- Important Security Update Available ✅ - 7 October 2025
Update – Oct 10, 12PM CET: ✅ Good news! The new patch resolving the Unity-related vulnerability is now live. This update fully addresses the issue, and it’s now completely safe to launch and enjoy the game again. Thank you for your patience and understanding while we worked to keep your experience safe and secure. _ Update - Oct 7, 9PM CET: We’ve encountered some issues with the update addressing the Unity-related vulnerability. Our team is already working on a new patch that will be available very soon to permanently resolve the issue. In the meantime, we recommend not launching the game until the upcoming update is deployed. Thank you for your patience and understanding. _ Your safety while playing our games is our top priority. We’ve been informed of a recent security vulnerability affecting Unity. Although no malicious activity has been detected in connection with this issue, we’re…
- V0.5.2 - 7 December 2023
It's December and holidays are coming soon! For you all to enjoy your cozy winter gaming sesh, we've added some exciting cool stuff this time with many new Steam Achievements to aim for. Like are you gonna be the ghosts' best friend? Or you're gonna collect almost all the possible badges of honor ? V0.5.2 changelog : A bunch of new Steam achievements ! Auto-aim has been improved and can now be overridden when using the movement input (keyboard & controller) or when using the aim input (only for the controller). It means that you can use the auto-aim and yet be able to focus on a specific enemy when you want. The Volatile Gift is not volatile now and won't trigger anymore when you're hit while protected by the Parry skill of the Soldier. Follow for more updates by joining our Discord and wishlisting the game now: https://store.steampowered.com/app/2281650/An_Ankou/
- V0.5.1b - 10 November 2023
Important Balance change: - The Soldier now starts with the Crossbow instead of the Sword. Sorry we really wanted to do that and forgot to push this change yesterday. Fixes : - The Crossbow spirit was broken and didn't hit a lot of enemies with its bolts - Filled some missing German & Chinese localizations (still a few missing left)
- Quality of Life V0.5.1 - 9 November 2023
New Features: The second music track (music of Noz-Ha-Deiz) is now in its complete and glorious state with live recordings of violin! The in game pause menu now features a character sheets with all stats A lot of items now have a far more precise description of the bonus they give per level / max Leaving a game and deleting a game now trigger a confirmation dialog box The Harvesting UI now show additional information (how many resources remain, how much you can carry, how much you have) The Crafting Wheel has been completely overhauled All upgradeable items are grouped in a parent category (Upgrades) : weapon, pieces of armor and spirits Alchemy subcategory has been moved in the tools parent category All weapon subcategories have been removed and weapons have been grouped (accessible weapons and how you can gain them will be changed in a future update) You can now cancel a craft at the…
- V0.4.2c - 30 October 2023
It's Halloween! Features : - You can't craft a healing potion when you're full life - You can't craft ammunitions when you're already maxed out Balance Changes : - Spiders are now a bit slower and only make a half heart of damage per attack - Fast Spiders and Undeads attack a bit less frequently - Floating Eyes move and turn when they aim a bit more slowly Fixes : - 2 reward icons were swapped for the Nun - Added some missing texts for Chinese - Hopefully the "double nature whistle" bug should be fixed now
- Changelog V0.4.2b - Balancing patch for Brekilien - 26 October 2023
Hi all ! It's not final yet and we will revisit this in future updates but Brekilien is back to a more reasonable level of difficulty. We're extremely sorry for the spikes of difficulty caused by our update of last week. Noz-Ha-Deiz may still appear quite hard in comparison, but it is more by design as it is currently the end "game content" for now. It will probably evolve in future updates when we offer more intermediate goals and objectives to achieve on each map. Other small fixes: - sometimes the interface for whistles was triggered twice, it is now fixed. - maybe fixed the rare bug causing monsters to become invulnerable in Noz-Ha-Deiz at sun rise... maybe not... The cause is still unclear and we're still investigating. If it ever happens to you, signal yourself here or over our discord. See you in two weeks for the Quality of Life update, but in the meantime do not hesitate to giv…
- Changelog V0.4.2 aka The Nun Buff Update - 24 October 2023
