- BlazBlue: Entropy Effect X получила крупное бесплатное обновление - Nine the Phantom и новый уровень уже в игре - 24 September 2026
Astrolabe Games и 91Act выпустили крупное бесплатное обновление для 2D-экшена в жанре roguelite BlazBlue: Entropy Effect X. Патч добавил двух новых элитных противников — Nine the Phantom и The Lost Gearhulk, а также новый уровень Remains. Версии для Switch и Switch 2 получат обновление позднее. Главной новинкой стал Nine the Phantom — могущественный противник, способный использовать заклинания разных стихий и комбинировать их для создания более разрушительных атак. Во время сражения она также призывает фамильяров, которые помогают ей атаковать игрока. Бой с Nine требует постоянно следить за меняющимся рисунком её атак и вовремя уклоняться от заклинаний. В то же время игрокам придётся искать подходящие моменты для контратак, пока арена заполняется различными магическими эффектами. Вторым крупным дополнением стал уровень Remains. В его глубинах находится The Lost Gearhulk — огромная машин…
- Nine the Phantom & The Lost Gearhulk Awaits! All-New Stage! - 24 September 2026
🔥A Storm of Spells — New Elite Enemy Nine the Phantom Arrives🔥The powerful opponent Nine the Phantom joins the game as a new elite enemy, challenging players to an intense showdown.Nine can attack by casting individual element spells or combine different elements to unleash a variety of devastating spells. In addition to her extensive magical arsenal, she can summon powerful familiars to aid her in battle. To deal with her relentless attacks, players must carefully read her changing attack patterns, time their dodges, and find openings to strike back amid the magical onslaught.🤖Enter “Remains” and Confront The Lost GearhulkThe new stage Remains is now available. Buried deep within it lies The Lost Gearhulk, an enormous machine that stands as a formidable obstacle in your path.The Lost Gearhulk swings its massive arms to deliver crushing blows, while missile bays across its body can u…
- Patch Notes for September. 24 - 23 September 2026
New Content Added new Vanguard enemies, \ and \, to Mind Training. They can also be challenged in Mind Challenge; Added a new Phase 3 alternate route, \, to Mind Training. After clearing Mind Training on \ or \, this map becomes available in subsequent Advanced or Extreme Mind Training runs at any Entropy value.Feature & System Optimizations In Co-op Mind Training, players can now use the Space Reset function in Vanguard rooms; Optimized stage logic to resolve progression-blocking issues caused by abnormal crate positioning after clearing certain Phase 1 stages; Fixed an issue where players could be pushed into abnormal positions by invisible walls when exiting a room during the door-closing sequence in Remains Elite stages; Fixed an issue where bomb-throw warning indicators from certain enemies could be blocked by platforms and disappear; Fixed an issue where elevators in certain stage…
- Patch Notes for August. 20 - 20 August 2026
Character Adjustments and FixesPlatinumFixed an issue with abnormal combo transitions in \ at "Lucky!" or higher;Fixed an issue where using \ under certain conditions while playing Platinum in online mode could cause stages to be skipped;Adjusted the activation logic for \ to reduce cases where \ would activate before a dash-related action could be canceled into the \ chant;Fixed an issue where \ could be interrupted incorrectly after incurring a stun penalty;Fixed incorrect damage-type classifications for some damage dealt by \ and \;Fixed an issue in \ where the displayed Potential combination requirement for making \ always trigger "Mega Lucky!" was missing; JinFixed an issue where Jin could fail to perform the sheathing action when using Down + Jump to sheathe his sword; Other FixesFixed an issue where an incorrect trigger area in the Stage 6 - Mumei battle stage could prevent progr…
- New Prototype “Platinum” Now Available! - 13 August 2026
