Metal March: Beginner Experience news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews12
- Release dateJan 24, 2023
- DeveloperBlueTale
- PublisherBlueTale
Company pages: Developer: BlueTalePublisher: BlueTale
Metal March: Beginner Experience Steam news
Metal March: Beginner Experience news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 6.0 Update and Official Release! - 11 August 2023
With all of the game's foundational content complete, we've moved from Early Access to Official Release! New race Savage Unites has been added. New region Red Mountain has been added. Added 2 new troops from the Relic Guardians from World's Roof. Added 10 new achievements. AI calculation speed has been slightly improved. Added Honor difficulty. In Honor difficulty, enemies are stronger, their troops and magic grow faster, and there's more room for strategic exploration during battle. Fixed an issue that caused text to go out of frame in tip popup. Fixed an issue where cards displayed in the UI would show a few tags. Added 3 Silver Coin Pouches and 3 Crimson Stone Piles to each region. This will hopefully reduce the total number of battles, making them less tiring. ? region can no longer be traversed. We've changed the balance of defense. We hope this will alleviate an issue where units…
- Version 5.0 Update - 2 June 2023
New region The World's Roof added. Added Endings. Added a dictionary to the main menu. The dictionary contains a list of units and spells for each race. Added region capture rewards. Each time you capture a region, you get a buff that lasts. Added a 4th line to talents. Added 5 new Encounter events. Fixed some encounter-related errors. Improved troops with the same speed to be able to shuffle their order internally over turns. Six new achievements have been added. One has been added to the Beginner Experience. Changed troop skills to be available when the leader is silenced. Fixed an issue where tooltips would sometimes not change color when their damage was changed by buffs or debuffs. Fixed the description of the Pulsating Rune. Fixed an issue where the AI would sometimes ignore taunts. Wagons have been changed to appear earlier in the region. The troop replacement screen has been imp…
- Version 4.2 Update - 11 April 2023
The AI has been improved to use Wait and Defense. However, we only use simple conditions for now, in case battles get too long. We'll tweak this further as we get more feedback. Fixed a bug where the upgrade status view was displayed on the troop detail screen. Fixed an issue where magic was duplicated on some encounters. The cost of Massive Purification has been increased by 1. Animate Dead cost increased by 1. Sacrosanct cost reduced by 3, but duration reduced by 1. Into the Dark cost reduced by 1, but the number of areas of effect has been reduced. Cleric's Healing Aura effectiveness has been increased and changed to revive allies for an amount equal to the excess healing. Level 1: Increased from 8 to 12 Level 2: Increased from 8 to 13 Level 3: Increased from 9 to 15 Sniper maximum damage has been reduced, but health and armor have been slightly increased. Physical Armor: increased f…
- Version 4.1 Update - 24 March 2023
The roadmap has been updated. Since most of the core elements we envisioned updating in the Ascending From The Underground update have already been updated in other updates, it became awkward to maintain the size of one major update, so we thought it would be a good idea to merge the remaining parts into the other remaining major updates. Added the feature to preview the next grade in the cards preview pane. Your health is displayed with a shield value. Fixed an issue where penetration attack passive descriptions were not displayed. Fixed an issue where enemies always displayed as level 3 in the battle results window. Fixed an issue where stat points on talents were not being applied correctly. You can now right-click to release the relics. Fixed an issue where hovering over the location of a cloaked target would highlight the troop icons in the queue. Leader experience is now displayed…
- Version 4.0 Hotfix 2 Update - 16 March 2023
Added whether the camping buff is active to the expedition screen. Fixed an issue where buffs gained from random encounters would disappear faster than their duration. Fixed an issue where reserve troops would sometimes disappear when dragging them. Fixed an issue with the encounter "Unfinished Thesis". Fixed an issue with the + not showing in the card names in the encounters.
- Version 4.0 Hotfix 1 Update - 16 March 2023
Fixed an issue where the Korean font was blurred depending on the location. Fixed an issue where you could not interact with the Mercenary Group when you restarted the game after saving.
- Version 4.0 Update - 15 March 2023
The Korean font has been changed. Fixed an issue where setting values for sound-related options were not saved. Unit ratings are now displayed before the name of the unit. The engine has been updated to 2022.2.10f1. The model of the farm has been changed to a windmill. Improved the performance of the model's outline display algorithm. The display of regions has been changed from a tree to a hexagonal tile format. We've expanded the number of paths you can travel, which should allow you to be more selective in your expeditions. This feature was added because you couldn't progress if enemies were blocking your path, which we don't think is necessary anymore. Region loading is now faster, and performance on the expedition screen has been optimized. There are new nodes in the region: Unknown Random events will occur at these nodes, and you won't know what to expect until you reach them. The…
- Preview the next update - 8 March 2023
In the next update, we'll be making some major changes to expeditions. Up until now, maps have been simple tree nodes with lines connecting them, but now they'll be tiled, allowing for more selective and strategic exploration. Whereas before you were simply deciding which way to go, and eventually deciding to either evade or take down all the enemies you encountered along the way at the whim of luck, now you'll be able to be more selective in your expeditions thanks to the wider paths. This greatly reduces combat fatigue, as most of the battles are handpicked. Also, whereas previously you had to kill all enemies or suffer a significant loss in experience, starting with the next update, the pressure to grind early on has been reduced, as both the experience requirement and the experience gained increases dramatically in the later stages of the game. The lack of income from avoiding many…
- Version 3.0 Update - 9 February 2023
A new region has been added : Necropolis A new race has been added : Necropolis But in Beginner Experience, Necropolis is locked. Several local strings have been changed and added. Fixed an issue where some of the optional items were miss-linked. It has been changed to automatically deactivate when the battle begins with the relic replacement window on. Attack range icon for range unit changed to bow. An error was found that failed to create a region with a very rare probability. I'm trying to resolve this error by try to recreate internally few times if the creation fails. Fixed an error that continued to occur inside when the battle was lost. Due to changes in the experience table, the previous save cannot be continued. Leader experience table has changed. Now, as leadership levels increase, the next experience requirement increases, also, as the expedition progresses, the experience…
- Version 2.3 Hotfix 1 Update - 27 January 2023
Errors caused by numerical notation differences in the environment of a particular language have been corrected. But inevitably, if an error has already occurred, the expedition must be restarted.
- Version 2.3 Update - 26 January 2023
Added support for 4:3, 16:10 resolution. The attack range marker has changed color and has been added for a more clear view. The black part of the chessboard became darker. Optimized the game initialization process. It is expected to improve by 50-80% on HDD compared to the previous one.
- Metal March's Beginner Experience has been started! - 24 January 2023
Hello, I'm greeting you from the BlueTale team. We're excited to finally introduce you to Metal March: Beginner Experience, a free trial game of Metal March. This version game is includes 1 race and 1 region, a total of 2-3 hours of playable time. You'll see the overall flow of the game, the initial strategy, etc! You can always purchase an full game and continue, so please pay a lot of attention! All feedbacks received will be carefully reviewed and updated in both Metal March and Metal March: Beginner Experience. Feel free to let us know even the smallest things!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 March 2023 | Version 4.0 Hotfix 2 Update | 5125698536854386801 |
| 2 | 16 March 2023 | Version 4.0 Hotfix 1 Update | 5125698536853728131 |
| 3 | 27 January 2023 | Version 2.3 Hotfix 1 Update | 5035622109514179006 |
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