- BECROWNED DEMO: COMBAT & BALANCE UPDATE - 28 May 2026
Hey everyone!A new update for the BECROWNED demo is now live, focused on improving melee combat and overall balance on Easy and Normal difficulties.Patch NotesGameplayAdded new melee attack animations for the main character.Reworked melee attack mechanics. Attacks now push Richard forward, making combat feel more dynamic and impactful.Reduced HP and damage for all enemies. “Beakhead” and “Long Flesh” enemies now deal fairer damage during combo attacks.Revolver effectiveness increased.Axe effectiveness increased.Dodges are now more effective. Dodge distance has been increased, making enemy attacks easier to avoid.Visual UpdatesImproved image quality on Mac.Added navigation signs to the “Park” location.UIImproved the visual design of toggle options in the settings menu.Improved the controller settings UI. Fixed Xbox controller icon display during onboarding. Technical UpdatesImproved coll…
- New BECROWNED Demo Update Now Available - 30 April 2026
Hello everyone!A new update for the BECROWNED demo is now available. This update includes combat improvements, technical and QoL changes, visual upgrades, and the addition of difficulty selection. Full ChangelogVisual UpdatesImproved overall rendering qualityImproved the visual look of several locationsAdded blinking and eye movement for the main character and other charactersImproved the main character’s walking and running animationsAdded a new visual damage system for the main character and enemiesIncreased draw distanceAdded visual effects when healing the main characterAudioGeneral audio improvementsAdjusted the volume of certain sound effectsGameplay and UIAdded difficulty selectionAdded new Display and Game sections to the settings menuAdded the ability to open the settings menu during gameplayGeneral gameplay balance improvementsDialogue choices are now protected from accidental…
- Release Window Trailer Debuted At Top Hat Studios Spring Showcase - 21 April 2026
Hello everyone!We're happy to announce that during our publisher Top Hat Studios's latest showcase today, we revealed a new trailer - and announced BECROWNED will be coming this fall! You can view the new trailer, which we're dubbing "A Kingdom By The Sea" below:We're very excited to start the rollout of the game. We'll have more news soon for everyone leading up the game's release. Thank you to everyone for continuing to follow and support the game!
- Big announcements coming at the Top Hat Studios Showcase tomorrow! - 20 April 2026
Tomorrow, BECROWNED will be at the Top Hat Studios Spring Showcase.There will be a major announcement regarding a window for when you will enter the darkened kingdom; these rotted industrial husks; and these strange, unrealised desires that manifest as your fears... yes, your greatest desire is to play BECROWNED. Learn more about that tomorrow, at these links below. The show will begin at the equivalent of April 21st, 9am PDT / 12pm EDT / 6pm CEST / 7pm MSK.Or alternatively, you can view it on IGN.Thank you for your continued support of BECROWNED. You will get everything you ever desired...
- New BECROWNED Demo Update Now Available - 17 January 2026
Hello everyone!We have released a new update for the BECROWNED demo, bringing a number of visual, technical, and gameplay improvements. Thank you to everyone who shared feedback — it directly influenced this update.Changes and ImprovementsVisual UpdatesUpdated lighting and environment details across several locationsAdded new points of interestImproved visual effects, including puddles, blood, and other environmental elementsEnhanced the quality of certain cutscenesAudioAdded new sound effects for charactersGameplay and InterfaceFixed the logic of the item use iconImplemented fixes and improvements to the combat systemAdded the ability to skip videotape cutscenes in the officeFixed save indication issues when replaying the demoTechnical ChangesFixed a crash issue affecting the macOS buildFixed an issue where notes in the castle were not displayed correctly in some languagesGeneral gamep…
- New Trailer Debuted At Horror Game Awards - 13 December 2025
Hello everyone!We're happy to announce that as part of our publisher's participation in this year's Horror Game Awards, we've debuted a brand new trailer. This trailer comes hot on the heels of our most recent demo update, which addresses much of player feedback, including adding reworked melee combat, rebalancing, and fixes to dialogue grammar. We are excited to continue to share more about the world of BECROWNED with everyone, and will have lots more exciting news to share in the new year. Happy holidays and see everyone soon! Thank you for your continued support of BECROWNED.
