- More Kitchen Sync?! - 6 August 2026
Hail Head Chefs! I've got some exciting Kitchen Sync news to share today: I've officially announced Kitchen Sync: The Flying Tavern - the next game in the Kitchen Sync series. The steam page just launched today, and I'd love for you to see what I've been working on!https://store.steampowered.com/app/4512650/Kitchen_Sync_The_Flying_Tavern/Kitchen Sync: The Flying Tavern takes the Kitchen Sync gameplay that you're familiar with and transports it to a cozy fantasy world of adventurers, monsters, magic, and mystery! Answer the call and head to Rosolare, take command of the kitchen of the Flying Tavern, and become a heroic head chef with the power to reunite the world!Thank you for all the feedback and support for Kitchen Sync: Aloha! over the years - the Flying Tavern would not be happening without it. I'll do my best to make the things you loved about KSA! even better with your feedback an…
- KS:A! 1.2 - End of Summer Update - 29 September 2025
With summer's end upon us (or winter, as your case may be!), I felt it was a good time to add some additional content to Kitchen Sync: Aloha! Thank you to the community for your support and suggestions, and I hope you all enjoy this free update! The game's been live for almost six months now and it's been such a joy to see so many people cooking (and matchmaking) on Maikai!If you enjoy KS:A! or cooking RPGs in general, why not register for our mailing list (sign up here!), join us on Discord, or follow us on our socials? Be the first to see the tastiest morsels of news from Lemonpepper Games, such as sneak peaks and private playtests for my next game (~‾⌣‾)~.Thanks!- Lemonpepper FineKS:A! 1.2.1 Patch NotesLono and Ku can now progress their bond up to Level SNew support quest at Level ANew Sync StyleS level support sceneNew Relationship AchievementNew map now available (unlocked through…
- Minor Update 1.1.4b - 11 August 2025
Minor update with some bug and typo fixes including:More definitive fix for ability books not loading. Looks like it was rare but possible to unintentionally get a book that taught Pele's "Great Criticals" and that was causing an issue. If you have the book already, the book should no longer break the ability picker UI, but I've fixed the drop tables to no longer generate the book.Typo in the final mission dialogueThanks!-Lemonpepper Fine
- Minor Update 1.1.4a - 18 July 2025
Minor update with some bug and typo fixes including:Possible fix to skill books not populating for some charactersText scaling issues for long mission textSome trend descriptions referenced incorrect stationsPlease note, this update briefly had an issue if downloaded from Steam immediately after it was uploaded. If you're running into a fatal error dialogue about a failure to load mono, please try updating the game again (you can force steam to find the full update by closing steam and launching it again). Sorry about that!Thanks!-Lemonpepper Fine
- Minor Update 1.1.4 - 10 June 2025
Kitchen Sync: Aloha! has been updated to version 1.1.4. Patch notes below include changes from 1.1.2-1.1.4:KSA is now steam deck certified! Several UI surfaces and font sizes have been tuned to better work across devices sizesBroken Heartstone price has been reduced to 10 (most folks just buy one and save/reload with it anyway, but I think it could be a little lighter on the wallet now that other high value items exist 🌙)Flavor Trick skills now apply before Expert allowing the first to immediately affect the secondInspiration and Coins can now be converted between each other at a certain special location after receiving the restaurant's fourth HokuA reset button has been added to the menu planner to fully clear the menuBug fixes includingA bug should hopefully be fixed with the sync bar disappearing after charging up to fullSome bad bugs fixed related to the credits scene potentially c…
- THANK YOU from Lemonpepper Games! - 30 April 2025
Hi everyone, with April drawing to a close I just wanted to post a big thank you to everyone who's picked up Kitchen Sync: Aloha! This is Lemonpepper Games' first independent game and the reception it's gotten from you has made it feel worth every minute of development. Thank you, thank you, thank you for cooking with us on Maikai and for all the heartfelt comments and reviews. Your support has been amazing and is the reason Lemonpepper Games gets to keep making games :D If you're interested in keeping up with development of our future games, consider signing up for the brand new Lemonpepper Newsletter (sign up here!) - this quarterly newsletter will give you the round up on any news for KS:A or future projects right to your inbox. If you prefer more frequent updates, don't forget you can join us on Discord (click the icon below!) to chat with the community and get weekly updates! While…
- Patch Update 1.1.0 - 19 April 2025
