Citadel Anew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews10
- Release dateSep 15, 2025
- DeveloperRadical Byte
- PublisherRadical Byte
Genres: Action
Company pages: Developer: Radical BytePublisher: Radical Byte
Citadel Anew Steam news
Citadel Anew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- August update - 22 August 2025
Additions:Added new handicaps and skillsAdded musicAdded wild animalsAdded harvestable wild plantsAdded agility implantsFixes:Performance improvementsSome clone behavior improvementsFixed issue with damage not being calculated correctlyEffects now clear when enemies respawnLandmines now explode when shotFixed a bug where Nexus was not finishing construction properlyFixed some more instances where clones would get stuckFixed nitrogen pump audio not stopping when no powerGame now keeps the custom resolution settings consistentlyFixed a bug where a silhouette of an enemy would continue to burnGame now saves landmines and state of switched (on/off) objectsStreamer laser now hits where the crosshair dot is pointingIncreased flashlight brightnessEnemy missile mechs do not destroy themselves while firing anymore, armor and HP bumped
- Save system and more - 16 July 2025
Additions:Added game saving and loadingAdded tutorialAdded destructible treesAdded armor, shield and implantGame length is now defined by number of waves instead of daysAdded instigator building (call waves early)Added stamina and oxygen metersAdded wave info UIFixes: Fixed some situations where clones would get stuckFixed a bug that caused weapons to stop working after the Streamer was unequippedFixed some instances where certain audio loops would not stopFixed some path-finding issuesFixed a lot of things I forgot to write downFixed object pooler issue that was causing excess lagFixed bug that made bullet casings stop being removedFixed placement of farmsFixed weather audio volume control
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