- Dev Blog - 8 August 2026
Hi, dreamers! ːsteamhappyːAs the next update aims to be the 1.0 release, I've been hard at work implementing some cool new features! Thanks to everyone jumping on-board in the meantime and your patience waiting for the update! Today, I'd like to introduce two new systems that will go live with the game's full release! Please note what you are seeing are features actively in development, so they may be subject to change!New feature: GrowthSeeing numbers go up is one of the great joys of RPGs! While the game already offers plenty of ways to strengthen your characters, the new growth system will give you control over which stats to additionally increase to fit your playstyle and adds another level of customization!As you can see, stats are increased with items of the stone category, so they finally have a use beyond shop upgrades! I'm excited to see what stat you will be pumping stones int…
- Update March 27th - v0.9.5 - 27 March 2026
Hello, dreamers!Today's major update took a while to prepare! Let's have a look at what's in store:Void Incarnate Velprima descends as a new super boss in The Singularity! Immortal Queen Alice isn't falling behind either, as her fight has been completely revamped!DROP FEVER has been added as a new battle mechanic! Make it rain those rare drops! TRUE versions of rare armor and the elusive SUPREME spirits!Refinement of mining, casino and café minigames!And so much more!If you are enjoying the game, please consider leaving a review! Sans commissions from my amazing artists, this is a one-man project! That can get lonely, but your support means the world!And as always, feel free to join our Discord for exclusive giveaways, updates and to discuss among fellow dreamers! https://discord.gg/DQuU4haBDH CombatAdded new mechanic: DROP FEVER!!Drop Fever activates when defeating a LumenWhile active,…
- Update January 11th - v0.9.3 - 11 January 2026
Hey, dreamers!Today’s update continues the trend of combat UI changes!As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDHIf you are enjoying the game, please consider leaving a review to help with visibility! It'd mean the world to me! Dream on! CombatReworked the turn order displayRework the enemy waves displayFurther reworked the boss status displayAdjusted the Tower points and battle condition display
- Update January 6th - v0.9.2 - 6 January 2026
Happy New Year, dreamers!Today’s update makes some sweeping changes to the combat UI as well as the party and victory screens!As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDHIf you are enjoying the game, please consider leaving a review to help with visibility! Dream on! CombatCombat in Eternal Dreamers is characterized by its unique charge level system. Yet, charge level has been displayed as just another state, failing to highlight its importance to the player. I finally wanted to remedy this by revamping the combat UI. Then I realized other things like shields could use an overhaul as well… Before I knew, most of the screen had changed! Oops!Extensively reworked party, enemy and boss status displaysAdded a charge level display to highlight its importance versus other statesIf…
- Update December 7th - v0.9.1 - 7 December 2025
Hello, dreamers!Today’s bite-sized update makes some early game adjustments!As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDHIf you are enjoying the game, please consider leaving a review to help with visibility! Dream on! CombatSince items now can be used every turn, the much more frequent use of healing items made it too easy to gain large amounts of party meter. To remedy this, healing no longer will increase the party meter.Healing no longer increases the party meterCharactersNatsumeAdded hit impact animation to the ability Ice RoundEnemiesThe early game is an opportunity to learn the game’s mechanics, but still is a bit too easy right now! So, enemies get buffs across the board to increase the challenge just a bit!Adjusted stats of the following enemies:Stinger: +ATK, -EXPPo…
- Hotfix November 15th - v0.9.0.1 - 15 November 2025
GeneralDeleting save files now requires players to confirm by typing the world “DELETE”Bug FixesSprites of playable characters now display correctly when fighting them as enemiesSprites of playable characters now appear correctly in the turn order display when fighting them as enemiesThe buff outline now displays correctly on enemies
