SPSTEAMPULSELIVE ANALYTICS
Folk Emerging

Folk Emerging Steam metadata

Curious Dynamics | July 2026 | game

Released

1players observed · 25 September 2026 - 01:55:14 UTC

RPGSimulationStrategySteam Store

  • Latest observed players1 · 25 September 2026 - 01:55:14 UTC
  • SteamPulse tracked peak67
  • Units sold (VGI)1,676
  • Revenue (VGI)$30,156
  • Review score78% positive

Folk Emerging metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 25 September 2026 - 01:55:14 UTC
  • SteamPulse tracked peak67
  • Units sold (VGI)1,676
  • Revenue (VGI)$30,156
  • Review score78% positive
  • Total reviews9
  • Release dateJuly 2026
  • DeveloperCurious Dynamics
  • PublisherCurious Dynamics

Genres: RPG, Simulation, Strategy

Company pages: Developer: Curious DynamicsPublisher: Curious Dynamics

Top Steam chartsTop 100 gamesGame directorySteam Store page

Folk Emerging Steam metadata

Folk Emerging metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2275300/metadata
Steam Storehttps://store.steampowered.com/app/2275300/
Steam Communityhttps://steamcommunity.com/app/2275300
PCGamingWiki search
IGDB searchSearch IGDB for Folk Emerging

Reviews, pricing, and metadata

Review summary

9 user reviews

78% positive, 7 positive, 2 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Adjustable Text Size, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

55

Platform releases
  • Steam 26 August 2026

Latest Steam announcements

  • Folk Emerging - Balance & QoL - 15 September 2026

    This is an update that addresses more player feedback, focusing on balance and quality-of-life features. It includes the following changes:DesignCultural norm costs increased by +20% per offshoot band in the tribeRelentless difficulty now gives double happiness malus from population (-0.2 per person) rather than a flat -5 Happiness/turnFertility bonuses from food stockpile sizes decreased: Adequate (0.05 -> 0.03)Comfortable (0.1 -> 0.06)Abundant (0.15 -> 0.1)Risk of Disease tweaks:Temple of Gibil and Temple of Mokosh give -20% instead of -30%Reliable Freshwater gives -10% instead of -20%Medicine Rituals give -25% instead of -50%Cats give -10% instead of -20%foraging Bistort gives -0.1 instead of -25%Unit Proficiency (renamed from Unit XP) now gives +0.5 Attack Strength per upgrade (was +1)Removed climate adaptation Polar Tundra Tamers as there are currently no domesticable species in th…

  • Folk Emerging - Customization + Endless Mode Update - 30 August 2026

    This is a larger update that addresses lots of player feedback, adds more customization, and lengthens time with late-game content. It includes the following changes:DesignAdded the much-requested "keep playing" option after victory/defeat! (only in full game, not demo)WARNING: anything beyond that point is outside the designed experience, will not unlock Steam Achievements, and performance will degrade as global population keeps increasing indefinitely!Added game setting for Victory Threshold, starting with two options: 300 or 400. This should allow for more time spent with late-game content and proto-civilizations. (only in full game, not demo)More granular difficulty settings: Calm (used to be "Easier") Favorable (new default)Precarious (used to be "Standard")HarshRelentless (used to be "Harder")(NOTE: if you first load into an older saved game to finish that session, please then exi…

  • Folk Emerging - Patch, August 27th 2026 - 27 August 2026

    This patch includes the following changes:DesignSettlers clan effect changed from +0.2 Fertility if Not Migrated This Turn to +25% Production if Not Migrated This TurnReliable Freshwater now gives -20% Risk of Disease, down from -25%Maker specialist's Courage now gives -5% Risk of Disease per 1 Courage, down from -10%Cattle risk of disease increased from +0.01 to +0.02Urban Dwellings now also give +2 Morale (when defending base)Proto-Indic Drainage Works: Irrigation now gives -20% risk of disease instead of -30%Caution norm now gives -20% Risk of Disease instead of -30%Non-player bands are more likely to upgrade their existing units rather than recruit new onesBoosted probabilistic outcome of fishing event to give 30 food instead of 20UITurns Since Migration now shown in the selected band's Moves tooltipFixed bugs:Fixed band conquest event sometimes soft-locking playerFixed Earth tribe…

