SPSTEAMPULSELIVE ANALYTICS
Cannon Brawl

Cannon Brawl Steam metadata

Theresa Duringer, Pete Andstadt | Sep 19, 2014 | game

Released

0players observed · 23 September 2026 - 11:50:56 UTC

ActionAdventureIndieStrategyMultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)78,594
  • Revenue (VGI)$774,000
  • Review score92% positive

Cannon Brawl metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)78,594
  • Revenue (VGI)$774,000
  • Review score92% positive
  • Total reviews797
  • Release dateSep 19, 2014
  • DeveloperTheresa Duringer, Pete Andstadt
  • PublisherTemple Gates Games

Genres: Action, Adventure, Indie, Strategy

Company pages: Developer: Theresa Duringer, Pete AndstadtPublisher: Temple Gates Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cannon Brawl Steam metadata

Cannon Brawl metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/230860/metadata
Steam Storehttps://store.steampowered.com/app/230860/
Steam Communityhttps://steamcommunity.com/app/230860
PCGamingWiki search
IGDB searchSearch IGDB for Cannon Brawl

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 730 positive, 67 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud

Achievements

30

Platform releases
  • Steam 30 July 2013
  • Xbox 5 August 2016
  • PlayStation 1 August 2016

Latest Steam announcements

  • Soundtrack Edition Now Available - 5 August 2015

    http://i.imgur.com/z59TnXW.png Hey guys, we recently added a Cannon Brawl Soundtrack Edition, thanks to Disasterpeace. In game you may have noticed a lot of the music is a dynamic complex layered system set up to match the intensity of the battle. To make the soundtrack, Disasterpeace re-worked all his music from the game into full songs! And to celebrate, everything is 25% off for a limited time! You can also get the soundtrack from Disaterpeace's website: http://music.disasterpeace.com/album/cannon-brawl-ost

  • Soundtrack Edition Now Available - 5 August 2015

    http://i.imgur.com/z59TnXW.png Hey guys, we recently added a Cannon Brawl Soundtrack Edition, thanks to Disasterpeace. In game you may have noticed a lot of the music is a dynamic complex layered system set up to match the intensity of the battle. To make the soundtrack, Disasterpeace re-worked all his music from the game into full songs! And to celebrate, everything is 25% off for a limited time! You can also get the soundtrack from Disaterpeace's website: http://music.disasterpeace.com/album/cannon-brawl-ost

  • New Build - 1.26 - Tuning/Bombardment Retired - 31 July 2015

    Game design often involves a lot of experimentation, and some experiments don’t always pan out. And on that note we’ve removed bombardment. It was intended to allow weaker players a small chance of beating more experienced players and feel like they at least made a dent before being beaten. However, more often it felt arbitrary and didn’t achieve its design goals for either player. The cost of keeping it in outweighs its benefits so we’ve removed it. We’ve also slightly tweaked the bomb bots in order to make them harder to spam with early game, but more viable later in the game. Update Notes: Removed bombardment Changed bomb bot cooldown to 18/18/18 from 17/18/19 Changed bomb bot building cost to 65/70/75 from 60/70/80 As always, let us know what you think!

  • New Build - 1.26 - Tuning/Bombardment Retired - 31 July 2015

    Game design often involves a lot of experimentation, and some experiments don’t always pan out. And on that note we’ve removed bombardment. It was intended to allow weaker players a small chance of beating more experienced players and feel like they at least made a dent before being beaten. However, more often it felt arbitrary and didn’t achieve its design goals for either player. The cost of keeping it in outweighs its benefits so we’ve removed it. We’ve also slightly tweaked the bomb bots in order to make them harder to spam with early game, but more viable later in the game. Update Notes: Removed bombardment Changed bomb bot cooldown to 18/18/18 from 17/18/19 Changed bomb bot building cost to 65/70/75 from 60/70/80 As always, let us know what you think!

  • New Build 1.25 - Bombardment Tuning - 20 March 2015

    First, welcome to all the new players who have been trying the demo! Based on recent feedback I did some tuning on the comeback bombardment. The goal of the bombardment is to give you a chance if you made a mistake in the first minute or so of a match, but not be so powerful as to feel cheap later on. These changes hope to better achieve that. Tuning: Bombardment gets weaker later in the game Bombardment takes longer after each time it is used to charge up Changed bombardment UI to hopefully better indicate that you can aim it Bombardment targeting tries to avoid friendly fire situations, also starts higher up Let us know what you think!

