SPSTEAMPULSELIVE ANALYTICS
Death Must Die

Death Must Die Steam metadata

Realm Archive | Nov 14, 2023 | game

Released

93players observed · 5 October 2026 - 12:47:50 UTC

ActionCasualIndieRPGEarly AccessSteam Store

  • Latest observed players93 · 5 October 2026 - 12:47:50 UTC
  • SteamPulse tracked peak10,256
  • Units sold (VGI)653,000
  • Revenue (VGI)$3,500,000
  • Review score90% positive

Death Must Die metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players93 · 5 October 2026 - 12:47:50 UTC
  • SteamPulse tracked peak10,256
  • Units sold (VGI)653,000
  • Revenue (VGI)$3,500,000
  • Review score90% positive
  • Total reviews21,474
  • Release dateNov 14, 2023
  • DeveloperRealm Archive
  • PublisherRealm Archive

Genres: Action, Casual, Indie, RPG, Early Access

Company pages: Developer: Realm ArchivePublisher: Realm Archive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Death Must Die Steam metadata

Death Must Die metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2334730/metadata
Steam Storehttps://store.steampowered.com/app/2334730/
Steam Communityhttps://steamcommunity.com/app/2334730
PCGamingWiki search
IGDB searchSearch IGDB for Death Must Die

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 19,432 positive, 2,042 negative

Price and discount

$6.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

59

Platform releases
  • Steam 14 November 2023

Latest Steam announcements

  • Act 4 News - 17 August 2026

    INTROHello everyone, it's been a long time since our last post.We're still working on the game and the overhauls we mentioned previously (you can find the previous post here: ).TLDR: We are behind schedule but making progress and wanted to share how things are shaping up.GOD BLESSINGSIn terms of gameplay content we're adding in a TON of new god blessings and item abilities.With Act 2 and 3 we kept adding new gods and blessings, which diluted pools and synergies. What was working with Act 1 just didn't scale well. Rerolls and alterations became a cheap solution for deeper, more fundamental issues.Now the entire God system has been rebuilt from the ground up. Slots have been removed and instead god blessings focus on inherent synergies rather than slot separation. Here's what we aimed to solve, and how it turned out:Buildmaking and Synergies: We've added both within-god and cross-god mech…

  • Snowswatch is here! - 17 December 2025

    The Snowsfather has returned once again to spread joy and laughter (and presents)! Enjoy the winter scenery and have a happy holiday season!P.S.: The Snowsfather also cut down some of the trees in the moor.Hotfix 0.8.7: Fixed Snowswatch items not spawning on some saves

  • Roadmap News - 21 November 2025

    INTROIt's been a while since our last post, so we wanted to communicate what we've been working on and expand on the roadmap ahead.In short, we are making sweeping changes, increasing the scope of the game to create a bigger and more cohesive experience.ENVIRONMENT & ARTThe world of Death Must Die started as an infinite plane, with a few objects scattered throughout. This is missing the sense of exploration and adventure we want to bring.Which is why we are developing a real environment, with large open areas, winding pathways, passages to secret rooms, special encounters and expansive scenery. To do all of this we are building a proper map editor, tools to procedurally generate dungeons and updating the enemy pathfinding. But most of the work is creating art assets - walls, props and such, for all 3 current acts + the upcoming act 4.GAMEPLAYWe've always imagined the game as an Action R…

  • Patch 0.8.5 - 22 May 2025

    TL;DR - This patch adresses some major bugs, fixes the exploding fungus behaviour, adds further improvements to the environment overall and quality of life features to the Armory. Armory QoL: • You can now move items from the Armory to your character Inventory • Improved sorting when in a preset tab, surfacing most relevant items first • Added more featured affixes, e.g. "Heal on Level" to the Defensive preset • Added filtering by item tier • Transfer to stash now ignores lore books Environment: • Decreased Act 3 global darkness so areas with 0 light sources won't be pitch black • Reordered all the trees on Act 3 and cut some for better pathfinding • Increased the distance at which trees detect they should fade when players come near Unique Items: • Cipher reworked Blessings: • Stone Golem summon count scaling 100% > 20% • Tidal Force chance 60% > 100% (last lvl) • Sickles of Mort 120%…