New Prototype “Platinum” Now Available!Hello, ACEs!The major free update for BlazBlue Entropy Effect is now available!New Prototype “Platinum” joins the fight, alongside Susanoo in Extreme Mode, upgraded Training Space features, a new Chibi Avatar, and more.New Prototype PlatinumFeeling Lucky, or Will It All Go Wrong?As a magical girl, Platinum fights using Magical Weapons with random effects. She can randomly equip different weapon sets, transforming her normal attacks into missiles and bombs, cat hammers and frying pans, bats and Piko Hammers, and more.With her exclusive skill “Prismatic Signal,” Platinum has a chance to trigger “Super Lucky!!”, increasing the attack range of her Magical Weapons or unleashing flashier powered-up attacks.However, when “Unlucky…” strikes, her moves may fail or even cause her to self-destruct, leading to some unexpected mishaps...By unlocking Potential u…
- Patch Notes for August. 13 - 13 August 2026
Highlights• Added the new base-game Prototype \, unlockable with 1 \.• Added a series of Palettes for \. The VFX Palette \ will be granted automatically after unlocking the Prototype \, while other Palettes can be obtained by completing achievements, missions, and other objectives.• Added the Avatar \, which will be obtained automatically after unlocking the Prototype \.Content & System Optimizations• Expanded and adjusted the \ challenge on \ difficulty. \ will return in Stage 6 of \.• In the main story battle \, \ will now appear at \ difficulty.• Adjusted the flow of Phase 6 in \. Players can now select rooms while progressing through Phase 6.• Upgraded the \ Space. Players can now customize the battle environment in \, including the Space height, enemy count and type, and whether enemy AI is enabled.• Fixed an issue where successfully dodging with certain characters could incorrectl…
- BlazBlue Entropy Effect Hits a New All-Time Low: 40% Off, All DLC 50% Off - 4 August 2026
The Steam sale is now live!BlazBlue Entropy Effect is available at a new all-time low of 40% off, with all DLC 50% off through August 17.Whether you are jumping in for the first time or looking to complete your DLC collection, now is the perfect opportunity. Take control of a diverse roster, create powerful builds, and experience fast-paced roguelite action!New character Platinum joins the roster on August 13. Now is the perfect time to jump in and get ready for this magical girl’s arrival!
- Major Free Update on August 13: Platinum Joins the Fight! - 17 July 2026
BlazBlue Entropy Effect will receive a major free update on August 13!This update adds a brand-new playable character: the magical girl Platinum.Platinum is a highly versatile character built around whimsical weapons and magical tools. In battle, she can use rockets, bubbles, frying pans, bats, hammers, lasers, and many other imaginative attacks, combining a cute appearance with a constantly shifting combat rhythm.In addition to Platinum, this update will also include Training Space upgrades and new route options.With the upgraded Training Space, players will have more freedom to customize their practice environment, test combos, study enemy behavior, or take on more intense battle setups.New route options will also be added, bringing new challenges and route variations to each dive.Get ready for a new fight!
- Patch Notes for July. 1 - 1 July 2026
Features and System Optimizations• Adjusted the \ energy mechanics: while in combat and Overload is not active, \ energy will continue to accumulate. Using varied moves to attack enemies in succession, successfully dodging enemy attacks, or successfully blocking enemy attacks will increase the recovery rate. \ can also be activated before the energy gauge is full, but its energy consumption rate will increase accordingly.• Optimized UI presentation related to \.• Fixed an issue where grab detection did not take effect properly when using grab moves to break the guard of advanced enemies.• Added appearance and disappearance presentation to the shield gauge of \.• Optimized the shield visual effects of \.• Optimized ICEY narrator voice settings: when the ICEY narrator setting in the \ storyline is set to Chinese, Chinese voice-over will play in ICEY stages instead of always playing Japane…
- BlazBlue Entropy Effect - Steam Summer Sale Now On! - 26 June 2026
The Steam Summer Sale is now on!From Jun 26 to Jul 10, BlazBlue Entropy Effect is available at a special discount:Base Game 35% offAll DLC 50% offWhether you're jumping in for the first time or completing your DLC collection, now is a great time to pick it up.Don’t miss your chance!