- Update November 8th - v0.9.0r - 8 November 2025
Hello, dreamers!Today’s major update brings a new endgame quest type, the Singularity! Face off against the most challenging bosses yet and hunt for awesome new equipment while at it!The battle system has been adjusted further to increase strategy required and reduce randomness of encounters!As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDHIf you are enjoying the game, please consider leaving a review to help with visibility! Dream on! StoreNew Fashion: Halloween Sylfie -15% launch discountNEW: The SingularityA new game mode has arrived! Follow Corrin through time to battle powerful opponents! These superbosses will pose an extreme challenge to even well-equipped parties! For starters, the Queen of Vampires will make her appearance, with additional bosses being added down the lin…
- Autumn Sale 2025 - 29 September 2025
Hello, dreamers! Time for another sale! Grab the game at a whole -20% off, and all fashion item DLC at a -15% discount! Autumn has arrived!Eternal Dreamers -Rising- Fashion"Thank you for supporting the game!", says Mimi
- Update August 17th - v0.9.0 - 17 August 2025
Hello, dreamers!Today’s major update brings some essential new features to enhance the gameplay experience!As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDHIf you are enjoying the game, please consider leaving a review to help with visibility! Dream on! CombatHovering over the state icons of characters and enemies now displays the respective state’s descriptionCritical hits now play an additional animationText indicating an effective hit now will be red if the attack is a critical hitRephrased the text when failing to hit the enemy from “MISS” to “EVADE”Enemies in the Digital Training Grounds now appear as hologramsCharactersPlayerMarks are difficult to utilize efficiently in difficult combat situations. To allow for more situations in which they can be, Empiric Prediction will t…
- Summer Sale 2025 - 26 June 2025
Hello, dreamers! Time for another sale! Grab the game at a whole -20% off, and all fashion item DLC at a -15% discount! Let's enjoy Summer!Eternal Dreamers -Rising- Fashion"Thank you for supporting the game!", says Mimi
- Update June 22nd - v0.8.3 - 22 June 2025
Hello, dreamers!Another update just in time for the upcoming Summer Sale! Hope you’re enjoying the sun!As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDHIf you are enjoying the game, please consider leaving a review to help with visibility! Dream on! CombatSince the early access release, I have occasionaly received feedback that readiness is too obtuse of a mechanic. I believe the following change will bring clarity and allow for more tactical decisions to be made by the player.Readiness of every character and enemy will be displayed in the turn order displayTowerReduced quantity of healing items received on item restock (See Items update notes for reasoning)CharactersCorrinTemporal Shift’s high AP cost made it difficult to manage Corrin’s AP when acting repeatedly. For that reaso…
- Update April 21st - v0.8.2 - 21 April 2025
Hello, dreamers! Tower adjustments continue, as do bug fixes for Corrin! Surely this will take care of the rest, right?! As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDH If you are enjoying the game, please consider leaving a review to help with visibility! Dream on! Tower Increased maximum amount of Tower Points that can be earned per run: -Old: 200 TP -New: 300 TP Tower Points earned will increase every 10 floors: -F1-10: 3 TP -F11-20: 5 TP -F21-30: 8 TP -F31-39: 12 TP -F40: 32 TP Eucreta's post-run summary will list floors cleared, rather than floors reached Severely improved game performance in long Tower runs Bug Fixes Graviton Snare will target enemies as intended Crippling Round used by enemies will deal DMG as intended The 1st Tower clear story sequence will only play if…
- Update April 20th - v0.8.1 - 20 April 2025
Hello, dreamers! Nothing too crazy for today’s update! Making some minor additions to the Tower mode, some adjustments to enemies and squashing a couple more bugs introduced with Corrin’s arrival! As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDH If you are enjoying the game, please consider leaving a review to help with visibility! Dream on! Tower Added new battle conditions: - -15% readiness on hit - -25% readiness on hit Removed the following battle conditions: -Party Resists Afflictions -Party Resists Debuffs Added new item to the Tower exchange shop: -(200TP) Reconfigurator+ Enemies Increased number of Rebirth stacks granted to Entropia, Goddess of Rebirth upon using her unique ability -Old: 5 stacks -New: 6 stacks Increased HP of Death’s Fruit General Decreased setup time b…
