SPSTEAMPULSELIVE ANALYTICS
Survivors of the Mare Vitalis

Survivors of the Mare Vitalis Steam metadata

Tuerin Entertainment | Oct 3, 2023 | game

Released

0players observed · 24 September 2026 - 20:50:02 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)300
  • Revenue (VGI)$1,299
  • Review score90% positive

Survivors of the Mare Vitalis metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)300
  • Revenue (VGI)$1,299
  • Review score90% positive
  • Total reviews10
  • Release dateOct 3, 2023
  • DeveloperTuerin Entertainment
  • PublisherTuerin Entertainment

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Tuerin EntertainmentPublisher: Tuerin Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Survivors of the Mare Vitalis Steam metadata

Survivors of the Mare Vitalis metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2337230/metadata
Steam Storehttps://store.steampowered.com/app/2337230/
Steam Communityhttps://steamcommunity.com/app/2337230
PCGamingWiki search
IGDB searchSearch IGDB for Survivors of the Mare Vitalis

Reviews, pricing, and metadata

Review summary

Positive

90% positive, 9 positive, 1 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

87

Platform releases
  • Steam 3 October 2023

Latest Steam announcements

  • DEV DIARY #9 - 28 November 2025

    Hello there!Welcome to a new developer diary! Today, we’re going to talk about the card mechanics and I’ll be sharing a few card examples with you. So, let’s get started.Permanent Cards!First of all, I want to clarify something important: every card you earn is completely permanent. One thing I personally dislike in many rogue-like / rogue-lite games is losing all your upgrades every time you die.NOT ANYMORE! In Survivors of the Mare Vitalis, YOU WILL NOT LOSE THE CARDS YOU EARN! Your progress stays with you.Ways to Earn CardsRight now, there are five different ways to obtain cards:• Enemy-Dropped CardsThese are cards that drop frequently but are not very strong on their own. However, collecting them over and over increases their power. They contain items like a creature’s fang or tail.• Map Object DropsScattered across the map are various breakable objects. These can drop cards as well…

  • DEV DIARY #8 - 23 October 2025

    Hello there, I’m back with a brand-new developer diary! This one will focus on the new user interface (UI). In the previous devlog, I mentioned that I had completely changed the UI — and now I’d like to share more details about it. The new UI has been redesigned from the ground up to look more modern and clean, leaving behind the old interface’s rusty and outdated feel. I’ve added several touches to make it fit better with the overall sci-fi theme of the game. Please note that the images I’ll be sharing below are not final — they are subject to change as development continues.Our first image is the main menu A screenshot of the in-game main menu interface You’ll also see a few in-game logos and visuals, though keep in mind that the pixelization and new art style integration (as mentioned in previous devlogs) are still in progress.Some of the new in-game logos;Danger scoreKill countCredi…

  • DEV DIARY #7 - 31 August 2025

    Hello there,I finally remembered my password, lol. Actually, I was at mandatory military service and dealing with some medical situations, so I am finally back. I want to start this diary with some major changes. I wasn’t happy with Survivors of the Mare Vitalis’s situation—graphics weren’t that good, gameplay wasn’t satisfying enough. I must confess there’s a lot to do: it needs polishing and a new roadmap. I know. Let’s discuss the news:New UIAll of the UI has changed—yes, totally. I had already changed it before, but since it wasn’t polished, I didn’t publish it in the past weeks. The new style of the UI actually satisfies me more than the current one, and I’m working on a more modern design. It’s also built for the new mechanics.New MechanicsYes, I was working on new mechanics: cards. These cards can be dropped by enemies or earned by leveling up. All buffs and debuffs will be deter…

  • UPDATE 0.1.7 CHANGELOG - 15 May 2024

    Hello there, I'm here for the 1.0.7 update notes. Below I list the contents of the 1.0.7 update, which includes many new content, bug fixes and improvements. NEW CONTENTS Craters have been added to the map. A new enemy has been added inside the craters. Meteor with Radioactive Tentacles. They lie dormant on the map and may wake up as they take damage. Once awakened, they behave like a normal enemy. There is no possibility of spawning in the Stage system. Added interactable/breakable chests on the map. Added purple collectible worth 500 Credits. A companion has been added that rotates around the player and damages enemies with beams that hits the ground. A new object type has been added to the Gorith map. Nests! These nests are located in certain numbers on the map and do not activate unless they receive damage. When Nests take damage, they have a certain chance of awakening Stone Heads.…

