- Patch 1.1 - Big QoL Update: Accurate Map, Impromptu Duel System and more - 8 July 2026
Welcome dear jumpers to our 1.1 update!This is a QoL and improvement focused update which brings a few long-requested features to the game.Patch Highlights:Boss Reset - a new item similar to the Hog Caller which you can use to make bosses returnImpromptu Duel system - control how long you want non-arena fights against other players to be.Map location update - see your own and other players' positions on the map more accurately.Recently Played With - list of recent players with links to their Steam profileMouse Bindings - you can now bind inputs to the mouseVarious balancing adjustments and some missing audio addedAll the details of the new features and balance changes below!Impromptu DuelsAdded the "Impromptu Duel" (ID) system. This is our way of letting you choose how long you stay connected to players that you fight against (or that insist on fighting you) while jumping around in The…
- Jump King Quest is now available in Russian and Brazilian Portuguese! - 25 June 2026
We are happy to announce that Jump King Quest has now been translated to the Russian and Brazilian Portuguese languages! This brings us up to 7 languages in total (including the source english)!We now have:🇬🇧 English🇨🇳 Simplified Chinese🇯🇵 Japanese🇰🇷 Korean🇵🇱 Polish🇷🇺 Russian🇧🇷 Brazilian PortugueseNormally, the game's language setting is synced to your Steam client's language. But you can also change the language for Jump King Quest specifically. So how do you change language for a specific game on Steam?Open your Steam LibraryRight click the game title and select Properties....Go to the Language tabSelect the language you wish to use from the drop-down menuIf the game supports the language you have selected, files for that language may need to be downloaded before you can play.Network Related Improvements:This is also an important patch for the online connectivity: We hav…
- PVP Hotfix 1.0.2:640 - 19 June 2026
- Fixed issue with fist iron chain attack comboing in pvp too much - Decreased hitstun of first hit in axeswatter heavy - Increased hitstun of Bogo Club chain1 - Increased hitstun of Trolls Iron Sword chain1 so it combos into chain2 - Decreased recovery of High Order Zweihander special
- Hotfix 1.0.2:639 - 18 June 2026
GeneralFixed issue with sickle chain cancel (some other weapons were also affected)Fixed machinegun special descriptionRemoved non-functional cloth from hfort flags (caused errors)Fixed Bellman popping into existence after reaching Old Town Fixed Fungal Fields song playing in a certain part of Fortress of the Famished Level FixesFixed stuck spot outside oinko Fixed clipping door clipping with bark in Unsurewoods Fixed camera zone in Uptown Outskirts Fixed background wall clipping with the door in Graveyard Basin Fixed tiny shadow seam in left wall of Gurgling Tower Fixed z fighting in shadows of Gurgling Tower Fixed weird brick wall in the background of Old Town Fixed visibility of three platforms in Old Town tower Fixed hole in background wall inside one of the dark corridors of Phantom Tower Fixed stuck spot in Phantom Tower Pipes section Fixed camera zone in Fortress of the Famished…
- High Quality Soundtrack Update - 17 June 2026
The Jump King Quest Original Soundtrack has just been updated with an added high-quality/lossless-compression .wav version! You can opt in/out of downloading the higher quality files in your steam settings (Select Steam int he top navigation -> Settings -> Music -> Toggle "Download high quality audio files").The soundtrack is included in the Deluxe bundle for Jump King Quest but can also be purchased separately. We will also be uploading the Soundtrack to our youtube channel just like we did with the original Jump King's soundtrack!/Nexile CrewJUMP KING QUEST Original SoundtrackEdit: The high quality depot had not been correctly added to both the separate soundtrack and pre-price drop packages when this was posted, but this has now been fixed. Note that you may need to toggle the hq setting and restart steam and/or reinstall the soundtrack for Steam to properly update with the lossless…
- Fixes Fixes - Patch 1.0.2:636 - 16 June 2026
Jumpers one and all,Today we have a patch for you with a number of fixes, and can also share a bit on what we are working on behind the scenes!Still being worked on: A new system for seeing your own position on the map more accurately, as well as other players' positions! We also have a new Hog-Caller like item coming, which resets bosses instead of regular enemies. We can't give a specific date for when they'll be in yet but hopefully not too long!Besides these new features/items we also have 🇷🇺 Russian and 🇧🇷 Brazilian Portuguese translations coming soon!FixesFix issue with Stringent inclination starting gear displaying multiple arrows (and claiming one was orange underwear)Fix issue with poise preview not taking updated weight into considerationFixed poise value preview when selecting weaponInclude the poise gained from cigarettes in the poise shown in the inventory character vie…
- Patch v1.0.2:631 - 11 June 2026