Nun Balance Changes: Base move speed increased. Push Skill can now be chained. Push Skill is now almost instant to cast. Push Skill sends the Nun farther away (almost as far as a dash but not quite). Push Skill now slows monsters caught in the area of effect by 60% for a maximum of 5 seconds. The farther the monsters are, the lower the duration is. The Prayer Book (Weapon & Spirit) now slows enemies by 60% as long as they are in the area of effect. Prayer Book and Candelabra resource costs have been slightly decreased The Nun gets 1 additional soul each time she harvests one. When lucky, the harvest will produce 3 souls instead of 2. Candelabra reach and animation speed have been slightly increased. Other Balance Changes: Lowered Korrigan’s Truce from 90s to 60s. 1 Greater Soul can now be crafted from 3 Cursed Souls. Brekilien and Noz-Ha-Deiz center areas will now contain more Animal Sk…
- Hotfix V0.4.1b - 20 October 2023
A release wouldn't be a release without it streaks of hotfixes! There was an issue with the craft caused by items giving a penalty in crafting efficiency. Some balances fixes were not merged into the main branche before we built earlier (woopsie) : - days are a bit longer - enemies scale less rapidly with each day - bosses have a bit more base HP - adds for arenas are now back to a reasonable level
- Changelog - An Ankou V0.4 - 20 October 2023
Major features: A new map Noz-Ha-Deiz with its new mechanics, bosses and rewards. To unlock it, you have to survive 20 minutes in Brekilien with the Nun. A new music track for the new map, at least a first version of this new track. Expect it to become even better soon. A complete rework of the waves of enemies on Brekilien and Ker Koad Balance Changes: The reward between the achievement of surviving 20 minutes and winning Brekilien with the Nun have been swapped. Winning Brekilien now unlocks the Gold Magnet and surviving 20 minutes unlocks Noz-Ha-Deiz, the new map. A new currency (Greater Souls) is required to reach the top level of item upgrades. Skeletons do not drop Souls anymore but Floating Eyes do instead. Minor Changes: Some environmental optimization. Hopefully Brekilien should run a bit better on lower specs systems even if there’s still work to do. Visual for Soul drops have…
- Sorry, a few hours of delay for V0.4 - 19 October 2023
We were hoping to deliver our new patch today but it will have to wait tomorrow, sorry. We spent quite a few days to re-design from scratch our waves of enemies to create a better pacing for the game but it forced us to rework entirely Ker Koad and Brekilien on top of our new map / game mode. The new balance and new game mode, even if still not perfect, are a lot closer to our end goal and we're looking forward to hearing what you think about it! - Alkemi
- Road Map Q4-2023 - 13 October 2023
- V0.3.1d - 3 October 2023
Bug Fix: - the danger hint zone of suicide monster now correctly move with them when they are pushed - Spirit of the Book was interrupted when you attacked - Gold Magnet description was displaying an error Balance Changes: - Nun initial move speed is 10% faster - Spirit of the Book has been completely revamped to hopefully be more useful: - the radius has been increased by 25% compared to the Book weapon - the spirit cast the spell centered on your character and not himself - the spirit now cast the spell each time you stop if you're not inside its previous circle - the circle of the spirit will stay indefinitely as long as you're staying inside or go outside but don't stop. - if you interrupt the spirit by moving while it's channelling and you didn't reach the third power of the circle, you'll have to start a new circle by leaving the first one to trigger a new cast.
- Hotfix V0.3.1c - 2 October 2023
A few fixes spotted by our players this week-end: - fixed an issue caused by interacting with something while in Parry where you could not get the Divine Touch status anymore. - fixed multiple issues caused by the Ring of The Harasser (Ring of the infantryman stopped working if you had also the Ring of the Harasser, You got bounced back like crazy by any impact, game frozed for a fraction of a second or longer sometimes for each parry... It was bad, really bad) - fixed an issue with Gargoyles' charges where they could inflict damage multiple times during the end of the charge. Balance: - increased the health of Gargoyles.
- Tiny but important fix for Nun's power - 30 September 2023
- Now Added the possibility of using the "Force Push" of the Nun even when not moving. It was kinda ok with a gamepad, but definitely NOT with keyboard and mouse. Note for "future self": try to remember to do the important stuff when a colleague keeps telling you something should probably be changed.
