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Vivid Tale — Prologue

Vivid Tale — Prologue Steam news

Lock On Games | Q3 2026 | game

Coming Soon

GameSteam Store content

AdventureIndieRPG

  • Steam app typegame
  • Steam App ID2256240
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperLock On Games

Vivid Tale — Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2256240
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperLock On Games
  • PublisherLock On Games
  • Parent gameNot available

Genres: Adventure, Indie, RPG

Company pages: Developer: Lock On GamesPublisher: Lock On Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Vivid Tale — Prologue Steam news

Vivid Tale — Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Vivid Tale joins the Ancient Costume Game Festival! - 4 November 2025

    Hello, friends! We’re happy to share that Vivid Tale is taking part in the Ancient Costume Game Festival on Steam. Vivid Tale is a cozy JRPG set in an alternate version of Russia — featuring turn-based combat, beautiful voice acting, and a story shaped by your choices. If you haven’t tried it yet, the demo is available now. Play it and tell us what you think — your feedback helps us make the game even better. https://store.steampowered.com/app/3122130/Vivid_Tale_Demo/ In the Spirit of the Ancient Costume Game Festival Let’s start with something close to our hearts — the costumes of our idols. One of the key inspirations was the uniform coat of Second Lieutenant Alexander Talyzin from the Semenovsky Life Guards Regiment. This particular coat carries a unique story: it was worn by Empress Catherine II herself when she set out to overthrow Emperor Peter III. Talyzin’s timely “contribution”…

  • Update #6 for the Demo is Out! - 4 October 2025

    Greetings! The latest update for the demo is now available! Key Changes: Combat system: — new elemental system; — new shield system; — new vulnerability system; — extra turn mechanic; — new buffs and debuffs; — new visual effects.Adjusted color grading and added a bit of noise. Fixed sound.Added a short side dialogue between Shi and Miloslavsky.Rewritten and re-voiced the dialogue with the Akkadans. Minor fixes. Development is ongoing! Thank you to everyone playing the demo!We encourage you to share your impressions in the Steam Community or join our Discord to ask questions and chat with us!

  • Vivid Tale joins the Steam Debut Festival 2025! - 8 August 2025

    Greetings! Vivid Tale is part of the Steam Debut Festival 2025 — an event where debut games take the stage for the very first time! We’re excited to invite you to experience our cozy RPG with turn-based battles and a deep story in the free demo available now. This is our first major game, and we’re proud to share it with you — even if for now it’s only as a demo. https://store.steampowered.com/app/3122130/Vivid_Tale_Demo/ Thank you for supporting indie developers and debut creators in the games industry. Try the demo, share your impressions, and join the discussion in the official Discord community! Publisher’s Note Discover new genres, fresh ideas, and one-of-a-kind worlds crafted by passionate debut creators from around the globe — all as part of the Steam Debut Festival 2025. These games are more than just first projects — they’re honest, heartfelt creations built with the pure love…

  • Update #5 for the Demo is Out! - 4 March 2025

    Greetings! The latest update for the demo is now available! Key Changes: Fixed several minor bugs. Updated the start screen with a new "About Full Version" tab, social media links, and a wishlist button. Added a custom cursor. Introduced transition animations between main menu screens. Added sound effects for card interactions and menu elements. Menu elements now highlight on hover. Dimmed "old" cards in dialogues. Trimmed the opening monologue. Sped up the appearance of new cards in dialogues. Enabled drag-and-drop functionality for skill cards onto heroes and enemies in combat. Reworked some attack animations in the first battle. Added camera movement when using skills and items. Activated the inventory menu and added the ability to change character equipment. Reduced the prologue map size by ~130 tiles. Added small environmental details and "cloud shadows" to the prologue map. Introd…

  • Demo Update #4 - 19 November 2024

    Salute! So, here’s the final autumn update! We’ve got damage numbers popping up during battles, a character menu, and not one but two amazing new tracks — fanfare and final boss fight music for the demo. — Added pop-up numbers during battles — Added a character menu — Added 2 new music tracks — Made minor adjustments to the system menu — Minor localization fixes

  • Demo update #3 - 6 November 2024

    Hello! Here’s a quick update: — The combat table has been modified. Skill and item cards now look and are arranged differently. Also, card sticking issues have been fixed; — The introductory dialogue with the Narrator has been slightly shortened; — One of the fonts has been replaced, and symbol issues in Polish and French localizations have been corrected; — Minor adjustments have been made on the main location map; — Slightly redesigned the Seaver and Yaroslav cards; — Save functionality has been tweaked.

  • Demo Update #2 - 9 October 2024

    Hey everyone! We carefully reviewed all your feedback and made several changes. Added a victory screen for battles, fixed the save system, added a loading screen, and finally, we integrated Polish localization (there are some minor issues with one of the fonts, but we will fix them very soon). Guys, your feedback is extremely important to us, so please let us know anything you'd like us to add or fix. Full list of changes: — Fixed optimization issues and reduced GPU load; — Adjusted the system menu; — Fixed the conversation trigger after the dialogue with Shi and Miloslavsky; — Replaced voice acting for some phrases; — Adjusted the volume for certain lines; — Added a loading screen; — Added Polish localization; — Added a victory screen and point tally; — Fixed game save issues.

  • Demo update! - 11 September 2024

    Salute! So, we've finally updated the demo for the first time. This is far from all the fixes we wanted to make by now, and it’s definitely not the last update. The most important and interesting changes include the addition of French text localization, a conversation log, and making Mira an active participant in the fight against the goose. By the way, what other localizations do you think we should add? You can read about all the changes below: — Added French localization; — Added conversation log; — Added the ability to skip to the next dialogue line by clicking the mouse; — Added a few new narrator lines; — Added a conversation with Mira after completing the goose quest; — Moved the log and auto-read buttons to the top right corner; — Mira is now an active character in the goose fight; — The ultimate ability system has been changed: now the Divine Gift gauge fills up when using a no…

  • "Vivid Tale" Demo is released! - 13 August 2024

    Greetings! So, we're ready to present to you a tiny demo version of our game "Vivid Tale". It's been made with sweat, tears, and a tons of love! We recommend playing it in the evening, with dim lighting and a cup of tea on the table. And no, don’t worry, it’s not a CCG or a card-based roguelike, even though the screenshots might try to deceive you 🙂 This demo is the prologue to the main story. It tells the tale of Seaver, a young Idol of Stribog. Together with his mentor Ratmir, he arrives in the capital to participate in the ceremony of passing power from the old tsar to the young tsarevich Bogdan. You’ll battle a monster, meet a colorful group of Idols and foreign chosen ones, try to woo a boyar’s daughter, and catch a sly goose. It’s a celebration all around! But… It seems storm clouds are gathering on the horizon. There’s still a lot of polishing, reworking, new mechanics, and othe…

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