- Orctoberfest (NEW UPDATE) - LIVE NOW! - 23 September 2025
Greetings War Mages!Welcome back to another Orcs Must Die! Deathtrap update. Our team has been hard at work creating some new content, specifically modes, that will help you further enjoy some of the things you love so much about the series and how it plays. We welcome feedback and look forward to you experiencing the challenges we've put into the game this update as well as the rewards! As always, continue to talk to us in the official Orcs Must Die! Discord.NEW CONTENTNote: Please refer to our blog post on the new modes coming in this update for full details on functionality and the decisions behind our design team when creating them.ChallengesA new Challenges tab has been added to the Mission Select screen in the HUB. This tab contains unique challenge runs of 1 to 5 maps. Each challenge has a set map and distortion order. Completing a challenge for the first time will grant the play…
- Challenge Accepted - Coming Soon: New Ways to Play! - 12 September 2025
Hey War Mages – Kyle here – game director on Orcs Must Die! Deathtrap. We’ve been hard at work on adding some new ways to play and some extra challenge for those looking for it. I’ve been excited to tell you all about this because we’ve been having a ton of fun playing it. So, let’s get into it: Difficulty 20The first addition is the smallest, but ties into the new modes as well. You can now crank the difficulty slider up to 20 – the previous cap was 10. This drastically increases enemy health and damage. I know some of you have reached this scaling during runs, but it feels quite a bit different when you start there with no Threads.ChallengesWhen you approach the Rift in the Order Fortress, you’ll now see two additional mode options. The first you’ll see is Challenge Mode. These are extra difficult challenge runs handcrafted by our designers that can be played solo or in co-op. I’ve al…
- State of Slay (NEW UPDATE) - LIVE NOW! - 29 July 2025
Welcome back to a new update War Mages! The State of Slay update is here and a comes bearing good news - crossplay is officially expanding for our Steam audience to even more players with PlayStation 5 support. Please continue to use our community channels to give any and all feedback. And as always, don't forget to join our discord - the ultimate place to connect with other OMD fans! We appreciate your undying support.NEW CONTENTLevelsAnother Classic OMD map makes a return – with a Deathtrap reimaginingBrunch SquareTrapsSeed SpitterAn Organic Wall Trap that has 5 heads that each independently target enemies and fire a three-round burst of projectiles.Solar PrismA floor trap that fires a beam attack at up to 3 enemies to deal continuous damage. This trap does additional damage as a percentage of the target’s current health.HeroesWren and Harlow have an updated default style. Their origi…
- Orcs Must Die! x YouTooz - Official Plushie Orders Live - 25 June 2025
Oh no! Another wave of Orcs has spawned! Quick, protect the rift! Sitting at 9 inches tall with their mouth opening up to reveal a series of gross, round teeth protruding from pink gums, this Orc's yellow eyes stare out in different directions from above a wide nose as orange hair flicks out from the top of their head. Wearing simple light armor that crosses their chest in two bands and has a spike on the shoulder, matching wrist braces wrap around their arms as a maroon cloth hangs from the strap around their waist. This plush is packed to the seams with 100% PP cotton and is made of the softest minky material with accents of felt, absolutely perfect for cuddling or defending with! For a limited time, you can bring home your own Light Orc! Get yours now by following this link: https://youtooz.com/products/light-orc-plush-9-inch
- Magnum Orcus Update (LIVE NOW) - New Map, Lore, & More! - 12 June 2025
Welcome back, War Mages! We're kicking off the summer hot with another exciting update, Magnum Orcus! With this update we wanted to focus on bringing more to the narrative of Orcs Must Die! Deathtrap for our fans. On top of this we're still dedicated to continued content and polish. Please continue to give us your feedback and join us in our official discord. Enjoy! New Content Narrative Updates New dialogue plays the first time Missions 1, 2, and each Boss level is played. Players on existing profiles will need to create a new profile to experience the new dialogue. New cinematic added when defeating last Boss. Players who have already defeated the last Boss can view the new ‘Final Cinematic’ as a video at Maximilian in the HUB. Codex The Codex contains information relating to the Enemies, Status Effects, and Pickups of OMDD. It also includes a section on the History of OMD, to recap t…