  • 🎮 Game is OUT NOW! - 26 August 2026

    Excited to announce that Folk Emerging is out now on Steam!Compared to the free demo, the full version of Folk Emerging includes:6 playable Tribes6 Proto-Civilizations your Tribe could become (36 Tribe-Civ combinations)2x as many Technologies, extending to the start of the Bronze Age2x as many Cultural Norms, allowing a broad range of playstyles & societiesMore content across most systems (e.g. events, producibles, items, foodwebs)Randomized procedurally generated maps with more climatesSteam Achievementsand much more!Please leave a review for the game,and join the discussions on Discord.MASSIVE THANKS to everyone that has supported this game! Cheers :)Enkidu

  • Folk Emerging Demo - Glory & Reinforcements Update - 11 August 2026

    This is a larger update addresses lots of player feedback and expands the combat system, including the following changes:DesignReinforcements:Bands preparing for battle can now pull reinforcements from adjacent bands, to increase total available fighters that can be assigned to units. This makes smaller bands less vulnerable if clustered together.When using reinforcements for an attack, reinforcing bands also go on Attack Cooldown.Glory:Total damage dealt to enemies during battle is tracked and displayed, and it accumulates as tribe-level GloryEvery 100 Glory triggers a beneficial event with tribe-wide bonuses, and some factions and norms get other bonuses that scale with Glory, making a militaristic focus more rewarding long-termUnit size no longer impacts Attack Strength, only Morale. This increases the impact of technology and other Attack bonuses, and means larger units survive long…

  • Folk Emerging Demo - Debt & Diplomacy Update - 28 July 2026

    This is a larger update that includes the following changes:DesignImproved trade deals offered by non-player factionsAdded more detailed agendas for non-player factions (e.g. based on clans, norms, etc) to make their diplomacy actions more consistent Non-player factions can now issue Requests for a specific item to be delivered within a certain number of turns. If fulfilled, it gives +10 Opinion and triggers a reward event.New relationship state, Trade Embargo, during which the 2 factions can't trade or issue Requests. Triggered after each battle, lasting 5 turns.Trade no longer has a minimum Opinion requirementNew relationship state, Non-Aggression Pact, during which the 2 factions can't attack each other. Triggered by 'Declare Friendship' and 'Declare Alliance' diplomacy actions.Alliances: New relationship state, Alliance, Triggered by 'Declare Alliance' diplomacy action Requires 25+…

  • Stone Age 4x game Folk Emerging arrives August 26 - 9 July 2026

    If you want a new 4x strategy game perhaps you'll want to keep an eye on Folk Emerging - like a smaller version of Civilization in the Stone Age. Read the full article here: https://www.gamingonlinux.com/2026/07/stone-age-4x-game-folk-emerging-arrives-august-26/

  • 📣 Full game coming AUGUST 26th! - 7 July 2026

    Excited to announce that Folk Emerging will release on August 26th, 2026! I had been aiming for a July launch window, but based on the Next Fest feedback, a few more weeks will let me make some important balance and design improvements, especially around diplomacy, combat, and AI. It also gives the game a better launch runway on Steam after their recent changes to upcoming releases and personal calendars.In the meantime:check out the latest demo patch,please leave a review on the demo's page to let me know what you think, and join the discussions on Discord.Thanks again to everyone who has played, wishlisted, tested, or sent feedback! Cheers :)Enkidu

  • Folk Emerging Demo - Patch, July 7th 2026 - 7 July 2026

    This demo patch includes the following changes:DesignDomestication points required to domesticate each species increased by +1Maker specialist no longer gives Domestication PointsDomestication technology now gives +1 Domestication Points to all BandsAgriculture and Pastoralism cultural norms now each give +1 Domestication PointsNew climate adaptation added that gives +1 Domestication Point while in that climateOrganism populations in foodwebs now recover twice as slow when at very low population sizesUISpecies icons in foodweb are now highlighted more when selected for foraging or domesticationActive settings are now shown in the tooltip of the in-game menu button in the top-rightFixed bugs:Fixed issue where some game-creation settings would affect saved games that had been created with different settingsFixed non-player factions occasionally still attacking after friendship is declared…

