- Version 1.2.4 released - 12 January 2026
Hello Everyone,This is a quick fix for a crash when rebinding keyboard keys introduced due to our recent upgrade of the Unity Engine.The Madruga Works Team.
- Version 1.2.3 released - 11 December 2025
Hello Everyone,Today we are releasing version 1.2.3, these are the changes:Saves folder is now %USERPROFILE%\\AppData\\LocalLow\\Madruga Works\\The Mobius Machine The main point of this is to fix issues with Steam CloudUpdated to unity 2022.3.62f2. This fixes a security issue.Tweaks on electrode sections from sector 7 to prevent a glitch which made unrecoverable the corpse run scrap. Also added few energy tanks to help the players to overcome these sections.Demo only blocks removed from the map in the full game.Platform added on the Workshop’s Lab section.Important NotesIn order to fix some issues with Steam Cloud this version moves the saves folder from:%USERPROFILE%\\Documents\\The Mobius Machine\\Savesto%USERPROFILE%\\AppData\\LocalLow\\Madruga Works\\The Mobius Machine The game should detect this and move the saves automatically, but you might want to backup your saves just in case.…
- Version 1.2 released - 18 September 2024
Hello Everyone, After the very positive reception that version 1.1 has had, we are now presenting version 1.2. Even if this release is not as game changing as 1.1, it adds a few features that improve the game significantly. Workshop Revamp The workshop was quite a large area, and because it had no map, the feedback we got from people was that it was sometimes difficult to navigate. We've now split it in 3 distinct sections, that are communicated via doorways, making everything a lot simpler. Workbench Area. This is where you can craft items, save the game and access shortcuts. There are no NPCs here, and the distances to the Sector 01 Water section, Sector 02 and Sector 06 shortcuts have been significantly reduced. Lab. You access this from a doorway on top of the Workbench. It is a separate area and it has all the explanation of the various types of globular forms. Proving Ground This…
- Patch 1.1.1 released - 19 June 2024
This is a quick fix for 2 issues introduced in 1.1.0 - Fix for crash in retro mode sometimes when picking up Attractor in West Floating Forest - Fix for excavator sometimes spawning two feeders in the same location
- Version 1.1 released - 17 June 2024
Hello Everyone, Update 1.1 is now here, this adds quite a few things to the game, based on user's feedback. New Ending There is now a good ending in the game. We won't reveal more details here, but for existing players if you go back to the ending area, there will be some clues there. New Items Extrapolator. This is an item that allows the player to craft an item using 2 blueprints only. There are 3 of these they are located in sectors 01, 02 and 03. These allow the player to upgrade items faster in the early game. Chronostabilizer. This is an item that is said to repair broken space time configurations. The player will have to connect the dots and find out what the item is for. There are 3 blueprint fragments for this scattered in interesting places, to encourage exploration. New Bosses Caddisfly. This is a new boss at the beginning of Sector 02. Excavator. This is a new boss at the be…
- Roadmap - 22 April 2024
Hello all, After the first two initial updates with various fixes, we are now working on a content update for the game. We've been listening to player feedback and we want to make a few further improvements to some areas. New Bosses We are adding 2 new bosses to the early part of Sectors 02 and 03. We believe this is the part of the game that ATM is a bit more sparse in content and we want to improve that. New Item: The Extrapolator These two new bosses will be guarding one of these each. This is a single use item that allows you to craft any item with only 2 blueprint fragments (instead of the usual 3). This way we are giving the player the chance to upgrade items a bit faster in the early game, which we believe is needed. New Ending We are adding a good ending to the game. After finishing the game regularly, there will be a way to unlock a new ending. This will require exploring the w…
- Version 1.0.3 released - 4 April 2024
Hello all, This is our second update for the game, we have added some new mini-bosses to increase variety, made a few map layout changes and more. Changelist New Mini-Bosses We added 3 new Mini-Bosses to add a bit more variety to the NPCs guarding blueprints, and avoid over-using the existing Combat Bot and Floater Zombie. Elite Floater. This is a large floater with two attacks: sometimes it throws 3 acid projectiles at the player, and sometimes it spawns an explosive floater. We've replaced some of the Floater Zombies in the early levels with this, as it is not an overly difficult NPC. Battle Bot. This is a variant of the Combat Bot, but with a different attack pattern, it sometimes fires two seeking projectiles, and sometimes it rams the player. We've replaced some of Combat Bots in later sectors with this variant. Elite Dangler Bot. This is a large dangler bot that spawns jumping min…
- Cloud saves enabled - 13 March 2024
Hello Everyone, We've now enabled cloud saves for the game. - You can disable them by going to the Library > Right click on "The Mobius Machine" > Properties > Steam Cloud. - For people that have been playing on two devices already, you might want to backup your saves, as the Steam Cloud will likely overwrite the saves in one of the devices with the ones in the other one. Saves are here: %USERPROFILE%\Documents\The Mobius Machine\Saves Let us know about any issues, or feedback! Martiño.
