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QUADREMOR

QUADREMOR Steam news

Voxelvoid | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID2286090
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperVoxelvoid

QUADREMOR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2286090
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperVoxelvoid
  • PublisherVoxelvoid
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: VoxelvoidPublisher: Voxelvoid

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

QUADREMOR Steam news

QUADREMOR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • QUADREMOR DEMO version 1.3.0 released - 27 February 2026

    Greetings and welcome to another update log!This "Eye Guardians Update" brings some fixes and quality of life updates.It is probably one of the last ones before the full release.Change list:Changed shotgun model for something that doesn't just look like a plain pipe with a box under it,Changed default crosshair from NONE to DOT,Changed pause menu background by adding another dark layer (with a simple gradient) to improve text visibility,Improved player's ground detection to fix some weird animation bugs,Improved player's jumping height calculations on slopes,Changed weapon sway's animation speed (slightly),Changed some Eye Guardian's sounds,Changed Eye Guardian's projectile shape and texture,Changed Eye Guardian's max approach distance to fix it getting stuck on walls sometimes,Changed Eye Guardian's rate of fire from randomized to fixed,Changed Eye Guardian's collision detection with t…

  • QUADREMOR DEMO version 1.2.4 released - 14 December 2025

    Hello and welcome to another update log!Important one this time.I call it: "Shotgun Monks Update"Change list:Improved Shotgun Monks AI (they're less braindead now),Added randomized "jump" effect to dropped items,Improved lava shader (it's no longer blown-out),Added colliders to torches,Added material to a door cutout in the toxic area,Added red-ish hue to the acid material,Fixed some bugs.Updates 1.2.2 and 1.2.3 were so insignificant that I decided not to post about them.Enjoy this one and stay tuned for more!

  • QUADREMOR DEMO version 1.2.1 released - 20 November 2025

    Hello and welcome to another update log!A few small tweaks and additions this time:Added in-game timer display toggle (press "T"),Added some code optimizations,Tweaked zombie movement,Smoothed islands in the main hub,Changed 1 water material in E1L1.That's it for todayEnjoy

  • QUADREMOR DEMO version 1.2.0 released - 11 November 2025

    Hello and welcome to another update log!This one is pretty important although not groundbreaking - more significant changes will come laterI had to change some stuff to make the demo more fun and a bit prettierSo here is the list:Changed weapon sway animation and speed,Fixed texture glitch in E1L1,Added details to E1L1 (a few additional structures and such),Added baked contact shadows to E1L1,Changed shape of the wooden bridge in E1L1,Slightly reworked the toxic area of E1L1,Tweaked the acid texture,Zombie alert sound changed to a shorter one,Stay tuned for more news and updates!

  • QUADREMOR DEMO version 1.1.9 released - 26 October 2025

    Hello and welcome to another update log!While I'm fairly busy with working on the full version I thought that making a few changes to the demo could also prove beneficial in the long runMaking such updates means adding some features retroactively which I don't really mind as long as it's worth itSo I made following changes:Improved shotgun's spread - it's tighter and shaped differently so it is easier to hit things more consistently from farther away,Fixed Shotgun Monk's audio bug (this one was weird),Increased Grinder's melee damage by about 67%,Removed Grinder's ability to destroy enemy projectiles (spikes are still destructible though),Added floating motion to Eye Guardians,Added brief highlight effect to Eye Guardians as their response to getting shot.Feel free to share more insights from your experience with the demo and stay tuned for more news and updates!

  • QUADREMOR DEMO version 1.1.8 released - 20 October 2025

    Hello and welcome to the first post-Next Fest update log!After reading your feedback and some consideration I decided to make 1 crucial change:Reduced Shotgun Monk's damage (now he shoots 8 pellets that deal 3 points of damage instead of 4)It ain't much but it's honest workFrom now on dealing with those pesky monks will be more manageableStay tuned for more news and updates

Patch notes and updates

S.noRelease datePatch nameGID number
120 November 2025QUADREMOR DEMO version 1.2.1 released1816849002010946
220 October 2025QUADREMOR DEMO version 1.1.8 released1813674389068869

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