  • New Build 1.25 - Bombardment Tuning - 20 March 2015

    First, welcome to all the new players who have been trying the demo! Based on recent feedback I did some tuning on the comeback bombardment. The goal of the bombardment is to give you a chance if you made a mistake in the first minute or so of a match, but not be so powerful as to feel cheap later on. These changes hope to better achieve that. Tuning: Bombardment gets weaker later in the game Bombardment takes longer after each time it is used to charge up Changed bombardment UI to hopefully better indicate that you can aim it Bombardment targeting tries to avoid friendly fire situations, also starts higher up Let us know what you think!

  • Free Demo Released - Includes Multiplayer! - 2 March 2015

    http://turtle-sandbox.com/wp-content/uploads/2015/03/demoannounce.jpg Want to play Cannon Brawl with your friends? We’ve released a free demo so your friends can try it out! We want to get our multiplayer lobbies bursting with new people so you can always find opponents, whether you’re using our matchmaking system or inviting a friend. That’s why we’ve decided to open up the game for players to try it free. To celebrate, we’re also putting on a sale this week. If you like what you see, you can get the full game for 40% off! The free demo allows you to play skirmish games against the AI, unranked multiplayer, and you can accept invites to friend matches from owners of the full game. You’ll get one airship pilot and 5 war machines to try out. The full game includes much more. It’s got a twenty mission campaign with boss battles, nightmare mode, tons more airship pilots and units to unlock…

  • Free Demo Released - Includes Multiplayer! - 2 March 2015

    http://turtle-sandbox.com/wp-content/uploads/2015/03/demoannounce.jpg Want to play Cannon Brawl with your friends? We’ve released a free demo so your friends can try it out! We want to get our multiplayer lobbies bursting with new people so you can always find opponents, whether you’re using our matchmaking system or inviting a friend. That’s why we’ve decided to open up the game for players to try it free. To celebrate, we’re also putting on a sale this week. If you like what you see, you can get the full game for 40% off! The free demo allows you to play skirmish games against the AI, unranked multiplayer, and you can accept invites to friend matches from owners of the full game. You’ll get one airship pilot and 5 war machines to try out. The full game includes much more. It’s got a twenty mission campaign with boss battles, nightmare mode, tons more airship pilots and units to unlock…

  • New Build 1.2 - Comeback Bombardment - 14 October 2014

    Big update today featuring a whole new mechanic for the game! We've added a new ultimate power that charges up as your buildings take damage and will allow you to comeback from small mistakes early on. Features Added a new mechanic: Comeback Bombardment. As you take damage and your buildings are destroyed you can bombardment power, displayed on the top of the screen. When your meter is full you can call in a bombardment on your enemy by pressing space. The enemy buildings nearest your airship will be targeted. This is to prevent small mistakes in the beginning costing you the game and to provide for more dynamic and surprising matches. We will likely be tuning this going forward. Tweaked random building select to not pick bank and mountain maker so often Tweaked random map select to force more variety Tuning: Shields now completely absorb Frost Tower shots Increased frost tower level 2…

  • New Build 1.2 - Comeback Bombardment - 14 October 2014

    Big update today featuring a whole new mechanic for the game! We've added a new ultimate power that charges up as your buildings take damage and will allow you to comeback from small mistakes early on. Features Added a new mechanic: Comeback Bombardment. As you take damage and your buildings are destroyed you can bombardment power, displayed on the top of the screen. When your meter is full you can call in a bombardment on your enemy by pressing space. The enemy buildings nearest your airship will be targeted. This is to prevent small mistakes in the beginning costing you the game and to provide for more dynamic and surprising matches. We will likely be tuning this going forward. Tweaked random building select to not pick bank and mountain maker so often Tweaked random map select to force more variety Tuning: Shields now completely absorb Frost Tower shots Increased frost tower level 2…

  • New Build 1.1 - Tuning and Performance - 27 September 2014

    Here’s our first post-release update! Hope you’re all enjoying the game. We’ve made some improvements and fixes based on your feedback: Features/Improvements Reduced loading time Reduced memory usage Reduced hard drive footprint slightly Added a button to view a video strategy guide at the end of multiplayer matches Demolishers and mountainer maker shots no longer collide Balance/Tuning: Warhead travel speeds slightly reduced Reduced warhead damage to 15/25/40 from 20/30/45 Slightly reduced digging radius of level 2 and 3 drills Lasers no longer do one extra pulse for 1 damage, but still have an extra digging pulse Adjusted diamond mine position on Mountain Face map to provide different gameplay opportunities Fixes: Fixed rare issue where pilot text would stay on screen Fixed crash if you beat the final boss using banks

