Paramedics! - EMS Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2263530
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperTakendsim
- PublisherTakendsim
- Parent gameNot available
Genres: Action, Indie, Simulation, Strategy, Early Access
Company pages: Developer: TakendsimPublisher: Takendsim
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Paramedics! - EMS Simulator Steam news
Paramedics! - EMS Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- V0.0.0.4 Patient System Integration - 24 February 2026
After a long time without new builds, we finally finished the base integration of the pulse engine into our simulator. With this update, we bring the ability to interact with the patient, administer substances and check for different hemorrhage options and their outcomes.As you can see, we also changed the patient models, now they are more optimized for the simulator and look more appealing. Depending on the BMI and age, we apply a specific set of textures to show visually the state of the patient (still work in progress) tldr New:Pulse engine human body integrationAbility to toggle clothingAbility to administer substancesAbility to apply hemorrhagesPatient debug screen for getting data and interventionNew Characters modular generation for patient AND for player
- 2025 Summery - 21 December 2025
This 2025 years were ups and downs, A lot of changes that shape the simulator each time,What did we achieve this year?1. New inventory system implementation, user inventory, vehicle inventory, backpacks and more2. New character system, finally, we got optimized and customizable system3. We passed our 4k wishlists! Thanks to you! Continue spreading the word about paramedics, it helps us a lot!4. Thanks to our @Supporter and @Investor, we were able to get our hands on high end systems and quality assets. giving us a strong foundation and significantly speeding up early development, if you are able, please consider supporting us #gaining-access5. New gameplay loop implementation and much more still to come!Yes, there were no new builds released in dev this year, but 2026 will bring many of them.Once again, thank you all for your support, belief in the project, and for being part of this jo…
- Important changes - Pivot - 9 August 2025
So.... very long time no updates, not cuz we did nothing, but we were preparing a very big and important change.Some of you might love it, and some might be a little concerned. The big news:We have finished working on the game design document, pipelines for each aspect of development, so what are the changes we are talking about? Here is a small rundown:The market of EMS Simulation and Serious Gaming is oversaturated with mid-quality, point to point driving gameplay. These games and simulators lead to poor immersion quality and often feel like a "Point-A to Point-B" system. Proper representation of the EMS Field in the form of simulation and serious gaming is inaccessible for the home user, whether for leisure or educational training. The "Paramedics!" EMS Simulator bridges the gap from commercial simulation to an obtainable solution for anyone, in the form of realistic and entertaining…
- v0.0.0.3 Phase 0 Fix 1 - 14 March 2025
Fixed: F11 goes to window mode Fatal error on going back to main menu while patient is generating Revamped and changed the interaction flow with patient Thank to our Patreon supporters that giving us live feedback and making it possible to create great simulator!
- v0.0.0.3 Phase 0 Preview - 6 March 2025
Hello everyone, after long development and hard work of our team today we have a brand new update to share with you all! Full Patch Notes bellow This Update brings a Physiological engine, Ai and in depth monitor preview. Modding guides: {Official Guide} Patient names modding {Official Guide} Dialogues modding You need to change your beta version to v0003pre New: Added option for lumen (advanced lighting and global illumination) its off by default, if your hardware Supports ray tracing you can enable it via settings menu Added feelings to patients Added Dialogue system with option to add/remove/alter dialogue options and possible answers based on The patient feeling Added basic interactions with the patient (Limb based) Added Menus (Settings, Pause and Main menu) Added DEBUG UI to showcase the new systems Multi Threading (no more fps drops on patient generation) Modding support for dialo…
- Brief Update on the Next Build Release (v0.0.0.3 Phase0) - 3 March 2025
Hey! There will be a slight delay in rolling out the next update, and We want to explain why. Right now, all human body calculations and patient stabilization happen entirely on the game thread. This causes severe lag when spawning patients, something that’s completely unacceptable by our standards (and probably yours too). In the meantime, here’s a quick video showing what has gone wrong we hope you enjoy this and get a good laugh out of it while you wait! We are reworking this system to multi-thread these calculations, ensuring a smooth and responsive gameplay experience. This takes time to get right, but it will massively improve performance, especially in busy scenarios. We thank you for your patience and support! We will keep you updated as we make progress.
- Upcoming v0.0.0.3 - 24 November 2024
Hey virtual paramedics! We are excited to show little bit from what we've been working last months. KOLL monitor implementation with the new human body system New patient interaction system New equipment New clothing for player New UI And a lot more stuff we still working on to bring the new v0.0.0.3 in best shape! Make sure to join our Discord server to be updated.
