- 🔧 Project Horror Tales – Singleplayer Update 3.1.8 - 24 July 2026
Update 3.1.8 is now live for Project Horror Tales! This update introduces one of the largest technical improvements to the singleplayer experience so far. Levels have been restructured for better performance, checkpoints have been added, and several gameplay and atmosphere improvements have been made as development continues. 3.1.8 Highlights 💾 Checkpoint System • Added a Checkpoint System, allowing players to continue their progress from the Main Menu. • Please Note: Loading a save while already in-game may still cause the game to freeze. For the best experience, continue loading saves from the Main Menu while this issue is being resolved. 🗺️ Level Restructure • Rebuilt the game's level structure by separating the previous combined map into individual maps. • This provides a better foundation for future content, optimization, and level updates. 🎵 Atmosphere Improvements • Added uniq…
- 🔧 Project Horror Tales – Singleplayer Update 3.1.7 - 20 June 2026
Update 3.1.7 is now live for Project Horror Tales! This update focuses on improving the singleplayer experience with additional jumpscares, gameplay fixes, and quality-of-life improvements to help guide players through the mansion. 3.1.7 Highlights 👻 Jumpscare Improvements • Fixed several jumpscares that were not activating correctly. • Added new jumpscares throughout the Mansion. • Adjusted the timing of select jumpscares to improve pacing and impact. 🚂 Gameplay Fixes • Fixed an issue where moving trains could push AI characters into the player, causing unintended instant deaths. 🗝️ Navigation & Interaction Updates • Renamed keys to properly match their corresponding doors. • Added room numbers to select doors to improve navigation and help guide players. 📝 UI & Text Improvements • Fixed an issue where certain text prompts and messages would disappear too quickly. 🧪 Multiplayer Up…
- 📢 Multiplayer Development Update - 15 June 2026
To streamline development and improve testing, Multiplayer has been temporarily disabled in the main version of Project Horror Tales.Going forward, all multiplayer features, fixes, balancing changes, and new content will be developed and tested exclusively through the Project Horror Tales Playtest branch.This change allows us to iterate more quickly, gather focused feedback, and ensure a more stable multiplayer experience before it is released to all players.Once multiplayer development and testing have been completed in the Playtest, the feature will be re-enabled in the main version of the game.We appreciate your patience and support as we continue improving the multiplayer experience. If you would like to participate in testing upcoming features and provide feedback, be sure to join the Project Horror Tales Playtest.Thank you for helping shape the future of Project Horror Tales.— Pro…
- 🔧 Multiplayer Update 3.1.2 – New Map Improvements & Multiplayer Support - 26 May 2026
A new multiplayer update for Project Horror Tales is now live! This update introduces major improvements to the game map, updates to the main menu, and the first implementation of multiplayer support. Multiplayer 3.1.2 Highlights 🌍 Game Map Improvements • Added new landscape elements to the Game Map. • Added additional environmental decorations to improve atmosphere and immersion. 🖥 Main Menu Updates • Renamed maps within the Main Menu for better organization and clarity. • Updated the overall Main Menu presentation. • Added Character Skins to the Main Menu. 👥 Multiplayer Support • Initial Multiplayer Support has now been added. • Multiplayer features are still in active testing and may contain bugs or unfinished functionality. Thank you for continuing to support Project Horror Tales during development and testing. More multiplayer improvements and gameplay updates are planned for fu…
- 🔧 Update 3.1.6 – Atmosphere, Jumpscare & UI Improvements - 24 May 2026
Update 3.1.6 for Project Horror Tales is now live! This update focuses on environmental polish, improved jumpscare timing, UI refinements, and continued quality-of-life improvements throughout the game. 3.1.6 Highlights 🏠 Environment & Room Updates • Updated and redecorated several rooms throughout the game. • Improved Jacob’s Room with new decorations, lighting adjustments, and additional jumpscares. • Added new environmental details to Room 205. 👻 Jumpscare Improvements • Adjusted several jumpscares for better timing and smoother scare delivery. • Fixed issues where some scares would trigger too late or feel out of sync. 💡 Lighting & Visibility Improvements • Adjusted lighting in Jacob’s Room, reducing brightness for a darker atmosphere. • Added light illumination effects to important pickup items such as Keys, Flashlights, and Batteries to improve visibility and exploration. 🖥 UI…
- 🔧 Update 3.1.5 Hotfix #2 – Bug Fixes & Polish - 5 May 2026
Another hotfix for Project Horror Tales is now live! This update resolves a gameplay issue related to unintended teleportation and includes additional text polish across journal entries. Hotfix #2 Notes 🐞 Gameplay Fix • Fixed an issue where the player could be teleported back to the Basement unexpectedly. • This was caused by input triggering the Spider Scene skip logic incorrectly. 📓 Text & Journal Updates • Corrected misspelled words and improved text in several Journal Logs. • Visual updates to note paper graphics are planned for 3.1.6. Thank you for continuing to report issues and provide feedback — it helps improve the experience with every update. More fixes and improvements are on the way. — Project Horror Tales Team
- 🔧 Update 3.1.5 Hotfix – Gameplay Adjustments & Stability Fixes - 21 April 2026
A new hotfix for Project Horror Tales is now live! This update focuses on temporarily addressing save/load issues, improving gameplay balance in the Mansion, and adding quality-of-life improvements to cutscenes. Hotfix Notes 💾 Save / Load Update • The Save/Load function has been temporarily disabled. • Saving was functioning correctly, but loaded files were not appearing properly. This feature will remain disabled until the cause has been fully identified and resolved. 👻 Mansion Gameplay Adjustment • Updated the AI patrol path in the Mansion, giving players a better chance to escape and navigate encounters more effectively. 🕷 Cutscene Improvement • The Spider Intro Cutscene can now be skipped. Thank you for your patience and continued support of Project Horror Tales. Fixing core systems and improving gameplay remains the top priority. More updates are on the way. — Project Horror Tal…
- PHT 3.1.5 Pt2 Hotfix 2 - 20 April 2026
A small hotfix for the Checkpoint system.
