The Orc Invasion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews16
- Release dateApr 2, 2025
- DeveloperATK Games
- PublisherATK Games
Company pages: Developer: ATK GamesPublisher: ATK Games
The Orc Invasion Steam news
The Orc Invasion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes for V1.086 - 2 June 2025
CHANGE LOG: - Fixed a bug where soldier expertise were not applied end game. - Reduced recipe requirements for kindle and frost copper axes. - Kindle and frost copper axes can be crafted when reached Ogir level now - Fixed a bug where some building items were not displayed correctly in inventory - Fixed some lag issues on human land battles. - Fixed a bug where changing affiliation of a barracks effects another barracks with the same type if equipped
- Update Notes for V1.085 - 19 April 2025
- Fixed a bug where shield maiden animations were not working properly in battle - Fixed a bug where dwarven shield maidens were not be able to walk through some terrain in battle - Fixed a bug where dwarven and elven bridge repair personel were seen as goblins in battle
- Update Notes for V 1.084 - 18 April 2025
- Fixed a starting dialogue bug for Salosh Zun - Fixed a bug where destruction of outposts in Anriz Zun and Salosh Zun crashes the Game - Fixed an equipment bug where equipping a barracks item with right mouse button while all barracks slots are full crashed the game and created visual glitches
- Update Notes for V1.083 - 17 April 2025
- Fixed a bug where level 9 dwarven soldiers were spawning disproportional stationary 3D model instead of the correct visual effect
- Update Notes For V1.082 - 13 April 2025
- Fixed a rare bug which creates copies of barracks items and crashes the game when player tries to drag drop equip it into other slots
- Update Notes for V1.081 - 13 April 2025
- Rulberry amount increased in Forestshire map. - Small imperial outposts gold drop reduced to 12000 gold from 20000. - Fixed a bug where spell caster barracks weapons were not displaying their correct levels. - Fixed a bug where vulture beasts dive made them unhitable with projectiles.
- Update Notes for V1.08 - 11 April 2025
- Outposts and enemy castles drop gold now so improving soldier equipment requires less grinding.
- Full Release Arrived - 3 April 2025
Hail Galadanians ! we are finally arrived. As a solo developer I finally completed this game after 8 years. With the final content of imperial forest, implemented Steam achievements and countless play testing I launched the game as full release. Some language options are auto translated but I am confident with English and Turkish language options. When I find the opportunity I will rework them. I will keep adding small bug fix patches as needed. Now Its time to focus on my second game project with a small team this time. I will announce it when the time comes. I sincerely thank you for your support and I promise to make even better games in the future.
- Grove Update for Version 0.9 - 5 November 2024
Hail Galadanians ! Update for Grove lands is arrived. With this update new playable zone is activated. 3 new narrative branches, 2 new barracks types, new spell runes, grimoires and many different enemy and combat mechanics are added. Now only 1 last update is left to the full release. CHANGE LOG: - Grove lands are now available. - New elven enemy arsenal. - New flying enemies. - Buildable Elven and Dwarven barracks - New runes and grimoires - Necromancy path with different army management system - Performance optimizations - Bugs about soldier orders and furnature placements are fixed
- Paragonate Update RELEASED for V 0.75 - 28 April 2024
Greetings Galadanians ! Last big update before full release is here now. With this update, road to Dwarven Paragonate is open along with new story events, raw materials, weapons, armor, runes, castle upgrades and craftables are at your disposal. After this I will complate work to complete this game entirely so expect full release roughly at the end of this year. CHANGE LOG: New Content: - New 6 Dwarven town with new units, war machines, characters and battle mechanics. - Upgradable siege explosives for soldiers. - New upgradable weapons and armor for soldier units. - New items and craft recipes for Gabu and his castle. - Perma evil or good mechanic depending on choices. Bug Fixes: - Goblin spawning mechanic is re designed. - Mechanics for spell caster goblins have been completed. - Fixed a bug where equipping furnatures on castle created visual bug. - Lighting and shading of scenes and…
- Update for Version 0.6 - 31 December 2023
Hail Galadanians. V0.6 brings the most balanced and clear version of the early access. CHANGE LOG: New Features: - Outpost dynamic has been implemented to Forestshire and Rockshire maps. Now enemy soldiers will spawn from farthest standing outpost. Outposts must be destroyed in order for player to move forward. - Melee soldiers will move past ranged ones in battle. - Price of sandstone has been reduced so it will be purchased and used easier. - Timer added to battle scenes which makes tracking enemy advantage triggers easier. - Building structures like outposts and enemy castles will reduced damage from melee and magic sources. Soldiers siege grenades now inflict extra damage scaling with their division level. This makes investing into soldiers significantly more important. - Some crafting items required materials reduced to a more reasonable scale. - Enemy generals will use much more p…
- Update for Version 0.51 - 18 December 2023
Hail Galadanians. With this update we are one step closer to the new dwarven paragonite region update. A lot of new towns, enemies, items and recipes added to the game so there have been many structural work to be done. Thankfully most of them are done and integrated to the game. CHANGE LOG: New Features: - Opening music replaced. - Entire Galadania map has been added. (Not playable yet. As big updates come they will be playable) - Item rarities are changed due to new addition of items. - Some item sprites have been redone. - Structural coding required to implement new regions to the game is complated. Bug Fixes: - Trade panel appearing under inventory panel fixed. - Fixed a bug where skipping the tutorial prevent recipes to appear correctly.
