Monster Factory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score82% positive
- Total reviews17
- Release dateMar 28, 2023
- DeveloperSlothful Media Inc.
- PublisherSlothful Media Inc.
Genres: Adventure, Casual, Indie, Free To Play
Company pages: Developer: Slothful Media Inc.Publisher: Slothful Media Inc.
Monster Factory Steam news
Monster Factory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 2.7.2 - 1 July 2025
Version 2.7.2 This update comes mostly with Steam updates in mind. We’ve added three new achievements and a total of 33 Steam stats that will come into play later on. But, they’re hidden so, you’ll have to play to discover what they are. We’ve removed all previous client held settings, now to be handled specifically by Steam Stats and Achievements. Most game functionality now requires Steam to progress into the game. The only thing remaining are the client specific settings like volume and camera controls. Gameplay Changes The length of time for a match was reduced from 8min to 5min. This doesn't include the amount of time that is added as you eat objects (which only adds a very tiny amount of time for every object you eat).,Abilities now persist between matches. If you collect an ability in a previous run it now begins enabled on the next round.You now are required to play the levels i…
- v2.7 Steam Leaderboard integration! - 24 June 2025
We've added Leaderboards (finally!) to the game! We hope to include PlayerStats and some new achievements in the next few weeks, but with our next title nearing completion there is no guarantee it will happen in a timely matter. For now, enjoy getting those high scores!
- Hotfix 2.6.4 - 28 January 2024
Updates: Jan 28th, 2024 ☑️ v2.6.4.0 Bug fixes Current mass slider now shows the proper position on the slider as your player grows Jump ability height has been corrected Matches are now 2 minutes shorter Tool tip in menu transition now properly shows the full message Pause screen now longer shows when starting a new match Screen transition now properly displays when leaving a level Street and driveway tiers have been lowered to tier 4 Some bridges in the city still had floating roads, but no longer
- Major update v2.6 - 19 January 2024
Achievements! We've added a number of changes, bug fixes and balance updates. The biggest addition is 5 new achievements that can be collected while playing. Assets • Added rigid body to some objects so they will fall naturally when the object they are on is absorbed • Lowered the streetlight tier from 2 to 1 • Updated the render distance on some objects to appear more naturally instead of “popping” into view • Removed some objects in some levels that didn’t work as intended • Replaced the toon shader with a more performance friendly version instead of individual materials on objects • Moved the floating score, as it was previously blocking the play screen • Reduced some of the post effects (bloom and ambient occlusion) Level 1 • Added more wind turbines • Balanced some of the corn field assets • Created a more chaotic scene with cars • Removed a large portion of trees from the map Leve…
- Updated notes for v2.5.2 - 17 November 2023
Updated game functionality includes: - Reduced gravity - Increased jump height - Shader draw priority changes - Added a killbox below the map, players will not be teleported back above the map should they fall through somehow - Added a "stuck" button to the menu, for obvious reasons - Added LOD groups to unrender distant objects that cause unnecessary frame loss. More updates to come soon, and a big update to graphics/shaders/performance!
- Hotfix #2 - 17 June 2023
Push to remove developer console
- Update 2.4.4.0 - 26 May 2023
We increased performance on all maps, primarily on the beach, where frame rates suffered a dip when looking across large distances of assets. While this is a small update, it will have a big impact on how the game plays on all computers, including older systems that required Vsync to be enabled, but no longer should it be necessary. The illusive 60fps with 12,000 assets loaded at all times.
- Hotfix #1 - 6 April 2023
Like any good indie dev, we wouldn't be complete without a hotfix for an update. Corrections: - Screen got stuck when pressing play for the first time - Adjusted starting camera setting values for the 10th time. - Reduced scene transition tool tips to direct players to the settings menu More to come.
- v2.4.3 Update - 5 April 2023
Updates: April 3rd, 2023 ☑️ v2.4.3 Post Release Update 1 Beach 🔄 Moved speed ability to a more accessible location City ✅ Added capsule collider to Sloth Statue ✅ Reverted building model due to incorrect mesh size not correctly lining up with Collider, more investigation required UI ✅ Added tooltips in scene transition ✅ Added Vsync as an option in settings ✅ Added Windowed Mode, press F11
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 July 2025 | Update 2.7.2 | 1803527891676517 |
| 2 | 24 June 2025 | v2.7 Steam Leaderboard integration! | 1802893906891873 |
| 3 | 28 January 2024 | Hotfix 2.6.4 | 5519792046259754909 |
| 4 | 19 January 2024 | Major update v2.6 | 5510784213102142963 |
| 5 | 17 November 2023 | Updated notes for v2.5.2 | 6560117310268538964 |
| 6 | 17 June 2023 | Hotfix #2 | 5896948309846890721 |
| 7 | 26 May 2023 | Update 2.4.4.0 | 5151600576589753095 |
| 8 | 6 April 2023 | Hotfix #1 | 5121196841286788122 |
| 9 | 5 April 2023 | v2.4.3 Update | 5121196841285677985 |
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