SPSTEAMPULSELIVE ANALYTICS
Pact of Steel

Pact of Steel Steam metadata

Steel Potato Games LLC | Feb 28, 2023 | game

Released

0players observed · 22 September 2026 - 04:41:41 UTC

IndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)420
  • Revenue (VGI)$4,769
  • Review score93% positive

Pact of Steel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)420
  • Revenue (VGI)$4,769
  • Review score93% positive
  • Total reviews14
  • Release dateFeb 28, 2023
  • DeveloperSteel Potato Games LLC
  • PublisherSteel Potato Games LLC

Genres: Indie, Strategy, Early Access

Company pages: Developer: Steel Potato Games LLCPublisher: Steel Potato Games LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Pact of Steel Steam metadata

Pact of Steel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2258380/metadata
Steam Storehttps://store.steampowered.com/app/2258380/
Steam Communityhttps://steamcommunity.com/app/2258380
PCGamingWiki search
IGDB searchSearch IGDB for Pact of Steel

Reviews, pricing, and metadata

Review summary

Positive

93% positive, 13 positive, 1 negative

Price and discount

$10.49 (30% off from $14.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Adjustable Difficulty, Keyboard Only Option

Achievements

26

Platform releases
  • Steam 28 February 2023

Latest Steam announcements

  • Releasing New Game - Bunker Hill - 11 September 2026

    Hi everyone, we are super excited to announce our new game, Bunker Hill, that we've been actively developing for the past year.We have taken so much we've learned from Pact of Steel and tossed the knowledge in this new 1-4 Player Co-Op Roguelike Zombie Shooter. That will be releasing by the end of this year.The game uses a very similar art style to Pact of Steel visually similar, both are taking place in the same time zone, but conceptually very different games. We would love for our community to check it out and wishlist it. As a thank you for supporting us through all these years, Bunker Hill will be having some rewards for our Pact of Steel players, and we'll have more on that as a we get closer to release.As we're finalizing development for this new game we will be circling back to Pact of Steel and adding some cool new features soon!Feel free to reach out in our Steam Community pag…

  • Unit Buffs, Bug Fixes & New Features - 1 July 2026

    Hi everyone we hope you're enjoying the steam summer sale this year!In this update we bring a new feature to play the next level without exiting to the main menu, this will use the previously selected difficulty. Also some tool tip additions, and fixes for typos around them. Some unit buffs, primarily the shotgunner getting a huge overhaul as we believe a unit with a shotgun and slugs should be far more powerful! And just overall bug fixes and minor map changes. Some endless wave changes that buffed enemy tanks, and runtime performance improvements of roughly 4 FPS when in a higher level wave. See the full list of changes below.Shotgunner Buff Base 10 Damage - 15 Base Damage Range 1000 - 1700 Armor Pierce 0 - 5 Should be able to penetrate light armor Spawn Limit 10 - 9 Upgrade 1 Cost 650 - 690 Damage 10 - 13 Range 150 - 225 Upgrade 2 Cost 1000 - 1100 Range 150 - 175 Damage 10.5 - 15 Upg…

  • Resolved Shop Achievement Bug - 24 June 2026

    Hi everyone an issue was brought up that the shop achievements we're working properly. This has been resolved, please launch the game and open the shop, if you own all Allies/Axis units the respective achievements will be granted appropriately. Bug Fixes: Fixed Purchase All Allied Units Achievement Fixed Purchase All Axis Units Achievement Thank you for bringing up the issue, if anyone has any bugs/suggestions please report them on the Steam Community page or on our Discord channel. (Linked below this in the More Ways to Connect section or in game)

  • Update - 19 June 2026

    Hi everyone I hope everyone is enjoying Pact of Steel. We have had some issues brought to us on our Discord channel and we urge anyone having problems to join us there for feedback and help (our link is on the bottom right of the menu page or in our store page) and our team has been working to respond to everything as soon as possible. This update brings some changes that help with the late game maps being very large, we're allowing some more units to be placed and fixing some pesky squad issues Bug Fixes Fixed Bug Where Squads Would Always Reposition On Auto Create Squad Now Auto Created Squads Will Reposition When Units Are Further Than 2500uu (unreal units) Manual Created Squads WIll Reposition When Units Are Further Than 6000uu (unreal units) Features Fixed Game Version Updated Map Objectives UI To Clarify The Purchase Button Now It Has "Buy" Text On It Cleanup of some random materi…

  • Bug Fixes - 31 January 2026

    Fixed Tutorial Achievement not being properly appliedAdjusted wave based achievementsCleaned up certain UI elements throughout the game

  • Small Update - 16 January 2026

    Removed Christmas DecorUpdated Steam SDK From Version 1.55 to 1.63Main Menu Map ChangesMiscellaneous Bug Fixes

