SPSTEAMPULSELIVE ANALYTICS
Lambda Spellcrafting Academy - Learn to Program!

Lambda Spellcrafting Academy - Learn to Program! Steam metadata

Bit Twiddle Games | Aug 9, 2024 | game

Released

0players observed · 23 September 2026 - 11:29:35 UTC

CasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)210
  • Revenue (VGI)$2,976
  • Review score83% positive

Lambda Spellcrafting Academy - Learn to Program! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)210
  • Revenue (VGI)$2,976
  • Review score83% positive
  • Total reviews6
  • Release dateAug 9, 2024
  • DeveloperBit Twiddle Games
  • PublisherBit Twiddle Games

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: Bit Twiddle GamesPublisher: Bit Twiddle Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lambda Spellcrafting Academy - Learn to Program! Steam metadata

Lambda Spellcrafting Academy - Learn to Program! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2323860/metadata
Steam Storehttps://store.steampowered.com/app/2323860/
Steam Communityhttps://steamcommunity.com/app/2323860
PCGamingWiki search
IGDB searchSearch IGDB for Lambda Spellcrafting Academy - Learn to Program!

Reviews, pricing, and metadata

Review summary

6 user reviews

83% positive, 5 positive, 1 negative

Price and discount

$13.99 (30% off from $19.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 8 August 2023

Latest Steam announcements

  • Lambda Launches Today! - 9 August 2024

    Today, Lambda Spellcrafting Academy leaves Early Access! Thank you to everyone who has helped with testing out and providing feedback on early builds of the game. This would not have been possible without your help. To celebrate this launch, a major content update is now available. This includes: - many more levels - a brand new section - a story - a "boss" level - various gameplay improvements / polish This launch is not the end of the updates. I have plans for much more content I plan to integrate into the game. More details on these future updates will be coming soon. Enjoy the launch! Professor Whiskers has gone off for a nap, but looks forward to helping you learn the art of Spellcraft.

  • Lambda Launching on Friday! - 6 August 2024

    Thanks to everyone who has helped out in testing and providing feedback during early access. This game was made possible thanks to your support. I'm happy to announce that Lambda Spellcrafting Academy will be having its initial launch out of Early Access this Friday! Included in this launch will be many more levels, and finally a conclusion to the story. And there may or may not be a sale as well :) Stay tuned, and make sure the game is on your wishlist so you're notified of the launch.

  • Like the game? Want more? Here's a few resources to further your spellcrafting. - 4 June 2024

    Hope you're all enjoying the game! If you've gotten to the end and want more, or just want other pointers for learning more spellcrafting / programming, here are a few resources that can help you. The game itself was inspired by MIT's Structure and Interpretation of Computer Programs, aka SICP. The course uses LISP, which is a programming language with the same sort of logic as the one used in the game. Though the game uses a visual representation, and the original language uses text. The original textbook is freely available online . The original lectures were also recorded, and are hosted freely by MIT. LISP is very good at allowing you to focus on the problem solving, without worrying about language details. One downside though is that it looks very different from other programming languages. It is still a very good first language to learn, but afterwards you might want to look at so…

  • Build 133: Early Access Supporter Thank You: Join the Credits! - 18 March 2024

    Thank you for everyone who has tried out my game while in Early Access. To celebrate the early supporters, I will include a section in the credits for those that would like to be mentioned. The survey is now accessible through the full version of the game. If you would like to be included in the credits, please fill out the form as soon as possible.

  • Thank you to early supporters - Join the credits! - 8 March 2024

    Thank you to everyone who has decided to support this game early in its Early Access. I am going to be decreasing the price of the game in order to help reach more people. I'd like to recognize those of you who bought the game early. To do so, I'm thinking of adding a section to the credits to list the pre-price drop early access supporters. What do you think?

  • deMo with deVa - 5 January 2024

    Youtuber deValiante (deVa) has recorded a playthrough of the demo! If you're curious about the game but haven't yet played the demo, you can now watch the video! https://www.youtube.com/watch?v=s2I-vLvdlkA

  • Winter Update! - 18 December 2023

    Hello everyone, I have just pushed an update for the game. This contains many frequently requested features to smooth over some parts of the game that were previously a bit rough. Many players wanted more space to view the spell. Now you can minimize the chat window, giving you your entire screen for designing your spells. On larger levels, sometimes you just want to start over. The trash button in the corner can be used to reset a level to its original state. And sometimes you want to undo a mistake. Undo / redo buttons to the rescue! You can access these with the buttons in the corner, or standard hotkeys. Instead of CTRL+Z (undo) and CTRL+Y(redo), you can just use Z and Y. Undo can also undo a "reset" action, in case you misclick. Happy gaming and happy holidays!

