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Love Exalt 8372

Love Exalt 8372 Steam news

Team Veki | May 17, 2023 | game

Released

0players observed · 23 September 2026 - 14:02:15 UTC

AdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Love Exalt 8372 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews55
  • Release dateMay 17, 2023
  • DeveloperTeam Veki
  • PublisherTeam Veki

Genres: Adventure, Indie, Early Access

Company pages: Developer: Team VekiPublisher: Team Veki

Top Steam chartsTop 100 gamesGame directorySteam Store page

Love Exalt 8372 Steam news

Love Exalt 8372 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.9.0, Abject Mitosis - 10 December 2025

    It's been over a year since Act 2 began, and now the end encroaches upon us. In the last scene, the passengers suffered perhaps their greatest loss yet. Will they pull together, now, and establish a fragile rule of civility? Or will things get even worse-- even faster?! ACT 2 SCENE 4: ABJECT MITOSISAnother mega blast 'o content straight to your dome piece!!The biggest scene so far... again :3More CGs than any other sceneNew Title ScreenNew SettingsNew MinigameHella iconic and funArt by FrancisWorld MapSell shields and flowers you've grownBuy shields, missed lore bits, xp boosts, and more!Animations1 big dope story animation (art by Francis)12 new sprite animationsCGs1 by Chenzrei7 by Francis1 by viviArt1 Pet edit1 Suit edit2 Mimi edits2 Rainbow Mage edits3 Null edits3 Chef edits4 Imp edits6 Bandit edits8 Bandit sprites (chenzrei)8 Aeronaut edits (flashback, she still ded)10 Dancer edits…

  • Update 0.8.0, Throne of Attrition - 17 July 2025

    Act 2 Scene 3: Throne of Attrition The final four players will now face each other down in the hot haze of the final phase. One of the longer scenes!! Juicy!!! Packed full of development and massive payoff!! Seriously we're proud of this one Act 2 Interlude 3: Chocolate, Mildew, Spiders Two core story paths (things will make sense without them still, but they provide answers to many questions thus far) One more fluffy backstory path which finally closes the book on Guardian & Mimi Secret Thing Invisible progress on a special side story for much later, code name "Catherine" Splash Screen Without being too egoistic about it, we finally decided to name drop Francis, Vaartis, and Veki (me) at the start of the game Humbly we want to introduce ourselves to new players with a satisfying, SWIFT animation!! New Interlude Menu Custom vignette sprites kinda like movie posters Content tags like "Lo…

  • Update 0.7.0, The Advent of the Chat - 14 February 2025

    Act 2 Scene 2: Closed System WAHOO!!! A brand new shiny chunk of content!! Act 2 takes its first big step forward with some huge plot revelations, some tender conversations, and a complex, strategical free-for-all board game. But what is the gang fighting for?? Do they stand to win the key to victory... or to lose one of their fellow passengers forever? The interludes are much more fleshed out and fancy this time around, so be sure to check them all out!! Thanks for playing!! New mode for the next Third Rule GameWith extensive sprites and animations and sfx to show the moves being made!! New Chat dialogue modeUnique Animal Crossing style voice blips for all characters!! Shake animation for IMPACTFUL chat messages Audio5 new sfx Hail (ambience track) (1 variant) Transitive Thought (5 variants) I Know Your Name (2 variants) False Conductor (3 variants) Dead Anthem (2 variants) Pre-boardin…

  • Update 0.6.0, The Beginning of Act 2 - 31 August 2024

    Act 2 Scene 1: The Ball Scene! *takes you by the paw* Let's begin Act 2 together, okay??

  • OST release! - 19 July 2024

    Hi! We're still hard at work on the beginning of Act 2. In the meantime, we've released the game's original soundtrack on bandcamp! It's 10 USD and you get all current and future tracks in high quality. Some tracks don't have high quality versions, so they're included as a link in the description, for free. Featuring music from the extremely talented Taycat, Leonovsky7, Veki and Johnie Perreault.. And covert art from the loveliest Suki! The proceeds are split between the artists, so if you want to support their incredible work additionally, this is a good way to do so. BANDCAMP

  • 0.5.2, the loading and trial fixes update - 6 May 2024

    A small update with 2 important fixes: Make sure data is loaded when going from intermission into a scene. The important data would load fine, but things like combos wouldn't In the trial make sure the camera properly saves when loading the game to a line where the narrator is talking

  • 0.5.1, the music player & small fixes update - 23 April 2024

    Hey. We're pushing out a small update. The changes are as follows: Intermission now has a music player. You can listen to all the tracks currenly in the game The "random thought" button in the test hub should work now A1S4 had one teleport point missing in the intermission, it has been added back Nerfed the "Skull Jelly" fish, so it's not as difficult A bunch of typos fixed

  • Update 0.5.0, End of Act 1 - 5 April 2024

    Welcome to Love Exalt 8372, update 0.5.0: the end of act one. We went completely bananas for this update!! With the death of at the end of Scene 4, the gang was left in limbo… but immediately, upon the start of Scene 5, they launch an investigation into ’s death. Is there really a killer hiding among them? If there is… who killed ?! And WHY? Please take good comfort and enjoyment in this luxurious swath of free content!! Now that the game is almost certainly double digit hours of playtime, we plan to raise the price to $10 or so. For now, though, buy it up at the $5 price while you can!! Act 1 Scene 5: Deductive Frenzy Ended Act 1 with a massive, sprawling finale scene– 5,826 lines long, more than double the length of Act 1 Scene 4 New interlude with three mini-scenes 12 new lore bits New 3D Game Mode Massive new way to experience the story, with a new game mechanic tied directly to cha…