Version 1.1.0 Miso now live! Things have been stable so I've pushed a few new features along with bug fixes and feedback as a thank you to everyone for making this game launch so smooth! A Secret location has been added to the Island map once a restaurant reaches four Hoku. What does it do? It's secret! A new achievement has been added to match. It's a secret! A new S level support has been added for Pele and Hina. New epilogue text and pixel polaroid added to match. A new achievement has been added to match. This one is not secret :P Dialogue scene upgrades. Autoplay has now been added. The dialogue scene now has a settings pane. Tune your text speeds, text sfx, and autoplay speeds to your liking! Sound settings The master volume toggle has been swapped out for an SFX toggle. It'll start at a default, so please change it to what you'd like! It was a weird situation before where BGM was…
- Patch Update 1.0.4 - 9 April 2025
1.0.4 Thank you all for such a positive launch so far. I'm so excited to see so many people enjoying the game and letting me know when they find issues! This patch hopefully takes care of many of the reported issues so far, and brings a few small goodies as well. Six new achievements have been added Four new achievements related to story check points. If you already passed the point in the story where you'd earn these, you'll unlock them the next time you complete a day. One new achievement for recruiting chefs. If you already have the required number of chefs, you'll unlock this after viewing any dialogue scene. One new achievement for viewing a support conversation for the first time. If you have already seen one, this will trigger the next time you watch a support convo The dialogue skip controls have been improved. While fast forwarding, the standard nav controls are replaced by a p…
- Kitchen Sync: Aloha! is now live - 7 April 2025
After nearly 2.5 years of development, Kitchen Sync: Aloha is now available on Steam for PC, Mac, and Steam Deck. It's been a long journey and I'm super excited to get to share it with you all. Hope you have fun, and mahalo for your interest in the game! To celebrate launch, Kitchen Sync: Aloha! is kicking things off with a 20% discount. Just a little thank you from me to the community who helped make this game a reality! Though the game is launched, I'm still putting my full attention on responding to player feedback. If you're having a good time (or a rough time!) on the island, I'd love to hear from you on discord or in the community threads. Thank you! -Lemonpepper Fine
- Try Kitchen Sync: Aloha!'s demo during Steam Next Fest - 24 February 2025
Aloha everyone! I'm excited to announce Kitchen Sync: Aloha! is taking part in Steam Next fest, on right now! If you haven't had a chance to try our demo, now's a great time to do so! Enjoy a sample of what Maikai has to offer while you await the full launch of Kitchen Sync on April 7th! The open ended demo runs great on PC, Mac, and Steam Deck. You can check out the core gameplay quickly or dive deep with side quests, an extended demo story, and tons of optional unlockable content. Make friends, build relationships, and cook the tastiest food for your guests! Mahalo! -Lemonpepper Fine
- Kitchen Sync: Aloha! is launching on 4/7 for PC, Mac, and Steam Deck! - 20 February 2025
After more than two years of development, Kitchen Sync: Aloha! is launching on April 7th and we've got a brand new launch trailer to celebrate! Thank you to playtesters and demo players for your support so far; I'm excited to get the full game into your hands! If you haven't already, wishlist us to get stay on top of launch news, sales, and game updates!
- Kitchen Sync: Aloha! is on Steamdeck! - 7 January 2025
Happy New Years! Lots of changes have been heading to Kitchen Sync: Aloha! behind the scenes and some are finally ready to share. A new update (0.6.1f) is now available for the free Steam Demo, and the biggest change I wanted to highlight is Steam Deck support! This has been a popular request so I wanted to make sure to take the time to get it to a quality level I was happy with. My goal was to be not just compatible with steam deck, but great on it! The game is designed to be played in fullscreen mode on the Deck (you can choose this from the settings menu if Steam doesn't launch you into fullscreen on its own). KS:A! now has full controller support, so the entirety of the game can be played with the controller. Button hints will show up using the XBox controller mapping that the Valve steam deck also shares. I've put in several weeks of testing on my own Steam Deck (the 512GB non-OLED…
- Kitchen Sync: Aloha! celebrates Cooking Fest with an updated demo! - 8 November 2024
November is here, and with it it's time at last for Steam's Cooking Fest. Kitchen Sync's got a live demo so how could we not participate! If you've been looking for a good time to jump in, now's a great chance. The game's UI and tutorials have all gotten a big overhaul to make your first time on Maikai more intuitive and more enjoyable. As always, we'd love to hear what you think on Discord! Mahalo! --Lemonpepper Fine
- [Demo Update] Bug Fixes and Quality of Life Improvements - 30 August 2024