  • Patch 0.8.4 - 9 May 2025

    Enemies: • Wraiths Dash-Attack cooldown scaling 100% > 50% • Wraith Dash now has a windup animation • Moss Guardians now can't spawn more than 2 in a wave • Fungi damage reduced by half • Frog King tongue skill damage scaling from darkness 100% > 33%; Base damage -30% Summons: • Stone Golem now has proper Spawn & Death animation Blessings: • Sickles Attack Damage scaling improved +100% (6% > 12%, etc.) • Infusions will now no longer be a certain roll Talents: • Druid Maniac now gives Dash Recharge Speed % • Extra Thick! renamed to Freedom! and now required for Eagle form (Since it enables flying over roots without getting stuck and in that sense is essential for the Eagle form) • Warchief Attack Damage 80% > 90% • Cooldown 1.2s > 1.0s Shop: • Doubled mythic drop rate progression in shop Locations: • A certain location now drops Jade Rabbit to help with achievement hunting Darkness: Summ…

  • Patch 0.8.3 - 1 May 2025

    A lot of feedback has been about traversal and obstacles in the new act. To improve that, we have drastically reduced the obstacle colliders of the trees and the player collider, as well as improving light sources. An optional charm encounter has been added to 2 locations to allow completing the “Face Yourself” achievement, as well as a new rare location that gives +1 Dash slot as an alternative way to get the “Breaking The Rules” achievement. Status can now become Prime damage. Devotions now give damage to the chosen god. Bugs & Fixes. General: • Experience from Stronger Monsters increased (Should equalize Act 1 & 2 to Act 3 a bit more for most playstyles) • Status can now be considered Prime damage group, to encourage status builds Environment & Visibility: • Player Character collider with environment size reduced by ~50% • Trees in Act 3 colliders reduced by ~70% • Trees in Act 3 col…

  • Patch 0.8.2 - 29 April 2025

    Enemies: • Frog King Breath attack preparation time 1.3s > 1.65s • Siren no longer charms summons • Lady of the Lake no longer charms summons • Scarecrow missiles made slower and lower range • Scarecrow attack area made smaller • Wraiths dash made slower • Exploding Fungi move slower • Forest Spirit attach to ally significantly slower, higher cooldown and less stat bonuses • Naga Warrior dash attack made slower • Many ranged monster missiles made slower • All Monsters -10% Damage Summons: • Summon charm effects completely disabled • All summons now have better scaling defenses on higher darkness • All summons ~+100% Life • All summons minor damage increases Blessings: • Buffed Meteor • Buffed Landslide • Buffed Light Rays • Buffed Lightning Orbs • Buffed Time Field • Buffed Lightning Bolt • Attack Area blessing returned Talents: • Buff Sorceress Fire Dragon • Buff Barbarian Ravage • Fix…

  • Hades meets Vampire Survivors in a beloved roguelike that just got even better - 27 April 2025

    If you're as big a fan of Hades, Vampire Survivors, and Diablo as I am, you need to try Death Must Die . This Steam Early Access marvel expertly blends the best of all three games into something entirely new, and ties it all together with some of the best pixel art I've ever seen. I've been keeping an eye on Death Must Die for some time now, and developer Realm Archive has just released its latest update alongside an avalanche of new content. Read the rest of the story... RELATED LINKS: Diablo style roguelike with Hades deity system drops free Act 2 update Hades meets Vampire Survivors in new Steam indie, with launch sale

  • Act III Hotfix Patch - 26 April 2025

    We’re shipping a fast patch to address some issues that quickly became apparent, so let’s go over them: Difficulty: Firstly, elite minions weren’t properly tested. Elite minions and variations (lightning, rupture, freeze) were added very close to the release. The game was largely balanced before they were finalized and with them the act became very overtuned. We also don’t track any metrics on what gear most players have and it seems we’ve missed the mark on the difficulty. To adjust that, we are reducing enemy health by 30% and enemy damage by 20% across the board to bring them back to player level. Enemies charming summons: Speaking of enemies, one of the new ones - the siren that can charm your summons - has been especially problematic. The original idea was to have one or two waves in a run that can pose a greater challenge to summon builds, but in practice those waves show up way m…

