PoligonVR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak13
- Units sold (VGI)No data available
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- Release dateDec 19, 2025
- DeveloperPoligonTechnologies
- PublisherPoligonTechnologies
Genres: Casual, Indie, Massively Multiplayer, Simulation, Free To Play
Company pages: Developer: PoligonTechnologiesPublisher: PoligonTechnologies
PoligonVR Steam news
PoligonVR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Introducing P# scripting for Avatars & Props - 21 February 2026
After almost a year of internal planning and development, we are excited to announce that P# 3 is now available but not only for worlds but for avatars and props too!P# 3 is our third generation (obviously) of our P# scripting system which is a complete rework of the entire front-end and some improvements to the back-end of the P# system. This rework has allowed us to seamlessly integrate and maintain scripting for both avatars and props as the community has been requesting for a very long time and we are really happy to finally bring this to virtual reality.However, in order to provide this update we had to perform some sacrifices which affects already uploaded worlds containing P# scripts aka ALL WORLDS containing P# 2 scripts will no longer function. We believe that right now is the correct time to do this as not many worlds has been uploaded so its a fair sacrifice, although not sup…
- High-Capacity Community Meetup - 31 December 2025
Happy new year everyone! We will be starting 2026 with our first ever high-capacity community meetup that can hold up to 250 players in one instance. Our primary goal is to push the servers to its limits but also gather the community together, make new friends or talk to the developers! Note: We would like to point out that this event also acts as a stress test. Things may go horribly wrong. The event starts on January 2th @ 11:00pm (CET). Heres the Discord event link if you would like to get notified when it starts: https://discord.gg/pAgt8fxQ?event=1455971721201975528
- Early Access Confirmed - 7 December 2025
We are really excited to announce that the early access release has been confirmed and locked in to be on the 19th December.In other words, we are actually shipping PoligonVR in less than 2 weeks from now. Join our Discord for more updates
- PoligonVR Closed Beta Status - 28 June 2025
Yes. we are still here, we are still working hard and things are looking better than ever.We are aiming to release PoligonVR this summer once we manage to fix the most prominent issues. If you are interested in contributing, Join our Discord to interact with us directly: https://discord.com/invite/BZEwXHwDcq Or make a post on our feedback forum: https://feedback.poligonvr.com
- PoligonVR Closed-Beta Phase 3 - 30 July 2024
Hello everyone! We have just opened up a new closed-beta phase where everyone who is interested can participate in early testing of PoligonVR. Since requests are handled through our website, you must create PoligonVR account before submitting a request. Request closed-beta access Make sure to join our Discord to connect further with the community! We are looking forward to hear your feedback. See you in PoligonVR.
- PoligonVR 2024.5.12 - 19 May 2024
UI Added a user volume slider to the user details menu. Rearranged the user in-world specific actions which allows for more space when we add buttons such as vote kick. Gave colored buttons a nicer design. Improved UI for world pre-download. Fixed user details reliability issues. Avatars The height of avatars are now synced over the networked. This fixes scaling issues such as hiding an avatar that is really small which would result in the blocked avatar being "out of sync" in terms of scale. Bug Fixes Fixed a softlock when a user attempts to join a world while suspended or with an expired session. Security Accounts that have Two-Factor Authentication enabled will now require the code when changing display name, email or password.
- PoligonVR 2024.4.25 Build 162 - 12 May 2024
We are still experimenting with publishing updates here instead of our Discord. CCK Changed so mirrors can support cut-out mirrors (included as a CCK example for worlds). Added so Shadow Distance and some other shadow settings are serialized and uploaded with your world. Bug Fixes Fixed remote players rotation sometimes being laggy when joining a world. Fixed a component scan bug which could cause "DynamicBone Roots" to throw an exception, preventing the rest of the components from being scanned. Fixed a bug when a user would cancel a file upload, causing further uploads to stop working. Possibly fixed an issue causing avatars to get stuck in the loading state. UI Improved the keyboard UI by increasing the scale to make it a bit easier to use in VR. Improved the scaling of the nameplates. Added a sound when toggling your microphone. 2FA Fixed a client bug which caused 2FA codes that sta…
- 2024.1.28-143 HOTFIX - 4 February 2024
* Whitelisted more stuff for P# * Bug fixes for P#
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 February 2024 | 2024.1.28-143 HOTFIX | 5582843074952215138 |
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