Midnight Dash news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews19
- Release dateJan 9, 2023
- DeveloperSaku Hållfast
- PublisherSaku Hållfast
Genres: Action, Adventure, Indie, Free To Play, Early Access
Company pages: Developer: Saku HållfastPublisher: Saku Hållfast
Midnight Dash Steam news
Midnight Dash news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Something new! - 10 February 2024
Heyoo! So i had some time and i made a new update with bunch of new stuff and texture changes. * Changed every unlockable door in almost every level to new one and it has an animations. * Changed a little bit how player inputs work but really not that noticeable. * Added one new achievement. * Changed some cameras in some levels because some of them where unnecessary and made the levels some what more difficult and not fair. * Changed the whole Village level look to new tileset and made the village to be actually a village * Changed tutorial level after village to new tileset. * Changed freedom level tileset to new also. * Made some performance changes. * Added Local Co-op in bonus levels and these can be accessed trough main menu. There will be more Co-op levels and changes to it in the future but i wanted to get a small test out for you guys. The co-op is local and can be played on th…
- Small update. HIII - 31 January 2024
Heyoo! So i had a little time and wanted to throw a small update for you guys. Here it is! * I added fast falling to the game to perform this hold down "S" to fall faster! * added some lights to some objects in castle level to make them look visually better * added new particle effects in some levels. * i made every water level dark. yupp have fun. also added some cute bubbles. * moved one circular saw in castle level at the lava part. * disabled "enemy scripts" from spikes and vines to optimize the game to run a bit better. * made an sprite atlas to fix the annoying tilemap tearing. also if you are currently experiencing lag or stuttering try "RESTART LEVEL" from pause menu when loading into levels this seems to fix some lag. I'll look into the performance even more in near future. you can send bugs and feedback to this email if you find something that should be fixed and looked into.…
- It's been a while - 24 January 2024
Heyoo! So i've been gone for a while and the reason is that i got a job so all my time has really gone there. But yeah heres a new patch with some changes to the UI and Gameplay! * Changed UI elements and added some icons for UI. * Changed controls sprite in the pause menu. * Added a new movement tech "Super dash jump" and it can be inputed by pressing (Shift) + (Space) quickly. * Changed player jump speed from 160 to 180 to make jumping feel better in game and it fixes the bug where player could get stuck on ground while running and jumping. * Fixed UI to work better with diffrent resolutions. it's not still ready fully but should be working a bit better. * Also i finally fixed the Music/SFX menu and now it should save slider positions and the changed values * Bonus levels might not work right now because they are untested with the new movement changes. I'll try them out when i have mo…
- Big patch! - 1 February 2023
Heyoo! So i've been making a big patch lately and here are things that are in it. * Nightmare bonus level retextured and camera updated to the new camera system. * Made seperate sliders for music and sfx stuff. * Changed pause menus button textures better match the games theme. * Added collectibles after bosses for later coming endgame stuff ;) * Added more sound effects example if you open pause menu it makes a sound. * Made some changes in Jungle levels to the characters movement. Jump height is now 160 instead of 130 and Jump H boost is now 50 instead of 40. This change makes the jumping feel better and fixes some problems with the gameplay. * Added more gameplay to the "Park/Factory level" so go try it out! Enjoy! (Also the Music/SFX menu may be little bit buggy atm but i am going to fix it when i have time to work on this project again.)
- Big retexture patch - 19 January 2023
Yoo!!! So yeah i decided to retexture the whole castle level to look better and changed some gameplay! * Retextured the whole castle level. * Made some gameplay changes in the castle level. * Retextured perrigwyn's boss room with the new tileset also. * Changed some cameras in some of the levels to the new camera system i've been using in bigger levels. * Fixed Nightmare level where you could skip some gameplay parts and also made some parts harder in the level. Enjoyyyyyyyy!!!!!!!!!!
- Yoooo - 17 January 2023
Boo! so i made some small changes in this patch like some sprite changes, added couple new animations and changed some hitboxes * Made every single circular saw hitbox from box collider to circle collider match the sprite better and make the circular saws more fair. * Changed dash refill orbs sprite and added animations to it! * Changed Flight power ups sprite to a feather instead of a blue bottle. * Fixed couple circular saws in Nightmare level and also there you can really feel the new circle colliders with the circular saws. * Changed tutorial levels green bottle to the new dash refill orb animation. * Changed Sean's dash particles color from green to purple to match better the characters trail and the games theme. Enjoy. :)
- Heya another little patch! - 16 January 2023
Hello! So there was a bug that opened discord instead of my game when launching it in steam so if i am correct this patch should fix that. Also added some new visuals and changed little gameplay things. * Added new Discord rich presence system * Added new trail system to character * Changed level info fonts * Changed games graphics profile from very low to high (Tell me if this make the game lag) * Jungle level 2 chainsaw trap size made smaller and added couple indicators where to go * Changed every keys particles temporarily to a different look Enjoy. :)
- Quick little patch. - 15 January 2023
Hello! So yeah i made a new quick patch with some bug fixes and other things. * fixed some collider issues. * optimized some of the bigger levels work better. * removed inbuilt fps counter. * changed some textures in some of the levels. * added particles for lava and poison. Also added particles for underwater levels to make it more alive. * changed the background system in some levels to match the newer and better background system. * fixed a bug where if you pressed again after cutscene it would make the cutscene assets reappear. * made little gameplay changes in some of the levels. * made stuff in the games beginning more clear what to do. Soooo that's it if i remember correctly.. Enjoy!!!
- Midnight Dash is coming out soon in Steam! - 23 December 2022
Yooo! Midnight Dash is finally coming to steam and you will be able to download it for free in Early access on January 9th 2023. This has been a dream of mine for god knows how long to publish a game to steam and i am so hyped that the game is soon gonna come out. I can't wait to get feedback from you guys what to improve and add to the game!
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