- A Major Milestone for Paramedics! - EMS Simulator! - 16 September 2024
🚑 A Major Milestone for Paramedics! - EMS Simulator! Hey everyone, We’ve got something amazing to share today, and we wanted you, our incredible community, to be the first to hear it. As many of you know, Paramedics! - EMS Simulator started as a fun project, something I created for the love of simulation games and the EMS field. What began as a personal passion quickly grew into something much bigger, thanks to all of YOU! Your feedback, support, and belief in this project have been a driving force behind every step of its development. And now, we’re excited to announce that Takendsim is officially becoming a studio! 🎉 💡 What does this mean for Paramedics? From the start, this project has always been about making the most immersive EMS simulation experience possible, and now, with a dedicated team in place, we’re taking things up a notch. While the core of the project stays the same,…
- Bug Fixing Update v0.0.0.2 iter2 Alpha Hotfix1 - 31 May 2024
Fixes and Improvements: Faster animations for entering and exiting vehicle. Added option to open and close door from first person while in driver seat. Fixed character animation is half body on enter and exit vehicle. Prevent jumping while controlling stretcher or mid animation. In works: More advanced animation system for the patient. Realistic body vitals updating real time for patient. Thanks to our supporters we are able to find those bugs and address them
- v0.0.0.2 Iter2 Alpha - 26 May 2024
what was fixed: 1. Patient floating in the air 2. Stretcher floating in the air to the infinity 3. Auto rear flood lights sometimes stay on even when rear doors closed 4. Vehicle UI will show up only when in 3rd person 5. Monitor prop collides with ambulance 6. The monitor disappears sometimes when trying to put it on the ground 7. Stretcher can be taken control while sitting inside the ambulance 8. Corrected ambulance RPM and automatic transmission 9. Reverse sound will not beep immediately after putting gear in reverse 10. Updated control scheme helper 11. Fixed road splines disappear 12. The monitor and stretcher are now attached to an ambulance on session start 13. Fixed patient IK hand positioning 14. Fixed answers option when asking patients how they are 15. fixed 3d person camera collides with the stretcher and patient when inside the ambulance what was added: 1. added open and c…
- Happy National EMS Week! - 19 May 2024
Attention Medics! This is Dispatch! We at Paramedics want to thank all past and present healthcare & EMS providers for their dedicated service to their community and country. Their selfless service and sacrifice for strangers shall not go unnoticed. As well as May is mental health awareness month. First responders and healthcare providers are more prone to struggle with mental health issues we want you to know that you're not alone and if anyone is struggling with mental health there is help and you are not alone! Thank you Be safe out there Dispatch out The Paramedics Team
- Message regarding Discord server kicks - 8 May 2024
There has Unfortunately been a security breach from a prior moderator who has been removed. If you know anyone who was kicked from the server please re-invite them, using this link: https://discord.gg/skbM5EZuW4 There has also been a patron email sent to all supporters as well.
- Bug Fixing Update v0.0.0.2 iter1 Golf Hotfix3 - 7 May 2024
Fixes and Improvements: Changed the light poles density Updated gps map Fixed fences placing Fixed collision elements in demo map level More responsive vehicle control Fixed some UI elements when interacting Hide vehicle UI when in third person Fix camera feel Added footsteps sounds to surfaces Thanks to our supporters we are able to find those bugs and address them
- Bug Fixing Update v0.0.0.2 iter1 Golf Hotfix2 - 7 May 2024
Fixes and Improvements: Removed patient standing front of ambulance on start. Option to sit as passenger is back. (animations will be added in later patches) Removed Clutch pedal from the ambulance interior model. (now for sure) Camera will stay in the same mode before entering the vehicle. Enter/Exit animation from first person now will align the camera. Fixed picking up monitor from stretcher will take both of them. Optimization Demo Map overhaul Thanks to our supporters we are able to find those bugs and address them
- Bug Fixing Update v0.0.0.2 iter1 Golf Hotfix1 - 5 May 2024