- Version 1.0.2 released - 12 March 2024
Hello all! As promised, we've been listening to player's feedback since launch and we are now releasing the first update for the game. This patch focuses mostly in streamlining map layout to avoid excessive backtracking and quality of life improvements. Changelist New fast travel locations New fast travel location added near Sector 02 boss. It can be used both before or after defeating the boss. New fast travel location added in Sector 03 inside the island in the water area near the boss, it can also be used before or after the boss fight. Map layout changes Sector 01 There is now a section of type 2 crumble blocks to the right of the explosive canister that opens the right side entrance to the Workshop area, that has to be crossed using the Thruster. This will prevent new players from getting too lost if they skipped the Control Room, as you have to go via the Control Room to get the t…
- Versio 1.0.1 - Fix for startup crash - 2 March 2024
Hi All! This is a fix for the startup crash some users were experiencing. Thanks!
- The Mobius Machine is Out Now! - 1 March 2024
Hello All, Finally after 3 years of development The Mobius Machine is out now! We would love to get your feedback! Thanks! Martiño.
- Game is out Friday 10:00 AM CET - 27 February 2024
Hello Everyone, We are super excited that after 3 long years of development The Mobius Machine is going to be released next Friday! Game will released at 10:00 AM CET (01:00 AM PST). The reason for this is we want to be at the office and monitor everything to make sure there are no issues. We hope you enjoy it as much as we do! Martiño.
- The Mobius Machine release date, trailer, and latest news - 26 February 2024
When is The Mobius Machine release date? Stop us if you've heard this concept before: you are a space explorer traversing across an alien moon, using powers you find inside abandoned bases to fight the local fauna and corrupted machines as you attempt to escape. Yes, it sounds a lot like Nintendo's Metroid series, but there's a bit more to The Mobius Machine than meets the eye. This Metroidvania game centers around a mysterious contraption hidden inside an abandoned base that could be the key to getting home. Join us as we uncover The Mobius Machine release date, examine the trailer for clues, and fil you in on everything else that's known so far. Read the rest of the story...
- Official Trailer Unveiled - 5 February 2024
Hi all, We've just unveiled the official trailer for The Mobius Machine! This shows footage of some of the various sectors, some of the core mechanics, and also a sneak peak at some boss fights The Mobius Machine is coming out on Match 1st.
- Beta has ended! - 8 January 2024
Hello Everyone, The Mobius Machine beta is now over. Thank you to everyone that helped us with this process, we've received a ton of feedback and made a many gameplay and balance improvements. We've also detected and fixed a bunch of bugs. This all will hopefully make the launch much smoother and fun for everyone. Thanks! Martiño.
- Beta ending on January 7th - 3 January 2024
Hello Eveyone, The Mobius Machine beta will be ending on January 7th (Sunday). We will give access to the last batch of people today. The whole beta process has been extremely useful: We've tweaked the game map layout to streamline it and make sure that there aren't places where the player gets trapped or has to backtrack too much. We've made it easier to move around by adding more shortcuts to the Workshop. Fixed some important bugs. Tweaked the amount of Scrap in the world and the scrap amounts required to craft items. A ton of other fixes. Thank you to everyone that is helping us with this, The Mobius Machine will be a better game thanks to you! Martiño.
- Beta has started! - 4 December 2023
We've just added the first batch of people to the beta. If you haven't received a notification yet don't worry, we will be adding more people throughout this week! Remember you can still sign up for the beta in our store page, we will be adding more people regularly until the end of the beta on January 2nd. Let us know what you think about the game in the forums. Thank you everyone for participating.
- Beta signup is now open - 25 November 2023
You can now sign up for the beta in our Steam page. We will grant access in batches of 100 people, starting December 4th. Beta will run until January 2nd. In the beta you will get to play the full game, in a probably not completely balanced state. We are now in the process of fixing bugs and making sure the difficulty is right. We would love to get everyone's feedback! Martiño.
- The Mobius Machine Demo is now available! - 30 September 2023
The Mobius Machine Demo is now available! Finally we can share a bit of playable content with everyone! The demo features the intro/tutorial section and a bit of Sector 1, it should take most people about 45 mins to complete give or take. This is more a preview than a demo, meaning that we will keep on making improvements to the game until we launch. Let us know about any feedback you might have! We have a special forum for this here. The demo will be available all through the Steam Next Fest, and a week after that, make sure to play the demo before October 23rd! Martiño.
- The Mobius Machine Reveal - 14 June 2023
Hello Everyone, We are finally ready to announce our next project: The Mobius Machine. We've been working on this project full time for about two years now, and are finally at a point were we can share the news! The Mobius Machine is a classic 2D adventure game, but with 3D graphics. The game features exploration and combat in equal measure, you crashland on alien planet and have to explore it and fight your way through it to escape. This is our shot at the Action/Adventure/Metroidvania genre, but with a few twists: You can move/jump around freely while shooting in any direction. We've worked really hard to make this nice to play on both Gamepad and Mouse + Keyboard. We've created a large interconnected 3D word (with 2D movement), that you you can explore freely without any loading screens. The game mechanics change quite a bit during the experience, you start being able to just run/jum…