- 🔧 Update 3.1.5 Pt Hotfix – Opening Cinematic Fix - 20 April 2026
A small hotfix for Project Horror Tales is now live! This update addresses an issue with the recently added opening cinematic. Hotfix Notes 🎬 Opening Cinematic Fix • Replaced the unintended unfinished version of the opening cinematic with the fully completed final version. Thank you for your patience and continued support of Project Horror Tales. Your feedback helps catch issues quickly and keeps updates moving forward. More improvements are on the way. — Project Horror Tales Team
- Patch 3.1.5 Part 2 - 20 April 2026
🔧 **Update 3.1.5 Part 2 – Main Menu, Intro & Gameplay Improvements** A second update for **Project Horror Tales 3.1.5** is now live! This patch focuses on improving the opening experience, polishing the main menu, refining early gameplay balance, and fixing several smaller issues. **3.1.5 Part 2 Highlights** 🎬 **Opening Experience Improvements** • Added a brand new **3.1.5 Opening Cinematic** with a more story-driven introduction to better explain the events and set the tone. • Updated the **Intro sequence** by removing the separate PHT logo, as it is now included within the opening cinematic. 🖥 **Main Menu Polish** • Realigned the **Main Menu text**, fixing previous left-side offset issues for a cleaner presentation. • Adjusted lighting in the **Menu Level** with softer visuals for a better atmosphere. 👻 **Gameplay Adjustments** • Updated the **Mansion AI patrol path** to better ea…
- Patch 3.1.5 - 17 April 2026
🔧 **Update 3.1.5 – Save System Fixes & Stability Improvements** A new update for **Project Horror Tales** is now live! This is a smaller but important patch focused on improving game stability, fixing save system issues, and preventing players from becoming stuck during gameplay. **Update 3.1.5 Highlights** 💾 **Save System Improvements** • Fixed issues with the **save system**. • Added a **checkpoint system**, allowing players to continue progress without restarting from the very beginning. 🛠 **Loading & Stability Fixes** • The **Load Game** button on the Main Menu and In-Game Menu has been temporarily disabled. • This was causing freezing on the loading screen when attempting to load from active gameplay maps. ☠️ **Game Over Changes** • Updated the **Game Over screen**. • Players will now be returned directly to the **Main Menu** after dying, preventing loading screen lockups. 🔊 **…
- 🔧 Update 3.1.4 – Cinematic Improvements & Gameplay Tweaks - 11 March 2026
A new update for Project Horror Tales is now live! This update focuses on improving several cinematic moments throughout the game, fine-tuning jumpscares, and addressing a few minor bugs to help polish the overall experience. Update 3.1.4 Highlights 🎬 Cinematic Improvements • Fixed the opening cinematic so it now displays properly. • Added a new cinematic when entering the Basement. • Updated the Research Facility cinematic for a better presentation. 👻 Horror Experience Tweaks • Adjusted several Mansion jumpscares to improve their timing and impact. 🚂 Gameplay Adjustments • Updated AI spawning behavior on the Train map. 💡 Atmosphere Improvements • Adjusted lighting across multiple levels for better atmosphere and visibility. • Ambient music will now stop during certain cutscenes for a more immersive cinematic experience. 🛠 Bug Fixes • Fixed several minor issues affecting gameplay.…
- 📢 Project Horror Tales — 3.1.3 Hotfix Part 2 - 7 March 2026
A new hotfix update has been released for Project Horror Tales. This patch focuses on resolving gameplay issues, improving visuals, and expanding small elements of the story experience. Thank you to everyone who has been reporting bugs and sharing feedback — it helps shape the game with every update. 🛠️ Fixes Fixed an issue where AI could activate the teleporter, causing the player to fall endlessly through the map. Fixed several jumpscare moments where enemies could clip through walls. 🎨 Improvements Updated the Main Menu with new animations and subtle background movement. Adjusted lighting after resolving an issue with a duplicated SkySphere. Replaced the ladder in the Research Facility with a working elevator for smoother navigation. 📖 Gameplay & Story Updates Added additional story text and directional hints to help guide players. Temporarily blocked access to the upper hall in t…
- Project Horror Tales – 3.1.3 Hotfix - 7 March 2026
Hello everyone, A 3.1.3 Hotfix has been released to address several issues discovered after the previous update. This patch resolves an AI spawning problem, improves performance, and introduces additional gameplay adjustments and content improvements. Thank you to everyone who reported issues and provided feedback. Your reports help identify problems quickly and allow updates to be deployed faster. Hotfix Changelog AI Fixed an issue where enemy AI would fail to spawn due to recent AI configuration changes. Gameplay Adjusted puzzles on certain maps to improve gameplay flow. Refined jumpscare timing for better pacing and presentation. Content Added new jumpscares to the Research Facility map. Added additional story text. Added a map transition from the Research Facility map to the Mansion map. Visual Improvements Adjusted lighting on several maps for improved atmosphere. Performance Fixed…
