Tamagoneko news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak9
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews72
- Release dateJun 6, 2023
- DeveloperGDFET
- PublisherGDFET
Genres: Action, Adventure, Indie
Company pages: Developer: GDFETPublisher: GDFET
Tamagoneko Steam news
Tamagoneko news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.4.4 Patch Notes - 26 May 2026
Changes: Updated credits.
- 1.4.3 Patch Notes - 7 February 2026
Fixes: Duplication of English translation.
- 1.4.2 Patch Notes - 24 November 2025
Fixes: Stompers had incorrect start offset.
- 1.4.1 Patch Notes - 1 November 2025
Fixes: Stompers were slightly out of sync with their physical shapes.Wrong camera position after level loading or restart.Player custom skin displayed as black square if its texture was missing in 'custom_skins' directory.Changes:If custom skin texture is missing, it will fallback to default player skin with error message in game log.
- 1.4 Patch Notes - 31 October 2025
Hello everyone! Long time no see.We are currently "busy" developing our new game, but the engine update made us look at Tamagoneko again.Godot 3.6 has been released and it includes the support for 2D physics interpolation, which allows us to remove the 60FPS hard-limit.You can now turn off V-Sync in settings and the game will automatically adjust to your monitor refresh rate. If you want to manually set the FPS limit, use the "fpsmax=number" command line argument.We also fixed the issue with Dualshock and Dualsense controller recognition, they should show the correct icons now.Stay tuned for the prequel :)
- 1.3.3 Patch Notes - 1 March 2025
Fixes: Camera twitching on levels 4-17, 4-18, 7-41 with disabled camera smoothing.
- 1.3.2 Patch Notes - 14 September 2024
This is mostly a cosmetic update, but we have one important announcement: Tamagoneko is coming to Nintendo Switch on September 19th! Please look forward into that! Added: 10 new skins for the Cat! Custom skin support - to make your own sprite, look for custom_skins/template.png in the game directory and use that as a reference. The skin will appear at the shop for 0 coins afterwards. Fixes: Dying while both crouching and being in the air now displays a correct animation. The Brain now behaves correctly after you meet the fruit requirement. Other changes: Shop prices on skins and effects have been lowered.
- 1.3.1 Patch Notes - 14 July 2024
Added: Udmurt language support. Green rhythm block is now yellow. Don't question it. Fixes: Hint message text is now correctly shows on all languages Speedrun timer now correctly shows time in the level ending animation. Language change menu now scrolls properly with keyboard and gamepad.
- 1.3.0 Patch Notes - 21 June 2024
Hey everyone! This update mainly focuses on new translations and possibly bringing the game to Nintendo Switch. In addition to that, we fixed some annoying bugs and added a bunch of early level design ideas that never made it into the final game. Enjoy! Big thanks to out friends for the game translations: vasilykislov - Japanese, Spanish Zero2028 - Belarusian Gaziz Fattah, Ravil Salakhetdinov - Tatar Added: New translations: Japanese, Spanish, Belarusian and Tatar New character effect: Possessed New character costumes: Crybaby and Tatar --nobg command line option that turns off parallax backgrounds --screenshot69 command line option that changes green colored rhythm blocks to yellow A set of 29 unused levels from early stages of development (to access these, use "levels/unused/level_N.tscn" command line option, where N is a number between 0 and 28) A level with all NPC dialogue (to acce…
- 1.2.0 Patch Notes - 10 November 2023
Long time no see! In this update we have fixed one annoying bug with jumps, now jumps from the edge should always work if you timed it correctly! And also we've added a couple of new skins for the cat, prepare your coins! Added: New character skin: Lil' Enot! New character effect: Trail Tail! New character costume: Geode! A noitifcation that tells you how to move faster on the map. A noitifcation about level reset button. Fixes: Coyote jumps now work properly (huge!) The game no longer locks if you attempt to reset a level while skipping a level. Easter egg levels are no longer resettable. Menu buttons now acquire focus properly. Mouse no longer breaks if you spam inputs in menus. "Press any key" text no longer disappears after turning off menu animations and no longer shifts to the left after changing the language. Some dialogue fixes. Level changes: 5-11: Fixed cheese. Other changes:…
- 1.1.7 Patch Notes - 24 July 2023
Fixes: "...but nothing happened" achievement now properly works on the controller. Pause menu now works after restarting a level during an NPC dialogue. Typo in the Enot's dialogue.