- Gnomecoming Update (LIVE NOW) - New Content & More! - 2 May 2025
Gnomecoming is upon us! War Mages, we are excited to deliver another update for Orcs Must Die! Deathtrap. We appreciate your support these past few months, and we are listening to your feedback. This update addresses many of your shared issues while also introducing some fun new content! Please keep the conversation going with us, and don’t forget to join the official discord! New Content New Sentinel - Gnome Balloonist Additional Aerial Support has arrived! Gnome Balloonists will position themselves around a map providing extra ceiling space in various locations. Multiple Gnome Balloonists are guaranteed to spawn on larger maps, while on smaller maps there is a chance for a single Balloonist to spawn. Dev Note: We saw a lot of feedback that the outdoor areas of many of the larger maps were lacking in ceiling space. Ceiling space is intentionally limited on most maps, but the Gnome Ball…
- Hotfix 1.1.3 - 8 April 2025
Good afternoon War Mages! It's been our pleasure to see everyone enjoying Gabriella and the Arcane Update! That said, we're rolling out a hotfix to tackle a few issues to make it an even better experience. We're always working on more content and quality-of-life updates for the future of Deathtrap, so stay tuned! General Fixes Fixed an issue where the Quit button could occasionally fall off the main menu. Fixed a bug causing War Mages to spawn underground. Fixed an issue where War Mages could become stuck in traps when using movement abilities, including: Gabriella’s Blink Sophie’s Shadow Form Kalos’s Slam Jump Fixed miscellaneous crashes. War Mage Fixes Fixed an exploit that allowed Gabriella to repeatedly cancel her ultimate, extending invulnerability duration. Fixed a bug causing her ammo to return earlier than expected during reloads, allowing Blink to skip the animation. Fixed an i…
- Hotfix 1.1.2 - 28 March 2025
Dearest War Mages! It's been fantastic watching our community enjoy our latest update but we did notice some immediate bugs that we were able to find quick fixes for. So we're releasing a small hotfix today (1.1.2) to address those issues. We appreciate your continued support! Bug Fixes Fixed several quicksave issues Fixed an issue where Bonelord Zadzik would not attack players after all enemies were killed. Fixed missing translated titles and descriptions. Improved Web Spinner VFX. Fixed an issue with Gabby playing the incorrect lines in certain instances. Fixed a multiplayer quicksave issue where players were getting the wrong heroes when joining a quicksave game in a different order.
- Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! - 25 March 2025
Dearest War Mages, the Arcane update has finally arrived! This update introduces exciting new content, along with some gameplay tweaks to only make your experience better. Below, you’ll find details on the changes and the bug fixes we've addressed in this patch. Don't forget to join our Official Discord for everything Orcs Must Die! Deathtrap and beyond! The fantastic community there is quite active and our devs are too! Thank you for your never-ending support, we couldn’t do it without you! New Content New War Mage: Gabriella – The Master of the Order has returned! The legendary War Mage from prior Orcs Must Die! games joins the fight. Gabriella is a master of ranged destruction and arcane magic. Can be unlocked by finding her Scepter hidden in the Order Fortress Master Gabriella Abilities Passive: Pox Gabriella’s abilities have the chance to apply Pox to enemies causing them to take i…
- Patch 1.0.12 - Bug Fix and Gameplay Mega-Update - 5 March 2025
The team at Robot Entertainment has been hard at work preparing this exciting update for our players! Update 1.0.12 focuses on key fixes and gameplay improvements, driven by feedback and reports we've received since launch. We wanted to get this update to you as quickly as possible while we continue to work on a larger content patch set to release later this month. We hope you enjoy this update, and we remain committed to delivering the best gaming experience possible. Thank you for your continued support! Bug Fixes Crash & Stability Fixes Fixes crash in settings when some anti-aliasing methods were not supported by graphics card Fixes a crash that would occur occasionally when leaving a level or returning to the hub Fixes a crash that would occasionally occur while placing traps Fixed a compression crash Fix for crash on failed login while being invited to a game Fix for crash that can…
- Patch 1.0.11 - 18 February 2025