This is a minor patch with some balance and bugfixes, as well as a potential fix for some connectivity issues, though we rely on your continued reports to see if it has any noticeable effect! Fixes Fixed issue with jump input buffer when landing on edges of platforms with Serpent's Slip Fixed Macheane Gonne and Vicar's Sickle and Dagger getting extra hits when the player weighed more Fixed bug causing combos to stop working above certain weights in PvP Fix bug with aether/rust being put on the autoequipped weapon after a boss kill while using Trust in Fortune Made some tweaks to the matchmaking server and the client to hopefully reduce connectivity issues Fixed issue with damage display for Macheane Gonne Balance Increased Macheane Gonne's heavy attack damage by 66% Macheane Gonne can now hit multiple enemies at once Weight now only affects recovery past the last hit event (impacts weap…
- Curses Tweaked - Patch 1.0.2:626 - 5 June 2026
Todays patch continues with fixing bugs and tweaking some mechanics based on our observations and your feedback. We are calling this a regular patch since some changes to curses and gameplay are included!GeneralFixed issue where hyperarmor saved you from being knocked out when you should have been.Made turn animations jump cancellellable when fat.Fixed issue where you could get a parry even when the shield was hit before the parry window.Parry-Fat-Black-fix: Fixed issue where enemies that had invisible hitboxes for checking player in certain actions could make the player enter the parry animation earlier, leading to missed parries. This could also knock out the player with the Chickenheart Curse activated.CursesBogged now only affects movement, not consumables or interactables.While cursed with Famished you receive doubled humoral slop drops (also added humoral slop to Blackbirds' and G…
- Hotfix v1.0.1:617 - 2 June 2026
* Phantom tower courtyard wrench door fix * If opened through dialogue, gargoyle now correctly unlocks the door * Old savefiles with bricked doors are fixed upon load
- Hotfix v1.0.1:614 - 2 June 2026
This is a hotfix that regulates the maximum resell value of cigarettes, preventing unfairly high profit margins that risk putting Dreegs Accurate Arrows Bolts and Other Ballistics Ambulatory Kiosk Franchise out of business! Lowered cigarette sell value
- Patch v1.0.1:613 - Phantom Tower Tweaks - 2 June 2026
This patch focuses on some tweaks to the level design of Phantom Tower and a few bugfixes! Bugfixes Fixed issue where player would be teleported to the wrong place when player disconnected from a host after multiple teleports had previously tried to move the player at the same time (now only the first teleport to trigger will move the player). Fixed issue where enemies of different factions could become stuck walking against each other when both were trying to get to the player. Some fixes for unnoticeable bugs that bloated log files with errors Phantom Tower Slightly streamlined level pathing for discovery of the lever: Replaced middle phantom guardian's door with Wrench door (and lock) to provide a better hint. Removed door from Phantom Gatehouse to right side of Phantom Courtyard Front to make pathing less confusing. Tweaked camera zone to direct downwards at Courtyard Front's top ri…
- Patch v1.0.1:611 - Gurglevale Design Fix - 30 May 2026
This patch tweaks design elements in a number of Gurglevale areas to make them more in line with our overall goals - based both on our observations of players and received feedback - and includes additional fixes as well.Gurglevale RouteKey to Gurgling Tower now drops from the optional Grouse Tyrant boss instead of being picked up in the room connecting to Graveyard Basin. Saves that have already defeated the boss, but haven't picked up the key automatically get the key added to the inventory.Made the door underneath the optional Grouse Tyrant boss only require unlocking from the tower side.Replaced the Gurgling Tower Key Item Pickup near Graveyard Basin with a Pack of Cigarettes.All Gurgling Tower doors now require the key to be unlocked, and are unlockable from either side.Fixed platforming visibility to reach Sir Onion's armour set.Camera fix in Fungal Fields better hint at the Whiff…
- Hotfix 1.0.0:608 - 28 May 2026
Improved the visuals of yield fading Fixed so hidden wall meshes on top of kingswood don't pop when jumping at the top Tweaked the doubt text color in shop Improved visibility and increased size of interaction zone of demon door in bog shallows Fixed weather zones in bog shallows and sarcophagus room Added fresnel effect to bog hand material for visibility Added missing Skeleton SFX Reverb in Redcrown Woods frog cave should now work as intended Landing + footstep sounds fixed on certain Platform Types Fixed Bell sfx to match animation Old Man should no longer ask about nuts in bog beach (delivery still possible) Old Man should no longer face player in bog beach Moved item from where old man is sitting in bog beach Minor spelling fixes on mr Uncle and Bellman in outskirts
- Hotfix v1.0.0:605 - 27 May 2026
