

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID225280
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateMay 8, 2014
DeveloperOver the Top Games
PublisherOver The Top Games
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent84%
Positive reviews1,054
Negative reviews199
Total reviews1,253
Steam recommendations525
Achievements25
Average playtime forever5,048 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/225280/

Short description

Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!

About this game

Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul! The game includes several multiplayer cooperative and competitive modes to play with friends. Key Features Randomly-generated items and levels in beautiful 3D. Not two playthroughs will be the same. Improve your character by leveling up and unlocking voodoo pins that you can use and upgrade to receive special bonuses. Online Co-op: Up to 4 players can play together each campaign. Multiplayer VS modes: Play online with up to 8 players in fiersome battles. (Current modes available: deathmatch, team deathmatch, Capture the Flag, King of Mojo). Level up and customize your character to show your friends who is the best! Tons of items and unlockables: masks, pins, mojos and power-ups. Unique “class” system that revolves around choosing a voodoo god each with their own special powers and attributes. Music composed by Alistar Lindsay (Prison Architect). Several easter eggs from our favorite games! The Quests When you start a new game you can select which quest you want to do. Each quest has a different story, goal and setting. The quest map and each individual level is randomly generated, so you can replay the game and be challenged each time. Quests include: campaign quests, daily quest, survival and survival unlimited. Customizing Your Character After choosing a quest you will be able to customize your character. In this screen you can choose a mask, a parent god and the voodoo pins you want to carry. In one of the last updates we added "Blessings" as an extra expensive buff for the current quest you want to play. Each god has a set of spells that define how you play the game. There are 8 voodoo Loa you can unlock. Voodoo Pins are very important. They provide unique bonuses that will help you in the game. At the beginning you wont have any pins unlocked, but by playing you will unlock them and with the gained gold you can upgrade them. The number of pins you can select at the same time will increase…

Supported languages

English, Spanish - Spain, French, Italian, German, Dutch, Hungarian, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
25Steam Leaderboards
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtFantasy Violence Blood Tobacco Reference Mild Language Use of Alcohol
pegi12Bad Language
dejus14Linguagem imprópria Violência
steam germany12Gewalt Alkohol / Tabak Derbe Sprache
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Full Mojo Rampage's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Full Mojo Rampage's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Full Mojo Rampage at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$12.99$12.99No discountSteam Store

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9Yi Xian: The Cultivation Card Game13222 September 2026 - 21:46:07 UTC2,672
10The World of Kungfu: Dragon and Eagle1122 September 2026 - 23:40:43 UTC2,241

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