- 1.1.6 Patch Notes - 18 July 2023
Fixed: "Completionist" achievement now requires completion of final levels Level changes: 7-34: Added missing spikes under moving platform 7-34: Added coins to falling platforms
- 1.1.5 Patch Notes - 15 July 2023
Hi! In this update we have exposed Tamagoneko translation files. Now everyone has the opportunity to translate the game into language they want. If you are willing to translate the game, open this file in any text editor: /translations/en.ini There you can find short instructions that will help you out. You can send complete translation to our email: [email protected] Other changes: Reworked Enot's dialog in the Crystal World 7-18: Fixed small cheese in the beginning of level
- 1.1.4 Patch Notes - 11 July 2023
Fixed: Rare bug that caused door hitboxes to be rotated incorrectly on levels 4-10 and 7-24
- 1.1.3 Patch Notes - 10 July 2023
Fixed: Space background animation is now properly works the map and in the credits scene
- 1.1.2 Patch Notes - 7 July 2023
Individual Level table for all levels in the game is now live on speedrun.com, we will be happy if you submit some of your runs there! (You can also submit a full game run in one of the 4 categories: Any%, Any% Skipless, 120 Fruits or 100%) Added: Hotkey to restart a level from the beginning (needs to be set in settings) Option to turn off menu animations Option to turn off level loading transitions Fixed: Timer at the end of a level now shows proper save time "The End" achievement now unlocks in NG+ Keybinding now works if clicked with mouse Level changes: 5-6: Removed the blind spike 5-12: Fruit is easier to find and get now 6-19: Nerfed the ending a bit 7-15: Fixed a visual bug 7-18: Fixed a visual bug 7-27: Moving block now works properly 7-39: Nerfed the ending a bit
- 1.1.1 Patch Notes - 2 July 2023
Added: Button icons for PS3, PS4 and XBOX360 gamepads Indicator on a level if the fruit has been collected before Changes: Now you don't need to hold the direction to grab a wall You can now grab one wall multiple times while falling Speedrun timer will now show milliseconds after finishing a level Current controller will now get detected automatically Removed the controller selection menu Mouse cursor will now hide while playing with controller Fixes: Triggers now bind as buttons and not as axis Timer now saves properly after beating each level Second pause menu will not queue up if Steam overlay has been opened during the first pause menu Level changes: 5-12: Camera scroll has been adjusted 6-1: The level is now called "BBQ" 7-28: Fixed cheese
- Fruit Update: 1.1.0 Patch Notes - 26 June 2023
Have you ever been stuck on a level trying to find a secret fruit that has been hiding behind a secret wall in a random spot? You were sure that you have touched every wall possible, right? You will never be in that situation again! (At least in Tamagoneko) We are thankful to our first players who provided this valuable piece of feedback and because of that we have improved that aspect of a game! Almost every fruit has been reworked and now it will be visible on the screen when you play through a level the normal way, no more hidden stuff and wall sniffing! But that doesn't mean that we removed a challenge: you still have to find a path to a fruit or complete an additional setup to get that sweet collectable! If you have already collected most of the fruits, this update may be the reason for you to check the New Game+ feature ;) Or maybe you have been skipping fruits altogether? Now the…
- 1.07 Patch Notes - 18 June 2023
Added: Button icons for Steam Deck Button icons for analog triggers Fixes: Fixed the character getting stuck while climbing through the jet platform Fixed the character losing speed after touching the jet platform mid-air Fixed the timer counting the time twice on the last level of the world Level changes: 2-1: Changed the beginning to be less cluttered 2-12: Adjusted rhythm blocks to be in sync with respawning 4-9: Adjusted the position of 2 coins 6-16: Adjusted the position of 1 coin 6-17: Decorative changes 7-1: Made a secret area a bit easier to find 7-25: Fixed cheese with cannons 7-27: Fixed cheese with trapdoors 7-35: Fixed coins not counting towards balance 7-38: Fixed cheese Champion's Road: Fixed cheese with the first jump Champion's Road: Fixed lasers going out of sync Other changes: Removed milliseconds from the live timer Improved some button icons for generic controllers
- 1.06 Patch Notes - 14 June 2023
Fixes: Localization fixes Fixed an out of place level in Desert World Level changes: 3-14: Placed back the missing spikes on the wall 5-20: Adjusted the camera a bit so players could see where to jump Journey's End: Fixed the cheese on the first section 7-31: Players can no longer fall off the level 7-40: Fixed a minor cheese
Patch notes and updates
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