SPSTEAMPULSELIVE ANALYTICS
Striving for Light: Survival

Striving for Light: Survival Steam news

Igniting Spark Games | Dec 2, 2023 | game

Released

0players observed · 25 September 2026 - 14:08:03 UTC

ActionCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak51
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Striving for Light: Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak51
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews166
  • Release dateDec 2, 2023
  • DeveloperIgniting Spark Games
  • PublisherIgniting Spark Games

Genres: Action, Casual, Indie, RPG

Company pages: Developer: Igniting Spark GamesPublisher: Igniting Spark Games

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Striving for Light: Survival Steam news

Striving for Light: Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.3.1.2 - 11 February 2025

    Major Improvements Loading times have been reduced tremendously to make switching to skilltree less time consuming and get you back to the action as fast as possible. This also makes navigating menus more snappy and responsive. Improved Audio: The mix and master chain for all sound effects have been reworked to improve sound effect dynamics and preventing sound effects sounding squashed when multiple effects have been played simultaneously. Bugfixes Fixes for portuguese localisation (v.1.3.1.2a)

  • Update 1.3.1.1 - 10 February 2025

    New Features: New Camera Zoom System: A new fluid camera zoom system has been implemented that allows a much finer zoom adjustment. Dodge Cancellation: A new dodge cancellation system has been implemented that lets you cancel the dodge animation on dodge button release. The dodge distance will now be equivalent to the duration the dodge button is pressed. Holding the dodge button for the full dodge duration will result in the maximum dodge time and the maximum dodge distance. This will also allow completely new uses of on-dodge skills. Dodge without Movement: Pressing dodge will now trigger dodging in the last performed movement direction. This will lead to a much more consistent dodge experience, as it fixes the issue where a dodge might not register if a movement direction was not pressed at the exact same moment. Major Improvements and Changes: Increased maximum camera zoom level to…

  • Update 1.3.1.0 - 8 February 2025

    With Update 1.3.1 we ware bringing major improvements and reworks to Striving for Light: Survival. Featuring the start of Season 5, Coop Rework, a new falcon companion, improved companion AI, projectile multiplier redesign, performance improvements, memory leak fixes and more! Season 5 has started! Enjoy a fresh leaderboard season. Make sure you select the save file with the most unlocks when entering season 5 to transfer all progress into season 5. New Features Falcon Companion The range companion has been redesigned and renamed to falcon companion. Falcon companions feature a new improved companion AI. Coop Rework The coop game mode has been reworked with a competely new camera system that now allows both players to move freely on the whole map as the new camera system dynamically zooms out when the distance between both players increases. No more movement limits and blocked movement.…

  • Update 1.3.0.2 - 11 January 2025

    New Features: Skill tooltips now display how much amount of effects they will have. For skills that spawn projectiles, this will display the amount of projectiles. On stacking this skill this number will also represent the total number of projectiles from that skill. This should make it much easier to understand how skill stacking actually works and how it interacts with the skill. Bugfixes: Fixed wrong damage display in the tooltips for all skills that spawn projectiles. Skill stacks now properly reflect what they will change for that skill. Fixed skilltree tutorial not being able to hide when certain tutorials have already been completed. Fixed wrong state initialisation for skilltree tutorial hide button.

  • Hotfix 1.3.0.1b-c - 21 December 2024

    Bugfixes Fixed range weapon on attack effects not triggering (like emerald staff spawning spiders) Fixed a crash when closing the stats window with the x-close button multiple times (v.1.3.0.1c) Thanks for everyone investing your time to report bugs!

  • Hotfix 1.3.0.1a - 20 December 2024

    Bugfixes Fixed a crash that could occur when loading the skilltree after a wave if a node was not saved correctly.

  • Update 1.3.0.1 - 20 December 2024

    New Features User Interface redesign for exp bar and health bar Improvements Software cursor is now only active by default on linux os for steam deck Bugfixes Fixed multiple skill effects not being triggered due to recent update regression

  • Hotfix 1.3.0.0a - 19 December 2024

    Bugfixes: Fixed a few crashes due to recursions from the 1.3 update. If you encounter any crashes please attach your save files in your bug reports when reporting via the bug report button in the main menu. This wil help getting fixing the issues as soon as possible.