  • Demo in Next Fest now! - 15 June 2026

    Excited to announce that Folk Emerging is participating in the June 2026 Steam Next Fest, which runs from today, June 15th, until June 22nd.Play the newly updated demo now, with a brand new map!Please leave a review on the demo's page to let me know what you think,and join the discussions on Discord. Cheers :)Enkidu

  • Folk Emerging Demo - Patch, June 14th 2026 - 14 June 2026

    This demo patch includes the following changes:DesignFood waste now gets calculated based on stockpile that will remain after consumption at the end of each turnBaseline Food Forageable decreased for all species by -5 to account for the overall higher stability of foodwebs since the last updateHappiness bonus from Council norm is now 0.5 X lowest clan Influence instead of 1 X lowest clan InfluenceHappiness is now limited to range between -300 and +300UIProbabilistic event outcome notifications now list % chance at end of each outcome instead of at startESC key now first unstages any staged Scouting mission or structure placement (if any) instead of opening in-game menuClicking on units' equipped item slot now also selects the unitRemoved tutorial goal for achieving Minimum Food StockpileAdded a couple more tutorialsFixed bugs:Fixed trade evaluation bug when non-player factions offer dea…

  • Folk Emerging Demo - Scarcity & Abundance Update - 12 June 2026

    This is a larger update that includes a new demo map seed and the following changes:DesignSpecies in ecoregions uninhabited by Bands now slowly gravitate towards approximately equilibrium populationsResource costs for all structures and tile improvements is now halvedSpiritual Site Devotee bonus now also gives +10 Victory PointsExcess Science/turn now overflows to next turn when completing a techCordage tech now unlocks a Nets amenity, which gives passive Food from adjacent rivers and coastNorm switching is now enabled, at 3x the norm's normal costSome Cultural Norms now give extra Influence to certain Clan typesStudying Nature production focus is now unique to the Sages Clan Food and Fertility rework:Added Band states based on current level of Food availability: Minimal/Adequate/Comfortable/Abundant Food StockpileFood availability states boost Fertility (+0/0.05/0.1/0.15) and Happiness…

  • Folk Emerging Demo - Natural Disasters Update - 14 May 2026

    NOTE: This is a larger update that may break older demo saves!It includes the following changes:DesignAdded new weather phenomena and tile states: Wildfires, Burned, Floods, Fertile SoilAdded river floodingReworked world climate changes to now have ramp-up and wind-down periods, and with less predictable timingHeat Waves now have less harsh baseline conditions but more disruptive weather phenomenaIce Ages now have harsher baseline conditions but fewer disruptive weather phenomena Expanded and reworked tech tree, including new early/mid-game techs (e.g. Hideworking, Hafting, Cordage), and new late-game techs (e.g. Agrarian Engineering, Administration, Mounted Warfare)Tech tree now ends with Trade Legacy, State Legacy, and Military Legacy, which are repeatable and grant Victory Points each time they are completedUrban Dwellings are moved out of Stoneworking tech back to Urbanization tech,…

  • Folk Emerging Demo - Climate Adaptations Update - 23 April 2026

    NOTE: This is a larger update that may break older demo saves!It includes the following changes:DesignRemoved Band-level Climate XP, added Tribe-level Climate XP. Each turn, if a Tribe has a Band in a Climate, the Tribe gains 1 XP for that ClimateAdded 'Climate Adaptations' as Tribe states obtained via events which trigger when a Tribe's Climate XP reaches certain levels. This allows extensive specialization in different Climates.Food Forageable maluses from Foodweb Stability, Ice Age, and Heat Wave are now second-order modifiers, applied together with species local population size modifier. This increases the impact of foodweb stability and climate change and makes Food yields from Foraging more volatile.Removed dynamic scarcity modifier of Trade Value, so value of Resources now remains static during a tradeRebalanced Trade Value of Food so it becomes cheaper with every Food-boosting t…

  • Folk Emerging Demo - Patch, April 7th - 7 April 2026

    This demo hotfix patch includes the following change:Fixed AI movement bug introduced in the latest update that would sometimes severely limit AI band movement and splitting, which also led to worse AI scores and survival rates overall. A comprehensive rework of AI movement is coming soon; this small patch is just to fix this specific recent bug.