  • Christmas Update - 22 December 2025

    Merry Christmas!Hi everyone, our team from Steel Potato Games wishes everyone a Merry Christmas and a Happy New Year! We hope you've had a great year and will have a wonderful Christmas this week and that you're enjoying the 35% Discount (highest to date) sale for Pact of Steel!We're pushing out an update for you guys today and will have an upcoming update after the Holiday Sale is over.Patch NotesPlaced Christmas Decor around the Menu MapReduced VRAM usage by reducing certain 8k textures to 2kDeleted various unused assets to reduce file sizeIncrease Allies and Axis Troop Transport to max 5 units spawned, 4->5Removed debug unit from shopBuffed Allies and Axis Troop Transport Infantry Range from 2500->2700Updated Allies and Axis collision detection for grenadierUpdated Allies and Axis grenadier shop description Fixed Cromwell Tank not align properly to map terrainRemoved path finding on…

  • News and Small Update - 26 February 2025

    We have some news. We have expanded our team and are working on training our new team members. We have also begun the development of a new game. We still plan on working on Pact of Steel alongside this new game, and we are scheduled to release Pact of Steel fully out of early access before the end of the year. In this update, we bring some minor changes: Buffed Troop Factory Allies & Axis Unit Spawn Times to: lvl 0: 90 → 55 lvl 1: 55 → 47.5 = 5 → 7.5 lvl 2: 47.5 → 37.5 = 7.5 → 10 lvl 3: 37.5 → 22.5 = 10 → 15 This will allow units to spawn significantly faster and will allow for the spawned unit cap to be actually hit. Prior to this, it was impossible to hit the unit limit even on the largest of maps. Fixed Typo on the PIAT unit description. Fixed Tankette scale it is now properly sized in the main menu and on American Desert Maps, and endless mode Cleaned up links on the store page as S…

  • Radio Unit and New AT Units - 28 November 2024

    In this update we bring a new support unit, the Radioman, this support unit will buff the range of all nearby units. We also have reworked our anti-tank units and added 2 new ones. There is now a Bazooka, PIAT, Panzerfaust, and Panzerschreck AT unit. Radioman All units within the radius of the Radioman will be buffed. Support units do not get any buffs (nor do they need any). Any units that walk into the radius, per a move order, or say a spawned infantry will get a buff. The stronger buff will be selected in the case of two overlapping Radiomen. You are permitted to place up to 2 Radiomen per map. The stats for the Radioman are as follows: The range buff is calculated in percentage, so a unit with 1000 RNG and 15% buff, will get an additional 150 RNG added on. You may notice that the US unit has a stronger range buff but a more expensive cost compared to the GER version. We are startin…

  • Factory Unit Update - 10 October 2024

    In this update, we're bringing factory-style units, which we consider to be units that spawn other units. Troop Transport Unit Description We've added 2 new units, the German and American variant of the troop transport. This unit is either an Opel Blitz or a GMC CCKW which will periodically spawn a soldier out of the truck's rear. The spawned units will automatically find the path to the start of the map, first pathfinding to the nearest path and then walking to the start alongside the path. They will stop and shoot any intercepted enemies within its range, if a unit collides with an enemy it will take damage. Currently, each unit that is spawned has 15 health, so it can collide with an enemy that has less than 15 health, eliminate them, and continue moving. All damage dealt by a spawned unit still grants you money You cannot directly control the spawned unit You can hover over the spaw…

  • Wave Control Overhaul Update - 31 August 2024

    In this update, we have finally overhauled the old wave skip system. Now it changes how the game plays to suit you better, our player. There are 3 different styles of waves now, eliminating all hostiles, letting the player manually start the next wave, and a timed approach. So lets get further into detail. Wave Control System Eliminate Hostiles Player Starts Timed Start (Default) Eliminate Hostiles So in this approach, the next wave will not start until all enemies are defeated, or have entered the HQ. Once this condition is met the next wave will start Player Starts In this approach, the next wave will start whenever the player chooses to. The moment the previous wave has finished spawning the option to start the next wave is activated. You can choose whenever to start the next wave giving you full control of the waves. This approach is great for allowing you to reorganize towers in be…

  • Bunker Overhaul and Bridge Map - 30 July 2024

    Bunker Rework This update brings a full rework of the bunker system, allowing bunkers to be totally unique and placed on almost all maps. We also now have added AT Bunkers placed only on the forest maps for now, to help out with the lack of friendly tanks. Maps with Bunkers: Forest 1 Forest 2 Forest 3 Forest 5 Desert 2 Desert 5 Winter 1 Winter 2 Winter 3 Winter 4 Winter 5 Bridge 1 Bridge 2 Bridge 3 Bridge 4 Bridge 5 All maps have a path preview option in the play menu displaying the bunker locations. You can also press the tab key in-game to see objective locations. New Map The final map of the bridge campaign has been added, Bridge 5. This map has 3 bunkers focused toward the bridgeless path emphasising the demolishing of the bridge. Only one of the paths has a bridge while the other follows a longer, land-based path. New Units We went ahead and added 2 new units in this update as well…

  • Fixed Winter Campaign Bug - 30 June 2024

    This patch fixes a major issue preventing playing the winter campaign, this has been resolved and you can play the winter campaign once more. This is the only change in this quick update, look forward to another update within the following week adding some more bunker content.