  • Update 1.3 - Season 4 - 19 December 2024

    Update 1.3 marks the start of Season 4 bringing a big array of crucial improvements, visual enhancements, quality of life features as well as performance improvments to Striving for Light: Survival. Season 4 With update 1.3 we are starting Leaderboard Season 4. New Features: Character Redesign All remaining 6 characters have received a complete redesign to align them with the latest unknown wanderer redesign. This was a huge undertaking and we hope you enjoy playing with these new characters. We did our best to preserve the personality of each character while bringing the design up to pair with the rest of the game. Performance Improvements Performance critical systems have been rewritten and upgraded to improve performance on all attacks, object spawns and companions. This will now also result in faster loading times for entering and exiting the skilltree. Also the enemy pathfinding ha…

  • Hotfix 1.2.0.3a - 9 October 2024

    Bugfixes: Fixed a bug that caused enemy AoE attacks to remain active after freezing the enemy.

  • Update 1.2.0.3 - 9 October 2024

    New Features: COOP: You can now select what second coop player character you want to play. Previously the coop character was always chosen randomly. The currently selected coop character is now as well displayed. Bugfixes Fixed back button on run successful menus not being blocked by other UI elements.

  • Update 1.2.0.2 - 27 September 2024

    With update 1.2.0.2 we are addressing some of the very frequent feedback we have received regarding too short early waves. We are also improving the charge mechanic of the new evolution weapons to make losing charges in the early game more forgiving and more relevant in the late game. Major Changes and Improvements: Prolonged Early Waves: First wave starts with 30s duration (was 24s before). Yes, we have heard your feedback on the early wave duration. Give us feedback how you enjoy it. Improved Evolution Weapons: Wildfire's Wrath and Abyssal Hunger weapon charges now are much more forgiving when getting hit in the early game. Getting hit will now reduce your weapon changes by 25% instead of the flat 40 charges. This will prevent to constantly getting offset to 0 weapon charges when getting hit in early waves. Due to the percentage charge losses getting hit in the end-game will have high…

  • Update 1.2.0.1 - 23 September 2024

    Improvements: Dodge Mastery Skill node is now always part of the core skill spawn pool (previously was only added when you had dodge skills selected or in you skill spawn pool) Dodge Mastery increases max dodge +1 and your dodge regeneration by + 5% Balancing: Unknown Wanderer Melee Character has now +10% increased dodge regeneration (was +5 before) Unknown Wanderer Ranged Character now as +10% movement speed (was +5 % before) General dodge regeneration has been reduced to 0.3 /s (was 0.35 /s) Bugfixes: Fixed a bug that caused player with older save files to never get the dodge mastery skill node spawned in their skill tree (sorry for that, now your dodge build dreams can come to life) Fixed a bug that caused the unlock all skills achievement to not unlock (just start a new run and you will receive it, if you have all skills already unlocked)

  • Hotfix 1.2.0.0a - 22 September 2024

    Bugfixes: Fixed a bug that caused deactivating skills in the skilltree to not directly update the visual skilltree connections. Fixed wrong displayed attack speed for Abyssal Hunger. Attack speed is 1.25 (was displayed lower at 0.83)

  • Update 1.2 & Season 3 - 20 September 2024

    Update 1.2 is the first of two big updates for Striving for Light: Survival, featuring a complete overhaul of the oldest and most iconic player characters "The Unknown Wanderers", 2 new evolution weapons, a quick restart run option, performance improvements, redesigned effects and visual improvements and much more. Staying true to our tradition of always delivering MOAR, we're excited to announce that this update is only the first part of a huge update coming a bit later this year with 4 new maps and new uber pinnacle boss fights. But we know most of you are waiting for Season 3 start, so we are happy to announce the start of Season 3: Season 3 start: Saturday 21.9. at around 11am CEST So get ready to climb the ladder! Now lets take a look at what update 1.2 holds in store for you. New Features: New Unknown Wanderer: The two Unknown Wanderers got completely overhauled. Both wanderers ha…

