SPSTEAMPULSELIVE ANALYTICS
Banbard

Banbard Steam news

Hoboayoyo, Team Banbard | Apr 8, 2024 | game

Released

0players observed · 25 September 2026 - 12:37:36 UTC

AdventureRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Banbard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews8
  • Release dateApr 8, 2024
  • DeveloperHoboayoyo, Team Banbard
  • PublisherHoboayoyo

Genres: Adventure, RPG, Strategy

Company pages: Developer: Hoboayoyo, Team BanbardPublisher: Hoboayoyo

Top Steam chartsTop 100 gamesGame directorySteam Store page

Banbard Steam news

Banbard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.0.11 (Hard mode bug fix) - 5 July 2024

    Minor bug fixes and fixed a hard mode bug that would not allow hard mode to be turned off. This fix may effect older saves in saying that hard mode is off when it's not and vise versa. To check if you have this issue, have Locke use bestiary on a monster. If it's Hp ends in a 0 or 5 you are most likely on normal mode. If it doesn't than you are likely in hard mode. To fix it toggle hard mode once and check an enemies HP again. Again, the selected mode may be the opposite of what you've selected.

  • Version 1.0.6 - 18 April 2024

    -Fixed a bolder in the geyser planes that cause the shortcut to not work. -Fixed post game sequence to work properly after a reload. -Fixed stray events that were unused or invisible. -Fixed event sequencing that would cause visiting some old areas to have a black screen and never fade in. -Fixed transfer sequence on a tile on a path north of Drasil causing you to go to the wrong area. -Fixed certain dialogue on directing the player on where to go. -Fixed Spelling of certain area's to all be consistant. -Fixed Ruins side quest from being repeatable. -Various bugs fixed.

  • Version 1.0.5 - 15 April 2024

    -Fixed an issue that would cause the credits not to play if Evelyne had the highest affection points. -Fixed an issue that caused some attack skills to be used in the menu. -Fixed an issue that allowed some options not to be saved in the option menu.

  • Version 1.0.4 bug fix - 12 April 2024

    -Pathing on being pushed back in the lowest map transition tile from Fallenberg crossroad to the mountain pass has been fixed. - Fixed sequence breaking when going to the west part of the mythical Forrest (where you exit the 3rd dungeon) before going to the sluice. -Fixed area in Sluice where you can get stuck if you did not drain the water. -Fixed scripting event in Prison where event triggers were not set properly causing a black screen. -Fixed game breaking bug when attempting to revisit the plains east of Drasil / west of Spia after critical game event. (added minor item to grab) -Fixed duplicate quest item in sluice, -replaced with blood Edge which was found in the same dungeon -replaced blood Edge with Hoplite. a new spear for Locke. Up's Def and Mag at cost of atk. -Fixed event triggering preventing you from reentering the prison area. -Due to these changes and the limitation of…

  • Day 2 hotfix. - 9 April 2024

    Day 2 hot fix. -Test NPC removed in mines. -NPC dialogue event flag conflict fixed -Fixed highlighting text not working correctly in some cases. -Minor map tile fixes.

  • Day 1 hot fix - 8 April 2024

    Fixed minor bugs. Fixed victory aftermath not playing.

  • Day 1 hot fix - 8 April 2024

    Hey all, Just a few quick minor fixes. Mainly fixing an error that might not cause victory music to play after the tutorial fight.

  • Upcomming release - 6 April 2024

    Banbard is set for release this Monday. I've very excited to share my passion project with the world. It's something I've been working on daily for the past three years. It's a great feeling of pride and relief now that the bulk of the project is done. I'm sure that there will be new bugs found once this is released, and I'll be sure to work on anything that needs fixing during release week. Stay tuned, Hoboayoyo

  • Banbard Slight Delay - 10 March 2024

    Hello everybody, A quick update to talk about a slight delay for Banbard's release for those who haven't gotten the update email. Going over the dialogue and script for the game, I noticed some grammar and spelling errors. I want to make sure this game is in the best possible condition for release. So I'm having some people go over the entirety of the game's script again to make sure everything is in tip-top shape for release. This also allows me to make some last-minute tweaks to some sections of the game and tighten it up. Thanks for your understanding. Hoboayoyo

  • Banbard is approaching! - 2 March 2024

    Hey everybody. Super excited that my game is approaching it's release data. I'm excited beyond words. Just making some final minor adjustments. In the mean time here is sneak peak of some promotional art for the main trio of the game. See you all on March 12th

Patch notes and updates

S.noRelease datePatch nameGID number
15 July 2024Version 1.0.11 (Hard mode bug fix)5842939267339784642
218 April 2024Version 1.0.65762994032392488777
315 April 2024Version 1.0.56474562312197345333
412 April 2024Version 1.0.4 bug fix6474562312186248432
59 April 2024Day 2 hotfix.5762993398267156665
68 April 2024Day 1 hot fix5756237364323718447
78 April 2024Day 1 hot fix5756237364323687929
810 March 2024Banbard Slight Delay5679673637663344955

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