- Hotfix April 19th - v0.8.0.1 - 19 April 2025
Mining Stepping on a magic circle will play an indicative animation Bug Fixes Fixed bug that prevented access of the status menu
- Easter Sale 2025 - 17 April 2025
Hello, dreamers! Time for another sale! Grab the game at a whole -20% off, and all fashion item DLC with a -15% discount! Happy Easter! Eternal Dreamers -Rising- https://store.steampowered.com/app/2292810/ETERNAL_DREAMERS_RISING/ Fashion https://store.steampowered.com/app/3341840/Eternal_Dreamers_Rising__Maid_Sakia_Fashion/?snr=1_5_9__405 https://store.steampowered.com/app/3341850/Eternal_Dreamers_Rising__Bunny_Anna_Fashion/?snr=1_5_9__405 https://store.steampowered.com/app/3158180/Eternal_Dreamers_Rising__Summer_Reiketsu_Fashion/?snr=1_5_9__405 https://store.steampowered.com/app/3158190/Eternal_Dreamers_Rising__Summer_ShirAI_Fashion/?snr=1_5_9__405 "Thank you for supporting the game!", says Mimi
- Update April 16th - v0.8.0 - 16 April 2025
Hello, dreamers! Today’s major update adds a ton of new stuff! Corrin, a warrior shrouded in mystery, makes her appearance as a new boss and playable character?! Next, the mining mode has been enriched with special events to spice up each mining session! And finally, several performance improvements have been made to make the game run even smoother! As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDH If you are enjoying the game, please consider leaving a review to help with visibility! Dream on! Quests Added a new one-time high difficulty quest required to unlock Corrin as a playable character -Unlock condition: Clear main quest area Depths Mining Added a Dragon mini-boss to all mining depths -Awakes after 40s -Fought with mining inputs like regular nodes -Defeating it grants acce…
- Character #14 Preview: Corrin - 8 March 2025
Hey, dreamers! Today I'd like to share a little teaser for an upcoming new playable character, Corrin! The time-traveling warrior carries a heavy burden, about which you can find out more in the next major content update! Corrin is an offensive-oriented TECH type character with various time-themed abilities. Expect devestating double turns, ability recasts and turn order manipulation! Corrin will join the Eternal Dreamers sometime soon! 'Til then, dream on!
- Hotfix February 22nd - 22 February 2025
Bug Fixes Fixed issue that caused allies and enemies to not take DMG while afflicted with Unhealable
- Update February 19th - v0.7.0 - 19 February 2025
Hello, dreamers! Today’s update notably reworks Faeris and Shana and brings additional rebalancing to respond to player feedback! Thank you! As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDH If you are enjoying the game, please consider leaving a review to help with visibility! Dream on! Characters Reworded several ability descriptions for clarity and consistency Marlon Marlon commonly is benched once other DMG-focused characters are unlocked. These buffs will help him perform better in the lategame. Changed the effect of Justice Strike -Old: Deal heavy DMG to one enemy -New: Deal heavy DMG to one enemy. DMG dealt scales with the target’s max HP Changed the effect of the Counter status effect: -Old: The next attack on this actor is evaded and countered -New: The next attack on th…
- Update February 9th - v0.6.6 - 9 February 2025
Hello, dreamers! Today’s update implements various feedback and bug fixes requested by you lot! Thank you! As always, feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer! https://discord.gg/DQuU4haBDH If you are enjoying the game, please consider leaving a review to help with visibility! Dream on! Characters Reiketsu Reiketsu’s meter ability seldomly sees plays against the game’s bosses due to their innate ability to enrage and gain charge level 2 when reduced to charge level 0. To make it a viable option, the ability will no longer decrease the target’s charge level to 0, and rather decrease it by 1. To compensate the utility loss against regular enemies, the ability’s DMG has been slightly increased. Altered effects of meter ability: Assassinate -Old: Deal heavy DMG to one enemy and reduce the target's charge level to 0…