  • Bunker Update and New Map - 28 June 2024

    Happy Steam Summer Sale everyone! Bunker Information With this update, we bring a long-awaited feature, bunkers. To sum it up a bunker is essentially a building where units can be placed safely. Where safety will be useful once planes become a threat. The way we implemented this is by having specific bunkers around the map have an event on them to purchase, when purchasing the bunker you will always get a unit inside of it, and if the bunker has more slots you can fill those slots with preset options. As we specifically design bunkers to fit into each map we decided to only use preset options with custom stats per map. This also means you don't have to worry about properly placing the unit as we already did it for you. Bunkers will not count toward the unit limit so they can be considered an additional unit you don't have to bring, as well as they get some of the most powerful units in…

  • Minor Bug Fixes - 2 June 2024

    Minor update to fix some issues caused in the last major update. Bug Fixes Fixed Mortar unit not glowing blue in info mode Fixed Tank Alignment to terrain again Fixed Mine Units having a rendering bug on their range making it impossible to see where the unit can place mines Fixed issue with certain sounds not looping Changes Extended Bridge 3 map by 2 tiles Adjusted player camera in Bridge 3

  • New Map, Bug Fixes, Destroyed Vehicle Models - 31 May 2024

    Hey, everyone for this month's update we've fixed up some preeminent issues with the bridge maps, mainly with the spawning system on the trucks, which weren't game-breaking but were very buggy in the sense that they spawned in the floor and at the start of the map. These have been fixed, alongside our mortar units aiming wrongly on multilane maps and other miscellaneous issues, which will be discussed in greater depth in the list below. Enjoy the new map we added and expect to see a major update next month to do with bunkers. New Bridge Map This is the 3rd map in the Bridge Campaign as always following the destroyable bridge format the single bridge is destroyable rerouting both lanes of enemies into one longer lane. This map takes place in a small abandoned rural town centering around a fortified church being a good point to place infantry on top of. We're hoping to push out the remain…

  • New Map and Tutorial Remake Update - 27 April 2024

    New Bridge Map We are starting this update by adding a new map to our Bridge Campaign. This level follows the same concept as the previous one. You can now blow up one of the bridges on every map in the campaign. This means that enemies can no longer walk on that path forcing it into a single lane map. Any enemies standing on the bridge when it was destroyed will be killed and points will be rewarded to the user. It will instakill any amount of health/armor, and full money is awarded. Reworked the entire bridge campaign wave structure and increased starting money to 1300. This consists of many new unique enemies such as the Panther, Pershing, Jeep, Kubelwagen, and many more. There is a new unique spawning truck, which enemies will periodically spawn out the rear of a truck and will continue doing so until it's destroyed. Some minor changes to the original map, where more foilage was add…

  • 1 Year Anniversary Update and Sale - 28 February 2024

    Pact of Steel 1 Year Anniversary Pact of Steel will be going on a 10% sale for our 1 year anniversary. This will run from February 27th - March 1st (3 Days). New Bridge Campaign We're excited to share the first map of our upcoming campaign, focusing on rivers and bridges. This particular map offers a two bridges for added complexity. We're committed to delivering progressively challenging experiences moving forward, so this campaign will be starting at 30 waves and each map will only go up. However, we'll carefully balance the unit numbers per wave to avoid excessively lengthy gameplay. So more waves, but less enemies in each wave, yet we'll make them stronger to make up for the amount of enemies. Keep an eye out over the next month as we release more maps in the bridge campaign. We're still fine-tuning some exciting new features to enhance your gameplay. We wanted to give you an early…

  • Range Buffs and Bug Fixes - 5 February 2024

    Unit Range Buffs We felt like our units had too little range in some of the new maps, so we reworked them. This is a pretty strong buff as it will almost double some Units range, and so they are subject to change as we are still testing. The example shown here showcases the Rifleman's original 1000 base RNG in the middle circle. The outer circle around it is the new base RNG of 2500. Base is how much of the Stat (RNG) that the Unit starts with, and the total is the fully upgraded amount of the Stat. RNG buffs go as follows: Rifleman Base 1000 -> 2500 Total 1300 -> 3000 Light Infantry Base 900 -> 1750 Total 1000 -> 2000 Semi Auto Rifleman Base 1000 -> 2500 Total 1400 -> 3000 Assualt Base 1000 -> 2000 Total 1100 -> 2000 Anti Tank Base 1000 -> 1750 Total 1100 -> 3000 Shotgunner Base 825 -> 1000 Total 900 -> 1450 Sharpshooter Base 3000 -> 5000 Total 4000 -> 6500 Machine Gun Base 2000 -> 750…

