Whispers in the Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews10
- Release dateJul 15, 2025
- DeveloperGabrielle Games
- PublisherGabrielle Games
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Gabrielle GamesPublisher: Gabrielle Games
Whispers in the Dark Steam news
Whispers in the Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.0 Released – New Missions, Rare Gear, Increased Threats - 30 September 2025
Whispers in the Dark – Version 1.0 Released Official Release – End of Early Access Whispers in the Dark has reached its first stable version. This update marks the end of Early Access and the beginning of a new phase in your investigations. New content, improved systems, and deeper challenges await. New threats, new missions • 50 new mission scenarios Fifty new variations have been added to increase mission diversity and replayability. Each investigation now offers new risks and outcomes. Gear quality now matters • Equipment system: V1, Pro, Legendary All gear now comes in three versions: – V1: standard – V2: Pro — improved durability and reliability – V3: Legendary — rare, powerful, and resistant to interference or destruction Examples of Legendary items: – Spectra-X Polaroid: captures phenomena in unstable environments – Type-7 Flash: weakens even highly resistant entities – Grimoire…
- Tutorial Mission, Battery System and Co-op Fixes – New Update Available - 1 August 2025
🔦 Update – Tutorial mission, usage-limited items, and co-op fixes Dear occult hunters, A new update is now live for Whispers in the Dark! This version introduces helpful features for new players, improvements to item behavior, and important fixes for co-op sessions. 🆕 New Features 🎓 Tutorial Mission A guided tutorial mission has been added! It helps new players get familiar with the core mechanics of the game in a simple and safe environment. 🧭 In-Game Help - Mission objectives are now clearly listed in the mission dashboard. - A dedicated Codex page explains communication with entities. - The number of remaining discoverable skills is now visible. 🕯️ Items with Limited Duration or Uses Certain tools now have a limited number of uses or active time: - Candles, electronics, salt, talc, etc. can now burn out, lose charge, or be consumed. - Once depleted, they are automatically remove…
- New identification system and more - 17 November 2024
CHANGES - Brightness option - Skills : system of primary and secundary skills - Identification system changed. Automatic or non auto option proposed. - Inventory system : equipments stay now in the environment and can't be refuelled into inventory. - Entities sometimes close doors when they cast a spell, depending of their anger. - power balance of equipments and entities FIXES - Old farm : collision walls fixed - Exposition of hearts : all hearts are available - Consumables equipments : candles, holy water, salt, talc, incense - Identification fix : Crucifix, red candle and repelling equipment - UI Character menu : skills text alignment
- 0.70a - 31 October 2024
CHANGES - Holy water adjustment FIX - Controls Rebinds fixed
- 0.70 version : museum, photos menu & more - 28 October 2024
CHANGES : difficulty : entities more powerful, random timeboxed locking of exit doors, equipment less powerful holy water doesn't let water on floor salt doesn't kill the enity, it makes it flee museum added in a room of the office : heart entity exposition system Photo management added (menu in museum room) EMF value added in sensibility entity codex 8 skills maximum instead of 7 Debriefing : entity name displayed if discovered + bonus if identified (if identification is not the main goal of the mission) Shorcuts for F on/off light, B for character menu, Tab for mission Menu, E for Entity Menu FIXES House 2 : Powder stays on floor Find the heart objective not detected Talc let footsteps if entity is sensitive & sensibility is updated in Entity Menu
- 0.69 update - 24 October 2024
FIXES : - Tools activation of equipments - Ground detection for powder equipment (Salt, Talc, Holy Water..) - Switches in Old School - Collisions in Abandoned Farm - Abandoned asylum & Old School : player sometimes falls in dark CHANGES : - Visibility of the sensitive ghost during powder projection (Holy water..) - Money display in Store, Mission description and debriefing
- 0.68 version : minor update - 23 October 2024
FIX : - Player sometimes falling when spawned in mission - Some tools not working without sub class skill learned CHANGES : - Description of tool in Store & Inventory (Thanks gamehauntings ;))
- 0.67 update - 21 October 2024
Be prepared for Halloween with this new update directly inspired from our community feedbacks. CHANGES - Only 1 skill point for each skill level up - No more item research - Courtyard map : entity can walk outside - Old saves : adds skill points for no penalties - New identification system : a choice is proposed based our your entity knowledge FIXES - Interferences from entity may had some opposite consequences in coop game - Sometimes, no missions were proposed after debriefing - Van not visible in the mirror - Codex display - UI visible through mirror - rotated camera after push spells - research requirements not updated - UI computer bugs - Mental not initialized after mission - Some clues not updated - Special missions not deleted when finished - Entity was casting a spell multiples times and sometimes dying - Big objets telekinesis - Demoniac fluids more easily activated - Main goa…
- Dark Halloween 2024 - 21 September 2024
ADDED - a new map accessible via the search menu: a backyard of disused warehouses - possible rewards appear in the mission menu
- 0.63 version - 31 August 2024
CHANGES - Difficulty changes - Sound design : audio levels (footsteps, music..) - Entity sensibilities for contact items changed FIXES - Polaroid : visible entity in the photo enables now fear. - display problem for posed & activated tools is fixed. - Current researh and discoveries are now fully saved. - Microphone bug when unpowered fixed. - Display missions problem fixed : when you have discovered a new place, there was a special mission in the team screen (yellow button), and a classic mission with this envrionment (grey button). Now only the special mission or the grey mission is displayed, depending of the completness of the special mission. - After the mission, the face of players weren't initialized : the fear was kept on it. Fixed. - Bug on Survive All fixed. - Bug on the detection of the player using crystallball with success fixed.
- 0.63 version - 15 August 2024
CHANGES - Difficulty changes - Sound design : audio levels (footsteps, music..) - Entity sensibilities for contact items changed FIXES - Polaroid : visible entity in the photo enables now fear. - display problem for posed & activated tools is fixed. - Current researh and discoveries are now fully saved. - Microphone bug when unpowered fixed. - Display missions problem fixed : when you have discovered a new place, there was a special mission in the team screen (yellow button), and a classic mission with this envrionment (grey button). Now only the special mission or the grey mission is displayed, depending of the completness of the special mission. - After the mission, the face of players weren't initialized : the fear was kept on it. Fixed. - Bug on Survive All fixed. - Bug on the detection of the player using crystallball with success fixed.
- 0.62 version - 16 June 2024
CHANGES - All maps are displayed in the missions screen (available, discovered and not discovered maps) FIXES - Polaroid : non sensible entities don't trigger fear when photo is displayed - Door spell bug fixed
- 0.61 version - 8 June 2024
CHANGES - You can modify player voices audio level - You don't have to buy lost equipment when you're dead in mission FIXES - Full & windowed screen is fully available - Store list is displayed - Player voices audio quality and loops fixed
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 October 2024 | 0.70a | 6146943657173902075 |
| 2 | 24 October 2024 | 0.69 update | 6212245217911834332 |
| 3 | 23 October 2024 | 0.68 version : minor update | 6212245217911803156 |
| 4 | 31 August 2024 | 0.63 version | 6240387642461508977 |
| 5 | 15 August 2024 | 0.63 version | 6909171012596985791 |
| 6 | 16 June 2024 | 0.62 version | 6890025005359735370 |
| 7 | 8 June 2024 | 0.61 version | 5746109972555587364 |
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