- Major BECROWNED Demo Update Now Available - 8 December 2025
Hello everyone! It’s been a little over a month since the release of the new demo. We’ve been carefully reading all your feedback and listening to every comment to make the game even better.Changelog v.0.3.6:Reworked melee combat: new SFX, improved hit impact, and overall combat improvementsAdded a visual targeting systemAdded a dodge mechanicAdded the option to skip cutscenesAdded new environment details and interior elementsRebalanced stamina systemAdjusted character movement speed and updated combat movement animationsRebalanced enemies and collectible resourcesImproved overall image rendering qualityUpdated the protagonist’s journal and map visualsReworked combat onboarding and tutorialsFixed collision issues on several objectsFixed VSync-related errorsImproved camera logicGeneral bug fixes and technical improvementsThank you for supporting us and sharing your feedback.Play the Becr…
- The New BECROWNED Trailer Is Here! - 2 December 2025
Hello everyone!We’re excited to share that the updated BECROWNED trailer has just been featured during the Best Indie Games Winter Showcase 2025!BECROWNED is taking part in the Best Indie Games Winter Showcase 2025, running from December 2nd to December 8th on Steam. And as a reminder: a completely new demo version of the game has recently been released on Steam. We’d be incredibly grateful if you could play it during the festival — it will greatly help Becrowned’s visibility.Follow us on social media to stay up to date with all the latest news. Play the Becrowned demo, and thank you all for your amazing support!
- New BECROWNED Demo Out Now! - 27 October 2025
Hello everyone!Ahead of the Steam Scream Fest launching later today, we're excited to announce our brand new demo is finally here! As opposed to our last demo which was more of a vertical slice of the game, this new demo instead features a gateway introduction into not only the beginning of the game, but what truly makes BECROWNED unique. Featuring revamped combat, new localization, completely new content, new graphical overhauls, and more, we hope this new demo will be a great introduction to the game's world.For those who enjoyed the old demo and wish to replay, you can still play it on a steam beta branch with password "OLDDEMO12345". The new demo is not time limited however and, as a more updated & polished version of the game, will remain up on the primary demo branch for the game.We hope you all enjoy!
- New BECROWNED Demo Launching Next Week - 24 October 2025
Hello everyone!We're happy to announce that as part of next week's upcoming Steam Scream Fest, BECROWNED will be taking part...featuring a brand new demo! Since our last demo, we wanted to be sure to showcase to everyone how far the game has come and what to expect from the game on a deeper level. Take a look at the teaser for the new upcoming demo below:For those who enjoyed the old demo - don't worry. We will be keeping it up on a branch for those who wish to still experience it. As you'll see though, the game has received substantial improvements since then. Also happy to say the demo will be available in English, Russian, French, Italian, German, Spanish, Japanese, and Portuguese. The new demo gives a deeper look at the intro to the game as well as the dark fantasy elements of the game, something not as prevalent in the past demo. It also features a revamped combat system, a graphic…
- BECROWNED "The Judged" Trailer At Top Hat Studios Tokyo Game Show Showcase - 23 September 2025
Greetings!At the Top Hat Studios Tokyo Game Show Showcase 2025, premiered the brand-new cinematic trailer for Becrowned — “The Judged.”The verdict is announced — only screams of despair and the clashing of chains fill the air… The audience holds its breath.In addition, Steam is now hosting a large-scale event dedicated to TGS 2025, and Becrowned is proudly featured as part of it. This is a huge milestone for our team — and we want to thank you for your support.Play the Becrowned demo to help more people discover the game. Share your impressions in the community discussions, and follow us on social media so you won’t miss upcoming announcements.Stay tuned!
- Tune into the Top Hat Studios Showcase Tomorrow @ 1pm ET - 22 September 2025
Hey everyone! In line with last week's announcement, we wanted to remind everyone we'll be participating in our publisher's showcase tomorrow with some exciting updates at 1pm ET / 10am PT / 5pm UTC. You can check out the showcase below:Check out the following links for mirrors: Twitch: Youtube: Steam: https://store.steampowered.com/publisher/tophatstudiosOther partners will also be co-streaming, including Gamespot. See you all tomorrow!!
- Participating in Top Hat Studios Fall Showcase: Sept 23 @ 1pm ET - 16 September 2025
Hey everyone!Happy to announce there will be news regarding the game in the Top Hat Studios Fall Showcase on September 23rd. Tune in at 10am PDT / 1pm EDT / 5pm UTC at any of the channels listed below (or here on Steam of course!). See you there!Check out a teaser for the showcase below:Twitch: tophatstudiosenYoutube: Steam: https://store.steampowered.com/publisher/tophatstudios
- BECROWNED - DEV LOG 3 - 9 August 2025
Richard Torrance has recently received a new face. Development never stands still — the game is evolving visually, with older models being partially or completely replaced by new ones.New Richard vs. Old RichardAs fans of classic survival horror, when designing Becrowned’s bestiary we couldn’t resist including a quadruped monster. Blistering speed, a stagger attack, and a grotesque appearance — a dog isn’t always man’s best friend.Older monsters are also getting a makeover. Longflesh — a creature that, in the demo version, couldn’t boast much variety in its moveset — now has a whole set of updated animations and brand-new attacks.We’re currently working on the final story location, which will be closely tied to this character. And yes — we’re planning to further expand the live-action elements that were partially featured in the demo.If you want to stay up to date with development, foll…
- "Another Love" trailer & great partnership - 3 June 2025
Hello everyone! Today is a big day for us — the new trailer for Becrowned just premiered during THE MIX Summer Game Showcase! We're also incredibly excited to officially announce our partnership with a publisher — Top Hat Studios. They helped us bring this trailer to life, complete with voice acting for the main character, Richard Torrance. What drives him… Love? Hatred? And is he really a good man? The answers await... Development is in full swing, and with the support of the passionate and reliable team at Top Hat Studios, we're now one step closer to the long-awaited release of the game — and we couldn’t be happier. Stay tuned for updates, join us on social media, and don’t forget to play the Becrowned demo!