  • Folk Emerging Demo - Update, March 30th - 30 March 2026

    This is a larger update that includes the following changes:DesignWatchtowers now extend visibility in 3-tile radius when adjacent to BandWatchtowers now provide Morale only when defending (both campsite and structures)Caves and Standing Guard now provide Morale only when defending campsite, not structuresMorale boost from Standing Guard increased to +2 from +1Enabled equipping Items in combat Units, and now such Items only affect the Unit they're equipped inAdded critical hit system, where some units have a chance of dealing double damage when attackingObsidian now grants +0.2 critical hit probability instead of an Attack Strength bonusSages clan now gives +0.05 critical hit probabilityAdded Tactician trait for Warmaster and Chief, which boosts critical hit probabilitiesFerocity bonus to Attack Strength lowered to +1 from +2 Risk from Wildlife, Risk from Exposure, and negative Happines…

  • Folk Emerging Demo - Patch, March 18th - 18 March 2026

    This demo patch includes the following changes:Increased Health bonus from Herbalist trait (from +7 to +10 for Shaman, from +3 to +5 for Chief)Person view and pinned characters view now update after each eventSpecialist role summary tooltips now show any role-specific strengths the assigned person hasFixed rare crash due to multithreading issueFixed duplicate health bonus from Reliable Freshwater after splitting Band next to riverFixed Opportunity icons sometimes not updating their color correctly when interactableFixed Herbalist bonus not getting applied correctly

  • Folk Emerging Demo - Update, March 12th - 12 March 2026

    This is a larger update that includes the following changes:DesignAdded a new Band action, "Scouting Mission", which lets players select a visible tile and temporarily reveal any unrevealed tiles adjacent to it. It costs 1 Training Point. Exploration still relies on moving the entire Band, but the Scouting Mission provides a little more flexibility and some new strategic trade-offs. It will also be a fun event hook in future updatesAdded a new diplomatic agreement, "Right of Passage", which lets the player's Bands step through another Tribe's Bands (and vice versa). This provides a peaceful way to get out of situations where a Band is cornered somewhere on the map or needs to go through a narrow passage that is blocked by other Tribes. The agreement requires 0+ Tribe Opinion and 10 Food, lasts 10 turns, and is cancelled if one Tribe attacks the otherDeclaring Friendship now costs 20 Foo…

  • 📣 Full game coming JULY 2026! - 9 March 2026

    Excited to announce that Folk Emerging will release in July 2026! More details and the exact release date will be announced closer to the launch.Here is the most recent major demo update, which you can play now:Please leave a review on the demo's page to let me know what you think,and join the discussions on Discord. Cheers :)Enkidu

  • Folk Emerging Demo - Patch, February 23rd - 23 February 2026

    This demo patch includes the following changes:Game files size optimized down from 3.1 GB to 1.5 GBFixed incomplete urban dwellings not getting saved correctlyFixed urban dwellings not showing when loading saved gameFixed text color not getting applied correctly when opening clans menu for the first time

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2026Folk Emerging - Patch, August 27th 20261842212951299070
27 July 2026Folk Emerging Demo - Patch, July 7th 20261836506165578200
314 June 2026Folk Emerging Demo - Patch, June 14th 20261835236783568040
47 April 2026Folk Emerging Demo - Patch, April 7th1828894815567496
518 March 2026Folk Emerging Demo - Patch, March 18th1827626365750449
623 February 2026Folk Emerging Demo - Patch, February 23rd1825093633192724
714 February 2026Folk Emerging Demo - Patch, February 14th1824644522840907
811 February 2026Folk Emerging Demo - Patch, February 11th1824459501602682
93 February 2026Folk Emerging Demo - Patch, February 3rd1823191198612647
101 February 2026Folk Emerging Demo - Patch, February 1st1823191198609143
1131 January 2026Folk Emerging Demo - Patch, January 31st1823191198607563

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2275300
Live current players1
SteamPulse tracked peak67
Live count (today's peak floor)1
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateJuly 2026
DeveloperCurious Dynamics
PublisherCurious Dynamics
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type9 user reviews
Positive review percent78%
Positive reviews7
Negative reviews2
Total reviews9
Steam recommendationsNot available
Achievements55
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2275300/

Short description

Lead nomadic families through the Stone Age in this turn-based 4X strategy game with in-depth characters, cultures, and ecosystems. Explore the wilderness, hunt megafauna, outsmart competitors in trade & autobattler combat. Discover fire, agriculture, politics... and survive to tell the tale.