- Patch Notes for May. 20 - 20 May 2026
Elite Enemies AdjustmentsAdjusted the mechanics of \'s Astral Heat move: removed the invincibility during the moment of attack.Fixed an issue where screen effects would abnormally remain after \'s moves were interrupted.Optimized the target-acquisition logic for certain special moves used by \ and \, allowing these moves to respond more reliably to invisible targets.Character Optimizations & FixesTaokakaIncreased the frequency at which Taokaka reflects projectiles.Fixed an issue where certain flying projectiles could not be reflected properly.Fixed an issue where certain projectiles that should not be reflectable could be reflected incorrectly.Jin KisaragiFixed an issue where releasing the directional key and inputting the \ combo input after a sheathed dash would incorrectly trigger a Dash Attack.Fixed an issue where quickly connecting \ into the \ combo input would incorrectly trigger…
- Patch Notes for Apr. 24 - 24 April 2026
Advanced Enemies & Elite Enemies AdjustmentsAdjusted the Super Armor coverage for enemies' idle states and reduced the Super Armor levels during the recovery frames of certain moves.Standardized the low-HP Guard Break rule for Elite Enemies, which now triggers uniformly at 20% HP.Increased the Max HP limit for Elite Enemies and added new combat mechanics for specific Elite Enemies.Optimized the spawn mechanics in Elite Combat Spaces: platforms will now automatically disappear after any Elite Enemy spawns or is Guard Broken, improving combat fluidity.Fixed an issue where monsters would abnormally continue to spawn after certain Elite Enemies were defeated.Fixed an issue with excessive enemy numbers on the field, and corrected an anomaly where defeating a charging \ would cause another one to spawn continuously.Adjusted the Guard Break mechanics for \: changed from a part-based Guard Brea…
- Patch Notes for Mar. 16 - 16 March 2026
Bug FixesFixed issues causing significant performance drops on the PC version.Fixed an issue that could cause unexpected crashes during gameplay.Fixed an issue where certain music tracks would not unlock during the \ storyline.Fixed a UI glitch that could occur when returning to the game screen after canceling a selection in the \.Fixed an issue where playing the game in English on a non-English operating system prevented cutscenes from playing and certain UI elements, such as the \ interface, from displaying.
- Patch Notes for Feb. 27 - 27 February 2026
Bug FixesFixed an issue where, under certain circumstances in the \ storyline, players were unable to obtain Shards of Possibility.Fixed an issue where certain challenge objectives could not be completed.Other known issues — including but not limited to performance optimizations and display issues — are still being addressed by the team. Thank you for your patience.
- Naoto Joins the Fight! Challenge the Extreme Difficulty! - 14 February 2026
New BlazBlue Storyline \ Now Available Unlock Method: After clearing the \ storyline, PC players can select \ in the main menu to enter the \ and experience the new story mode. "ACE, go beyond your limits at the end of the Sea of Possibility!" \ Character Pack & Palettes & New Avatar & New OSTThe following content have been officially released:\ Character Pack, which includes: Prototype \ Palette \ for 4 Prototypes Avatar \\ Character Palette Pack for 14 characters.Added "BlazBlue Entropy Effect - Soundtrack C".BlazBlue Entropy Effect - Soundtrack X added to Launch Exclusive Content DLC.Added a set of new Free Palettes \, redeemable after completing related tasks.New Difficulty \ & Stage \ & New Mechanic \Added the new Difficulty \, featuring 5 \ that drastically alter game mechanics.Added the \, an exclusive stage for \ difficulty.Added Difficulty \ exclusive Mutation mechanic \: upon…
- PSA: BlazBlue Storyline Integration Plan Confirmed! - 15 December 2025