  • Winter update coming soon! - 15 December 2023

    Hello! Thanks to everyone who has played the game so far, and a special thanks to players who have provided feedback. I'm working on a patch that mostly focuses on "quality of life" type improvements, to improve gameplay in areas that currently feel a bit clunky. The update should be available in the next few days. Stay tuned!

  • New puzzles : Data structures - 30 October 2023

    Hi all, I've just pushed build 125, which has several new puzzles that introduce the concept of data structures. Arrays, pairs, and a few other types of nested data are introduced. Whether these ideas are completely new, or you've worked with them before, I think you'll find the puzzles pretty neat. Have fun!

  • Added playback controls to spell casting - 11 October 2023

    Hi everyone, I've just pushed build 120 of the game. This contains new controls under the "cast spell" or spell runner page. This will let you play / pause / step forward / step backwards while watching your spell run. This should speed up debugging of spells, especially those that take a while to run. You can control playback using the mouse buttons in the corner, or use the keyboard: space / left arrow / right arrow.

  • Fixed Mac builds (demo & Early Access) - 6 October 2023

    Hi everyone, A user on the Discord pointed out an issue with the Mac release of the game. If you were getting an issue with "no executable found" when starting up on Mac, you were impacted by the same bug. I've just pushed new builds of the game for Mac, and its all working now. If this was preventing you from playing you can try it again now :)

  • Enjoying Early Access so far? Consider leaving a review on Steam. - 14 September 2023

    Hi everyone, I hope you're enjoying the game in Early Access. I'm planning another series of levels to add to the game, but want to make sure they are both thematically interesting and good puzzles. In the mean time, if you are enjoying the game, consider leaving a review on Steam. And even if you aren't, a review would help me better gauge what parts of the game are enjoyable and which need work. Thanks to everyone who has chosen to support me while I work on this game. Best, Alex

  • Build 114: Improved spell editor: multigrab - 11 September 2023

    I've just pushed build 114, which improves the experience of the spell editor. Before, you could only grab words from your word-pool at the bottom. Now you can grab and move words in the spell itself. Dragging a word from the spell and dropping it into empty space can be used to remove words from your spell. You can also do this to easily peek at the names for the inputs if you have forgotten. Grabbing a spell word will also grab all the words connected below it. This helps refactor or rework your spell more easily.

  • Build 113: User experience & performance improvements - 8 September 2023

    Just pushed build 113. Included in this update: Checklist optimization: Long running spells can no longer slow down the rest of the editor. Editing improvements: Replacing a word in the middle of your spell will no longer remove everything below. This makes it easier to replace similar words while building up your spells. See the gif for an example. I have a few more editor improvements planned, then I'll swap back to working on content for a while. Enjoy!

  • Build 112: Improved level browser, lesson clarity, bug fixes - 5 September 2023

    Just pushed build 112 for the Early Access version of the game. There have been a lot of changes recently that are only now getting pushed, since I had previously focused on getting the demo playable in the browser. Now the Steam version of the game has these updates: Improved scaling for the level browser / spellbook: Entries better adjust to the size of your device. Bugfix for "ripeness checker" level. Previously certain spells could crash the game. The crash has been fixed. A future update will improve the visuals for this level. Bugfix: Certain levels previously appeared to unlock out-of-order. This has been fixed. Updated a few all menus are usable with mouse only. Improved dialogs for the first levels. Several users mentioned that the instructions were too wordy, so the update focuses on clearer & shorter explanations. The remaining levels will be updated in a future update. Have…

  • Tablet support added to web version. - 2 September 2023

    Hi everyone, I've just added tablet support to the web version of the game. If you'd like to play on tablet, the game supports touch interactions, including pinch gestures to zoom and dragging to move around in your spell. I've also reworked the dialog as part of this change, to better fit the smaller screens available on tablets. Rather than 5 lines of text at a time, only 3 are shown. I've also reworded many of the explanations to make them shorter. I've tested on a lower end device (kindle fire hd 8), and the game runs smoothly. If you try out the web version on a tablet, let me know what you think! https://www.bittwiddlegames.com/lambda-spellcrafting-academy/demo

  • Demo now playable in your browser! - 24 August 2023

    Hi everyone, Several people have asked about playing the game on mobile. As a first step, I have made the game playable in the browser. Touchscreens don't yet work perfectly, but this will be updated soon. Running in the browser is not quite as fast as running locally, so some visual effects are disabled in the browser version. If the desktop / steam version doesn't work for you, feel free to try it on the web: https://www.bittwiddlegames.com/lambda-spellcrafting-academy/demo

