- Small Update #2 - 2 July 2026
Small Update #2In this small update we introduce one of the new weapon types "Katana" while we keep working on the mountain castle expansion. In it you can expect new weapon types, new weapons, armor, enemies, bosses and more. -Added new weapon type: Katana-Added 3 Katanas-Added Inverted mouse options (X and Y axis)-Added an Option to change FOV-Added an Option to change Camera Distance-Added partial Controller support (Controller currently does not work in menus and UI but works in gameplay)-Fixed trees stumps regrowing after save and load-Fixed Iron bombs destroying stone piles on impact-Fixed some floating objects
- Small Update #1 Map system - 20 May 2026
Small Update #1 Map systemWhile we work on a bigger update we wanted to add a very requested feature a Map, it will help you navigate the world and find your friends easier-Added Map-Added a new Great helm-Mountain region armor now gives lightning resist-Fixed some world collisions
- Fix #6 Loading Screen Fix - 30 April 2026
-Fixed Infinite loading screen issue in some Multiplayer save files -Other small changes and fixes
- Hot fix #5 - 9 April 2026
-Fixed lag issue on longer save files -Other fixes and optimizations
- Hot fix #3 - 2 April 2026
Hot fix #3 -Mountain region Bridge fix -PVP is off by default -Shield should be more effective -Enemy balance -Some enemy loot adjustments -Some bosses arenas bounds adjusted -More "info" stones, and new "tips" stones. -Cupboard structural rigidity adjusted -Other fixes
- Hot fix #2 - 1 April 2026
Hot fix #2 -Fixed Input Saving -Adjusted Tree and rocks respawn time -Campfires won't burn food -Fixed some sound issues -Balancing adjustments -Hunger and thirst should not tick down for disconnected players -Saving Changes -Added more info Stones to the start -When using tools character turns to crosshair for easier material gathering -Some frogs have reallocated -Other small fixes
- Hotfix #1 - 31 March 2026
Hot fix #1 -Fixed Multiplayer Saving issue -Updated Item descriptions -Changed Item respawn time -Player death loot will not despawn now and will have a better visability -Changed Enemies respawn time -Changed world items respawn times -Swamp has more treasure chests to find -Balancing -Extended the campfire healing range -Grass should no longer clip through some objects -Special attacks, last sequence attacks, roll attacks, slide attacks, jump attacks now --ignore enemy knockback -Big frog at the start more balance and should be less buggy. -Balanced barrel loot, -Fixed after loading multiplayer save NPC spawner sometimes spawns 2 NPC instead of 1 -Goldwyn has remembered where he lives
- Endalor has launched to early access - 30 March 2026
After more than three years of development, Endalor is finally available in Early Access. As a team of just two developers working on our first major game, we’re incredibly grateful for all the support, wishlists, and interest we’ve received along the way. We hope you enjoy your time in the game. Please keep in mind that this is an Early Access release, so you may encounter bugs or unfinished content. If you do run into any issues, we’d really appreciate your feedback. We’re committed to continuing development, with regular updates and bug fixes to improve the experience.
- Endalor will be launching to EA on March 30th - 26 March 2026
We’re excited to announce that Endalor will be launching in Early Access on March 30th. Thank you all for your patience, your support, and for wishlisting the game - it truly means a lot to us. Early Access is just the beginning of this journey. While the world of Endalor is already filled with danger, mystery, and discovery, there is still more to come. We plan to expand the game with new regions to explore, additional enemies and bosses, and continued improvements to combat, crafting, and progression. Your feedback will play a very important role in shaping the future of Endalor. The price is 19.99 $ and will be launching with a 10% discount.
- Release date Update - 10 December 2025
Hey Everyone,Since the last update from us, we have been working very hard on Endalor. We are a team of only 2 developers, our focus is on quality and depth. Because of that a lot of content has been redesigned to bring you the most immersive experience that we are capable to achieve. We want to bring you the game that we could be proud to show, so we decided to slightly delay the launch of Early access to Q1 2026.The game is almost ready for EA but we still want to spend more time searching and fixing bugs, balancing, polishing.We have changed and improved almost all aspects of the game from the last playtest, added new enemies and bosses (the ones we had before were updated ) locations (almost all of the locations have been redone) and more were added, a lot more new weapons, armors, new ways to strengthen your character and lots more.And for that we would like to show our new more ga…
- Demo is Live Now !! - 9 October 2023
Hello everyone, We are launching Demo for Endalor right now!! You can download it and play from our Steam page. We have been working hard and for a long time on this project and we hope that all of you will enjoy it :) You can leave the feedback for the game in our community tab or at our Discord https://discord.gg/zCFxefUnjR
- Playtest #1 Is Over - 12 June 2023
Hey all, We are stopping the first playtest for Endalor, thank you for downloading and testing out the game. We really appreciate the feedback you have given. We will continue working hard on this game, improving it, adding new content and fixing the issues. Once again thank you all for testing the game :) Discord
- PlayTest #1 is Live - 7 June 2023
Hey all, We are happy to announce the start of Endalor Playtest #1. The purpose of this playtest it to test core gameplay features, and performance of the game. There is no story and quests in current playtest. For more info and questions join our discord Discord
- Join Our Discord - 4 April 2023
Hey All we have made a Discord server for Endalor!!! For more information, news and ability to talk to us join with the link below. Discord