Dear Players,Today, we have some exciting news to share with you all!We’re happy to confirm that after extensive development efforts, the brand-new BlazBlue storyline to be featured in the upcoming BlazBlue Entropy Effect X will also be available on PC as part of the major update coming next February — for FREE!Additionally, reciprocally, the Sky City storyline from BlazBlue Entropy Effect will also be included as part of the base game in BlazBlue Entropy Effect X.However, due to insurmountable difficulties and obstacles, we regret to share that we’re unable to bring the BlazBlue storyline to the mobile version of BlazBlue Entropy Effect. To be absolutely clear, all other content planned for the February update will still be released on mobile as scheduled, with the exception of the new storyline.Development on the major update is moving along smoothly. Please stay tuned to our official…
- What We Will Bring to BlazBlue Entropy Effect, and When Will It Be Updated? - 22 November 2025
Hello, everyone!On the evening of November 21 (UTC+8), we hosted a one-hour live stream where we addressed many important questions and concerns from the community. We know quite some of you couldn't access the stream, so we’ve prepared this recap as soon as possible to keep you up to date on what to expect in the future.Before we dive into the specific details, here is a quick TL;DR for those who want the most important news immediately:100% Confirmed: Currently, we are confident to announce that all major new content, aside from the new Story content included in BlazBlue Entropy Effect X, in the upcoming BlazBlue Entropy Effect X release - including the new character Naoto Kurogane, all-new stages, and gameplay updates - is confirmed to arrive on BlazBlue Entropy Effect (PC and Mobile) around the Chinese New Year 2026 window, which means shortly after the actual release of BlazBlue En…
- Patch Notes for Nov. 6th - 7 November 2025
Character Optimizations & Fixes Optimized certain Talent effects — the damage increase effect is no longer diluted by Potential multipliers, and some damage values have been adjusted. Optimized Ragna’s Talent — when Prototype's HP decreases, skill damage increases by a fixed ratio without requiring stacking. Optimized Hakumen’s Talent — after Prototype taking damage or blocking, the character now enters Super Armor state and gains increased attack damage. Optimized Hibiki’s Talent — back attacks now grant a damage increase effect, and attacks no longer force enemies to turn around. Optimized Taokaka’s Talent — the higher the combo count, the greater the damage. Fixed several issues with Hibiki, optimized some Potential effects, and added new hidden Potential effects. Adjusted Mai’s base damage for certain moves. Her and gain increased damage when their hidden effects are unlocked. Modif…
- "BE YOURSELF" bundle is out NOW! - 2 November 2025
🎯 Explore Card-Based Narration, Sandbox Cultivation, and Fluid Combos! To show appreciation for our players’ support, the developers of "Sultan's Game," "Tale of Immortals," and "BlazBlue Entropy Effect" have launched a Limited-Time Bundle with an exclusive 20% discount! If you're interested in discovering more amazing Chinese indie games, now is the perfect time to check them out! Link to the "BE YOURSELF" Bundle: https://store.steampowered.com/bundle/62019 Additionally, we plan to release a small game update within the next one to two weeks, bringing various character optimizations and a fix for a critical Unity security vulnerability (CVE-2025-59489). Stay tuned!
- Patch Notes for Sep. 16th - 16 September 2025
Character Optimizations & Fixes Fixed an issue when ] was not unlocked, Ragna could trigger improperly by up direction input after any skill; Fixed an issue where Ragna’s damage reduction could fail when performing repeatedly under certain conditions; Fixed an issue where several of Ragna’s invulnerable moves lacked super armor; Unified Ragna’s MP cost across different variants of , and fixed an issue where and ground were not affected by MP cost reduction effects; Fixed an issue where Hakumen could trigger improperly when performing a down + dash input after quickly canceling into a heavy attack; Extended the invulnerability window on certain moves within Hakumen’s sequence; Fixed an issue where Hakumen’s aerial normal attack could lose its sword wave effect under certain conditions; Fixed a visual issue where the invincibility effect from would linger after the move ended; Fixed an is…