Small Update to the Demo with some bug fixes and quality of life improvements. Thank you to everyone who's tried the demo, and extra thanks to those who've reported bugs and feedback. Mahalo! - UI Added 'Idle' reminder above pause button to increase clarity Hovering over a stat in the level up screen shows explanation of the stat The screen dims behind the sync bar for a moment when it fully charges - Cooking Ensured Autopause kicks in for a range of corner cases like gifts disappearing and dishes being lifted during cooking Fixed a physics bug allowing chefs with multiple move speed buffs to overshoot their targets or clip through scenery - Tooltips Properly scale with screen size A tooltip now shows up in Lv1 explaining that chefs can be right clicked to view info Help text appears when you try to serve an unfinished dish - Game Balance Tutorial gift appears a bit later to avoid confl…
- New Demo Update and a Wholesome Games Celebration - 15 August 2024
Summer is in full swing and it's about time to release a new update for the Kitchen Sync demo! If you're new to Kitchen Sync: Aloha! now's a great time to jump in. If you're a returning player, you'll notice a whole host of quality of life improvement as well as some new content! UI/UX Update A new look for tickets, better control for pause/resume, and more! New Side Quests and Kitchens Learn to manage your chefs' abilities at the Showroom in 'Study Hall' Finish the demo story and looking for a challenge? Give two new kitchens a try in 'Close Quarters (Hard)' and 'Of Ferns and Factories (Hard)'! Train up your chefs - that '(Hard)' tag isn't just for show! Gifts Gifts are now integrated into kitchen management! Send chefs to claim them when they appear - don't take too long or they're gone! Fixes and tweaks Various tweaks to numbers across the board to make chef progression clearer and m…
- Kitchen Sync: Aloha! has joined PixElated Fest as a featured demo! - 28 July 2024
Kitchen Sync will be joining the PixElated Festival on Steam on July 29th as a featured demo. The game's art has had a long journey so far (as have I as a pixel artist!), and I'm really proud that the game's pixel art has made the cut. If you tried the demo last year, I'd love you to take a fresh look at some of Kitchen Sync's new features, artwork, and updates. Development of the game is going well, and I'll have more festival news and development updates to share later this summer. Stay tuned! If you're a fan of pixel art games, definitely take a look at all the featured games, demos, and events happening as part of PixElated here: http://pixelatedfest.com/
- New Demo Now Live with the customizer, relationships, and more! - 13 April 2024
Aloha, Kitchen Managers! A new demo build is now live for Kitchen Sync: Aloha! Experience a sample of the full game loop. Choose your chefs, customize your kitchen layouts, develop support relationships, finish side quests, unlock special recipes, and more. Try out combinations of any of the five playable chefs and see what you can do! Kitchen Sync: Aloha! is aiming for release later this year. Interested in weekly updates? Follow our development on Discord.
- KS:A! Development Update - Valentines Edition! - 14 February 2024
Aloha! Kitchen Sync: Aloha!'s development has been continuing along over here at Lemonpepper HQ. We've gone a bit without a steam post, so I wanted to share some updates here! In particular, it's valentines day so let's talk character relationships! Support Bonds As your chefs cook together, cooperation will start to make them more than coworkers. This is not limited to the main character - whichever chefs you decide to pair for a shift will start gaining support bonds with each other. As their bond deepens, those chefs may have special support conversation scenes that help them grow closer. Different chefs have different levels of compatibility, but every chef has several close relationships to develop. These relationships are graded C, B, and A as chefs grow tighter. A few pairs can even reach the final S level - a once-per-character decision that links two chefs together romantically…
- Kitchen Sync @ Seattle Indie Expo - 1 September 2023
Summer Convention season is in full blast! Kitchen Sync will be exhibiting this Sunday at the Seattle Indie Expo. If you're a local, heading to PAX West, or are otherwise visiting, we'd love to see you at the booth. Come say "aloha", try our latest demo, and pick up a recipe card for Hawaiian Haupia (with a lil' Lemonpepper Twist)! Find out more at https://six.seattleindies.org/
- KS:A!'s First Steam Demo is Live! - 23 August 2023
Our first demo has officially launched on Steam. If you're looking for a bite-sized blend of cooking and strategy RPG, try this demo on the house! Master the basics of kitchen management, help the restaurant launch their Market Pop-up and get a feel for Kitchen Sync: Aloha!. The demo will be getting a few more features in the next couple weeks but in the meantime we're excited to hear your feedback! We anticipate larger updates to the demo as development continues, but if you're hungry for more than demos join our playtesting community on our discord to test out the game as we go. Mahalo and happy cooking!