- Release Update - 12 February 2026
Hey everyone,With this update, I’m closing the chapter on Ashes of War and officially releasing it—bringing it out of Early Access. You know me by now, I'm going to keep this simple.I’ve ironed out a lot of small issues in both gameplay and the technical side of things, and of course in the story and narration. I also added a couple of story CGs (no H-scenes).Don’t expect this update to add a ton of new content, but it should let everyone play smoothly. The game had some performance problems on smaller machines due to a technical error on my part.Hopefully you’ll enjoy the game as much as I enjoyed making it.I’m no great dev, but I did my best to create something fun, and I hope it entertains you.Someday, I hope to revisit it—but for now, I’m going to work on something else.Thank you again for giving me the opportunity to bring this story to life.CTS
- Major Update - 11 November 2025
Hey there. You may have seen the game pop up in your update list without me writing anything here. That's because I did sneak in a couple updates that I didn't feel warranted that much attention. Today, I can tell you that the story is complete, and while it's not exactly as I envisioned it, I can still say it should give you an enjoyable read. You've also got a fully working gallery with still and animated CGs. Combat on the other hand is still rough around the edges, but at this point, I have to accept it's as best I can do. Every combat that should be here is in the game. Regarding balance however, I would gladly welcome any feedback on the discord if you've got any. The "Unity security bug" you may have read about has also been addressed and fixed. Thanks for your patience, hope you enjoy what is there, and once again, if you have any feedback or comments, don't hesitate to hop on t…
- AoW 1.29 - 8 February 2025
New update with new animated CGs, a new battle, the embryo of my Mercenary system (which is still quite rought at the moment), a new 3D animation, new plot points and various fixes
- AoW Major Update - 21 December 2024
Hello Steam Users. First of all, let me apologize for the long radio silence on Steam. Even though I've update bi-monthly on other platforms since September, I felt like a Steam update had to be big enough to warrant posting something here. Thus, I present to you the new Ashes of War version, with a lot of re-writes for the entire game, focusing on more natural interactions between the cast, animated CGs, both the H-CGs and the "regular" ones, new sprites, new characters, new backgrounds, and the first version of the revamped battle system. Said battle system is still in its infancy, and requires a lot more work, but is here to give you a taste of the final product. It is at this time, still quite easy, but the groundwork for a "Hard / Challenge" mode has been worked on, and will come for the full release. Speaking of the full release. The final version should be release around the begi…
- 1.19 Update and Kickstarter Announcment - 16 March 2024
Good day, I am finally able to push this new 1.19 update to Steam (1.18 was too small, so I skipped it on Steam). You get more story with the assault on the TOHE base, some rewritten scenes, and some new sprites and CGs. But what really took me the most time this past month, and what I would like to present to you, is the official Kickstarter for the Ashes of War project. This Kickstarter is mainly here to help improve the gameplay and the CGs of the game, and with it, I hope to be able to provide you something worthy of the best VNs you can find on the platform. Of course, whatever happens, I'll continue working on the project. But if you've enjoyed Ashes of War, I really hope you can consider helping me a bit more to bring this project to its full potential. https://www.kickstarter.com/projects/ashesofwar/ashes-of-war It's probably the only time you'll be able to get some Ashes of War…
- AoW 1.17 Update - 23 December 2023
It was high time to post a content update on Steam (as most end up in the discord for preview). You've got a couple new scenes, CGs and 3D animations. Nothing major, but a bit more content for new and old players alike. The english spelling and grammar should be quite solid until the mid-game now. The CG gallery is still broken, it'll be fixed in a january update. Thank you for checking the game, and I'll hope I'll come back with more content soon!
- Update 1.12 - 23 September 2023
Slow but steady. For this update, we've got a new scene, but I've mostly been concentrating on eradicating the typos (for now, only in the first part of the game) and adding different little flirt interactions. I also fixed some bugs here and there, but if you still spot any, don't hestitate to report them one way or another. Still not a lot of new things, but now, the first part of the game is pretty much as I envisionned (if you take out the battles), so once I've finished correcting everything, I hope to pick up the pace. Thanks a lot for following the project.
- Update 1.1 - 7 August 2023
Finally, I am adding new content to the game, with more coming soon! Quick warning though, for this update, the new content is mostly for new players, with the implementation of a Map, a Codex for bits of lore (still WIP, it will be upgraded next update) and a re-write of a number of scenes. Problems you will encounter: CG Gallery isn' t updated just yet, so some of them cannot be unlocked. The battle system is still quite clunky. I would not recommend engaging too much with it just yet, but if you find it decent enough, it's as you with. And lastly, some saves will not compatible (if the script where the save was made was modified, which is pretty much every single one of them). I do have good news. I've fount my rythm, and the next update should come in approximately 2 weeks, with hopefully the same rythm for at least the next few months. As always, if you encounter bugs or want to pr…
- Discount and Discord Updates - 30 June 2023
As a solo developer, it can be challenging to update on all platforms simultaneously, and Steam updates are mostly interesting when uploading new content, so they are less frequent here. However, I occasionally have new content to share on Discord, where it's a lot more casual for me. If that is something you might be interested in, please don't hesitate to join us using the following link (in case you haven't already, of course) https://discord.gg/Qs3Umgd3PA Also, the game will be 25% off for the ongoing sales. For those who are unaware, the next story update is scheduled to arrive next month, assuming everything goes according to plan. But don't quote me on that. Thanks for reading and see you on the Discord.
- Fixes for 1.04 - 18 March 2023
- Added an explanation on how the End Turn button works. - Fixed the gallery not unlocking CGs after the end of the current content of the game.
- Battle Module Update - 12 March 2023
The first version of the Battle Module is here. I really wanted to implement some form of gameplay for the VN, and with this update it's now done, though I still have much more room for improvement. (Don't hesitate to provide feedback). Though I added a tutorial, I hope it's not too hard to understand the mechanics (I should not be the case). Next updates will focus on story. Thanks for playing !
- Ashes of War is now available ! - 28 January 2023
Greetings, it's with a lot of excitement that we can now announce that Ashes of War is available on Steam. The content is still humble for now, but a lot more is yet to come, so if you want to stay tuned for any progress in the developpement, feel free to join our discord server or follow us on twitter. If you have any feedback, suggestions or even bug reports, you can use the community page of the game or share it directly with us on the discord. Did I mention we have a discord server ? https://store.steampowered.com/app/2265610/Ashes_of_War/