SPSTEAMPULSELIVE ANALYTICS
Helmetman

Helmetman Steam news

GoniNmimi Games | Mar 12, 2023 | game

Released

0players observed · 25 September 2026 - 16:07:32 UTC

IndieRPGSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Helmetman news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak20
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews142
  • Release dateMar 12, 2023
  • DeveloperGoniNmimi Games
  • PublisherGoniNmimi Games

Genres: Indie, RPG, Simulation, Strategy, Early Access

Company pages: Developer: GoniNmimi GamesPublisher: GoniNmimi Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Helmetman Steam news

Helmetman news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Changes - 12 May 2023

    -Fixed an issue where some updated cards were not getting strengthened -Corrected some card notation errors -Fixed an error where the rage value of the 'Frenzy' card was decreasing.

  • Changes: - 29 April 2023

    -Fixed an error that occurs when there are 2 or fewer remaining skills upon leveling up -Modified some artifacts to prevent infinite looping due to synergy effects with skills

  • Bug fix - 24 April 2023

    I apologize for the inconvenience. Fixed a bug where progression from the second day of Rogue-like mode was not possible in some environments.

  • Changes - 24 April 2023

    In Rogue-like mode, the artifact limit is removed. In the future, I will change the artifact equip/unequip function in Story mode.

  • Bug fix - 16 April 2023

    -Fixed misaligned image positions -Fixed errors occurring at specific resolutions -Fixed errors found in cards added in the previous update *We are currently working on a new character, so our response to other issues may be delayed...

  • patch contents - 7 April 2023

    Modified the hourglass effect to only count towards card usage. Corrected some notation errors. Fixed English subtitle errors.

  • update - 2 April 2023

    Some relics effects have been improved and adjusted. Some card notation errors have been corrected.

  • Update details: - 28 March 2023

    Update details: -Slightly reduced memory usage. -Added a 'Redraw' feature in the card acquisition window after battles. -Modified some defense cards and added defense-related skills. -Added 3 new defense-related cards. -Artifact limit set to 12 (no issues with existing save files). -Fixed some errors occurring when transitioning from Story Mode to Roguelike Mode. -Adjusted Story Mode events and balance. -Basic hit rate increased to 95%. -Combo card cost increased.

  • Bug fix - 24 March 2023

    We have fixed some of the reported bugs, such as quest reset and log-like upgrade values, in this version. This is not an optimized build, but only includes bug fixes. We will upload the first optimization build over the weekend. Thank you!

  • Fixes - 20 March 2023

    Story mode boss buff fix Fixed some bugs such as text notation pharmacy skill book UI

  • Bug fixes and addition of option to save. - 19 March 2023

    Fixed a bug where the combat was being skipped in the 'Very Hard' difficulty. Modified to save the sound and text option values.

  • Bug fixes and numerical adjustments - 19 March 2023

    Fixed an issue when purchasing multiple random boxes at the pharmacy Move the popup window to the front when acquiring artifact skills Fixed font overlapping in the skill acquisition window Adjusted effects of some artifacts and skills

  • Bug fixes and feature additions. - 18 March 2023

    -Issue with some quests resetting has been fixed. -Problem with the shop not opening when visited consecutively in roguelike mode has been resolved. -Item/money pick-up events have been removed in roguelike mode. -Added a feature to adjust the game speed in roguelike mode. -Modified so that passive 'Relic' skills can be obtained from the reward window when acquired.

  • Updates to be expected during Early Access - 17 March 2023

    Updates to be expected during Early Access -A new playable character (Momo) will be added along with a unique story. -New fields and enemies will be added. -New types of battles, such as team battles, will be added. -Various modes and challenges will be added. -Various quests and events will also be added. -Additional event cutscenes and ending cutscenes for the heroes will be added. -Quests, events, and cutscenes with characters such as NPCs/Goblin Faction that have been highly requested will be added. -The stories and events of new heroes that will appear in the new storyline will be added. -Optimization (Currently, there are cases where the game does not work on low CPU computers due to optimization issues. We are currently working on optimization and will take measures to ensure that you can play the game as soon as possible!) *We are conducting various tests to balance the game, an…

  • bug fix - 17 March 2023

    We apologize for any inconvenience caused by frequent updates. -Fixed a bug where the reinforcement window card was not visible when loading the previous update save file

  • bug fix - 16 March 2023

    Fixed an error where the next difficulty level could not be progressed after clearing the Roguelike mode Roguelike mode 'Bleeding Expert' quest infinitely completed bug fix

  • Bug fixes and feature additions - 16 March 2023

    Added - Modified to display reinforcement information when clicking on a card in the card acquisition window Edited - Arranged some UI - Fix double copying error when using 'Duplicate' card multiple times - Modified card not to draw additionally due to redraw/contemplation when using 'Hero Pose'

  • bug and balance patch - 15 March 2023

    Fixed some bugs and card balance Starting hit rate 85% -> modified to 90% To get 5% hit rate from an existing save file, load the game and press F1 (except for roguelikes).

  • bug fix - 15 March 2023

    -Fixed an error where the screen shakes even when the hit effect is turned off - Limit level 50 -> modified to 70

  • bug fix - 15 March 2023

    -Fixed some errors when loading -Block the save function in the gambling house (only auto save is supported) -Fixed the movement of the health bar when hit -Tear gas poisoning level nerfed from 15 to 13 - Poison gas poisoning level nerfed from 15 to 14 -Poison explosion damage 4x -> 3x nerf

Patch notes and updates

S.noRelease datePatch nameGID number
112 May 2023Changes6557848386943145407
229 April 2023Changes:5133583642659103824
324 April 2023Bug fix5133583099809799376
424 April 2023Changes5133583099809320946
516 April 2023Bug fix6539831519496022819
67 April 2023patch contents5121196841290525385
72 April 2023update6839319551993953821
828 March 2023Update details:5143713753746959875
924 March 2023Bug fix5143713753731778862
1020 March 2023Fixes5125698536867790811
1119 March 2023Bug fixes and addition of option to save.5125698536865194071
1219 March 2023Bug fixes and numerical adjustments5125698536864598233
1318 March 2023Bug fixes and feature additions.5125698536860012992
1417 March 2023bug fix5125698536856254598
1516 March 2023bug fix5125698536855537354
1616 March 2023Bug fixes and feature additions5125698536853754963
1715 March 2023bug and balance patch5125698536850025356
1815 March 2023bug fix5125698536849009054
1915 March 2023bug fix5125698536848651608
2014 March 2023BUG FIX5070528810311505104

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