- Multiplayer & Crossplay Now Live! - 3 September 2026
The ring opens on Steam. Multiplayer is live on Steam PCVR for the first time — lobbies, open sessions, and full bouts against real opponents. Better still, you're not fighting alone in a new gym. Crossplay is on from day one, so Steam fighters step through the ropes against the entire Meta Quest community. Same lobbies, same sessions, same ring. Browse the new Open Sessions directory to see who's throwing hands right now and drop straight in. Valve Index support is dialled in with native bindings and per-hardware glove alignment, the Steam store is open for cosmetics. Rounding out the card: a handful of minor bug fixes and quality-of-life improvements throughout.
- Minor Update 7/1/24 - 1 July 2024
This is a minor update meant to (hopefully) fix faulty controls for our Oculus Rift users.
- Update (6/25/24): Mitt Invaders - 25 June 2024
It's about time for another update! The biggest thing we bring to you is a new minigame called 'Mitt Invaders.' It is accessible via the arcade cabinet in the Engine Room gym. Let us know what your highscore is! We also include numerous bug fixes, such as bout data no longer appearing on the leaderboards. Want to chat with the devs or fellow boxers? Join our Discord community here! https://discord.gg/t8NsuFfWSm Have fun and keep earning those gains!
- Small Update (4/10/24): USA Boxing Gym Mural - 10 April 2024
This update is to show off a mural done by the artist Gabe Gault depicting a qualified Olympian boxer, Morelle McCane. On either side of the mural, you can see the artist's bio as well as a list of boxers from the US that have qualified for the Olympics. (This mural is only in the USA Boxing Gym.) To accomodate this mural, the leaderboards, gym selection whiteboard, and bout whiteboard have been moved. The bout whiteboard is more to the right of where it was before and the leaderboard and gym selection whiteboards are on the wall to the right of the mural (the wall with the garage doors).
- Update 4/4/24: Sparring Mode - 4 April 2024
Another month, another update is finally here- and we're happy to tell you that one of our more requested features, sparring mode, is now in the game! In this mode, you can fight the AI boxer without worrying about being knocked down, so you can work on your boxing technique. (Damage indicators still exist in this mode, to tell you when you might need to work on defending!) To turn on sparring mode, simply navigate to the custom bout settings on the bout selection whiteboard and continue until you see the 'Sparring Mode' toggle. Other changes in this update include (but are not necessarily limited to): Round customization settings (finally you can fight the AI for 12 rounds!) Bug fixes for Fists of Fury
- Patch Notes (3/5/24) - 5 March 2024
Things have been pretty quiet here at Engine Room VR lately, so this patch does not have any major changes. It does contain a few minor bug fixes (such as fixing left-handed mode in Fists of Fury) and a few polishes (such as moving the gym selection UI onto a whiteboard). Hope you all continue to enjoy the game!
- Fists of Fury Updates! (2/12/24) - 12 February 2024
Good day and we hope you are enjoying the game thus far! Here is a list of things that changed: Fists of Fury can now be played in any of the fight venues that currently exist Blocks have been added to Fists of Fury- play the tutorial to practice! A custom speed slider has been added- bump up the speed for a challenge or slow it down to take it easy! Option to turn off burnout rounds has been added etc... Enjoy, and we hope to see you on the leaderboards!
- Updates 1/29/24: New AI, Boxer Bruising, and More! - 29 January 2024
It's been a while since we've had a major update, but the wait is over! New Gen 2 AI! We have been hard at work on this for a long while and we are super excited to roll it out! We are also happy to hear comments from our players- if you have any feedback on our Gen 2 AI, feel free to mention it in our Discord server: https://discord.gg/t8NsuFfWSm Boxers will now show visible damage the more they are punched! This also comes with a new setting to toggle injury effects on/off in the pause menu (under the Game section).* When you are at extremely low health, your environment will turn gray to warn you. Minor bug fixes etc... Hope you all enjoy and stay tuned for all that is coming in the future! *Currently, only our male boxers display injuries.
- Hotfix 1/18/24 - 18 January 2024
Fixed a bug that caused major UI issues. Apologies for the inconvenience!
- Hotfixes (12/21/23) - 21 December 2023
Today we are delivering a couple of bug fixes, including but not limited to: A rare bug that prevented you from proceeding in career mode until you restarted the game Fists of Fury leaderboards have been fixed Settings in pause menu now save properly Thank you for your patience and we hope you continue enjoying the game!