  • Tiny Cute Small Fixes Patch for 0.4.0 - 12 February 2024

    We've added some small fixes! Typos and bugs have met their end!! A few small quick Healer sprite edits at the start of the game, and at the end of scene 3 Tons of typo fixes and wording tweaks in the dialogue from scene 1 to scene 3 Fixed the purple fish being called Test Fish in the inventory Fixed a bug where, when you fill out a fish's lore description, catching more of that fish would break the icon (Thanks Suki!! @kemonopriestess ) Added a way to exit the intermission without going back to main menu!! Pog Fixed a few lore mistakes in the s2 lore bits Change the PERSEVERE button on the main menu to CONTINUE to prevent confusion for new players Fixed kerning on text of main menu buttons Fixed scene 4 lore bit achievement not counting your progress Background tweak in scene 1 to prevent spoiling that the train can fly Some simple new music tracks for the quiet parts of scene 2 Scene…

  • Update to the 0.4.0 browser demo - 25 November 2023

    You can now download your save data from the browser demo on itch and then import it into the full game. You can find the button in the "REMEMBER" menu (but only in the web demo), it will tell you how to import your saved game. The steam version has been updated to allow importing this data. A bug where the quiz minigame would sometimes lack names has been fixed. Reported by Nelo390 on our discord server.

  • Small update for the 0.4.0 version - 18 November 2023

    Fixed a bug that replaced too much of DEADGHOST's blinking Xs when the epilepsy setting was turned on, thanks to Nelo390 for reporting it on our discord server.

  • 0.4.0 update - 25 October 2023

    Welcome to Love Exalt update 0.4.0, boys!!!! If you like the game, please check out our Discord and follow us at @team_veki! Big Stuff Vastly improved Act 1 Scene 1: Last Call We've added a more juicy intro to the game, and we've overhauled the existing dialogue with better writing, proper character sprites, sound effects, three beautiful new backgrounds, two CGs, and two music tracks! All of these changes will be reflected in the demo, too. If you've already played the scene, you can check it out through the Intermission (scene select) button! Your progress won't be set back or anything. Fishing We've added a new fishing minigame with custom Healer art! Eleven new fish items We wanted to try a minigame with metaprogress, so every time you catch a fish, you'll gain them as an item! If you catch duplicates, more and more of their lore will be unlocked. New cute boy character!! He only ap…

  • 0.3.0 Update - 7 August 2023

    The second major update to Love Exalt 8372, update 0.3.0, is HERE!! If you like the game, please check out our Discord and follow us at @team_veki! First we’re gonna go over the small things we added, then the big things: Small New Things Fix some issues with clickable portraits You can now pet Pet more consistently. Better minigame RNG Previously you could roll the same minigame three or four times in a row, which was boring– now, with our new “Pseudorandominus Hardswitch Cycling System” they should be more diverse! New minigame timer Instead of a basic blue rectangle, we’ve added some fancy spritework: Added lore bits tutorial The very first lore bit is now fully visible, so you can know what to look for! We also added a little tutorial for gamepad users, and changed the “pick up lore bit” binding from LB to Y or triangle on controller. Added 50+ class titles to the Quiz minigame It’l…

  • Another small 0.2.0 update - 9 July 2023

    While we're hard at work for the next big update, here's a smaller one. Changes: Changed default font size to 24 Added social media buttons to the main menu Fixed several typos

  • Small update to the 0.2.0 version - 4 June 2023

    Changelog: Move characters around in the menu so tank isn't obstructed by dancer, as suggested by @retroparrot on the steam forum Make the first lore bit more noticable Fix typos, change some wording, music, and backgrounds

  • 0.2.0 Dev Thoughts - 25 May 2023

    Hey. We just dropped the first major content update for Love Exalt 8372! With TWO new beefy scenes, a new minigame, scene selection menu, script import system, and emotional effects, we blew past our original estimate of 1-2 months and went 3 months deep on this one. We think it was definitely for the best to spend a little extra time on the update that takes the game out of demo status and into "totally real game" status. Here's a bunch of dev thoughts on what we changed and added!! GOLF From the start we knew we wanted a new minigame, and, with the complexity and time-to-beat of the other minigames in mind, we settled on minigolf. We considered making it 3D, but two things held us back: 1. We don't have a 3D modeller, and learning to 3D model is hard... 2. Godot's 3D is a bit subpar in the browser, and we wanted to add the new minigame to the HTML5 demo, too! We have played around wit…

  • First major update and release on Steam - 17 May 2023

    Just released the first major update that include two new chapters. The game is now also available for purchase, in addition to the demo, which still includes just the first chapter. For this release we also finally have a trailer. If you haven't seen it on the store page, here it is: We hope you enjoy the new chapters and will continue working on the rest of the story in the meantime.

  • Character art update - 27 February 2023

    Hey. We've just released an update with the rest of the character art added for Null, Star, and Mom. Now there's no more placeholder character art! We plan on adding different expressions for characters in the future, as for now, we're working on the game's second scene and new minigames. Thanks everyone for playing the game!

Patch notes and updates

S.noRelease datePatch nameGID number
16 May 20240.5.2, the loading and trial fixes update5766372999959535299
223 April 20240.5.1, the music player & small fixes update5762994032409370116
312 February 2024Tiny Cute Small Fixes Patch for 0.4.05589599109279128796
425 November 2023Update to the 0.4.0 browser demo5382426458984431305
518 November 2023Small update for the 0.4.0 version6560117310271476244
69 July 2023Another small 0.2.0 update5124582150168518342
74 June 2023Small update to the 0.2.0 version5151601211237733896

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