  • Act III - The Darkmoor is LIVE! - 25 April 2025

    Step into the water once more, heroes! The Darkmoor awaits…. Act III, with many new enemies, bosses and locations A New god, Aegir of the Seas A New hero, the Druid, which can shapeshift into different forms New summon system, with their own AI behaviours and taunt Tier 3 items and uniques, with powerful abilities Fated Infusions New books and achievements to collect

  • The Darkmoor Nears - 10 April 2025

    The Lady and The Tide The Lady then came, and with her, the tide, Transforming the desert where Death did reside. Marshlands blossomed and grasses grew tall, Her presence a gift, a green overhaul. ~ Lore of the Land, vol. 4 The Lady Once the keeper of sacred springs and silver lakes, the Lady now walks the still waters beyond the veil. Her grace remained, intertwined with newfound loyalty to Death. And thus was born the Darkmoor - where nature thrives in shadow, nurtured by ancient bones. The bitter cycle never ceases, in a masquerade of life, each death feeds a bloom that should not be. The Tide In the realm of the living, Aegir, God of the Seas, has surfaced from his domain. Even here, in the land of the dead, water answers his call. Things long-thought drowned stir once more and in the deep dark water, something listens - and answers. The campfire flickers, small but bright, a final…

  • Act III April 2025 - 25 February 2025
  • Snowswatch is here! - 16 December 2024

    The legendary Snowsfather has returned to spread joy, laughter, and plenty of presents to all who join in the festivities! Don't forget to check under the Snowswatch tree, enjoy the winter scenery and have a happy holiday season!

  • Procedural Horde Patch is now LIVE! - 10 October 2024

    We are closing the beta branch today and releasing the new Procedural Horde Patch! 0.7.70 - Procedural Horde Patch! ENEMY SUBTYPES: Face off against new enemy subtypes, each with special powers for both minions and elites. WAVE VARIETY: Every run now features procedurally generated waves, creating new and varied encounters. PACT OF GREED: Unlock the Pact of Greed after defeating Act 2—play Act 1 with Act 2 difficulty and get Tier 2 rewards. Improved Item Generation A lot of changes in the formula have been made. Generally, items now tend to drop with fewer affixes, but every item is more tailored to specific builds and play styles. Additionally, more affixes can spawn on more item types to improve build making. The base affixes of items are now displayed in white and any rolled for or enhanced affixes in green. Item drops favor the currently played character. Fixed ranged affixes spawni…

  • Balance Branch - 26 August 2024

    Hey everyone, We're opening the Balance branch that we talked about a few weeks ago. The idea of this branch is to get balance updates tested and ready for the main one and have that iterative process be open. For anyone interested in giving us live feedback as we work on it, please join in and share your thoughts! Please keep in mind that updates will be regular and things may constantly shift up and down. The balance branch will only exist for a couple of weeks, and the intent is to reopen it throughout the development every time after major updates. In the Mailbox there, we discuss the direction we intend to pursue with Death Must Die's gameplay at length. On a separate note we wanted to remind everyone regarding the September 1 patch - as we said in our Quality of Life 2 (The Armory) update in the mailbox, because we decided to prioritize the Armory, the September 1 patch will be de…

  • Patch 0.7.57 - Quality of Life: Part II - 16 August 2024

    The Armory Browse item collection by type, preset and common affixes Mailbox Receive news about the game's development UI Can now switch between chests in stash panel Added visual indicators for full chests and tabs Improved visuals for multi-equip Added explanation texts to Traveller Fixed Darkness 100 HUD render Other small visual fixes Other QoL Autocompare option for items Audio Reduced Cat sounds frequency and volume Localization Fixed some localization mistakes

  • Patch 0.7.40 - Quality of Life - 1 August 2024

    Item Loadouts Talent Loadouts Multi-equip Stash Upgrades Loot Rarity Filter

  • LIVE Roadmap - 19 July 2024

    To keep you informed, we are introducing a new Roadmap. We’ll be updating it after each patch to track our progress and reflect the current short-to-medium plans.