- Update Notes for V4.2 - 4 September 2023
Hail Galadanians ! This is a small patch to fix a couple of bugs and to inform you on the state of the next big update. Bug Fixes: - Soldier names size limited to a reasonable range. - Fixed a bug which prevented tutorial to complete. - Fixed some tutorial indicator texts. Next Big Update Progress: Next big update will open 2 new playable zones and many more game content. Visual Content: %80 complete Level Design: %20 complete New Game Mechanics: %10 complete New Dialogues: %0 Complete Language Localization: % 50 complete Implementation: %15 complete
- Roadmap to V1.0 - 9 July 2023
Hail Galadanians ! Today I will tell you about my work plan to reach the full release. I intend to upload 4 more main updates to complete the entire game. I planned the game to conclude in 5 chapters. First chapter is playable therefore 4 chapters to go. Code wise i covered almost all crucial systems therefore I plan to add new content to the game regarding new types of enemies, more airborne units, environmental enemies and unique challenges, new spells and weapons etc. So now each update mean a new playable chapter with new dynamics. Since it's a one man project I plan to complete each chapter around 2-3 months maximum. You can check out the visual content I am creating on my Instagram page: atkgames.official
- Update for Version 0.41 - 29 June 2023
Hello fellow Galadanians. This update brings new language options and several fixes including; CHANGE LOG New Features and tweaks: - Simplified Chinese language option added. - Japanese language option added. - Korean language option added. - French language option added. - German language option added. - Swedish language option added. - Polish language option added. - Russian language option added. - Save buttons are now displayed with icons rather than texts - Added damaged sound for barricades - Copper weapon recipes are available at Ogir battle Bug Fixes: - Fixed a bug where right click equip swapping a furniture did not update its visual - fixed trail of projectiles disappearing rightaway after collision - ESC now closes battle tutorial panel instead of pausing the game - Fixed a bug where sometimes another extra corrupted barracks item were equipped after skipping the tutorial pha…
- Upcoming Localization Update for V0.4 - 9 June 2023
Localization Update Next update will bring language options for; Japanese Chinese Korean French German Swedish Russian Polish other languages will be added in later updates.
- Update for Version 0.4 - 4 June 2023
Hello everyone, i prepared this last main update before expanding the game for its next chapter. Next chapter will make chieftain Gabu to choose a path on his quest. On this update, I focused on user experience regarding many things which are; CHANGE LOG New Features and Tweaks: - Added scene transitions. - Added town name animation for each battle. - Mastered enemies now ignore all damage over time and status effects. - Increased drag slots visual size. - Added sound effects for breaking potion in mid air and drinking potion in battle. - Added lightning flash visual effect for lightning attacks. - Added item name pop up when an item is collected in battlefield. - Added click sound to conclusion panel buttons. - Added auto selection to field units when they got damaged. - Added the "Siege Started" notifcation when enemy castle is reached. - Battle scenes are optimized and should be less…
- Released Big UX Update - 29 April 2023
Hello everyone, after collecting many valuable feedback and dedicated working, I finally completed this update. New Features: - Complete preperation UI overhaul - Crafting system reworked - Shop system reworked - Siege of Gabutown at start - Tutorial made of 7 parts blended with gameplay. - relic crafting (for crafting sellable luxury items made of gems and for crafting key items later) Balances and Bug Fixes: - Added replaced some strong enemies with weak ones at the start of Votar town to make it easier. - Fixed a bug which prevented using inventory and shop sliders. - At start scene start and options buttons will update according to language preference. - Fixed a bug where disabling music wasn't working at start the scene. - Fixed a bug where not equipping any weapons freeze the game.
- The Upcoming Big UX Update 2023 - 9 March 2023
Planing to Add: - Starting battle cutscene. - 6 tutorial stages blended with gameplay which is covering battle mechanics and preperation mechanics. - UI overhaul which makes it more understanable. - Battle report panel which appears after returning to preperation scene. Battle report panel reminds you how much damage your units have taken and how many loot and gold you collected during your last campaign. - Armor, resist and health points of enemy units will be rebalanced.
- Update for V0.22 - 15 February 2023
Added: - Company logo added Fixed: - Removed debug buttons from UI
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 June 2025 | Update Notes for V1.086 | 1800991756449139 |
| 2 | 19 April 2025 | Update Notes for V1.085 | 1797185861701568 |
| 3 | 18 April 2025 | Update Notes for V 1.084 | 1797185861675485 |
| 4 | 17 April 2025 | Update Notes for V1.083 | 1797185861642667 |
| 5 | 13 April 2025 | Update Notes For V1.082 | 1796631172341151 |
| 6 | 13 April 2025 | Update Notes for V1.081 | 1796631172332916 |
| 7 | 11 April 2025 | Update Notes for V1.08 | 1796631172272726 |
| 8 | 28 April 2024 | Paragonate Update RELEASED for V 0.75 | 5759616966674598432 |
| 9 | 31 December 2023 | Update for Version 0.6 | 5410576585165889013 |
| 10 | 18 December 2023 | Update for Version 0.51 | 5409450219986606296 |
| 11 | 4 September 2023 | Update Notes for V4.2 | 5141476355673203515 |
| 12 | 15 February 2023 | Update for V0.22 | 5059267908811691124 |
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