- Upcoming deep dive trailer + partnership announcement on June 3rd, 9am US PT! - 30 May 2025
Hello everyone, we'd like to let you all know about an exciting upcoming event for BECROWNED - on June 3rd, at 9am US Pacific Time, a brand new, deep-dive trailer for the game will premiere in The MIX Summer Game Showcase. Prepare for a window into the world of BECROWNED that you have never seen before, and an eye into the mind of our main protagonist, Richard. At the same time, the trailer will announce an exciting partnership that will help the game to achieve all the potential we hope it to be. You'll be able to watch it at the links below, as well as other mirrors that'll be available: YouTube Twitch We hope to see you there, and that you enjoy watching it. A great deal of love was put into creating the best viewing experience for you and to tell you more about the game.
- BECROWNED - DEV LOG 2 - 25 February 2025
We’d like to share the development progress and show you what we’re currently working on. Let’s start with the Motel - a main location where Richard arrives in hopes of finding his missing wife and child. Like the Karpenter Asylum featured in the demo, the Motel is one of the key locations. It’s expansive, filled with puzzles, and offers a wide variety of rooms where players will face numerous intricate challenges. One of the defining features of this location is its rich design, constantly hinting that the player isn’t truly alone - no matter how it might seem. The building isn’t abandoned; guests can be heard behind closed doors, on higher floors, or even just around the corner. We aim to make each location unique on every sensory level. For example, you can always distinguish the previously mentioned Karpenter Asylum from the Motel by their colors and lighting. Gray concrete walls of…
- BECROWNED - DEV LOG 1 - 17 January 2025
Starting today, we plan to launch a devlog and share updates about the game’s development more frequently. It’s been a while since the demo version of Becrowned was released, and we’re excited to announce that development is in full swing. Several major story locations are already complete. To sum it up, including the demo’s location, approximately 35-40% of the game’s storyline is now implemented and playable. Additionally, most of the core mechanics are ready, and the combat system is actively being refined. Currently, we’re focused on creating main locations and filling the game world with content. Several new monsters are in development. For example, the Pecker—a highly dangerous creature in the world of Becrowned. It can execute combo attacks and consistently stun-lock players, preventing them from getting too close. We’ll continue to share updates and keep you informed about the d…
- Steam Scream Fest | Becrowned Demo Update v1.3 Available for Download - 29 October 2024
Hello, friends! The Becrowned Demo is participating in Steam Scream Fest. Halloween is the perfect time to play! Also, the new demo update is ready and available for download. Thank you for playing the demo and sharing your valuable feedback. I read every message, and our team reviews each piece of feedback and makes improvements based on it. Thanks again to everyone! Full Change Log v1.3: Improved system initialization logic to reduce the likelihood of random errors during loading and interactions. Fixed radio bugs and improved sound quality. Now the inventory stays open when using multiple medkits, making it easier to use several in a row. Fixed an issue where some sounds didn't adjust their volume when changing the master volume setting. Fixed an issue where initial lines of dialogue would sometimes be skipped. Enhanced the mechanics of code locks and fixed related bugs. Fixed an iss…
- Becrowned at the Steam Next Fest and new update for the demo - 14 October 2024
Becrowned demo version will participate in Steam Next Fest which starts tomorrow and will run until October 22. Also, a new 1.2 update for the demo version is ready and available for download, which includes a lot of fixes and general improvements. I would be very happy if you play the demo version during the festival. It will help a lot to make the game known to as many people as possible. Full list of changes in the new update: Reworked the system of interaction between the player and the environment, now there should be no errors in interaction; Removed possible softlock when interacting with valves in the basement; Monsters on the walls have a larger damage radius and less damage; Fixed a bug where you could use syringes when the boss walked away from the TV set; Fixed minor save/load errors; Added flashlight on/off to the controller key R3(RS) or F on the keyboard; Added weapon rel…