  • Patch 0.7.25 - 29 April 2024

    Bugfixes Fixed several crash-causing bugs. Fixed summon count items not working. Fixed war chains being spawned with offset from player. Fixed Skadi applying random statuses via the 'Relentless' talent. Fixed leftover boss minimap marker after Temporal Lord time rewind. Fixed leftover lasers after Temporal Lord time rewind. Temporal Lord no longer removes monsters that were spawned prior to the point of time it rewinds to. Fixed 'Generic Pen' unique item not updating stats on equip. Fixed Radiance damage not increasing with levels. Enrage no longer triggered by negative hp regen. Fixed getting stuck during character introduction.

  • Patch 0.7.13 - 22 April 2024

    First batch of bugfixes for the new content. We've also updated the in-game patch notes with most of the changes from Act II. Bugfixes Fixed shop not resetting. Fixed time field destroying missiles (and not slowing down others). Fixed game hanging after defeating beating Act I. Fixed Dracula glitching out mid-animation. Fixed Rock Hands damage not displaying in the results screen. Fixed campfire selection order for gamepad (characters were swapped when using shoulders to navigate). Fixed stat screen scroll not properly resizing as stats change. Fixed blessings being offered even when you have no slots of their type left. Darkness Darkness Unlock Steps 5 > 10

Patch notes and updates

S.noRelease datePatch nameGID number
117 December 2025Snowswatch is here!1819386365087922
222 May 2025Patch 0.8.51800357164415339
39 May 2025Patch 0.8.41799088287878405
41 May 2025Patch 0.8.31798454487617422
529 April 2025Patch 0.8.21798454487548146
626 April 2025Act III Hotfix Patch1797820624532108
716 August 2024Patch 0.7.57 - Quality of Life: Part II6909171012600489656
81 August 2024Patch 0.7.40 - Quality of Life5963413728336440977
929 April 2024Patch 0.7.255759616966679765502
1022 April 2024Patch 0.7.135762994032406868290
112 January 2024Patch 0.6.795410576585174929759
1220 December 2023Patch 0.6.78 - Christmas Special5410576585127436678
134 December 2023Patch 0.6.775395937983675334885
1430 November 2023Patch 0.6.695395937983659061691
1526 November 2023Patch 0.6.635382426458988306802
1622 November 20230.6.56 Hotfix5382426458974894270
1722 November 2023Patch 0.6.555382426458974679179
1821 November 2023Patch 0.6.485382426458970207889
1921 November 2023Patch 0.6.47 Bugfixes5382426458969664881
2020 November 2023Patch 0.6.456560117310279978839

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2334730
Live current players93
SteamPulse tracked peak10,256
Live count (today's peak floor)93
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateNov 14, 2023
DeveloperRealm Archive
PublisherRealm Archive
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent90%
Positive reviews19,432
Negative reviews2,042
Total reviews21,474
Steam recommendations20,968
Achievements59
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2334730/

Short description

Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.

About this game

"Many heroes throughout history had taken on the journey to The High Mount to enter into Death's realm and end his reign. None to return. Yet this time, an unsung higher power had chosen to back our heroes in their quest. Toss a coin in my hat here traveler, if you wish to hear The Saga of Death's Demise." ~The Bard Death Must Die is a roguelite RPG bullet heaven in which you play as the heroes trying to defeat Death. A pantheon of gods guides the heroes in their quest, each granting different powerful blessings. Learn why the gods have decided to stand against one of their own and uncover the personal stories behind each of the heroes as you explore the Underworld. Features: Destroy the thousands of minions of Death Face off and defeat the Guardians protecting each circle Discover ancient shrines, mythical creatures and the other inhabitants of the Underworld Choose from hundreds of god blessings to create synergetic and varied builds Collect randomized and unique items to make highly varied builds and ease your next attempts Increase your odds of finding lost relics, at the cost of empowering Death's legions Attempt runs with a varied cast of heroes, each endowed with game altering traits Unlock unique and hard to access achievements

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Nudez Violência
steam germany12Gewalt Derbe Sprache
igrs15Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Death Must Die's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Death Must Die's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Death Must Die at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$6.99$6.99No discountSteam Store

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