Greetings, War Mages! We’re pleased to see the positive feedback following last week’s patch, which addressed many of the community’s most pressing concerns. Thank you for your continued support and engagement! This week, we’re focusing on further gameplay adjustments, as well as resolving several bugs that were identified over the past week. Our commitment to delivering high-quality updates remains a top priority, and we’re excited to continue improving Orcs Must Die! Deathtrap with each update. Please continue to report issues as you see them to our support team or in the bug reporting section of our official Discord. We look forward to seeing you back in the game for another exciting weekend! Gameplay Adjustments: Adjusted Shotgun Sniper text to accurately reflect damage reduced to 15%. Hookshot base cooldown reduced from 15 seconds to 12 seconds. Spikewall base damage increased from…
- Patch 1.0.9 - New Rift Barricade Trap and Thread Reroll! - 7 February 2025
With the weekend on the horizon, we have some new and exciting updates coming to Orcs Must Die! Deathtrap that we believe will continue to improve your experience. In addition, this patch includes bug and crash fixes. We are continuing to work on the game, and we are excited about what’s to come. Your feedback is valuable to our process. Please continue to report any technical issues to our support team (link) and feel free to use our Discord to join the conversation. We appreciate your continued support! Gameplay Changes A new Rift Barricade has been added. Check your Trap menu. You’ll find a new barricade that Gus and Hugo have infused with a little Rift magic. This barricade takes up a loadout slot and costs rune coins to place. However, it has a ton of health and powers up adjacent traps. This has no effect on your free barricades. Players now have the choice to spend rune coins to…
- Patch 1.0.8 - 31 January 2025
Thank you, dearest War Mages, for your support of Orcs Must Die! Deathtrap. We are listening closely to you, and we are working hard to improve your experience. This latest patch has many changes addressing community feedback. As always, please continue to send your feedback our way. And don’t forget to join our official Orcs Must Die! Discord. It’s not only a wonderful place to connect with other OMD! fans to party up with, but also where you can report bugs and give feedback directly! Patch Notes: Bugs: Crash fixes Fixed an issue with lobbies not showing all games available Fixed Briar Patch “Death by 1,000 Cuts” Thread chance to Rend Fixed typo in Kalos ability text Fixed typo in Minecart Tracks description Quality of Life: Difficulty can now be increased without having to defeat the final boss Damage flyoffs can now be hidden in the Gameplay settings Moved animation notifies in prim…
- Patch 1.0.7 - 29 January 2025
Thank you to everyone who has played Orcs Must Die! Deathtrap. We are happy to see so many people jumping into the game on its first day! We are listening to your feedback closely, and we see some players struggling with the level of difficulty, especially solo players. We have a hotfix ready for you that addresses some of your feedback. Keep your feedback coming, we greatly appreciate it! Let’s break down a few areas before the patch notes. Barricades: When we decided to change barricades to be a free trap with a fixed starting number, we had a few goals in mind. We wanted to design maps knowing the possible setups, help new players not spend too much coin on barricades and then need to rely on War Mage damage. And we wanted to ensure that we were giving experienced players interesting problems to solve with multiple solutions. It was never meant to limit creativity or prevent powerful…
- The Battle Begins Today! - 28 January 2025
It’s been quite the journey, but we’re finally here! Orcs Must Die! Deathtrap is now available on Steam. This long-running series is back with thrilling third-person combat, more barbaric traps, deeper progression systems, spectacular physics, and expanded map variety. Play any way you like from solo or up to 4 player co-op. And we didn’t forget the most important aspect of all, unapologetic gut-spilling carnage against all orcs! And make no mistake, the excitement doesn’t end here. We released another blog just prior to this explaining all our immediate post-release plans we can share for now! If you haven’t read it yet, click here to do so now. For any of you who may have questions regarding the game or feedback for our developers, please make sure to join our official Orcs Must Die! Discord. The Order needs YOUR help to defeat the orc scum. We’ll see you at the rift!