  • DEV DIARY #6 - 15 May 2024

    Hello there, It's nice to be here again, in this weekly report ahem Developer Diary i will give you some news, plans and information about the upcoming update. First of all, the name of the Weekly Reports has changed. Since I could not write these reports regularly, I thought a name change would be appropriate. I've listed below some of the things I've been working on this week; Optimization of the nests has been improved. Added sound effects to nests. Added sound effects to chests. Added sound effects to the radioactive tentacled meteor. Sketches have been made for the next map. The background of the next map has been prepared. The update, which includes the features I have been working on in recent weeks, will be released today. I'm currently doing some polishing and checking. I will publish the content of the update in a separate news. In addition, I would like to touch upon some fea…

  • WEEKLY REPORTS #5 - 24 April 2024

    Hello there, In this week's report I will talk about the bug fixes, improvements and high performance increases I have been working on. First of all, the improvements and bug fixes have increased the game performance considerably, while there are currently 500 active enemies in the game and every setting is at the highest, the fps is over 100. (Over 500 active enemies is a number you can generally reach in late-game). Considering that my computer has a 2070 graphics card and since these fps numbers are taken in Unity Editor, the fps will probably be higher on your computer lol. Below I list the things I did this week, including the improvements I mentioned; Some improvements have been made to improve game performance after the player dies. Fixed the bug that did not delete some crystals on the map after the player died. Fixed the issue where projectiles were not destroyed when hitting t…

  • WEEKLY REPORTS #4 - 11 March 2024

    Hello there, Long time no see! I'm so happy to be back with another weekly report! I plan to come back with a more intense and full update to make up for being a little behind schedule. It will be the most content-filled update to date. The things I worked on and completed this week, where new arrangements and improvements were made in based of your feedbacks, are listed below; Projectile sounds have been reduced. Fixed the bug where some sounds in the interface were playing when the sound was turned off. Fixed the bug where the player would make a sound when taking damage even if the sound was turned off. Fixed the bug where Queen Stone Head would start her attack animation even after dying. Fixed the bug where skill points were not synchronized immediately from the interface after spending them. The header where the item names are written has been changed. The purchase and upgrade but…

  • UPDATE 0.1.6 CHANGELOG (MAJOR DIFFICULTY AND STAGE SYSTEM CHANGE) - 3 November 2023

    Hello there, I am here with the 1.0.6 update, in which the WHOLE STAGE SYSTEM AND DIFFICULTY SETTINGS HAVE BEEN CHANGED with the feedback from you all. I will also write a detailed article about the stage system and difficulty, I will only express some simple things here. Let's start taking a look at the changes; The entire stage system has been changed and brought to a level that makes the game easier, especially in the early game. A DIFFICULTY SETTING HAS BEEN ADDED to the settings for those who are satisfied with the old difficulty of the game, those who think it gets easier as the game progresses, or those who still find the game difficult. You can adjust the difficulty of the game instantly without restarting the game. This setting takes you forward or backward in the stage system, determines how often enemies spawn, and which enemies will spawn. It has no effect on enemies on the…

  • WEEKLY REPORTS #3 - 30 October 2023

    Hello there, I'm back with the new weekly report! This week, based on some feedback I received from you, I made improvements that will make the early game easier. In addition, I also worked on late-game content. And there will be are some images of what was done this week below. Things I did this week are listed below; New companion Gece's animations revisited. (images and gifs below) New weapons drawings completed. (image below) New late-game enemy Prince Stone Heads drawing revisited. (image below) Drawings of the new late-game enemy and map object have been completed. (images below) Craters to be placed on the map were drawn. (images below) Fixed the bug where the damage taken by the worker stone head from the laser drone mk2 was not affected. Fixed the bug that prevented the sound from being turned on and off. The black effect on the camera frame has been reduced. Male spinner's dam…

  • WEEKLY REPORTS #2 - 16 October 2023

    Hello there, I'm back with the second weekly report, I had a lot of documents and paperwork this week so unfortunately I couldn't complete everything planned for this week. I'm adding the things completed this week below; Drawings of the new late-game enemy Prince Stone Head have been drawn. The drawings, animations and coding of the new companion Gece are finished. Interactable stone objects have been drawn for the map. Interactable nests have been drawn for the map. A sketch of a new weapon have been drawn.