- Project Horror Tales – Update 3.1.3 - 6 March 2026
Hello everyone, Update 3.1.3 is now live! This update focuses on expanding gameplay in the Train Station map, improving enemy behavior, and continuing to expand the story and atmosphere of the game. Thank you to everyone who has been playing and sharing feedback. Your reports help us track issues and improve the experience with each update. 🔧 Quick Patch Notes For players looking for a quick overview: Added more story text Added puzzles to the Train Station Map Added new jumpscares to the Train Station Adjusted enemy AI Improved enemy spawn positions Fixed broken or delayed text events Fixed player scene issues Improved game performance and FPS 🚉 Train Station Expansion The Train Station map has received new gameplay elements to make exploration more engaging. Players will now encounter new puzzles and additional jumpscares while exploring the area. These changes are designed to incre…
- Project Horror Tales – 3.1.2 Hotfix - 27 February 2026
We’ve released a small hotfix following additional testing to address a couple of gameplay issues and improve overall player experience. 🛠️ Fixes & Improvements Fixed an issue where AI characters were not moving properly. AI behavior should now function as intended during gameplay encounters. Improved key visibility. Keys have been adjusted to be more noticeable within the environment, helping reduce unnecessary confusion while exploring. Thank you to everyone who continues to play and provide feedback — your support helps us keep improving Project Horror Tales. If you encounter any additional issues, please report them in the Steam discussions. Stay tuned for more updates!
- PHT Update 3.1.2 - 27 February 2026
Project Horror Tales – Update 3.1.2 We’ve rolled out Update 3.1.2 with quality-of-life improvements, better player guidance, and key fixes to improve overall gameplay clarity and immersion. 🎮 Controls & Input Improvements Reworked Input Settings into a dedicated Keybinds system for clearer customization. Updated the Night Vision binding to reflect Video Camera / Night Vision functionality within Keybinds. Added on-screen text when picking up certain objects to display the default activation key. 🔎 Visibility & Player Guidance Improved visibility of select story-related objects. Increased visibility of certain player pickup items. Added additional Journal updates to better guide player progression. Added a new hint related to the Secret Achievement. 🎵 Fixes Fixed an issue causing music duplication when returning from the Game Menu. Thank you for your continued support and feedback. Mo…
- Hotfix for 3.1.1 - 19 February 2026
🛠️ Project Horror Tales – 3.1.1 Hotfix We’ve deployed a small hotfix addressing issues reported after the latest update. Thank you for your feedback and support! Fixed an issue where music would not resume after muting the main sound. Opening cutscene now properly launches when the game starts. Resolved a problem causing cinematics to not display correctly. If you experience any further issues, please report them in the discussions section. More improvements coming soon! — The Project Horror Tales Team
- Patch 3.1.1 - 22 November 2025
📢 Project Horror Tales – Update 3.1.1 Now Live! Hello everyone— Update 3.1.1 brings visual upgrades, new scares, and further expansions to key maps as we continue enhancing the atmosphere and gameplay experience of Project Horror Tales. Thank you for supporting the development with your feedback and playtesting! 🔷 Main Menu Updates • New Lighting Pass The main menu has received updated lighting for a more polished and atmospheric presentation. • Character Display Updated Character models shown in the menu have been refreshed. • Decoration Adjustments Various environmental details have been refined to better match the game’s tone. 🔬 Research Facility – Map Updates • New Cutscene Added A new introductory sequence has been added to enhance the map’s narrative flow. • New Jumpscares & Puzzles Fresh encounters and logic-based challenges have been implemented throughout the facility. • Tel…
- Patch 3.1.0 - 20 November 2025
📢 Project Horror Tales – Update 3.1.0 Now Live! Greetings, survivors— Update 3.1.0 has arrived, bringing new story content, expanded environments, and several core improvements as we continue shaping the world of Project Horror Tales. Thank you for all your feedback and support as we move toward the next major milestone. 🔷 New Content • New Cinematics (2 Total) Skippable story sequences have been added to enhance narrative progression. • Story & Lore Notes Discover new narrative notes scattered throughout multiple maps—expanding the world’s history and secrets. • New Maps (2 Early Versions) Two new playable locations are now available. These areas will continue to be decorated, polished, and adjusted in future updates. 🔶 Gameplay & Story Updates • Main Story Expanded Key story beats have been updated and refined. (Narration planned for a later patch.) • Puzzle Updates Several puzzles…