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Innkeeper's Basement

Innkeeper's Basement Steam news

Rebel Egg Games | Apr 29, 2023 | game

Released

0players observed · 25 September 2026 - 02:26:14 UTC

IndieRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Innkeeper's Basement news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews25
  • Release dateApr 29, 2023
  • DeveloperRebel Egg Games
  • PublisherRebel Egg Games

Genres: Indie, RPG, Strategy, Early Access

Company pages: Developer: Rebel Egg GamesPublisher: Rebel Egg Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Innkeeper's Basement Steam news

Innkeeper's Basement news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 0.4 - released! Lots of new music + visual updates + bugfixes + etc - 16 February 2025

    Hello adventurers! We're excited to announce some much-needed hotfixes and the introduction of new main music, along with unique tracks for each dungeon. The new music is now free of licensing restrictions, eliminating the need for streamer mode!!! We invite you to listen to the new tracks and share your feedback on whether you prefer them to the old ones. 😊 In addition to the musical updates, we've made enhancements to the game mechanics, including a new upgrade to the card animation system. This enhancement ensures that the game operates more logically, preventing any unintended advantages from fast-paced card usage. As our game is strategy-turn-based, it's important to maintain a level playing field for all players while ensuring that every player has ample time to strategize and make their moves without feeling rushed. We've updated illustrations for 53 older cards to ensure they a…

  • Version 0.33 - released! Large VFX/UX/UI update + 2 new dungeons + bugfixes etc - 14 March 2024

    Hello adventurers! Sorry for long radio silence, but I had to pause the project and postpone releases for a little bit, because of personal problems. This is one of the biggest updates for the game so far, which is why we jumped ahead a few versions (0.27->0.33). It will be last major update before full release - however we will still release bugfixes in the meantime. We plan to exit EA and fully release the game somewhere this year - along with the final dungeon, final boss, some new content and some in-game story (if time will allow). If any of you who will read this likes the game and would like to see more - please help us reach people who could enjoy the game :) Now without further ado, here is the changelog: Changelog 0.33: Mechanics: Grimoire presets - now you can have many grimoire presets - so you no longer have to re-do your grimoire each time in order to min-max - just load a…

  • Version 0.27 - released! Achievements + Cloud + UX overhaul + two new dungeons. - 18 July 2023

    Hello Adventurers! In this update we added achievements, steam cloud support, UX/UI overhaul, bugfixes and... new dungeons! Have fun in Infestation and Infernia - happy dying! Bestiary-related achievements are temporarily disabled and un-achievable, but this will be fixed next week! Changelog 0.27: UI/UX: Added unit effect icons. Added keywords explanation for cards “details”. Added quality-based item frames. Added type-based frames to monsters. Added dungeon goal display. No “floating” zoom now - it follows mouse scroll instantly now. All tooltips have limited width and are multiline now. Unit details appear on hover (right click works too). Armor degen no longer shows if enemy has no armor. Perks now show the related card on hover. Now you can always see how many races/classes are in the game. Now you can see which cards you gained/lost/blessed during events. New unit details window.…

  • Hotfix 0.26a - released! - 16 June 2023

    Hello adventurers! Besides a couple of bugfixes - fight with Goblin Leader should be easier now! Changelog 0.26a: UX: Small tutorial Improvements. Balance: Goblin Leader nerf: - Unscaled hp regen 5->2 - Unscaled armor regen 5->1 Damage buffs nerf: - It is no longer possible to stack the same damage buff cards like Bull’s Eye (subject to change). Bugfixes: Wisdom points should update properly now, when spent. Empty pages in Grimoire no longer display. Game no longer crashes in polish version of grimoire. Loading an empty save no longer causes a crash. It is no longer possible to be blocked during a tutorial, when we kill the elite instead of rightclicking on it. Game log shows modified stats properly now. Applying degen to few instances of slime after split, no longer counts towards the amount needed for Venomancer/Sculptor unlock. Fixed few missing translations. Fixed few places where t…

  • Version 0.26 - released! Two new dungeons. - 9 June 2023

    Hello Adventurers! In this update we focused mainly on polishing the game, to the point that we even added polish language support! (pun intended) Two new dungeons for you to try out - Volcano and Time Lab - both are pretty hard. We rebalanced some cards to ensure there will be no easy "infinity combo" scenarios. Currently we are working on automatic AI-powered localization feature, which will enable us to translate the game to lots of different languages. We do it because of two reasons: it's cheaper & working with AI is fun! So, this first version of the translation is a prototype - we will make it better in next versions! We could translate the game to polish language by ourselves without much of an issue, but since this is our native language, it is easier for us to spot where AI made a mistake, so we can reiterate on the approach. Once polish language is translated to the point we…

  • Version 0.26 - small delay, but coming soon! - 3 June 2023

    Hello adventurers! Lots of bugfixes and UX improvements are coming in 0.26, we will also release 2 new dungeons! We really wanted to release new version this week, but: - There are some issues with game localization (fow now - polish only, more languages to come!) - There are still some bugs left to smash. We just want to make sure that new version release will be an overall improvement for the game! This is why, before each release, we always deal with all the bugs we know of. So, the current ETA for version 0.26: 09.06 Sorry for the delay! Happy adventuring! ^-^

  • Hotfix 0.25a - released! - 19 May 2023

    Hello adventurers! Some small changes - mainly bugfixes ^-^ We are currently working on game localization, some languages should be supported in the upcoming weeks! Changelog: UX: 1. Small tutorial improvements. 2. Updated some perks descriptions to make them easier to understand. Bugfixes: 1. Using Polymorph on Sealing Expert and killing the polymorphed unit now correctly unseals the sealed handslot. 2. Card rarities should display correctly from cards bought/dropped. 3. Fixed Boxer unlock. 4. Karma points should no longer be lost upon crash. All cleared dungeons should count correctly towards summed up karma. 5. Time Bender no longer can reveal enemies after death. 6. Sealing Expert ability no longer triggers multiple times when re-revealed. 7. Returning to game saves sealed hand slots properly. 8. Armor regeneration for monsters should display always (when different than 0). 9. Tile-…

  • Version 0.25 - released! Basic tutorial included. - 15 May 2023

    Changelog: UX: 1. Updated Mage's "Body To Spirit" description -> "Stamina cost multiplied by 2, refund 1 mana for each pure mana card used." 2. Updated Assassin's "Sharp Eye" description -> "Every card that deals damage is penetrating." 3. Updated Gnome unlock description -> “Win while having only free cards.” 4. When pushing a unit (e.g: via kick) into an occupied tile, a hint shows up "Cannot move, tile occupied." 5. Added custom cursor (to enable/disable go to settings->input). 6. When hovering over race/class with too many cards to display them all - cards slide automatically from left to right. 7. Changed wording in the game from "remove a card" to "destroy a card" (some people confused "remove" with "discard"). 8. Hovering over a card in Karma Shop now shows that card. 9. Texts on items are now centered. 10."Changed loot/chest bonuses descriptions to “Heal X health”/”Gain X gold”,…

Patch notes and updates

S.noRelease datePatch nameGID number
116 June 2023Hotfix 0.26a - released!5896948309842811299
29 June 2023Version 0.26 - released! Two new dungeons.5129083846343770905
319 May 2023Hotfix 0.25a - released!5140340943309975416
415 May 2023Version 0.25 - released! Basic tutorial included.6557848386956474354

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