  • Support Units Update - 1 February 2024

    New Support Units Hey everyone, here is the new Anti-Tank (AT) Mine Laying Unit. This will be the first of our support units, which we are classifying as units that do not directly attack enemies. This unit will lay mines on the path within its range. It will be a very powerful unit which its mines will only be set off by enemy vehicles. Its powerful damage will be balanced by having a finite amount of mines placed per unit with a decent cooldown between each mine placement. We will also be regularly adding support units so keep an eye out here or on the steam patch notes for more information. Some more notes: Nearby mines will not chain each other, so the explosion of one won’t destroy multiple potentially wasting them nor will any other explosive set them off Mines will splash damage and hurt any enemy in the blast radius including infantry but will not be set off by infantry We will…

Patch notes and updates

S.noRelease datePatch nameGID number
131 January 2026Bug Fixes1823191198606837
230 June 2024Fixed Winter Campaign Bug5842939267319354281
32 June 2024Minor Bug Fixes5742731639341574099
45 February 2024Range Buffs and Bug Fixes5582843074953712759
52 December 2023Engine Update, Map Rework, and Urgent Bug Fixes5395937983666619353
627 September 2023Small Balancing/Bugfix patch5220291886481525082
724 May 2023Fixed Landscape Flickering5151600576582544712
823 May 2023Update5140340943324769110
910 April 2023Update5121196841301472009
1015 March 2023Map fixes5125698536850780191
112 March 2023Small update 3/2/20235070528176563680950
121 March 2023Small update 3/1/20235070528176559381010

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2258380
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$10.49 (30% off from $14.99)
Free to playNo
Discount30%
Original price USD$14.99
Current price USD$10.49
Release dateFeb 28, 2023
DeveloperSteel Potato Games LLC
PublisherSteel Potato Games LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent93%
Positive reviews13
Negative reviews1
Total reviews14
Steam recommendationsNot available
Achievements26
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2258380/

Short description

A WW2 Tower Defense game, with minor aspects of an RTS game.

About this game

A WW2 Tower Defense game, with minor aspects of an RTS game. Build up an army to defend your base. Progress throughout the game to get stronger units and strategically change your loadout for each map to get the upper edge on the enemy forces. Features Over 30 meticulously designed units representing both Allies and Axis forces Command a diverse mix of tanks and infantry, ensuring a rich and dynamic battlefield experience Embark on dynamic campaigns where you orchestrate the combined might of American and British forces or spearhead the Axis dominance by uniting Germany and Italy Expansive selection of playable maps across various theaters of war Four difficulty levels to cater to a wide range of player skills and preferences Tailor your gameplay with customizable unit selection for a personalized experience Accelerate the pace of gameplay with a versatile fast-forward feature, offering 1x, 2x, and 3x speed options Endless waves of procedural gameplay for an infinite challenge Tactical flexibility as most units are mobile, allowing strategic repositioning Enhance your tactical advantage by assembling units into trios, enabling them to engage in battle together and unleash their combined strength. Command with precision as your units exhibit advanced pathfinding, skillfully shooting on the move to maintain a relentless offensive

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
70Surround Sound
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $10.49
  • Highest observed: $10.49

Pact of Steel's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.49, the highest is $10.49, and the first visible tracked price is $10.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -30%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -30%, with a lowest recorded final price of $10.49 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.49, from Sep 22, 2026 through Sep 22, 2026. The latest run records $10.49 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.49
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Pact of Steel at $10.49 in USD, with a listed base price of $14.99 and a -30% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.49$14.9930%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.49$10.49No change30% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$10.49$14.9930% (Steam sale)Steam Store - Steam sale

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RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,42422 September 2026 - 04:51:29 UTC93,196366,107Paradox Development Studio
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human17,03022 September 2026 - 04:51:40 UTC231,343179,110Starry Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 258,99322 September 2026 - 04:44:31 UTC574,638199,438Mega Crit
Palworld48,89022 September 2026 - 05:01:02 UTC2,101,535451,088Pocketpair
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Project Zomboid37,42922 September 2026 - 04:44:37 UTC122,811467,999The Indie Stone
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,65822 September 2026 - 04:19:57 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
Phasmophobia11,30321 September 2026 - 21:14:01 UTC112,241837,096Kinetic Games

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