  • Update 1.1.0.2 - 22 June 2024

    Improvements: Reworked Endless Mode: The endless mode got a major rework with a reduction in boss spawns and therefore a slight enemy hp scaling buff. Improvements: Performance improvements for endless mode Bugfixes: Fixed companions not directly attacking after being spawned

  • Soundtracks Now Available on all Major Streaming Platforms! - 13 June 2024

    We are thrilled to announce that the soundtrack for Striving for Light: Survival is now available on all major music streaming platforms! ♬ Listen on: Spotify Apple Music Amazon Music Youtube Music Deezer Tidal and many more! We have also set up a bandcamp page in case you prefer an uncompressed sonic experience: Official Bandcamp Cutting Dark We decided to release the soundtracks for all our games under the music project name 'Cutting Dark'. In addition to the beloved tracks from our games, we have a few new albums on the way, that you as well might enjoy. Eternal Horizons Release on 21.6.2024 The album captures the beauty, power, and recovery of nature, telling a story of destruction and renewal through powerful and emotional melodies. Into the North Release on 5.7.2024 An evocative album that musically captures the harsh, icy landscapes and the rugged, untamed spirit of the northern…

  • Boss Spawn Fix - Crash Fix - Hotfix 1.1.0.1e - 18 May 2024

    Hotfix 1.1.0.1e Bugfixes Fixing endbosses not spawning on final wave. This fix should once and for all fix the not spawning bosses on wave 20. If you haven't unlocked tier 2 or the boss defeat unlocks this was related to this bug and should be fixed now as well. If you somehow should end up with a wave 20 without boss here is a temp fix to allow you to further progress. Simply directly exit the game when you notice that there is no boss spawned and re-join the run until the boss spawns. However, I think this should not be neccessary as this should be fixed by now. Just in case, to give you some control over this in case I have overseen something. Fixed a crash when entering or exiting the skilltree. This was mostly related to using a gamepad when a node was still selected when exiting the skilltree and the tooltip wrongly initialised on re-entering the skilltree. If you encounter any fu…

  • Hotfix 1.1.0.1d - 17 May 2024

    Bugfixes Fixed dark staff projectiles not being destroyed when colliding with map border causing potential performance issues Another fix for endbosses on wave 20 not spawning Fixed LB/RB behaviour in skilltree when switching through stats window and search function, windows did not close as expected When closing skilltree screen keyboard for node search is getting deactivated again

  • Hotfix 1.1.0.1c - 16 May 2024

    Improvements: Slightly increased map size of descent map Forest Map now unlocks when completing descent map wave 10 (was 15 before) Bugfixes Fixed a bug that seldomly caused endbosses on wave 20 to not spawn

Patch notes and updates

S.noRelease datePatch nameGID number
111 February 2025Update 1.3.1.21790848102788196
210 February 2025Update 1.3.1.11790848102754247
311 January 2025Update 1.3.0.21788311419080512
421 December 2024Hotfix 1.3.0.1b-c1786573930698620
520 December 2024Hotfix 1.3.0.1a1786573930667846
620 December 2024Update 1.3.0.11786573930650190
719 December 2024Hotfix 1.3.0.0a1786573930635703
89 October 2024Hotfix 1.2.0.3a6360862737592865715
99 October 2024Update 1.2.0.36360862737591104580
1027 September 2024Update 1.2.0.26339469370185913198
1123 September 2024Update 1.2.0.16341720536517597703
1222 September 2024Hotfix 1.2.0.0a6341720536514458985
1318 May 2024Boss Spawn Fix - Crash Fix - Hotfix 1.1.0.1e5747233970425179142
1417 May 2024Hotfix 1.1.0.1d5747233970423397366
1516 May 2024Hotfix 1.1.0.1c5747233970419444147
1616 May 2024Hotfix 1.1.0.1b5747233970418803060
1715 May 2024Update 1.1.0.15747233970415232982
1815 May 2024Hotfix 1.1.0.0c5747233970414667471
1912 May 2024Hotfix 1.1.0.0b5768625435407653906
2011 May 2024Hotfix 1.1.0.0a5768625435404215379

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