- What's Next? Post-Release Plans Revealed - 28 January 2025
Hi War Mages! We’ve finally arrived at release day for Orcs Must Die! Deathtrap, but the work doesn’t stop here! We have lots of plans for future updates including more War Mages, additional maps, new features, fresh modes, etc. We’ll keep you posted as these details emerge. For now, we’d like to share some of the current thinking. In the Works and Coming “Soon” Our immediate plans include a bevy of content that we will release as soon as possible. The below list will be free content to all players. New War Mage: Master GabriellaSeries staple and now Master of the Order Gabriella will be a playable War Mage. She’s in development with an exciting kit of tricks including the reintroduction of Arcane magic. New Map: Resort CanalResort Canal is set in the game’s Coastal Biome and will feature two rifts you'll need to defend at the same time. Despite the relaxing setting, pulling this off is…
- Orcs Must Die: Deathtrap review - 27 January 2025
If it ain’t broke, don’t fix it. That mantra could apply to horde shooters in general—demonstrating through games like Helldivers 2 and Deep Rock Galactic that mowing down thousands of something will always be cool—as easily as it could apply to Orcs Must Die, a series which spent the last decade content to reprise its novel blend of tower defense and third person shooting with steely consistency. Trends come and go, industries shift and change, but orcs? Orcs must die, and that’s just not the sort of thing you mess with... Read more.
- Orcs Must Die! Deathtrap (PC) Review - 27 January 2025
I will be honest—before I received the review opportunity for Orcs Must Die! Deathtrap , I had no idea the series was still alive and kicking. I remember seeing it back in the good old days of Xbox Live Arcade, and I had assumed, like so many great indies on that platform, it was a one-and-done experience. But little did I know it had been going strong until as recently as 2020. It makes sense that Orcs Must Die! Deathtrap —or, for that matter, the entire series—would not have been on my radar, as I have never been the biggest fan of tower defence games. The last one I played in earnest was Fortified back in 2016, and I have genuinely never been a fan of that style of gameplay, often seeing its inclusion as the point where a game has run out of ideas . However, Orcs Must Die! Deathtrap genuinely hooked me thanks to the series’ central mechanic of directly involving the player in a much…
- Developer Streams - Solo and Co-Op Gameplay Showcase - 22 January 2025
Recently, our Game Director, Kyle, hosted two developer live streams. Check out the videos below! Solo Play Thrilling yet manageable solo play is essential to the Orcs Must Die! experience. Here, Kyle shows you how the game’s difficulty scales, and how the single player can control the larger maps of Deathtrap. You’ll also see how powerful traps are, which has been a big question from the community. Co-Op Play Kyle and three OMD! game designers dive into four player co-op (2-player and 3-player games are also great). Check out how the different War Mages interact and use their unique abilities and traps to power through deep runs. We had a great time doing these and hope to do more post launch. Thank you all of our fans who tuned in, see you in game on the 28th!
- Introducing the Orcs Must Die! Deathtrap Supporter Pack - 7 January 2025
When Orcs Must Die! Deathtrap releases on January 28, you will have the option to also purchase a Supporter Pack - a special cosmetic bundle for those who want to go the extra mile in supporting us and the game. The Supporter Pack will include: 7 Stunning Hero and Weapon Skins: Give each of the seven War Mages a fresh new look with unique Order-themed skins and legendary weapon designs. Our Endless Gratitude for Your Support of Orcs Must Die! The Supporter Pack will be priced at $9.99. We greatly appreciate this amazing community! Note: All items in this pack are cosmetic and do not affect gameplay.