- Update 12/15/23: An Early Christmas Present - 15 December 2023
Merry Friday! Today we bring you some more updates to keep you busy during the holidays! Added 'Coach Sloan Says' minigame to both gyms Leaderboards are now on whiteboards rather than UI panels Christmas is almost here- boxers will wear Christmas-themed hats from December 18th-30th Quit button in pause menu is now immediately visible Whiteboard interaction has been improved (haptics, button animations, etc) ... and more! In addition, to keep our players informed, we would like to share that in a future build, we will begin using Unity Analytics within the project. The data we will collect is purely to see where our users are spending their time in the game and to make improvements based on that. Any data collected via Analytics is 100% anonymous and we can in no way identify a player with the data collected. When that update rolls out, we will give all our players the ability to opt-out…
- Update 11/20: Customizable AI, New Boxers, and more! - 20 November 2023
With this build, we have a few new features that we're excited to roll out! Customizable AI is in the game! Some of the features you can customize include damage, health, block chance, and more. More customizability will be added in the future. Two new boxers, Miguel and Cassie, have been added to the roster! A new venue, the Street venue, has been added! We have replaced the gym bout UI with an interactable whiteboard- and more will come in the future! We are celebrating Thanksgiving by adding some holiday cheer to Fists of Fury! To see these additions, go into the pause menu and select 'Enable Holiday Assets' underneath the Game settings. Commentary is off by default now Plus some bug fixes... Enjoy!
- Small Patch (11/5/2023) - 6 November 2023
This patch fixes an issue with the control scheme image not showing up correctly in the pause menu.
- Update 10/20/23: Halloween! - 20 October 2023
It's almost time for the spookiest day of the year, and we here at Golden Gloves VR are celebrating it as well! We've released an update full of new content, just in time for Halloween! Changes include: We now have a setting to enable holiday assets! This means that during holidays (Halloween, Christmas, etc), if the setting is on, you may see holiday-themed textures, models, etc. This setting can be found under the 'Game' section of the pause menu. Halloween assets are now in the game! These will be visible from Oct. 20th-Nov. 1st (if 'enable holiday assets' is switched on). Some things to look out for include mask-wearing boxers and special objects in the Fists of Fury minigame. Added a setting to change glove color Certain objects now change textures based on saved gym (including bout boxing rings and Fists of Fury mitts). (Note that holiday textures override saved gym textures.) Din…
- Base Content Update 9/8/2023: Fists of Fury Minigame Update - 8 September 2023
Today, we're bringing you an update for the Fists of Fury minigame! Here's what we changed: A tutorial to show you how to play the game has been added. It can be turned on and off with a toggle on the control panel for the game "R" and "L" characters on the mitts so that players can learn which hands they need to punch with. Difficulty slider with options for Novice, Open, Pro, and Endless modes! The first version of the minigame was the Novice setting! Streaks! The higher your streak gets the more points you'll get per punch! Streaks can be lost by missing a mitt or taking damage. We will also save your highest streak score now too. The high score that is saved is the highest out of all of the modes now. Leaderboard integration for high score and highest streak score! We have disabled pausing while in the minigame so that you can't cheat and take breaks anymore. Lives have also been ca…
- Hotfix 8/30/23 - 30 August 2023
Fixed a bug wherein the mitts for the Fist of Fury minigame in the Engine Room Gym were not correctly set. Apologies for the inconvenience!
- Update Notes (8/30/23): Minigames & More! - 30 August 2023
This update we're excited to reveal some of the things that we've been working on, one of which being minigames! Read on to see all that we've added/changed: Added a few minigames to the gyms (Fists of Fury (standalone), Heavy Bag (speed taps and highest damage), Speed Bag & Double End Bag (punch streaks)) Fixed a bug where the additional bout commentary would start off disabled Added Fitness Tracker UI panel in the gym and calorie burn tracker with daily burn goals Re-added the hand wrap customizer UI to the game, it can be found in the Pause Room on the right of the Pause Menu UI Fixed a bug where the female boxers weren't using the updated systems and animations
- AI Updates + More - 14 August 2023
Change Log: Invalid punches no longer get added to the punch counts displayed at the end of bouts. The gym list and leaderboards now loops instead of forcing you to select the left and right arrows. New attack animations have been added to the AIs attack pool. New IK system and behavioral settings have been added to the AIs Fixed a few bugs with the settings in the pause menu getting overwritten when you first open the pause menu More tuning on the Players Gloves so that they are more reactive and get stuck on the AIs less often Added vignette size slider to the Movement tab of pause menu Added toggle for unnecessary audio lines during bouts in the Audio tab of the pause menu Added a heartbeat to the player so they know when they are getting hurt Changed the way health works for the player now. There is a consciousness level for the player now that kicks in if they are taking too much d…
- Reupload of previous build + leaderboard UI bug fix - 24 July 2023
Reuploaded the build since the previous one didnt work and fixed a bug with the leaderboard UI panels in the gyms.
- 7/18/23 Update - 18 July 2023
Change Log: ⦁ Body shots were made slightly easier to block (More tuning is needed for it to be more accurate) ⦁ Slipping punches now plays whoosh sounds if the punch passes by close to the ear ⦁ Cobra bag has been added to the game ⦁ The system that handles punches and glove movement has been tweaked slightly so that the glove gets caught on the AI less and the damage should now be consistent across headsets. Currently In Work: ⦁ Dodging and slipping punches required the IK system to be changed in a large way so we are currently working on that. Once that is done we will need to go back and tune all of the animations so they work with the new IK system better ⦁ Punch Mechanics are still being tweaked and worked on ⦁ The web browser is still very clunky and requires more work before we can put it in the game Up Next: ⦁ Vignette filter adjustable size slider for the people who want the v…