Taka Taka news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score97% positive
- Total reviews38
- Release dateFeb 29, 2024
- DeveloperTriple Critical
- PublisherTriple Critical
Genres: Action, Adventure, Indie, Free To Play
Company pages: Developer: Triple CriticalPublisher: Triple Critical
Taka Taka Steam news
Taka Taka news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Taka Taka, now becoming free to play! - 15 September 2025
🎌 Honor and Gratitude, Brave Warriors! 🎌After two years of battling through the mystical realm of Yokai alongside our devoted community of 300+ warriors, we bring momentous news that echoes through the spirit world: Taka Taka is now becoming FREE-TO-PLAY!Your unwavering dedication in mastering the ancient rhythms and your fierce battles against the supernatural forces have forged this game into something truly legendary. In the spirit of Japanese omotenashi (hospitality), we open our dojo to all who seek to test their mettle against the Yokai!What awaits our seasoned Tengu and Oni masters?Your hard-earned skills and achievements remain sacred and untouchedThe same beloved hand-drawn realms and mesmerizing music tracks you've masteredA tsunami of fresh challengers approaching the leaderboards—perfect prey for your refined techniques! 👹New souls to guide through Normal, Hard, and the d…
- More Balance Changes and Bugfixes - 3 March 2024
As we continue to try and find a good spot for difficulty, we are changing double notes to only deal 1 damage instead of 2 as well as reworking some of the zone 1 maps to ease the difficulty curve. Also a few quality of life changes. Balance Changes Zone 1 maps reworked Double notes only deal 1 damage instead of 2 Quality of Life Changes Mouse cursor disappears after being idle for 5 seconds Demo more closely reflects current version of full build (including all difficulties) Bug fixes More attempts to fix the save file bug (probably only affects players that played both demo and full builds) More attempts to fix tutorial bugs
- Bug Fixes - 1 March 2024
Tutorial not spawning enemies fixed Some scenes not properly adhering to 16:9 fixed
- Bug Fixes and Difficulty Changes - 1 March 2024
In addition to bugfixes, we found that many players were struggling more than anticipated, so we are introducing an iframe after taking damage to make it a little easier to recover from a mistake. On Normal, we made it a bit easier to regen HP. Also, Demon fog tweaks. Balance Changes: The player now is invulnerable for the next beat immediately after being hit. On Demon, player fog and lane fog are no longer ever active at the same time. On Normal, player regains HP every 5 notes in a combo instead of 10. Grading system has been adjusted and is basically the American school grading system. Bug Fixes: Fixed various leaderboard UI bugs Disabled pausing via alt-tabbing during scene transitions Progress not saving should be fixed (please make a discussion post if it is not)
- MAJOR BUG FIX: Difficulty selection actually working! - 29 February 2024
Prior to this update, no matter what difficulty you chose, it would put you on normal. Now it will actually put you on the other difficulties. Live for Windows, will be live for MacOS in a few hours.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 March 2024 | Bug Fixes | 5688680204375398561 |
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