  • New section + 4 more levels - 17 August 2023

    Build 100 is now available for early access players. This adds 4 new levels which will teach you about arrays. I've also added a "challenge" section at the end, and moved a few earlier levels there. These levels were a fair bit harder than the others. This way they dont block progress. I'm planning on adding a hinting system to the game, to make it less likely for players to get stuck on any one level. Have fun! - Alex

  • Early Access Begins - 8 August 2023

    Hello everyone, Lambda Spellcrafting Academy is now available via Early Access! The Early Access version of the game includes an extra set of levels, and a sandbox mode that will allow you to create and test your own spells. More levels are coming soon. Your feedback is always appreciated. Feel free to use: - The in-game feedback form - Steam community - Social media DM (BitTwiddleGames on Reddit and Twitter)

  • Demo build 95 released - 26 July 2023

    Hello everyone, I've just released build 95 of the demo. This contains a few fixes and changes based on user feedback: - Added a new level to better explain the checklist - Improved several levels so the checklist can accurately indicate partial success on a few levels. - Added the version number under the settings, so it is easier for players to check that they have the latest version - Prevent running "incomplete / higher order spells" for now. Thanks to everyone who has provided feedback. Have fun!

Patch notes and updates

S.noRelease datePatch nameGID number
118 March 2024Build 133: Early Access Supporter Thank You: Join the Credits!7309977427450023977
230 October 2023New puzzles : Data structures5229301621592280511
36 October 2023Fixed Mac builds (demo & Early Access)5220292521185068178
45 September 2023Build 112: Improved level browser, lesson clarity, bug fixes5141476355677132266
517 August 2023New section + 4 more levels5127964289173478379
626 July 2023Demo build 95 released5124584686243161441
72 July 2023Build 91: Fix for empty spellbooks5124582150142333511
85 April 2023Demo Build 40 - Improved high res support5121196841285221014

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2323860
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$13.99 (30% off from $19.99)
Free to playNo
Discount30%
Original price USD$19.99
Current price USD$13.99
Release dateAug 9, 2024
DeveloperBit Twiddle Games
PublisherBit Twiddle Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type6 user reviews
Positive review percent83%
Positive reviews5
Negative reviews1
Total reviews6
Steam recommendationsNot available
AchievementsNot available
Average playtime forever127 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2323860/

Short description

Develop magical programming abilities while building spells. Lambda Spellcrafting Academy is a card-based puzzle game where you build spells (programs) to solve puzzles. If you've ever wanted to dabble in spellcraft (programming) here is a fun way to get started.

About this game

Welcome to Lambda Spellcrafting Academy! Follow along with Professor Whiskers as you learn to combine your magic cards to create your own spells(programs). Each card features a unique ability, or represents some real world object. Arrange your cards to construct elaborate spells to solve magic themed puzzles. Shrink objects, make them float, open locks, and more! Learn real programming The system used in this game focuses on core programming concepts. After playing through the game, you will be ready to apply your new problem solving ability to nearly any programming language you wish to use outside of the game. Programming should be fun See the results of your spells immediately, with a checklist that updates as you change your spell. Want to take a closer look? Cast your spells and watch the magic rules play out, so you can detect issues and also develop a better understanding of how things work. Nothing to memorize Some programming tools require you to memorize a bunch of syntax rules as well as a long list of special words. At Lambda Spellcrafting Academy, you build your spells/programs by arranging your hand of magic cards. Everything you need is in front of you, you just need to figure out how to put them together. Lessons and Puzzles included New concepts are taught through small lessons and a little puzzle to help you apply your learning. By participating actively in your learning, you will better understand and learn more quickly. Multiple solutions to each puzzle: Unleash your creativity Unlike some puzzle games, there are many solutions to each puzzle. You are free to solve the puzzle in any way that works. Unleash your creativity as you develop various different approaches. Frequently Asked Questions Q. I've never programmed before. Will this be too hard for me? A. You don't need to know anything before getting started :) The levels start from the complete basics, and slowly work up to new ideas. If you're already familiar with programming, the game gives you an opportunity to work with a functional / LISP inspired language and have fun while doing it. Q. Does this cover every programming language? A. The programming system used in the game foc…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

Lambda Spellcrafting Academy - Learn to Program!'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -30%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -30%, with a lowest recorded final price of $13.99 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 23, 2026 through Sep 23, 2026. The latest run records $13.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Lambda Spellcrafting Academy - Learn to Program! at $13.99 in USD, with a listed base price of $19.99 and a -30% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$19.9930%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No change30% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$13.99$19.9930% (Steam sale)Steam Store - Steam sale

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Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Once Human21,96523 September 2026 - 14:12:00 UTC231,343179,110Starry Studio
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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