- Hotfix V0.3.1b - 29 September 2023
Your usual post release patch with... - Korrigan Merchant cost is now 50 instead of 100 - Balance changes on the Candelabra - added some direct damages on both attacks of the combo - a reduced costs for level 1 and 2 - The Ring of the Backpacker now heals only half an heart when lucky (too powerful otherwise with Crits) - Crits have now a base of 1% chance to happen instead of 2% - Fixed a display issue with Spirit Blessing - Fixed a visual bug with the book of prayer when dropped while a circle is active - Change the name and description of the Spirit Oil, it's now Burning Coating. - Added some missing loc to german and chinese.
- The Nun Update (V0.3.1) - 28 September 2023
Welcome to the Nun Update of An Ankou! New features: - A new playable character with her 2 class weapons and her special skill - New items for all classes (the Gold Magnet, the Elixir of Divine Resistance) - German Localization - Chinese Localization (Traditional & Simplified) Changes : - A complete rebalance of all weapons and spirits of the game (damage, speed and costs) - Modification of behaviour for The Ring of the Harasser - It's now easier to aim with the Blunderbuss for the charged shot - You can now "crit" each time you inflict damage to an enemy if you're lucky We hope you'll enjoy this new content! The next update will contain a new map with a new game mode and hopefully a second music track. Expect the publication of a new roadmap soon with a more detailed content for the next few months.
- Hotfix v0.2.2.2d - 12 September 2023
Fixed a few problems with our new Golem friends: - sometimes the Flint golem wouldn't appear, this is fixed. - Spirits and main weapon with auto-targeting won't fire on enemies while they are regenerating / deactivated. - Finishing or canceling an Arena while a Golem was deactivated could cause its deactivated form to stay in memory and cause a crash if interacted with.
- Hotfix v0.2.2c - 11 September 2023
Yet another small patch to fix or improve a few things: Harvest can now be interrupted again by the Skill (Parry or Dash) or Attack There is no more recovery period to chain 2 harvests, so you can double tap to perfect complete a harvest and launch the next one. If you play in long press mode, you can re-press immediately after releasing the button to chain the next one. The option menu is no correctly removed when exiting the pause with ESC or SELECT Character and Level selection menu will now automatically focus on the select button when you press A on a character or a level, making navigation more comfortable. Those menus are temporary, please excuse their relative awkwardness... Interaction radii have been improved for Golems making them easier to "harvest" when down.
- Korrigan's Gold - Hotfix#1 v0.2.2b - 8 September 2023
Hey Reapers! Had a good night? This morning we decided to submit quickly a new version to make one major change and also add a few fixes that just couldn't fit in yesterday's schedule. - There is now an alternate way to Harvest and it's now the default one. You start harvesting by tapping button B or the E key and you either let it complete or try a quick collect by tapping again (more about that after). - We forgot to include a new fifth arena in Brekilien (oops). - Options are now accessible in the Pause Menu. - You can once more interrupt Parry to harvest or interact with something. - Gargoyle walk animation is now working properly. - You now properly loose the power of the Charm of Escapism when you replace it. - Weapons were sometimes disappearing during cooldown, this has been fixed. - Added some colliders missing on Brekilien and Ker Koad. Let's come back to this new Harvest inpu…
- Korrigan's Gold V.0.2.2 - 7 September 2023
Hi Everyone! We're finally live, with just a few hours of delay. This been a pretty tough first update for us because of special circumstances. Though we didn't manage to add everything we would have liked, the new content and features are pretty nice and we hope you'll like it ! So what's new ? - The Korrigan Merchant and his treasure are now scattered over both maps. Retrieve all the gold you can and buy new very powerful items from the merchant! - Somewhere in Brekilien lies an Avatar of the Earth. If you're brave and smart enough you can defy it and earn quite a few gold pieces in the process! Beware, he will preceded by an army of Golems, a new type of enemies. - Brekilien now has a map (event if it's still procedural) giving you indications of what you can hope to find and (vaguely) where. Will you be able to find your way with the Soldier and the Apothecary who are not experts in…