About this game

Lead nomadic families through the Stone Age in this turn-based 4X strategy game with deeply simulated characters, cultures, and ecosystems. Explore the vast wilderness, gather and trade scarce resources, and stand your ground in risky autobattler combat. Discover fire, domestication, politics—and survive to tell the tale. Experience what prehistoric life was like by diving into this exploration of ecology, paleolithic societies, and the origins of culture. Before agriculture and settlements, we spent hundreds of thousands of years as nomadic hunter-gatherers. Guide your people as you migrate through harsh climates, each posing unique challenges. Manage the relationships between individuals, families, and tribes. Watch your collective adapt over countless generations. Beware the unintended consequences current choices can have on your great-great-great-grandchildren. Optimize your strategy before each autobattler skirmish, because a warrior is not just a warrior. When one falls in combat, the tribe loses not only a fighter but also a skilled hunter, family member, and carrier of hard-won wisdom passed down through the ages. Hunt, gather, and extract resources from the ecosystems around you, but tread carefully: nature is ruthless and you are at its mercy. Maintain the natural equilibrium or face sudden and unexpected challenges. Features Technology: a tech tree spanning the Pleistocene up to the start of the Bronze Age, covering skills from controlled fire and cooking, through domestication and agriculture, all the way to megalithic construction and the first cities. Culture: shape your tribe’s unique culture, with evolving cultural norms that differentiate you from your neighbors, affecting trade and war. Economy: resources are finite and their extraction affects the environment. Ecology: 9 unique climates, each with a complex and dynamic food web. Procedurally generated Earth-like maps based on realistic climate simulations. Many generations of deeply simulated individuals with heritable traits, all affecting various game systems. Narrative events that can alter the trajectory of your entire tribe. Social Networks: Dynamic social network visualiza…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Folk Emerging's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Folk Emerging's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Folk Emerging at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$24.99$24.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat144,68324 September 2026 - 23:25:48 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid42,75424 September 2026 - 23:14:24 UTC122,811467,999The Indie Stone
VRChat38,89225 September 2026 - 00:58:37 UTC74,217261,953VRChat Inc.
Stardew Valley36,79525 September 2026 - 01:27:10 UTC236,6141,016,067ConcernedApe
Farming Simulator 2534,49724 September 2026 - 15:38:55 UTC135,88351,357GIANTS Software
War Thunder31,93624 September 2026 - 22:44:10 UTC125,317781,076Gaijin Entertainment
Graveyard Keeper 225,58524 September 2026 - 05:28:00 UTC49,484Not availableLazy Bear Games
Hearts of Iron IV22,91225 September 2026 - 00:54:56 UTC93,196377,014Paradox Development Studio
The Sims™ 422,40024 September 2026 - 21:22:12 UTC96,185193,399Maxis
RimWorld20,24525 September 2026 - 00:08:11 UTC95,851239,107Ludeon Studios
Once Human19,08124 September 2026 - 20:45:21 UTC231,343179,110Starry Studio

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2362,93925 September 2026 - 01:53:56 UTC1,291,3282,758,031Valve
Baldur's Gate 343,56025 September 2026 - 01:25:12 UTC875,343836,282Larian Studios
Slay the Spire 239,23524 September 2026 - 23:15:20 UTC574,638199,438Mega Crit
Hearts of Iron IV22,91225 September 2026 - 00:54:56 UTC93,196377,014Paradox Development Studio
Arena Breakout: Infinite21,98524 September 2026 - 23:53:32 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI20,65425 September 2026 - 01:05:23 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld20,24525 September 2026 - 00:08:11 UTC95,851239,107Ludeon Studios
Black Desert19,74525 September 2026 - 00:55:37 UTC59,91792,632Pearl Abyss
Once Human19,08124 September 2026 - 20:45:21 UTC231,343179,110Starry Studio
Eternal Return18,63424 September 2026 - 14:10:57 UTC25,74971,991Nimble Neuron
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Football Manager 2616,44025 September 2026 - 00:36:56 UTC82,75035,608Sports Interactive

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