  • WEEKLY REPORTS #1 - 9 October 2023

    Hello there, This is the first Weekly Report on what I've did and what I plan to do next week. First let's start with what I did this week; A bug fixed that causes prevented pressing other keys when opened the map selection. (Available in update 0.1.5) Collectible items have been optimized. Collectibles accumulated on the map will cause less fps drop. (Available in update 0.1.5) Sharp stones have been added to the borders of the map. No more black void. (Available in update 0.1.5) An Achievement has removed. (Available in update 0.1.5) UPGRADED LASER DRONE MK1 Achievement has been fixed. (Available in update 0.1.5) Player animations have been sped up. (Available in update 0.1.5) Player animations have been revised. (Available in update 0.1.5) Depth of field effect added. (Available in update 0.1.5) An effect that will turn the screen red as the player's health decreases has added. (Avai…

  • UPDATE 0.1.5 CHANGELOG - 8 October 2023

    Hello there, I'm back with 0.1.5 update.I would like to list all the changes that come with the 0.1.5 update below. A bug fixed that causes prevented pressing other keys when opened the map selection. Collectible items have been optimized. Collectibles accumulated on the map will cause less fps drop. Sharp stones have been added to the borders of the map. No more black void Sharp stones have been added to the borders of the map. No more black void. An Achievement has removed. UPGRADED LASER DRONE MK1 Achievement has been fixed. Player animations have been sped up. Player animations have been revised. Depth of field effect added. An effect that will turn the screen red as the player's health decreases has added. Enemies health increased by 10. AZERTY keyboard support has been added. You can turn this setting on or off from the Settings tab. If you are playing the game in French, this set…

  • UPDATE 0.1.4 CHANGELOG AND ABOUT WEEKLY REPORTS - 4 October 2023

    Hello there, It's Baran, I'm the guy who developing Survivors of the Mare Vitalis. I'll be here for weekly reports about the game besides of update notes. Also, i'm happy to announce some changes with 0.1.4 update that listed below. 3 new weapon sounds. A new bar for secondary attacks A bug that prevented flamethrower and laser gun countdowns from being displayed has fixed. A bug that prevented secondary attacks from being performed with the controller has fixed. A minor visual bug on the weapon selection has fixed. A bug that gun sounds coming even when the game is paused has fixed. A Sound on/off setting has added.

Patch notes and updates

S.noRelease datePatch nameGID number
115 May 2024UPDATE 0.1.7 CHANGELOG5747233970416007395
23 November 2023UPDATE 0.1.6 CHANGELOG (MAJOR DIFFICULTY AND STAGE SYSTEM CHANGE)5288974951209808180
38 October 2023UPDATE 0.1.5 CHANGELOG5220292521192164151
44 October 2023UPDATE 0.1.4 CHANGELOG AND ABOUT WEEKLY REPORTS5220292521175861535

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2337230
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateOct 3, 2023
DeveloperTuerin Entertainment
PublisherTuerin Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent90%
Positive reviews9
Negative reviews1
Total reviews10
Steam recommendationsNot available
Achievements87
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2337230/

Short description

Survivors of the Mare Vitalis is a Rogue-Lite action game, which you can discover unique planets and it's biomes while thousands of animals and uncategorized life forms coming after to kill you!! Earn Credits while destroy them, upgrade yourself and destroy the Ecosystem of each planet!!

About this game

Survivors of the Mare Vitalis is a Rogue-Lite action game, which you can discover unique planets and it's biomes while thousands of animals and uncategorized life forms coming after to kill you!! Earn Credits while destroy them, upgrade yourself and destroy the Ecosystem of each planet!! Tips and Tricks Collectible items does not vanishes from map until you die. All of collected items (except skill points) are reset on death, but all upgrades and level progression are preserved. There is no time limit so do not hesitate to push the limits.

Supported languages

English, Spanish - Spain, Russian, Turkish, French, Italian, German, Arabic, Simplified Chinese, Dutch, Japanese, Korean, Polish, Portuguese - Portugal, Thai, Vietnamese, Hindi

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Survivors of the Mare Vitalis's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Survivors of the Mare Vitalis's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Survivors of the Mare Vitalis at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$3.99$3.99No discountSteam Store

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