Fixes and Improvements: Changed the text color in dropdown menus. Stretcher will be already inside the closest ambulance and when outside will always try to align it self to the ground. Removed Clutch pedal from the ambulance interior model. Fixed monitor disappear when inserting into the ambulance Fixed camera lock on scroll wheel interactions and air vent inside ambulance. Fixed emergency lights and headlights intensity Fixed character is sideways if exiting ambulance on slope Fix demo map terrain deformation defects. Thanks to our supporters we are able to find those bugs and address them
- Paramedics! Development update - 3 May 2024
Attention Medics! This is Dispatch! Development update v.0.0.0.2 iter1 Golf. After extensive development and bug fixing we are 1 step from the new update! Please review the new changes New: New female playable character. New locomotion system. New animations. New sounds. Inside ambulance interactions (only driver, passengers wip). In world CAD. Adaptable audio. Reverb zones. Stretcher align to surface. New emergency lights system. New full controller (lights and siren). Fixed: Fixed sound errors. Fixed stretcher hand placement. More fixes (waiting for confirmation from supporters). Improved: Ambulance texture and model improvements. Improved FPS and resource usage. Reduced draw calls and polygons overall. New Locomotion, animations and character https://media0.giphy.com/media/v1.Y2lkPTc5MGI3NjExNzBkZnMyNGxpM2YzbzYyZzY5c2h4NGd3Y3MwNjAxNGRjbDFlZzEydyZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Z…
- Paramedics! Development briefing! No 4. - 25 March 2024
Attention Medics! This is Dispatch! Welcome to our development briefing! No 4. In this development brief, we will be discussing our progress with the simulator, and what we have been working on in the background. We have lots to share right now and we will be showcasing some new and exciting additions to the simulator in the coming updates! We are excited to share the progress on the ambulance interaction and the advanced interaction system as well as we have improved many aspects of the ambulance itself. Such as the dashboard along with the new updated textures with a full sterling overhaul This will truly bring your immersion to the next level! We hope with these coming updates we can evolve paramedics and create a rich and in-depth environment with many options for our players! Finally, We will be showcasing our work and teasers below and explain a bit more of the functionality of ea…
- v0.0.0.2 Iter1 Foxtrot - 10 March 2024
+ New CAD system re-architecture + CAD UI Design (WIP) + Simulator core UI redesign + UX/UI ~ Bug fixing ~ Optimization
- Bug Fixing Update v0.0.0.2 iter1 Echo - 12 February 2024
Fixed: Fixed typo in settings window Detaching monitor connections when dropping off patient Fixed ambulance exterior lights artifacts Fixed double lights from street lamps Fixed medical clinic collision Fixed medical clinic interior lighting Fixed medical clinic grass clipping Fixed road intersections textures Added option to disconnect connections from patient
- v0.0.0.2 Iter1 Echo - 11 February 2024
+ Free camera and photo mode (activated by pressing P) + Camera mode: ability to save in 8k resolution + Added option to change the time of day while in session + New small medical clinic + Added amber lights to the ambulance (activated by pressing the arrow down) + Added option to interact while in third-person camera + New mission type: Transfer + New station tone and radio transmission for new calls + Patient interaction: + Connecting monitor, NIBP, and 4 leads (no data transfer yet) ~ CAD System opens with F10 ~ Auto-back floodlights when opening rear doors ~ Updated loading screen ~ Faster vehicle acceleration ~ Updated minimap for the new clinic area ~ Sound muffling while in the ambulance and in first person ~ Fixed issue with stretcher when placed object being picked up simultaneously ~ Fixed audio artifacts while in the vehicle ~ Fixed strange shadowing on the side door ~ Adjus…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 March 2025 | v0.0.0.3 Phase 0 Fix 1 | 1794102528090419 |
| 2 | 31 May 2024 | Bug Fixing Update v0.0.0.2 iter2 Alpha Hotfix1 | 5742731639334154540 |
| 3 | 7 May 2024 | Bug Fixing Update v0.0.0.2 iter1 Golf Hotfix3 | 5766372999961390961 |
| 4 | 7 May 2024 | Bug Fixing Update v0.0.0.2 iter1 Golf Hotfix2 | 5766372999960061808 |
| 5 | 5 May 2024 | Bug Fixing Update v0.0.0.2 iter1 Golf Hotfix1 | 5766372999955873227 |
| 6 | 12 February 2024 | Bug Fixing Update v0.0.0.2 iter1 Echo | 5589599109281303127 |
| 7 | 6 February 2024 | Bug Fixing Update v0.0.0.2 iter1 Delta | 5582843074960272395 |
| 8 | 11 December 2023 | Bug Fixing Update v0.0.0.2 iter0 | 5395938616809726540 |
| 9 | 15 October 2023 | v0.0.0.1 Iter7 Boy | 6438516944131258018 |
| 10 | 8 October 2023 | v0.0.0.1 Iter7 Adam2 | 5220292521192670785 |
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