  • New Build 1.1 - Tuning and Performance - 27 September 2014

    Here’s our first post-release update! Hope you’re all enjoying the game. We’ve made some improvements and fixes based on your feedback: Features/Improvements Reduced loading time Reduced memory usage Reduced hard drive footprint slightly Added a button to view a video strategy guide at the end of multiplayer matches Demolishers and mountainer maker shots no longer collide Balance/Tuning: Warhead travel speeds slightly reduced Reduced warhead damage to 15/25/40 from 20/30/45 Slightly reduced digging radius of level 2 and 3 drills Lasers no longer do one extra pulse for 1 damage, but still have an extra digging pulse Adjusted diamond mine position on Mountain Face map to provide different gameplay opportunities Fixes: Fixed rare issue where pilot text would stay on screen Fixed crash if you beat the final boss using banks

  • Cannon Brawl blasts into Final Release! - 19 September 2014

    https://www.youtube.com/watch?v=V9qKU-pt11Q Today is the big day, Cannon Brawl is now 1.0! We’re really proud of what we’ve accomplished. Cannon Brawl is fun, looks fantastic, and explores new areas of design for strategy games. It’s everything we imagined it would be: full campaign, puzzle levels, and deep and competitive online multiplayer. We've come a long way from the little prototype I made back in college. It won the Activision Independent Games Competition, which launched me and Theresa’s journey into full time indie game development as Turtle Sandbox. It was selected in the 2012 PAX 10, which helped get our name out there and was the first time we demoed it publicly. We launched our alpha in July of 2013 on Early Access, and today we’re now ready to call it done! Of course, we’ll still be supporting it with future patches and updates. Huge thanks to everyone who played the Earl…

  • Cannon Brawl blasts into Final Release! - 19 September 2014

    https://www.youtube.com/watch?v=V9qKU-pt11Q Today is the big day, Cannon Brawl is now 1.0! We’re really proud of what we’ve accomplished. Cannon Brawl is fun, looks fantastic, and explores new areas of design for strategy games. It’s everything we imagined it would be: full campaign, puzzle levels, and deep and competitive online multiplayer. We've come a long way from the little prototype I made back in college. It won the Activision Independent Games Competition, which launched me and Theresa’s journey into full time indie game development as Turtle Sandbox. It was selected in the 2012 PAX 10, which helped get our name out there and was the first time we demoed it publicly. We launched our alpha in July of 2013 on Early Access, and today we’re now ready to call it done! Of course, we’ll still be supporting it with future patches and updates. Huge thanks to everyone who played the Earl…

  • Cannon Brawl now supports Linux! - 17 September 2014

    http://turtle-sandbox.com/wp-content/uploads/2014/09/CannonBrawlBanner003_tiny.jpg Just before our final launch on September 19th, we've added native Linux support! We want to show our support for the Linux community and want to be part of the movement to bring more games to this beloved platform. Let us know in the forums if you run into any issues!

  • Cannon Brawl now supports Linux! - 17 September 2014

    http://turtle-sandbox.com/wp-content/uploads/2014/09/CannonBrawlBanner003_tiny.jpg Just before our final launch on September 19th, we've added native Linux support! We want to show our support for the Linux community and want to be part of the movement to bring more games to this beloved platform. Let us know in the forums if you run into any issues!

  • Announcing Cannon Brawl's Final Release Date - Sept 19th! - 20 August 2014

    After over a year of improvements, fixing, and tuning we're locking down a final release date. On September 19th we'll be flipping the switch from Early Access to final release. We could not have done it without the help of all you Early Access players. Your feedback has been invaluable in making Cannon Brawl the best game it can be. We're also headed to PAX this year as part of the indie MEGABOOTH. Stop by if you're attending!

  • Announcing Cannon Brawl's Final Release Date - Sept 19th! - 20 August 2014

    After over a year of improvements, fixing, and tuning we're locking down a final release date. On September 19th we'll be flipping the switch from Early Access to final release. We could not have done it without the help of all you Early Access players. Your feedback has been invaluable in making Cannon Brawl the best game it can be. We're also headed to PAX this year as part of the indie MEGABOOTH. Stop by if you're attending!