Fixed an issue causing the player to get stuck in the splat state after getting hit while already splatted and also affected by Coffee with Sugar or DysgenesisRemoved Ghost King (main menu character issue)Raven's Path achievement fix(simply load a character where you have chased it all the way to unlock it on Steam)
- Phantom Update - Full Release Changelog (short version) - 26 May 2026
The 1.0, “Phantom Update” is out! This is a huge update that revamps and reworks great parts of the design, and improves the game in nearly all areas, finally bringing Jump King Quest out of Early Access!To write the full changelist would be a fool’s errand, so here are the main points summarized in as short form as we can manage!Key Features in the Phantom UpdateThe points below are some of the top points! If you are more interested in the nitty gritty, we break it down even more down below!A Smoking Hot Babe at The Top2 large New Levels3 new unique Bosses🇯🇵 Japanese, 🇵🇱 Polish, 🇨🇳 Simplified Chinese and 🇰🇷 Korean translationsNew Starter ClassRanged WeaponsDiscord Integration Dueling SystemMultiplayerDuelsYou can now challenge other players to duels in the designated arenas! All arenas are currently located in the Boglink Shrine. Health and ammunition lost during duels is refun…
- Hotfix v1.0.0:602 - 26 May 2026
* Fixed audio stutter when walking or jumping (more noticeable in multiplayer) * Star rating / Aether placement in shop fixed * Redcrown Cavalry sound fixed * Added more Reverb on Redcrown Cavalry bossfight
- Jump King Quest 1.0 Phantom Update is Out Now! - 25 May 2026
Jump King Quest is finally out of Early Access, the 1.0 "Phantom Update" is now available for download!Jump into our THE unhinged evolution of the climbing-game genre, a precision platformer with soulslike & fighting game fusion combat, RPG mechanics and dynamic multiplayer!NOTE: We HIGHLY RECOMMEND starting a new character! Old saves are likely to have issues with NPCs and more, and will miss the added content.A huge post with all the details is in the works and will be up in a short while, but here are some key points:A Smoking Hot Babe at The Top2 large New Levels3 new unique BossesJapanese, Polish, Simplified Chinese and Korean translationNew Starter ClassRanged WeaponsSee you in The Heights!/Team Nexile
- Jump King Quest fully launches on May 25th! - 28 April 2026
We’re happy to announce that Jump King Quest is leaping out of Early Access with its full release 1.0 “Phantom Update” on the 25th of May!Since we first launched on Early Access in February of last year, we’ve updated Jump King Quest a lot with quality of life improvements and balancing fixes, and the Redcrown update added new bosses and levels to the beginning of the game. But we’ve been grinding hard since last summer to finish the final parts!So what does the Phantom Update actually mean for the game?With the full release, we’re not only adding new levels and bosses, the game as a whole has been reworked fundamentally - revamping UI and gameplay systems, fleshing out the story and making the experience fuller in every way. We picked out a few from our discord for some closed testing of the full update, and they put their regular sessions with the old version on hold once they got a t…
- Pre Phantom Playtest #1 - Systems Check - 8 April 2026
You are hereby invited to join our first Pre Phantom playtest for Jump King Quest, happening this friday! This is the first playtest in a series of planned sessions leading up to launch.The test will begin around 19:00 CEST on Friday, April 10th and will run for approx. 24 hours.To take part in the playtest, join our discord and turn on notifications for this thread. You will receive the key and instructions for how to join there before the test begins!Note that some of the new content has been disabled for this public test - this test will be focused on the gameplay, new systems and to check for stability.We would be grateful if you’d like to join, and help us check for issues and discuss your thoughts! A thread for this express purpose will be set up in our discord server, where we will be able to see and respond quickly, but you are also free to post about your experience in any way…
- One Year Anniversary and The Final Stretch - 12 February 2026
Today marks the one year anniversary of Jump King Quest! In this post we would like to share our plans and development progress, how we will be going about localization/translation, as well as announce a pricing decrease for the game and our reasons for it!Launch getting closer!We can happily announce that the 1.0 launch “Phantom” will be in May! Look out for a specific date as we get into April!PricingAs we’ve discussed in previous posts; though the game has a substantial amount of content, the scope is smaller than we originally anticipated. That’s why we removed the part in the Early Access FAQ which said the price may increase in the future. After analyzing how things are actually turning out, we have determined that an even lower base price would be more suited for Jump King Quest.Jump King Quest’s base price will be lowered from $24.99 to $14.99 in around one week’s time! When we…