  • New Build - Beta (0.9.93) - Lobby Art Pass - 12 August 2014

    Assuming no new lobby related issues crop up with this build, I’ll be defaulting people to joining the lobby on game start up one week from now in a silent update. Thanks also for reporting all your crash, it helps me get them fixed! Features/Improvements UI art pass on the lobby! Tuning: Reduced fall damage slightly Added new land on Lava Desert map to allow better defense of your HQ Fixes: Attempt fix for the ‘right click’ join game crash on friend invite lobbies Fixed bug where a building with over 100hp would not be killed from water damage Fixed lobby visibility issues with friend invites and leaderboards Fix for various rare crashes around matchmaking running in the background Fixed sound bug when taking over an enemy building with a bank with no other targets in range Fix issue where matchmaking in background would occasionally match a campaign level Attempt fix for rare issue wh…

  • New Build - Beta (0.9.93) - Lobby Art Pass - 12 August 2014

    Assuming no new lobby related issues crop up with this build, I’ll be defaulting people to joining the lobby on game start up one week from now in a silent update. Thanks also for reporting all your crash, it helps me get them fixed! Features/Improvements UI art pass on the lobby! Tuning: Reduced fall damage slightly Added new land on Lava Desert map to allow better defense of your HQ Fixes: Attempt fix for the ‘right click’ join game crash on friend invite lobbies Fixed bug where a building with over 100hp would not be killed from water damage Fixed lobby visibility issues with friend invites and leaderboards Fix for various rare crashes around matchmaking running in the background Fixed sound bug when taking over an enemy building with a bank with no other targets in range Fix issue where matchmaking in background would occasionally match a campaign level Attempt fix for rare issue wh…

Patch notes and updates

S.noRelease datePatch nameGID number
131 July 2015New Build - 1.26 - Tuning/Bombardment Retired3819571572130246704

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID230860
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateSep 19, 2014
DeveloperTheresa Duringer, Pete Andstadt
PublisherTemple Gates Games
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent92%
Positive reviews730
Negative reviews67
Total reviews797
Steam recommendations557
Achievements30
Average playtime forever1,161 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/230860/

Short description

Cannon Brawl is action RTS and artillery hybrid. Pilot an airship, command powerful weapon emplacements and use the destructible terrain to out think and destroy your enemy! It's a new take on artillery strategy!

About this game

Pilot an airship, command powerful weapon emplacements like cannons, giant flamethrowers, and high powered lasers. Destroy the very earth from under your enemies feet! Cannon Brawl is an exciting mix of real time strategy and artillery gameplay. Your ability to manage combat priorities and focus through the madness of battle will be put to the test. Advance across the kingdom in single player to unlock and discover new units, then experiment with each one to find your favorite combination in online multiplayer. Choose from over fifteen units and five airship pilots for a huge variety of strategic combinations. Want to turtle up and launch big warheads from afar? You can! Want to rush to the high ground and launch a rain of missiles from above? You can! Try out tons of other strategies and crush your friends! Key Features Action Strategy like you've never seen - Unique blend of 2D artillery and real time strategy gameplay results in intense tactical battles Battle Near and Far - Competitive 1v1 online multiplayer with ranked matching, invite a friend for a private battle, or plugin in a controller and get your buddies together for a home tournament Strategic Options - Choose from 15+ weapons and defenses and combo them with 5+ different airship pilots for hundreds of strategic options Dynamic Battlefields - Destroy the terrain with cannons, lasers and more Epic Adventure - Battle across our full campaign mode with big boss fights spanning 20 missions, charting new territory across 5 unique environments

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
25Steam Leaderboards
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Cannon Brawl's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cannon Brawl's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cannon Brawl at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2777,21323 September 2026 - 14:08:04 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Hearts of Iron IV43,60423 September 2026 - 13:25:39 UTC93,196366,107Paradox Development Studio
Baldur's Gate 343,04123 September 2026 - 13:47:43 UTC875,343836,282Larian Studios
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
7 Days to Die23,80923 September 2026 - 12:29:54 UTC124,449398,822The Fun Pimps
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human20,37923 September 2026 - 13:02:08 UTC231,343179,110Starry Studio
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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